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| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEditor; | |
| using System.IO; | |
| public class AtlasImporter : AssetPostprocessor | |
| { | |
| private void OnPostprocessTexture(Texture2D import) | |
| { |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using UnityEngine; | |
| using UnityEditor; | |
| public class PackToRGB : EditorWindow | |
| { | |
| private Texture2D[] RGB; |