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Lighten or darken a hexadecimal color (string)
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| # Amount should be a decimal between 0 and 1. Lower means darker | |
| def darken_color(hex_color, amount=0.4) | |
| hex_color = hex_color.gsub('#','') | |
| rgb = hex_color.scan(/../).map {|color| color.hex} | |
| rgb[0] = (rgb[0].to_i * amount).round | |
| rgb[1] = (rgb[1].to_i * amount).round | |
| rgb[2] = (rgb[2].to_i * amount).round | |
| "#%02x%02x%02x" % rgb | |
| end | |
| # Amount should be a decimal between 0 and 1. Higher means lighter | |
| def lighten_color(hex_color, amount=0.6) | |
| hex_color = hex_color.gsub('#','') | |
| rgb = hex_color.scan(/../).map {|color| color.hex} | |
| rgb[0] = [(rgb[0].to_i + 255 * amount).round, 255].min | |
| rgb[1] = [(rgb[1].to_i + 255 * amount).round, 255].min | |
| rgb[2] = [(rgb[2].to_i + 255 * amount).round, 255].min | |
| "#%02x%02x%02x" % rgb | |
| end |
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