Created
June 13, 2019 15:47
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Tic Tac Toe
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| let boardState = [0, 0, 0, 0, 0, 0, 0, 0, 0]; | |
| // 1 is X | |
| // 2 is O | |
| const winningIndices = [ | |
| [0, 1, 2], | |
| [3, 4, 5], | |
| [6, 7, 8], | |
| [0, 3, 6], | |
| [1, 4, 7], | |
| [2, 5, 8], | |
| [0, 4, 8], | |
| [2, 4, 6], | |
| ]; | |
| function checkSolution() { | |
| for (let i = 0; i < winningIndices.length; i++) { | |
| const indices = winningIndices[i]; | |
| const mark = boardState[indices[0]]; | |
| const mark1 = boardState[indices[1]]; | |
| const mark2 = boardState[indices[2]]; | |
| if (mark === 1 && mark1 === 1 && mark2 === 1) { | |
| return 1; | |
| } | |
| if (mark === 2 && mark1 === 2 && mark2 === 2) { | |
| return 2; | |
| } | |
| } | |
| } | |
| const board = document.querySelector('.board'); | |
| board.addEventListener('click', (e) => { | |
| const targetId = e.target.id; | |
| let cell = document.getElementById(targetId); | |
| cell.innerHTML = 'X'; | |
| turn++; | |
| boardState[targetId] = 1; | |
| checkSolution(); | |
| const result = checkSolution(); | |
| if (typeof result !== 'undefined') { | |
| alert(`${result} won`); | |
| boardState = [0,0,0,0,0,0,0,0,0]; | |
| const cells = board.querySelectorAll('.cell'); | |
| cells.forEach((cell) => { | |
| cell.innerHTML = ''; | |
| }); | |
| } | |
| }) | |
| function computerPlay(boardState) { | |
| // if we already have 2 in same row / diagonal and the last one is empty | |
| // then put the winning mark | |
| for (let i = 0; i < winningIndices.length; i++) { | |
| const indices = winningIndices[i]; | |
| const mark = boardState[indices[0]]; | |
| const mark1 = boardState[indices[1]]; | |
| const mark2 = boardState[indices[2]]; | |
| // for (let i 0 ;) | |
| } | |
| // | |
| // | |
| } | |
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