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April 17, 2017 13:00
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,105 @@ <?php /* Description: The point-in-polygon algorithm allows you to check if a point is inside a polygon or outside of it. Author: Michaël Niessen (2009) Website: http://AssemblySys.com If you find this script useful, you can show your appreciation by getting Michaël a cup of coffee ;) PayPal: [email protected] As long as this notice (including author name and details) is included and UNALTERED, this code is licensed under the GNU General Public License version 3: http://www.gnu.org/licenses/gpl.html */ class pointLocation { var $pointOnVertex = true; // Check if the point sits exactly on one of the vertices? function pointLocation() { } function pointInPolygon($point, $polygon, $pointOnVertex = true) { $this->pointOnVertex = $pointOnVertex; // Transform string coordinates into arrays with x and y values $point = $this->pointStringToCoordinates($point); $vertices = array(); foreach ($polygon as $vertex) { $vertices[] = $this->pointStringToCoordinates($vertex); } // Check if the point sits exactly on a vertex if ($this->pointOnVertex == true and $this->pointOnVertex($point, $vertices) == true) { return "vertex"; } // Check if the point is inside the polygon or on the boundary $intersections = 0; $vertices_count = count($vertices); for ($i=1; $i < $vertices_count; $i++) { $vertex1 = $vertices[$i-1]; $vertex2 = $vertices[$i]; if ($vertex1['y'] == $vertex2['y'] and $vertex1['y'] == $point['y'] and $point['x'] > min($vertex1['x'], $vertex2['x']) and $point['x'] < max($vertex1['x'], $vertex2['x'])) { // Check if point is on an horizontal polygon boundary return "boundary"; } if ($point['y'] > min($vertex1['y'], $vertex2['y']) and $point['y'] <= max($vertex1['y'], $vertex2['y']) and $point['x'] <= max($vertex1['x'], $vertex2['x']) and $vertex1['y'] != $vertex2['y']) { $xinters = ($point['y'] - $vertex1['y']) * ($vertex2['x'] - $vertex1['x']) / ($vertex2['y'] - $vertex1['y']) + $vertex1['x']; if ($xinters == $point['x']) { // Check if point is on the polygon boundary (other than horizontal) return "boundary"; } if ($vertex1['x'] == $vertex2['x'] || $point['x'] <= $xinters) { $intersections++; } } } // If the number of edges we passed through is odd, then it's in the polygon. if ($intersections % 2 != 0) { return "inside"; } else { return "outside"; } } function pointOnVertex($point, $vertices) { foreach($vertices as $vertex) { if ($point == $vertex) { return true; } } } function pointStringToCoordinates($pointString) { $coordinates = explode(" ", $pointString); return array("x" => $coordinates[0], "y" => $coordinates[1]); } } // Tests $pointLocation = new pointLocation(); $points = array("50 70","70 40","-20 30","100 10","-10 -10","40 -20","110 -20"); $polygon = array("-50 30","50 70","100 50","80 10","110 -10","110 -30","-20 -50","-30 -40","10 -10","-10 10","-30 -20","-50 30"); // The last point's coordinates must be the same as the first one's, to "close the loop" foreach($points as $key => $point) { echo "point " . ($key+1) . " ($point): " . $pointLocation->pointInPolygon($point, $polygon) . "<br>"; } // Results /* This will output: point 1 (50 70): vertex point 2 (70 40): inside point 3 (-20 30): inside point 4 (100 10): outside point 5 (-10 -10): outside point 6 (40 -20): inside point 7 (110 -20): boundary */