Skip to content

Instantly share code, notes, and snippets.

@mamedinfo
Last active November 25, 2021 01:11
Show Gist options
  • Save mamedinfo/e71f4f52b3b456be7800fb633eb8e359 to your computer and use it in GitHub Desktop.
Save mamedinfo/e71f4f52b3b456be7800fb633eb8e359 to your computer and use it in GitHub Desktop.
socket events cheetsheet
socket.emit('message', "this is a test"); //sending to sender-client only
socket.broadcast.emit('message', "this is a test"); //sending to all clients except sender
socket.broadcast.to('game').emit('message', 'nice game'); //sending to all clients in 'game' room(channel) except sender
socket.to('game').emit('message', 'enjoy the game'); //sending to sender client, only if they are in 'game' room(channel)
socket.broadcast.to(socketid).emit('message', 'for your eyes only'); //sending to individual socketid
io.emit('message', "this is a test"); //sending to all clients, include sender
io.in('game').emit('message', 'cool game'); //sending to all clients in 'game' room(channel), include sender
io.of('myNamespace').emit('message', 'gg'); //sending to all clients in namespace 'myNamespace', include sender
socket.emit(); //send to all connected clients
socket.broadcast.emit(); //send to all connected clients except the one that sent the message
socket.on(); //event listener, can be called on client to execute on server
io.sockets.socket(); //for emiting to specific clients
io.sockets.emit(); //send to all connected clients (same as socket.emit)
io.sockets.on() ; //initial connection from a client.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment