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June 26, 2019 23:14
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,40 @@ #include "SDL.h" #define SAMPLE_RATE 48000 #define CHANNELS 2 #define SAMPLES (SAMPLE_RATE*2) int main (int argc, char** argv) { SDL_Init(SDL_INIT_EVERYTHING); SDL_AudioSpec want, got; want.freq = SAMPLE_RATE; want.format = AUDIO_F32; want.channels = CHANNELS; want.samples = 4096; want.callback = NULL; float* buffer = calloc(SAMPLES * CHANNELS, sizeof *buffer); for (int i = 0; i < SAMPLE_RATE; i++) { float t = (float)i / (float)SAMPLE_RATE; float f = sin(t*648*3.14159f) * t*(1-t); float g = sin(t*432*3.14159f) * t*(1-t); buffer[i*2] = f; buffer[i*2+1] = f; buffer[SAMPLE_RATE*2 + i*2] = g; buffer[SAMPLE_RATE*2 + i*2 + 1] = g; } SDL_AudioDeviceID dev = SDL_OpenAudioDevice(NULL, 0, &want, &got, 0); if (dev == 0) { SDL_Log("Failed to open audio: %s", SDL_GetError()); } else { SDL_QueueAudio(dev, buffer, SAMPLES * CHANNELS * sizeof *buffer); SDL_PauseAudioDevice(dev, 0); SDL_Delay(2200); SDL_CloseAudioDevice(dev); } SDL_Quit(); return 0; }