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  1. @manuelbl manuelbl created this gist Aug 3, 2019.
    16 changes: 16 additions & 0 deletions README.md
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    # ESP32 as Bluetooth Keyboard

    With its built-in Bluetooth capabilities, the ESP32 can act as a Bluetooth keyboard. The below code is a minimal example of how to achieve it. It will generate the key strokes for a message whenever a button attached to the ESP32 is pressed.

    For the example setup, a momentary button should be connected to pin 2 and to ground. Pin 2 will be configured as an input with pull-up.

    In order to receive the message, add the ESP32 as a Bluetooth keyboard of your computer or mobile phone:

    1. Go to your computers/phones settings
    2. Ensure Bluetooth is turned on
    3. Scan for Bluetooth devices
    4. Connect to the device called "ESP32 Keyboard"
    5. Open an empty document in a text editor
    6. Press the button attached to the ESP32

    The code has been written for the Arduino framework. I recommend using [PlatformIO](https://platformio.org/) for development as it is far superior to the Arduino IDE while still taking full advantage of the Arduino ecosystem (libraries, support etc.)
    254 changes: 254 additions & 0 deletions main.cpp
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    /*
    * Sample program for ESP32 acting as a Bluetooth keyboard
    *
    * Copyright (c) 2019 Manuel Bl
    *
    * Licensed under MIT License
    * https://opensource.org/licenses/MIT
    */

    //
    // This program lets an ESP32 act as a keyboard connected via Bluetooth.
    // When a button attached to the ESP32 is pressed, it will generate the key strokes for a message.
    //
    // For the setup, a momentary button should be connected to pin 2 and to ground.
    // Pin 2 will be configured as an input with pull-up.
    //
    // In order to receive the message, add the ESP32 as a Bluetooth keyboard of your computer
    // or mobile phone:
    //
    // 1. Go to your computers/phones settings
    // 2. Ensure Bluetooth is turned on
    // 3. Scan for Bluetooth devices
    // 4. Connect to the device called "ESP32 Keyboard"
    // 5. Open an empty document in a text editor
    // 6. Press the button attached to the ESP32

    #define US_KEYBOARD 1

    #include <Arduino.h>
    #include "BLEDevice.h"
    #include "BLEHIDDevice.h"
    #include "HIDTypes.h"
    #include "HIDKeyboardTypes.h"


    // Change the below values if desired
    #define BUTTON_PIN 2
    #define MESSAGE "Hello from ESP32\n"
    #define DEVICE_NAME "ESP32 Keyboard"


    // Forward declarations
    void bluetoothTask(void*);
    void typeText(const char* text);


    bool isBleConnected = false;


    void setup() {
    Serial.begin(115200);

    // configure pin for button
    pinMode(BUTTON_PIN, INPUT_PULLUP);

    // start Bluetooth task
    xTaskCreate(bluetoothTask, "bluetooth", 20000, NULL, 5, NULL);
    }


    void loop() {
    if (isBleConnected && digitalRead(BUTTON_PIN) == LOW) {
    // button has been pressed: type message
    Serial.println(MESSAGE);
    typeText(MESSAGE);
    }

    delay(100);
    }


    // Message (report) sent when a key is pressed or released
    struct InputReport {
    uint8_t modifiers; // bitmask: CTRL = 1, SHIFT = 2, ALT = 4
    uint8_t reserved; // must be 0
    uint8_t pressedKeys[6]; // up to six concurrenlty pressed keys
    };

    // Message (report) received when an LED's state changed
    struct OutputReport {
    uint8_t leds; // bitmask: num lock = 1, caps lock = 2, scroll lock = 4, compose = 8, kana = 16
    };


    // The report map describes the HID device (a keyboard in this case) and
    // the messages (reports in HID terms) sent and received.
    static const uint8_t REPORT_MAP[] = {
    USAGE_PAGE(1), 0x01, // Generic Desktop Controls
    USAGE(1), 0x06, // Keyboard
    COLLECTION(1), 0x01, // Application
    REPORT_ID(1), 0x01, // Report ID (1)
    USAGE_PAGE(1), 0x07, // Keyboard/Keypad
    USAGE_MINIMUM(1), 0xE0, // Keyboard Left Control
    USAGE_MAXIMUM(1), 0xE7, // Keyboard Right Control
    LOGICAL_MINIMUM(1), 0x00, // Each bit is either 0 or 1
    LOGICAL_MAXIMUM(1), 0x01,
    REPORT_COUNT(1), 0x08, // 8 bits for the modifier keys
    REPORT_SIZE(1), 0x01,
    HIDINPUT(1), 0x02, // Data, Var, Abs
    REPORT_COUNT(1), 0x01, // 1 byte (unused)
    REPORT_SIZE(1), 0x08,
    HIDINPUT(1), 0x01, // Const, Array, Abs
    REPORT_COUNT(1), 0x06, // 6 bytes (for up to 6 concurrently pressed keys)
    REPORT_SIZE(1), 0x08,
    LOGICAL_MINIMUM(1), 0x00,
    LOGICAL_MAXIMUM(1), 0x65, // 101 keys
    USAGE_MINIMUM(1), 0x00,
    USAGE_MAXIMUM(1), 0x65,
    HIDINPUT(1), 0x00, // Data, Array, Abs
    REPORT_COUNT(1), 0x05, // 5 bits (Num lock, Caps lock, Scroll lock, Compose, Kana)
    REPORT_SIZE(1), 0x01,
    USAGE_PAGE(1), 0x08, // LEDs
    USAGE_MINIMUM(1), 0x01, // Num Lock
    USAGE_MAXIMUM(1), 0x05, // Kana
    LOGICAL_MINIMUM(1), 0x00,
    LOGICAL_MAXIMUM(1), 0x01,
    HIDOUTPUT(1), 0x02, // Data, Var, Abs
    REPORT_COUNT(1), 0x01, // 3 bits (Padding)
    REPORT_SIZE(1), 0x03,
    HIDOUTPUT(1), 0x01, // Const, Array, Abs
    END_COLLECTION(0) // End application collection
    };


    BLEHIDDevice* hid;
    BLECharacteristic* input;
    BLECharacteristic* output;

    const InputReport NO_KEY_PRESSED = { };


    /*
    * Callbacks related to BLE connection
    */
    class BleKeyboardCallbacks : public BLEServerCallbacks {

    void onConnect(BLEServer* server) {
    isBleConnected = true;

    // Allow notifications for characteristics
    BLE2902* cccDesc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
    cccDesc->setNotifications(true);

    Serial.println("Client has connected");
    }

    void onDisconnect(BLEServer* server) {
    isBleConnected = false;

    // Disallow notifications for characteristics
    BLE2902* cccDesc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
    cccDesc->setNotifications(false);

    Serial.println("Client has disconnected");
    }
    };


    /*
    * Called when the client (computer, smart phone) wants to turn on or off
    * the LEDs in the keyboard.
    *
    * bit 0 - NUM LOCK
    * bit 1 - CAPS LOCK
    * bit 2 - SCROLL LOCK
    */
    class OutputCallbacks : public BLECharacteristicCallbacks {
    void onWrite(BLECharacteristic* characteristic) {
    OutputReport* report = (OutputReport*) characteristic->getData();
    Serial.print("LED state: ");
    Serial.print((int) report->leds);
    Serial.println();
    }
    };


    void bluetoothTask(void*) {

    // initialize the device
    BLEDevice::init(DEVICE_NAME);
    BLEServer* server = BLEDevice::createServer();
    server->setCallbacks(new BleKeyboardCallbacks());

    // create an HID device
    hid = new BLEHIDDevice(server);
    input = hid->inputReport(1); // report ID
    output = hid->outputReport(1); // report ID
    output->setCallbacks(new OutputCallbacks());

    // set manufacturer name
    hid->manufacturer()->setValue("Maker Community");
    // set USB vendor and product ID
    hid->pnp(0x02, 0xe502, 0xa111, 0x0210);
    // information about HID device: device is not localized, device can be connected
    hid->hidInfo(0x00, 0x02);

    // Security: device requires bonding
    BLESecurity* security = new BLESecurity();
    security->setAuthenticationMode(ESP_LE_AUTH_BOND);

    // set report map
    hid->reportMap((uint8_t*)REPORT_MAP, sizeof(REPORT_MAP));
    hid->startServices();

    // set battery level to 100%
    hid->setBatteryLevel(100);

    // advertise the services
    BLEAdvertising* advertising = server->getAdvertising();
    advertising->setAppearance(HID_KEYBOARD);
    advertising->addServiceUUID(hid->hidService()->getUUID());
    advertising->addServiceUUID(hid->deviceInfo()->getUUID());
    advertising->addServiceUUID(hid->batteryService()->getUUID());
    advertising->start();

    Serial.println("BLE ready");
    delay(portMAX_DELAY);
    };


    void typeText(const char* text) {
    int len = strlen(text);
    for (int i = 0; i < len; i++) {

    // translate character to key combination
    uint8_t val = (uint8_t)text[i];
    if (val > KEYMAP_SIZE)
    continue; // character not available on keyboard - skip
    KEYMAP map = keymap[val];

    // create input report
    InputReport report = {
    .modifiers = map.modifier,
    .reserved = 0,
    .pressedKeys = {
    map.usage,
    0, 0, 0, 0, 0
    }
    };

    // send the input report
    input->setValue((uint8_t*)&report, sizeof(report));
    input->notify();

    delay(5);

    // release all keys between two characters; otherwise two identical
    // consecutive characters are treated as just one key press
    input->setValue((uint8_t*)&NO_KEY_PRESSED, sizeof(NO_KEY_PRESSED));
    input->notify();

    delay(5);
    }
    }