document.addEventListener("DOMContentLoaded", theDomHasLoaded, false); window.addEventListener("load", pageFullyLoaded, false);
function theDomHasLoaded(e) { // do something }
function pageFullyLoaded(e) { // do something again }
| //Move all the certificated from windows .ssh (/mnt/c/Users/<username>/.ssh)folder to ~/ssh | |
| sudo chmod 600 ~/.ssh/id_ed25519 | |
| sudo chmod 600 ~/.ssh/id_ed25519.pub | |
| sudo chmod 644 ~/.ssh/known_hosts | |
| sudo chmod 755 ~/.ssh | |
| //git should wowrk now |
| window.addEventListener('mousemove', function(e) { | |
| var x = (e.clientX / window.innerWidth * 2) - 1; | |
| var y = (e.clientY / window.innerHeight * -2) + 1; | |
| console.log(x,y) | |
| // something awesome | |
| }); |
| import { | |
| Mesh, | |
| IcosahedronGeometry, | |
| MeshBasicMaterial | |
| } from 'three'; | |
| import { MeshComponent } from 'whs'; | |
| export class BasicComponent extends MeshComponent { | |
| build() { |
| <template> | |
| <div id="phaserCanvas"></div> | |
| </template> | |
| <script> | |
| export default { | |
| data() { | |
| return { | |
| game: () => {} |
document.addEventListener("DOMContentLoaded", theDomHasLoaded, false); window.addEventListener("load", pageFullyLoaded, false);
function theDomHasLoaded(e) { // do something }
function pageFullyLoaded(e) { // do something again }
| <template> | |
| <div id="gl"> | |
| <div class="columns" style="position:absolute;top:10px;left:10px;z-index:1001;"> | |
| <div class="column"> | |
| <div class="button" @click="buttonClicked">Hello-{{count.button}}</div> | |
| </div> | |
| <div class="column">{{sysInfo.width}}x{{sysInfo.height}}</div> | |
| <div class="column">{{sysInfo.lastKeyDown}}</div> | |
| <div class="column">{{jfSpriteDir}}</div> | |
| <div class="column">{{drag}}</div> |
| <template> | |
| <div class="content"> | |
| <div id="testLabel">Testing</div> | |
| <div id="drawhere"></div> | |
| debug:{{JSON.stringify(debug)}} | |
| </div> | |
| </template> | |
| <script> | |
| import { |
| /*sheet._frameKeys.map(t=>txs.push( PIXI.utils.TextureCache[t])) | |
| console.log(txs) | |
| let bird1 = new PIXI.AnimatedSprite(txs); | |
| console.log(bird1)*/ | |
| # simulate | |
| sudo kernelstub -c -v -a "splash=false quiet=false" | |
| # Actual command to deactivate graphical boot | |
| sudo kernelstub -v -a "splash=false quiet=false" |