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sebbbi created this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,23 @@ Spherical cap cone analytic solution is a 1d problem, since the cone cap sphere slides along the ray. The intersection point to empty space sphere is always on the ray. S : radius of cone cap sphere at t=1 r(d) : cone cap sphere radius at distance d r(d) = d*S p = distance of current SDF sample SDF(p) = sdf function result at location p x = distance after conservative step The equation: p + SDF(p) = x + r(x) Simplify: p + SDF(p) = x + x*S ; substitute r(d) = d*S x(1+S) = p + SDF(p) x = (p + SDF(p)) / (1+S) Substitute: C = 1 / (1+S) x = (p + SDF(p)) * C ; <--- this is the code executed in shader C is stored to constant buffer and precalculated on CPU.