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    Newton's Cradle
  
        
  
    
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  | <head> | |
| <script src="//cdnjs.cloudflare.com/ajax/libs/d3/4.8.0/d3.min.js"></script> | |
| <script src="//unpkg.com/d3-force-bounce"></script> | |
| <script src="//unpkg.com/d3-force-constant"></script> | |
| <link rel="stylesheet" href="style.css"> | |
| </head> | |
| <body> | |
| <svg id="canvas"> | |
| <defs> | |
| <radialGradient id="sphere-gradient"> | |
| <stop offset="0%" stop-color="slategrey"></stop> | |
| <stop offset="100%" stop-color="darkslategrey"></stop> | |
| </radialGradient> | |
| </defs> | |
| </svg> | |
| <script src="index.js"></script> | |
| </body> | 
  
    
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  | const BALL_RADIUS = 20, | |
| WIRE_LENGTH = window.innerHeight/ 2, | |
| GRAVITY = 0.6; | |
| const canvasWidth = window.innerWidth, | |
| canvasHeight = window.innerHeight; | |
| // DOM nodes | |
| const svgCanvas = d3.select('svg#canvas') | |
| .attr('width', canvasWidth) | |
| .attr('height', canvasHeight), | |
| wiresG = svgCanvas.append('g'), | |
| ballsG = svgCanvas.append('g'); | |
| svgCanvas.append('rect') | |
| .attr('x', canvasWidth/2 - 4*BALL_RADIUS - 10) | |
| .attr('y', canvasHeight*2/3 - WIRE_LENGTH - 5) | |
| .attr('width', BALL_RADIUS*8 + 20) | |
| .attr('height', 10) | |
| .attr('rx', 5) | |
| .attr('ry', 5) | |
| .attr('fill', 'slategrey'); | |
| const balls = [ | |
| { id: '0', init: { x: canvasWidth/2 - 4*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
| { id: '1', init: { x: canvasWidth/2 - 2*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
| { id: '2', init: { x: canvasWidth/2 - 0*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
| { id: '3', init: { x: canvasWidth/2 + 2*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
| { id: '4', init: { x: canvasWidth/2 + 4*BALL_RADIUS, y: canvasHeight*2/3 } } | |
| ], | |
| anchors = balls.map(ball => ({ | |
| id: 'a' + ball.id, | |
| fx: ball.init.x, | |
| fy: ball.init.y - WIRE_LENGTH | |
| })), | |
| wires = balls.map(ball => ({ | |
| source: ball.id, | |
| target: 'a' + ball.id | |
| })); | |
| // swing it | |
| balls[0].init.x -= WIRE_LENGTH; | |
| balls[0].init.y -= WIRE_LENGTH; | |
| let init = false; | |
| const forceSim = d3.forceSimulation() | |
| .alphaDecay(0) | |
| .velocityDecay(0) | |
| .nodes([...balls, ...anchors]) | |
| .force('gravity', d3.forceConstant() | |
| .strength(GRAVITY) | |
| .direction(90) | |
| ) | |
| .force('wires', d3.forceLink(wires) | |
| .id(node => node.id) | |
| .distance(WIRE_LENGTH) | |
| .strength(0.4) | |
| ) | |
| .force('bounce', d3.forceBounce() | |
| .radius(node => BALL_RADIUS) | |
| ) | |
| .force('init', () => { | |
| if (!init) { | |
| balls.forEach((ball) => { | |
| ball.x = ball.init.x; | |
| ball.y = ball.init.y; | |
| ball.vx = 0; | |
| ball.vy = 0; | |
| }); | |
| init = true; | |
| } | |
| }) | |
| .on('tick', () => { ballDigest(); wireDigest(); }); | |
| // | |
| function ballDigest() { | |
| let ball = ballsG.selectAll('circle.ball').data(balls); | |
| ball.exit().remove(); | |
| ball.merge( | |
| ball.enter().append('circle') | |
| .classed('ball', true) | |
| .attr('r', BALL_RADIUS) | |
| .attr('fill', 'url(#sphere-gradient)') | |
| .call(d3.drag() | |
| .on("start", d => { d.fx = d.x; d.fy = d.y; }) | |
| .on("drag", d => { d.fx = d3.event.x; d.fy = d3.event.y; }) | |
| .on("end", d => { d.fx = null; d.fy = null; }) | |
| ) | |
| ) | |
| .attr('cx', d => d.x) | |
| .attr('cy', d => d.y); | |
| } | |
| function wireDigest() { | |
| let wire = wiresG.selectAll('line.wire').data(wires); | |
| wire.exit().remove(); | |
| wire.merge( | |
| wire.enter().append('line') | |
| .classed('wire', true) | |
| .attr('stroke', 'slategrey') | |
| .attr('stroke-width', 1) | |
| ) | |
| .attr('x1', d => d.source.x) | |
| .attr('y1', d => d.source.y) | |
| .attr('x2', d => d.target.x) | |
| .attr('y2', d => d.target.y); | |
| } | 
  
    
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  | body { | |
| margin: 0; | |
| text-align: center; | |
| } | |
| .ball { | |
| cursor: grab; | |
| cursor: -webkit-grab; | |
| } | |
| .ball:active { | |
| cursor: grabbing; | |
| cursor: -webkit-grabbing; | |
| } | 
  
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