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@ErickWendel
ErickWendel / concat-streams.mjs
Last active August 15, 2024 10:17
Example of how to consume multiple Web APIs in parallel via Node.js Streams
// npm i axios stream-concat
import { pipeline } from 'stream/promises'
import StreamConcat from 'stream-concat'
import axios from 'axios'
const API_01 = 'http://localhost:3000'
const API_02 = 'http://localhost:4000'
const streams = (await Promise.all([
axios({
# If you come from bash you might have to change your $PATH.
# export PATH=$HOME/bin:/usr/local/bin:$PATH
export ANDROID_HOME=~/Android/Sdk
export PATH="$PATH:$ANDROID_HOME/tools"
export PATH="$PATH:$ANDROID_HOME/platform-tools"
# Path to your oh-my-zsh installation.
export ZSH="/Users/diegofernandes/.oh-my-zsh"
export PATH="$PATH:/usr/local/bin"
@ifyour
ifyour / .hyper.js
Created April 3, 2018 10:54
Hyper Terminal config #hyper #cmder #windows
// Future versions of Hyper may add additional config options,
// which will not automatically be merged into this file.
// See https://hyper.is#cfg for all currently supported options.
module.exports = {
config: {
// Choose either "stable" for receiving highly polished,
// or "canary" for less polished but more frequent updates
updateChannel: 'canary',
@ba11b0y
ba11b0y / installing-postman.md
Last active September 27, 2025 02:40
Installing Postman on Ubuntu/Gnome

Since Chrome apps are now being deprecated. Download postman from https://dl.pstmn.io/download/latest/linux

Although I highly recommend using a snap

sudo snap install postman

Installing Postman

tar -xzf Postman-linux-x64-5.3.2.tar.gz
@fatihky
fatihky / multi-level-group-by.js
Last active May 13, 2022 12:41
multi level group by, lodash, collections
const _ = require('lodash')
function genrows(groups, groupKey) {
return _.toPairs(groups)
.map(([key, data]) => ({[groupKey]: key, data}))
}
function gengroups(arr, iteratee, key) {
const grouped = _.groupBy(arr, iteratee)
return genrows(grouped, key)
@ProGM
ProGM / ExampleBehavior.cs
Created October 19, 2016 10:39
A PropertyDrawer to show a popup field with a generic list of string for your Unity3d attribute
public class MyBehavior : MonoBehaviour {
// This will store the string value
[StringInList("Cat", "Dog")] public string Animal;
// This will store the index of the array value
[StringInList("John", "Jack", "Jim")] public int PersonID;
// Showing a list of loaded scenes
[StringInList(typeof(PropertyDrawersHelper), "AllSceneNames")] public string SceneName;
}