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/*
## File Descriptor INT_MAX Overflow
----
- Info:
Tweet: https://x.com/spendergrsec/status/1958264076162998771
Ref: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=04a2c4b4511d186b0fce685da21085a5d4acd370
@killvxk
killvxk / switch-gdb-cheatsheet.md
Created September 25, 2025 22:09 — forked from jam1garner/switch-gdb-cheatsheet.md
GDB for Switch Modding Cheatsheet/Tutorial

This is a mini-tutorial of sorts for getting started with gdb on the Switch, with the target audience being people who want to mod and/or reverse games, with no prerequisite knowledge of gdb. The goal will be to walk you through some of the basic workflows needed to use a debugger on the Switch, while being brief enough for skimming for when you forget things.

If some part is unclear, your OS doesn't have install instructions, or you feel part of your workflow should be added here, feel free to comment any additions.

(If you only need a quick reference Jump to the Appendix)

Installing GDB

First off you'll need a version of GDB compatible with aarch64. This can be obtained via either a distribution of

@killvxk
killvxk / crt.c
Created May 6, 2025 13:40 — forked from odzhan/crt.c
Writing Tiny Executables in C
/**
Compile with your C console project.
*/
#include <stdio.h>
#include <windows.h>
#define __UNKNOWN_APP 0
#define __CONSOLE_APP 1
#define __GUI_APP 2
#!/usr/bin/env python
# Impacket - Collection of Python classes for working with network protocols.
#
# Copyright Fortra, LLC and its affiliated companies
#
# All rights reserved.
#
# This software is provided under a slightly modified version
# of the Apache Software License. See the accompanying LICENSE file
# for more information.
@killvxk
killvxk / rc.trampoline.m
Created November 5, 2024 09:49 — forked from theevilbit/rc.trampoline.m
rc.trampoline research
#include <objc/runtime.h>
#include <Foundation/Foundation.h>
#include <IOKit/IOKitLib.h>
#include <spawn.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <err.h>
#include <sys/wait.h>
#include <sys/stat.h>
@killvxk
killvxk / normcore-llm.md
Created June 20, 2024 20:23 — forked from tin-z/normcore-llm.md
Normcore LLM Reads
@killvxk
killvxk / VR_roadmap.md
Created June 20, 2024 18:53 — forked from tin-z/VR_roadmap.md
Becoming a Vulnerability Researcher roadmap: my personal experience
@killvxk
killvxk / DOM3D.js
Created March 30, 2024 09:17 — forked from OrionReed/dom3d.js
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯
"""
31-round sha256 collision.
Not my research, just a PoC script I put together with numbers plugged in from the slide at
https://twitter.com/jedisct1/status/1772647350554464448 from FSE2024
SHA256 impl follows FIPS 180-4
https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.180-4.pdf
"""
@killvxk
killvxk / shitcode.c
Created March 26, 2024 12:40 — forked from susMdT/shitcode.c
hahaha da shellcode go brrrr
#include <Core.h>
#include <Win32.h>
#include <Structs.h>
#include <Sleep.h>
#include <Utils.h>
SEC( text, C ) VOID Ekko ( DWORD SleepTime, PINSTANCE Instance)
{