This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | i386 : iPhone Simulator | |
| x86_64 : iPhone Simulator | |
| arm64 : iPhone Simulator | |
| iPhone1,1 : iPhone | |
| iPhone1,2 : iPhone 3G | |
| iPhone2,1 : iPhone 3GS | |
| iPhone3,1 : iPhone 4 | |
| iPhone3,2 : iPhone 4 GSM Rev A | |
| iPhone3,3 : iPhone 4 CDMA | |
| iPhone4,1 : iPhone 4S | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEditor; | |
| using UnityEngine; | |
| public class CIEditorScript | |
| { | |
| static string[] SCENES = FindEnabledEditorScenes (); | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | /** | |
| * <p> | |
| * An {@code ArrayAdapter} that also knows how to save and restore its state. | |
| * Basically all it does is save/restore the array of objects being managed by | |
| * the Adapter. | |
| * </p> | |
| * | |
| * <p> | |
| * Note that this only saves the items and not things like checked item | |
| * positions. Those belong to the {@link ListView} itself. Consider using | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #!/bin/bash | |
| # Initializes the counter to 0 (uses filename in arg #1 for state). Returns 0 on success. | |
| function init_counter() { | |
| local _f=$1 | |
| if [ ! -f $_f ]; then | |
| local _t=$( mktemp $( dirname $_f )/b.XXXXXXXX ) | |
| echo 0 > $_t | |
| mv -f $_t $_f | |
| fi | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <ftw.h> | |
| struct currentry { | |
| char **path; | |
| int cnt; | |
| size_t size; | |
| }; |