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sanojsilva / GLSL-Noise.md
Created October 30, 2022 11:04 — forked from patriciogonzalezvivo/GLSL-Noise.md
GLSL Noise Algorithms

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
	return mix(rand(fl), rand(fl + 1.0), fc);
}
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sanojsilva / cloudSettings
Last active October 8, 2020 06:47 — forked from rxaviers/gist:7360908
Complete list of github markdown emoji markup
{"lastUpload":"2020-10-08T06:47:39.709Z","extensionVersion":"v3.4.3"}
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sanojsilva / introrx.md
Created June 29, 2018 01:00 — forked from staltz/introrx.md
The introduction to Reactive Programming you've been missing