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| #!/bin/bash | |
| << //// | |
| The script creates 'licenses' under '$ANDROID_HOME' and creates a file which proves | |
| that the SDK license was accepted by the user. | |
| Please copy this to your own account/gist/server. Every time there's an updated license, update the file with the new | |
| license hash. | |
| Legally if you run this script (or your own version of it), it means YOU accepted the license - don't trust someone else. | |
| The hashes below are supposed to be taken from $ANDROID_HOME/licenses/android-sdk-license on YOUR machine, after you |
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| /** | |
| * Handlers for converting XML to LiveCode arrays and vice versa. | |
| * | |
| * Provided by Trevor DeVore of Blue Mango Learning Systems. | |
| */ | |
| /** | |
| * \brief Escapes the predefined XML entities in a string. | |
| * | |
| * \param pStr The string to escape the characters in. |
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| --- UIPanel-old.cs 2014-12-17 09:36:13.000000000 -0500 | |
| +++ UIPanel-new.cs 2014-12-12 13:10:36.000000000 -0500 | |
| @@ -1157,19 +1157,19 @@ | |
| { | |
| p.startingRenderQueue = rq; | |
| p.UpdateDrawCalls(); | |
| - rq += p.drawCalls.size; | |
| + rq += p.drawCalls.size*2; | |
| } | |
| else if (p.renderQueue == RenderQueue.StartAt) |
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| using UnityEngine; | |
| public class UISortBehavior : MonoBehaviour | |
| { | |
| public UIWidget widgetInFrontOfMe; | |
| [System.NonSerialized] | |
| Renderer m_renderer; | |
| void Awake() { |