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May 29, 2017 16:05
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,101 @@ var ctx, color = "#000"; $(document).ready(function () { // reset palette selection (css) and select the clicked color for canvas strokeStyle $(".palette").click(function(){ $(".palette").css("border-color", "#777"); $(".palette").css("border-style", "solid"); $(this).css("border-color", "#fff"); $(this).css("border-style", "dashed"); color = $(this).css("background-color"); ctx.beginPath(); ctx.strokeStyle = color; }); // link the new button with newCanvas() function $("#new").click(function() { newCanvas(); }); }); // function to setup a new canvas for drawing function newCanvas(){ //define and resize canvas $("#content").height($(window).height()-90); var canvas = '<canvas id="canvas" width="'+$(window).width()+'" height="'+($(window).height()-90)+'"></canvas>'; $("#content").html( canvas ); // setup canvas ctx=document.getElementById("canvas").getContext("2d"); ctx.strokeStyle = color; ctx.lineWidth = 5; // setup to trigger drawing on mouse or touch $("#canvas").drawTouch(); $("#canvas").drawPointer(); $("#canvas").drawMouse(); } // prototype to start drawing on touch using canvas moveTo and lineTo $.fn.drawTouch = function() { var start = function(e) { e = e.originalEvent; ctx.beginPath(); x = e.changedTouches[0].pageX; y = e.changedTouches[0].pageY-44; ctx.moveTo(x,y); }; var move = function(e) { e.preventDefault(); e = e.originalEvent; x = e.changedTouches[0].pageX; y = e.changedTouches[0].pageY-44; ctx.lineTo(x,y); ctx.stroke(); }; $(this).on("touchstart", start); $(this).on("touchmove", move); }; // prototype to start drawing on pointer(microsoft ie) using canvas moveTo and lineTo $.fn.drawPointer = function() { var start = function(e) { e = e.originalEvent; ctx.beginPath(); x = e.pageX; y = e.pageY-44; ctx.moveTo(x,y); }; var move = function(e) { e.preventDefault(); e = e.originalEvent; x = e.pageX; y = e.pageY-44; ctx.lineTo(x,y); ctx.stroke(); }; $(this).on("MSPointerDown", start); $(this).on("MSPointerMove", move); }; // prototype to start drawing on mouse using canvas moveTo and lineTo $.fn.drawMouse = function() { var clicked = 0; var start = function(e) { clicked = 1; ctx.beginPath(); x = e.pageX; y = e.pageY-44; ctx.moveTo(x,y); }; var move = function(e) { if(clicked){ x = e.pageX; y = e.pageY-44; ctx.lineTo(x,y); ctx.stroke(); } }; var stop = function(e) { clicked = 0; }; $(this).on("mousedown", start); $(this).on("mousemove", move); $(window).on("mouseup", stop);