base on normandy_city_dom.blk
simply add custom_bot_profile with lb_event_bots_profile at line 23
base on normandy_city_dom.blk
simply add custom_bot_profile with lb_event_bots_profile at line 23
| import path from "path" | |
| import through2 from "through2" | |
| import merge2 from "merge2" | |
| import tars from "tar-stream" | |
| import Vinyl from "vinyl" | |
| import source from "vinyl-source-stream" | |
| import streamToPromise from "stream-to-promise" | |
| import combine from "stream-combiner" |
| import path from "path" | |
| import through2 from "through2" | |
| import merge2 from "merge2" | |
| import tars from "tar-stream" | |
| import gunzip from "../utils/gunzip-maybe.js" | |
| import Vinyl from "vinyl" | |
| import source from "vinyl-source-stream" | |
| import unzipper from "unzipper" | |
| import streamToPromise from "stream-to-promise" | |
| import combine from "stream-combiner" |
| cat foo.c | gcc -x c++ - -o /dev/stdout | cat >> foo |
| #import <Foundation/Foundation.h> | |
| #import <Cocoa/Cocoa.h> | |
| #include <bgfx/bgfx.h> | |
| #include <bgfx/platform.h> | |
| #include <uv.h> | |
| bool _is_running; | |
| int32_t m_style; | |
| NSWindow* window; | |
| uv_thread_t _render_thread; |
| #ifndef ref_node_modules_builtin | |
| #define ref_node_modules_builtin | |
| #include <node.h> | |
| extern "C" { | |
| void _register_async_wrap(void); | |
| void _register_cares_wrap(void); | |
| void _register_fs_event_wrap(void); | |
| void _register_js_stream(void); |
| ### globals | |
| export NVM_DIR="$HOME/.nvm" | |
| export NVM_NODEJS_ORG_MIRROR=http://nodejs.org/dist | |
| export USER_ID="tommyZZM.OSX" | |
| export PATH=~/.bin:~/.go/bin:$PATH | |
| #export PATH=~/.nvm/versions/node/v7.4.0/bin:$PATH | |
| NVM_NODE_DEFAULT=~/.nvm/versions/node/$(cat "$NVM_DIR/alias/default")/bin | |
| export PATH=$NVM_NODE_DEFAULT:$PATH |