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@otontas11
otontas11 / publickey-git-error.markdown
Created February 17, 2022 20:26 — forked from adamjohnson/publickey-git-error.markdown
Fix "Permission denied (publickey)" error when pushing with Git

"Help, I keep getting a 'Permission Denied (publickey)' error when I push!"

This means, on your local machine, you haven't made any SSH keys. Not to worry. Here's how to fix:

  1. Open git bash (Use the Windows search. To find it, type "git bash") or the Mac Terminal. Pro Tip: You can use any *nix based command prompt (but not the default Windows Command Prompt!)
  2. Type cd ~/.ssh. This will take you to the root directory for Git (Likely C:\Users\[YOUR-USER-NAME]\.ssh\ on Windows)
  3. Within the .ssh folder, there should be these two files: id_rsa and id_rsa.pub. These are the files that tell your computer how to communicate with GitHub, BitBucket, or any other Git based service. Type ls to see a directory listing. If those two files don't show up, proceed to the next step. NOTE: Your SSH keys must be named id_rsa and id_rsa.pub in order for Git, GitHub, and BitBucket to recognize them by default.
  4. To create the SSH keys, type ssh-keygen -t rsa -C "[email protected]". Th
<template>
<nav id="pagination">
<ul class="page-numbers" v-if="$store.state.totalPageCount">
<li v-for="num in this.pageNumbers" v-if="num != null" v-bind:style="{ width: (100 / pageNumberCount) + '%' }">
<nuxt-link v-if="num != $route.query.page && num != currentPage" :to="{ path: '/', query: { page: num } }">{{ num }}</nuxt-link>
<span v-else>{{ num }}</span>
</li>
</ul>
<ul class="page-guides" v-if="this.$store.state.totalPageCount != 1">
<li>
@otontas11
otontas11 / phoneMasks.json
Created May 26, 2021 11:43 — forked from mikemunsie/phoneMasks.json
Phone Masks by Country Code JSON
{
"AC": "+247-####",
"AD": "+376-###-###",
"AE": "+971-5#-###-####",
"AE": "+971-#-###-####",
"AF": "+93-##-###-####",
"AG": "+1(268)###-####",
"AI": "+1(264)###-####",
"AL": "+355(###)###-###",
"AM": "+374-##-###-###",
@otontas11
otontas11 / canvasDownload.js
Created May 22, 2021 05:54 — forked from Kaundur/canvasDownload.js
JS to automatically download canvas as a png
// This code will automatically save the current canvas as a .png file.
// Its useful as it can be placed in a loop to grab multiple canvas frames, I use it to create thumbnail gifs for my blog
// Only seems to work with Chrome
// Get the canvas
var canvas = document.getElementById("canvas");
// Convert the canvas to data
var image = canvas.toDataURL();
// Create a link
var aDownloadLink = document.createElement('a');
const options = {
url: 'http://localhost/test.htm',
method: 'POST',
headers: {
'Accept': 'application/json',
'Content-Type': 'application/json;charset=UTF-8'
},
data: {
a: 10,
b: 20
{
"printWidth": 80,
"tabWidth": 2,
"useTabs": false,
"semi": false,
"singleQuote": true,
"trailingComma": "none",
"bracketSpacing": true,
"jsxBracketSameLine": false
}