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whizzbbig / revert-a-commit.md
Created October 5, 2024 13:52 — forked from gunjanpatel/revert-a-commit.md
Git HowTo: revert a commit already pushed to a remote repository

Revert the full commit

Sometimes you may want to undo a whole commit with all changes. Instead of going through all the changes manually, you can simply tell git to revert a commit, which does not even have to be the last one. Reverting a commit means to create a new commit that undoes all changes that were made in the bad commit. Just like above, the bad commit remains there, but it no longer affects the the current master and any future commits on top of it.

git revert {commit_id}

About History Rewriting

Delete the last commit

Deleting the last commit is the easiest case. Let's say we have a remote origin with branch master that currently points to commit dd61ab32. We want to remove the top commit. Translated to git terminology, we want to force the master branch of the origin remote repository to the parent of dd61ab32:

@jh3y
jh3y / gsap-eases.css
Last active September 18, 2025 21:12
GreenSock eases with CSS linear()
:root {
--none: linear(0, 1);
--power1-in: linear( 0, 0.0039, 0.0156, 0.0352, 0.0625, 0.0977, 0.1407, 0.1914, 0.2499, 0.3164, 0.3906 62.5%, 0.5625, 0.7656, 1 );
--power1-out: linear( 0, 0.2342, 0.4374, 0.6093 37.49%, 0.6835, 0.7499, 0.8086, 0.8593, 0.9023, 0.9375, 0.9648, 0.9844, 0.9961, 1 );
--power1-in-out: linear( 0, 0.0027, 0.0106 7.29%, 0.0425, 0.0957, 0.1701 29.16%, 0.2477, 0.3401 41.23%, 0.5982 55.18%, 0.7044 61.56%, 0.7987, 0.875 75%, 0.9297, 0.9687, 0.9922, 1 );
--power2-in: linear( 0, 0.0014 11.11%, 0.0071 19.24%, 0.0188 26.6%, 0.037 33.33%, 0.0634 39.87%, 0.0978 46.07%, 0.1407 52.02%, 0.1925 57.74%, 0.2559 63.49%, 0.3295 69.07%, 0.4135 74.5%, 0.5083 79.81%, 0.6141 85%, 0.7312 90.09%, 1 );
--power2-out: linear( 0, 0.2688 9.91%, 0.3859 15%, 0.4917 20.19%, 0.5865 25.5%, 0.6705 30.93%, 0.7441 36.51%, 0.8075 42.26%, 0.8593 47.98%, 0.9022 53.93%, 0.9366 60.13%, 0.963 66.67%, 0.9812 73.4%, 0.9929 80.76%, 0.9986 88.89%, 1 );
--power2-in-out: linear( 0, 0.0036 9.62%, 0.0185 16.66
@akella
akella / noise.glsl
Created June 19, 2022 07:43
noise.glsl
//
// GLSL textureless classic 3D noise "cnoise",
// with an RSL-style periodic variant "pnoise".
// Author: Stefan Gustavson ([email protected])
// Version: 2011-10-11
//
// Many thanks to Ian McEwan of Ashima Arts for the
// ideas for permutation and gradient selection.
//
// Copyright (c) 2011 Stefan Gustavson. All rights reserved.
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active October 24, 2025 15:58
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);