I hereby claim:
- I am ofarukcaki on github.
- I am ofarukcaki (https://keybase.io/ofarukcaki) on keybase.
- I have a public key ASAn0XqOvhlUKBynDCTdY7c5D9fIuZl6h5mZlwlQ73WDiwo
To claim this, I am signing this object:
| $sqlitedll = ".\System.Data.SQLite.dll" | |
| if (!(Test-Path -Path $sqlitedll)) | |
| { | |
| Write-Host "Grab your copy of System.Data.SQLite.dll. " -ForegroundColor Yellow | |
| Write-Host "Most likely from https://system.data.sqlite.org/downloads/1.0.113.0/sqlite-netFx40-static-binary-bundle-x64-2010-1.0.113.0.zip" -ForegroundColor Yellow | |
| Write-Host "Your bitness is:" (8*[IntPtr]::Size) -ForegroundColor Yellow | |
| Write-Host "Your .Net version is:" $PSVersionTable.CLRVersion -ForegroundColor Yellow | |
| Write-Host 'No installation needed. Just unzip and update the $sqlitedll variable above.' -ForegroundColor Yellow | |
| return | 
| //PROGRAM VARIABLES | |
| var count = 0; | |
| var nsteps = 200; | |
| var worker; //parallel thread for calculations | |
| var has_archer = game_data.units.includes('archer'); | |
| var duration_factor, duration_exponent, duration_initial_seconds; | |
| var hours = 6; | |
| var max_spear = -1; | |
| var max_sword = -1; | |
| var max_axe = -1; | 
| - by Argalius; ordered alphabetically by daoo, | |
| Created: 5th June 2006 | |
| Last Edited: 3rd July 2006 | |
| Here you can find (all of?) the commands used in Age of Empires III. I've taken them out of the exe and reorganized them because it was a complete mess (still is). I'd suggest you to search (ctrl+f) instead of browse through them. Anyway, they might be usefull when editing UIs, triggers etc. But most of them are useless for that I think, I don't really know exactly to be honest with you, do with it what you want. | |
| ability( int abilityId, int unitID ) : Explorer Abilities use | |
| addAttachment(fromBoneName, toBoneName, protoUnitName) | |
| addImperialArmyUnit( int playerID, long puid ) : Adds an IA Unit | 
| const puppeteer = require('puppeteer'); | |
| // PROXY and PORT | |
| const proxy = 'zproxy.lum-superproxy.io'; | |
| const port = 22225; | |
| // USER and PASS | |
| let proxyUsername = 'username'; | |
| const proxyPassword = 'password'; | 
| ffmpeg.exe -framerate 1 -f image2pipe -i - output.mp4 | 
I hereby claim:
To claim this, I am signing this object:
| const puppeteer = require("puppeteer"); | |
| const captcha = require("async-captcha"); | |
| const anticaptcha = new captcha("YOUR_API_KEY", 2, 10); // (api_key, interval(seconds), retry(amount)) | |
| (async () => { | |
| const browser = await puppeteer.launch({ | |
| headless: false, | |
| defaultViewport: false | |
| }); | |
| const page = (await browser.pages())[0]; | 
| const puppeteer = require("puppeteer"); | |
| (async () => { | |
| const browser = await puppeteer.launch({ | |
| headless: false, | |
| defaultViewport: false | |
| }); | |
| const page = (await browser.pages())[0]; | |
| // imaginary page with a captcha on it | |
| await page.goto( | 
| // set-up a connection between the client and the server | |
| var socket = io.connect(); | |
| // let's assume that the client page, once rendered, knows what room it wants to join | |
| var room = "abc123"; | |
| socket.on('connect', function() { | |
| // Connected, let's sign-up for to receive messages for this room | |
| socket.emit('room', room); | |
| }); | 
| 1033edge.com | |
| 11mail.com | |
| 123.com | |
| 123box.net | |
| 123india.com | |
| 123mail.cl | |
| 123qwe.co.uk | |
| 126.com | |
| 150ml.com | |
| 15meg4free.com |