Created
July 19, 2017 12:52
-
-
Save nicoptere/352e55e73fcfad3c0eef944203daec70 to your computer and use it in GitHub Desktop.
Revisions
-
nicoptere created this gist
Jul 19, 2017 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,100 @@ //from https://math.stackexchange.com/questions/296794/finding-the-transform-matrix-from-4-projected-points-with-javascript/339033#339033 // and http://jsfiddle.net/dFrHS/1/ function adj(m) { // Compute the adjugate of m return [ m[4]*m[8]-m[5]*m[7], m[2]*m[7]-m[1]*m[8], m[1]*m[5]-m[2]*m[4], m[5]*m[6]-m[3]*m[8], m[0]*m[8]-m[2]*m[6], m[2]*m[3]-m[0]*m[5], m[3]*m[7]-m[4]*m[6], m[1]*m[6]-m[0]*m[7], m[0]*m[4]-m[1]*m[3] ]; } function multmm(a, b) { // multiply two matrices var c = new Float32Array(9); for (var i = 0; i != 3; ++i) { for (var j = 0; j != 3; ++j) { var cij = 0; for (var k = 0; k != 3; ++k) { cij += a[3*i + k]*b[3*k + j]; } c[3*i + j] = cij; } } return c; } function general2DProjection(x1s, y1s, x2s, y2s, x3s, y3s, x1d, y1d, x2d, y2d, x3d, y3d) { var s = [ x1s, x2s, x3s, y1s, y2s, y3s, 1, 1, 1 ]; var d = [ x1d, x2d, x3d, y1d, y2d, y3d, 1, 1, 1 ]; return multmm(d, adj(s)); } function transform2d( x1, y1, x2, y2, x3, y3) { var w = 100; var h = 100; var t = general2DProjection(0, 0, w, 0, 0, h, x1, y1, x2, y2, x3, y3 ); for(i = 0; i != 9; ++i) t[i] = t[i]/t[8]; return [t[0], t[3], 0, t[6], t[1], t[4], 0, t[7], 0 , 0 , 1, 0 , t[2], t[5], 0, t[8] ]; } /* //compacted function transform2d( src, dest ) { var t = multmm( [ dest[0], dest[2], dest[4], dest[1], dest[3], dest[5], 1,1,1 ], adj( [ src[0], src[2], src[4], src[1], src[3], src[5], 1,1,1 ] ) ); return [t[0], t[3], 0, t[6], t[1], t[4], 0, t[7], 0 , 0 , 1, 0 , t[2], t[5], 0, t[8] ]; } //*/ for THREE function adjugate(m) { return [ m[4] * m[8] - m[5] * m[7], m[2] * m[7] - m[1] * m[8], m[1] * m[5] - m[2] * m[4], m[5] * m[6] - m[3] * m[8], m[0] * m[8] - m[2] * m[6], m[2] * m[3] - m[0] * m[5], m[3] * m[7] - m[4] * m[6], m[1] * m[6] - m[0] * m[7], m[0] * m[4] - m[1] * m[3] ]; } function multiplyMatrices(a, b) { var c = new Float32Array(9); for (var i = 0; i != 3; ++i) { for (var j = 0; j != 3; ++j) { var cij = 0; for (var k = 0; k != 3; ++k) { cij += a[3 * i + k] * b[3 * k + j]; } c[3 * i + j] = cij; } } return c; } function affineTransform(src, dst) { var t = multiplyMatrices( [dst[0], dst[2], dst[4], dst[1], dst[3], dst[5], 1, 1, 1], adjugate([src[0], src[2], src[4], src[1], src[3], src[5], 1, 1, 1]) ); return [t[0], t[3], 0, t[6], t[1], t[4], 0, t[7], 0, 0, 1, 0, t[2], t[5], 0, t[8]]; } function getTrMatrix( s0, s1, s2, d0, d1, d2 ) { var src = [ s0.x, s0.y, s1.x, s1.y, s2.x, s2.y]; var dst = [ d0.x, d0.y, d1.x, d1.y, d2.x, d2.y]; var t = affineTransform( src, dst ); var mat = new THREE.Matrix4(); mat.elements = t; return mat; }