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October 11, 2023 13:14
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pyrho revised this gist
Oct 11, 2023 . 1 changed file with 16 additions and 8 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,15 +1,23 @@ ;AFTER LAYER CHANGE ;[layer_z] { if layer_num >= 1 } ; Retraction is not needed ;G1 E-2 F3600 ; retract G0 X0 Y170 F{travel_speed*60} ; get next to the switch M400 ;Wait for all moves to finish G0 X-1 F3000 ; press switch M400 ;Wait for all moves to finish G0 X1 F{travel_speed*60} ; Un-trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P400;Wait for 400ms, to let the camera take the picture ; Retraction is not needed, so no priming either ;G1 E1.95 F3400 ; prime ;M400 ;Wait for all moves to finish {endif} -
pyrho revised this gist
Oct 6, 2023 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,7 +9,7 @@ G0 X1 F18000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P1000 ;Wait for 1s G1 E1.9 F3400 ; prime M400 ;Wait for all moves to finish ;[layer_z] -
pyrho revised this gist
Oct 4, 2023 . 1 changed file with 2 additions and 3 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,16 +1,15 @@ ;AFTER_LAYER_CHANGE G1 E-2 F3600 ; retract G0 X-1 Y170 F18000 ; press switch M400 ;Wait for all moves to finish G0 X1 F18000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P1000 ;Wait for 1s G1 E2 F3400 ; prime M400 ;Wait for all moves to finish ;[layer_z] -
pyrho revised this gist
Sep 30, 2023 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -10,7 +10,7 @@ G0 X1 F18000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P2000 ;Wait for 1s G1 E2 F3400 ; prime M400 ;Wait for all moves to finish {endif} ;[layer_z] -
pyrho revised this gist
Sep 30, 2023 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,5 +1,6 @@ ;AFTER_LAYER_CHANGE {if layer_z > 1} G1 E-2 F3600 ; retract G0 X-1 Y170 F18000 ; press switch M400 ;Wait for all moves to finish @@ -11,5 +12,5 @@ G4 P2000 ;Wait for 1s G1 E1.9 F3400 ; prime M400 ;Wait for all moves to finish {endif} ;[layer_z] -
pyrho revised this gist
Sep 29, 2023 . No changes.There are no files selected for viewing
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pyrho revised this gist
Sep 29, 2023 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,11 +1,11 @@ ;AFTER_LAYER_CHANGE G1 E-2 F3600 ; retract G0 X-1 Y170 F18000 ; press switch M400 ;Wait for all moves to finish G0 X1 F18000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P2000 ;Wait for 1s -
pyrho revised this gist
Sep 29, 2023 . 1 changed file with 5 additions and 4 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,14 +1,15 @@ ;AFTER_LAYER_CHANGE G1 E-2 F3600 ; retract G0 X-1 Y170 F6000 ; press switch M400 ;Wait for all moves to finish G0 X1 F6000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P2000 ;Wait for 1s G1 E1.9 F3400 ; prime M400 ;Wait for all moves to finish ;[layer_z] -
pyrho revised this gist
Sep 29, 2023 . 1 changed file with 1 addition and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,10 +1,9 @@ ;AFTER_LAYER_CHANGE G1 E-5 F3600 ; retract G0 X-1 Y170 F18000 ; press switch M400 ;Wait for all moves to finish G0 X1 F6000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P1000 ;Wait for 1s -
pyrho revised this gist
Sep 22, 2023 . 1 changed file with 7 additions and 8 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,16 +1,15 @@ ;AFTER_LAYER_CHANGE G1 E-5 F3600 ; retract G0 X-1 Y170 F6000 ; press switch M400 ;Wait for all moves to finish G0 X1 F6000 ; Stop trigger, that's when the picture is actually taken M400 ;Wait for all moves to finish G4 P1000 ;Wait for 1s G1 E4.9 F3400 ; prime M400 ;Wait for all moves to finish ;[layer_z] -
pyrho revised this gist
Sep 22, 2023 . 1 changed file with 4 additions and 3 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,15 +1,16 @@ ;AFTER_LAYER_CHANGE G1 E-2 F3600 ; retract G4 S0 ;Wait for move to finish G0 X-1 Y170 F6000 ; activate switch G4 S0 ;Wait for move to finish G0 X1 F6000 ; Stop trigger, that's when the picture is actually taken G4 S0 ;Wait for move to finish G4 P1000 ;Wait for 500ms G1 E1.9 F3400 ; prime G4 S0 ;Wait for move to finish ;[layer_z] -
pyrho created this gist
Sep 22, 2023 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,15 @@ ;AFTER_LAYER_CHANGE G1 E-1 F3600 ; retract G0 X-1 Y170 F6000 ; activate switch G4 S0 ;Wait for move to finish G0 X1 F6000 ; Stop trigger, that's when the picture is actually taken G4 S0 ;Wait for move to finish G4 P500 ;Wait for 500ms G1 E0.9 F3400 ; prime G4 S0 ;Wait for move to finish ;[layer_z]