Jon Warbrick, July 2014, V3.2 (for Ansible 1.7)
First one found from of
| // NOTE: | |
| // This is neat, but I don't find it usable day to day - but it takes me back to good memories | |
| // from many years ago when I was playing Flight Sim on my grandfather's amber CRT. :) | |
| // | |
| // I know ZERO glsl shader coding, the code below is courtesy of the work that @m-ahdal has done | |
| // (https://github.com/m-ahdal/ghostty-shadershttps://github.com/m-ahdal/ghostty-shaders) | |
| // and asking Claude 3.5 Sonnet for assistance. I would love to see someone improve this and make | |
| // it usable. :) | |
| // | |
| // OH! And it looks way better if you also apply the bloom filter from the github link mentioned. |
| /* | |
| This now lives in a proper repo: https://github.com/seanwcom/Red-Graphite-for-Obsidian | |
| */ |
Jon Warbrick, July 2014, V3.2 (for Ansible 1.7)
First one found from of
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| // ---------------------------------------------------------- | |
| // A short snippet for detecting versions of IE in JavaScript | |
| // without resorting to user-agent sniffing | |
| // ---------------------------------------------------------- | |
| // If you're not in IE (or IE version is less than 5) then: | |
| // ie === undefined | |
| // If you're in IE (>=5) then you can determine which version: | |
| // ie === 7; // IE7 | |
| // Thus, to detect IE: | |
| // if (ie) {} |