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mfirmin revised this gist
Oct 26, 2020 . 1 changed file with 4 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,6 +4,10 @@ # Run with `blender --background --python triangulate.py` # Tested with Blender 2.81 # Note: Before running, make sure the default scene is empty by opening Blender, # selecting and deleting everything (light, camera, & cube), # and selecting File -> defaults -> Save startup file import bpy import glob -
mfirmin revised this gist
Oct 26, 2020 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,7 +1,7 @@ # This script triangulates each .obj file in the input directory # using Blender's Python API (https://docs.blender.org/api/current/index.html) # It assumes that that the input/ and output/ directories exist # Run with `blender --background --python triangulate.py` # Tested with Blender 2.81 import bpy -
mfirmin created this gist
Oct 26, 2020 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,14 @@ # This script triangulates each .obj file in the input directory # using Blender's Python API (https://docs.blender.org/api/current/index.html) # It assumes that that the input/ and output/ directories exist # Run with `blender --background --python triangulate.py # Tested with Blender 2.81 import bpy import glob for f in glob.glob("input/*.obj"): basename = f.split('/')[1] bpy.ops.import_scene.obj(filepath=f) bpy.ops.export_scene.obj(filepath="output/{}".format(basename), use_triangles=True, use_materials=False) bpy.ops.object.delete()