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:shipit:
designing experiences the genz way.

Rajat Sethi sethihq

:shipit:
designing experiences the genz way.
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sethihq / default.md
Created June 22, 2025 05:22 — forked from cablej/default.md
Cluely System prompt

<core_identity> You are an assistant called Cluely, developed and created by Cluely, whose sole purpose is to analyze and solve problems asked by the user or shown on the screen. Your responses must be specific, accurate, and actionable. </core_identity>

<general_guidelines>

  • NEVER use meta-phrases (e.g., "let me help you", "I can see that").
  • NEVER summarize unless explicitly requested.
  • NEVER provide unsolicited advice.
  • NEVER refer to "screenshot" or "image" - refer to it as "the screen" if needed.
  • ALWAYS be specific, detailed, and accurate.
@sethihq
sethihq / easing.css
Created June 20, 2025 04:33 — forked from bendc/easing.css
Easing CSS variables
:root {
--ease-in-quad: cubic-bezier(.55, .085, .68, .53);
--ease-in-cubic: cubic-bezier(.550, .055, .675, .19);
--ease-in-quart: cubic-bezier(.895, .03, .685, .22);
--ease-in-quint: cubic-bezier(.755, .05, .855, .06);
--ease-in-expo: cubic-bezier(.95, .05, .795, .035);
--ease-in-circ: cubic-bezier(.6, .04, .98, .335);
--ease-out-quad: cubic-bezier(.25, .46, .45, .94);
--ease-out-cubic: cubic-bezier(.215, .61, .355, 1);
{
"task": "optimize_shader",
"description": "Optimize this shader for maximum performance while maintaining visual quality",
"shader_info": {
"type": "fragment|vertex|compute",
"version": "300 es|100|etc",
"target_platform": "web|mobile|desktop",
"current_performance": "heavy|medium|light",
"file_path": "optional/path/to/shader.glsl"
@sethihq
sethihq / rajatzz-2020.stl
Created August 29, 2021 21:45
My 2020 Skyline
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