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          August 22, 2024 12:10 
        
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    glmark2 result on Raspberry Pi OS (arm64) on rpi5(real)
  
        
  
    
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  | $ glmark2-wayland | |
| ======================================================= | |
| glmark2 2023.01 | |
| ======================================================= | |
| OpenGL Information | |
| GL_VENDOR: Broadcom | |
| GL_RENDERER: V3D 7.1 | |
| GL_VERSION: 3.1 Mesa 23.2.1-1~bpo12+rpt3 | |
| Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 | |
| Surface Size: 800x600 windowed | |
| ======================================================= | |
| [build] use-vbo=false: FPS: 2639 FrameTime: 0.379 ms | |
| [build] use-vbo=true: FPS: 3196 FrameTime: 0.313 ms | |
| [texture] texture-filter=nearest: FPS: 2317 FrameTime: 0.432 ms | |
| [texture] texture-filter=linear: FPS: 2208 FrameTime: 0.453 ms | |
| [texture] texture-filter=mipmap: FPS: 2224 FrameTime: 0.450 ms | |
| [shading] shading=gouraud: FPS: 2289 FrameTime: 0.437 ms | |
| [shading] shading=blinn-phong-inf: FPS: 1972 FrameTime: 0.507 ms | |
| [shading] shading=phong: FPS: 1578 FrameTime: 0.634 ms | |
| [shading] shading=cel: FPS: 1512 FrameTime: 0.662 ms | |
| [bump] bump-render=high-poly: FPS: 1105 FrameTime: 0.905 ms | |
| [bump] bump-render=normals: FPS: 2327 FrameTime: 0.430 ms | |
| [bump] bump-render=height: FPS: 2103 FrameTime: 0.476 ms | |
| [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 867 FrameTime: 1.154 ms | |
| [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 361 FrameTime: 2.776 ms | |
| [pulsar] light=false:quads=5:texture=false: FPS: 2262 FrameTime: 0.442 ms | |
| [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 220 FrameTime: 4.548 ms | |
| [desktop] effect=shadow:windows=4: FPS: 783 FrameTime: 1.277 ms | |
| [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 441 FrameTime: 2.270 ms | |
| [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 425 FrameTime: 2.357 ms | |
| [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 512 FrameTime: 1.955 ms | |
| [ideas] speed=duration: FPS: 1559 FrameTime: 0.641 ms | |
| [jellyfish] <default>: FPS: 812 FrameTime: 1.232 ms | |
| [terrain] <default>: FPS: 52 FrameTime: 19.605 ms | |
| [shadow] <default>: FPS: 168 FrameTime: 5.988 ms | |
| [refract] <default>: FPS: 68 FrameTime: 14.746 ms | |
| [conditionals] fragment-steps=0:vertex-steps=0: FPS: 2500 FrameTime: 0.400 ms | |
| [conditionals] fragment-steps=5:vertex-steps=0: FPS: 1669 FrameTime: 0.599 ms | |
| [conditionals] fragment-steps=0:vertex-steps=5: FPS: 2419 FrameTime: 0.413 ms | |
| [function] fragment-complexity=low:fragment-steps=5: FPS: 2038 FrameTime: 0.491 ms | |
| [function] fragment-complexity=medium:fragment-steps=5: FPS: 1410 FrameTime: 0.710 ms | |
| [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1947 FrameTime: 0.514 ms | |
| [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1968 FrameTime: 0.508 ms | |
| [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1367 FrameTime: 0.732 ms | |
| ======================================================= | |
| glmark2 Score: 1493 | |
| ======================================================= | 
  
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