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September 24, 2023 16:21
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| Setting, DefaultValue, INIValue, CurrentValue, Origin | |
| fSpatialGraphSpaceCollectionGridDistance:Pathfinding, 15000.000000, 15000.000000, 15000.000000, INI | |
| fSpatialGraphSpaceCollectionGridUpdateDistance:Pathfinding, 500.000000, 500.000000, 500.000000, INI | |
| bMergeInstStatCol:Packin, True, True, True, INI | |
| bSkipFurnitureMarkerVisualization:AI, False, False, False, INI | |
| bShowFurnitureEntryMarkers:AI, True, True, True, INI | |
| bShowFurnitureExitMarkers:AI, True, True, True, INI | |
| bShowFurnitureMarkersForSelectedOnly:AI, False, False, False, INI | |
| bPlanetContentLogDiffing:Planet, False, False, False, INI | |
| bDebugCombatCoverReservations:Combat, False, False, False, INI | |
| fParticlePoolRetentionTime:Particles, 3.000000, 3.000000, 3.000000, INI | |
| fParticlePopOneTime:Particles, 1.500000, 1.500000, 1.500000, INI | |
| bUsePools:Particles, True, True, True, INI | |
| bDebugDrawEmittersBound:VFX, False, False, False, INI | |
| bDebugDrawSingleParticles:VFX, False, False, False, INI | |
| bDrawParticles:VFX, True, True, True, INI | |
| bEnableMultiThreadParticleUpdate:Particles, True, True, True, INI | |
| iIndirectOverride:Display, 4, 4, 4, INI | |
| bRangingDebugDraw:Pathfinding, False, False, False, INI | |
| fMinDistToRun:Pathing, 20.000000, 20.000000, 20.000000, INI | |
| fMinDistToJog:Pathing, 17.145000, 17.145000, 17.145000, INI | |
| fMinDistToWalkFast:Pathing, 7.144000, 7.144000, 7.144000, INI | |
| bUseNavmeshRaycastRange:Pathfinding, True, True, True, INI | |
| bBIClientPerformanceContextLogging:BIEvents, False, False, False, INI | |
| iBIClientPerformanceContextSendRateMinMS:BIEvents, 5000, 5000, 5000, INI | |
| iBIClientNextPrebuildHTTPSPostTimeMS:BIEvents, 300000, 300000, 300000, INI | |
| bBIDebug:BIEvents, False, False, False, INI | |
| bBIEnabled:BIEvents, True, True, True, INI | |
| iBIEventBulkSendRateMS:BIEvents, 30000, 30000, 30000, INI | |
| uShutdownCallbackTimeout:BIEvents, 5000, 5000, 5000, INI | |
| uiMaxNumberOfBulkBIEventsSentPerFrame:BIEvents, 2, 2, 2, INI | |
| bClientHeartBeatEnabled:BIEvents, True, True, True, INI | |
| bClientHeartBeatGeneric:BIEvents, False, False, False, INI | |
| iClientHeartBeatFrequencyMS:BIEvents, 60000, 60000, 60000, INI | |
| iClientHeartBeatLevel:BIEvents, 1, 1, 1, INI | |
| bClientHardwareSpecificationEnabled:BIEvents, True, True, True, INI | |
| bClientHardwareSpecificationGeneric:BIEvents, False, False, False, INI | |
| iClientHardwareSpecificationFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iClientHardwareSpecificationLevel:BIEvents, 1, 1, 1, INI | |
| bClientGraphicsSettingsEnabled:BIEvents, True, True, True, INI | |
| bClientGraphicsSettingsGeneric:BIEvents, False, False, False, INI | |
| iClientGraphicsSettingsFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iClientGraphicsSettingsLevel:BIEvents, 1, 1, 1, INI | |
| bClientStartupEnabled:BIEvents, True, True, True, INI | |
| bClientStartupGeneric:BIEvents, False, False, False, INI | |
| iClientStartupFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iClientStartupLevel:BIEvents, 1, 1, 1, INI | |
| bClientShutdownEnabled:BIEvents, True, True, True, INI | |
| bClientShutdownGeneric:BIEvents, False, False, False, INI | |
| iClientShutdownFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iClientShutdownLevel:BIEvents, 1, 1, 1, INI | |
| bClientCrashEnabled:BIEvents, True, True, True, INI | |
| bClientCrashGeneric:BIEvents, False, False, False, INI | |
| iClientCrashFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iClientCrashLevel:BIEvents, 1, 1, 1, INI | |
| bGameSaveSavedEnabled:BIEvents, True, True, True, INI | |
| bGameSaveSavedGeneric:BIEvents, False, False, False, INI | |
| iGameSaveSavedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iGameSaveSavedLevel:BIEvents, 1, 1, 1, INI | |
| bGameSaveLoadedEnabled:BIEvents, True, True, True, INI | |
| bGameSaveLoadedGeneric:BIEvents, False, False, False, INI | |
| iGameSaveLoadedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iGameSaveLoadedLevel:BIEvents, 1, 1, 1, INI | |
| bPlayerDeathEnabled:BIEvents, True, True, True, INI | |
| bPlayerDeathGeneric:BIEvents, False, False, False, INI | |
| iPlayerDeathFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iPlayerDeathLevel:BIEvents, 3, 3, 3, INI | |
| bNPCDeathEnabled:BIEvents, True, True, True, INI | |
| bNPCDeathGeneric:BIEvents, False, False, False, INI | |
| iNPCDeathFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iNPCDeathLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterLevelUpEnabled:BIEvents, True, True, True, INI | |
| bCharacterLevelUpGeneric:BIEvents, False, False, False, INI | |
| iCharacterLevelUpFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterLevelUpLevel:BIEvents, 3, 3, 3, INI | |
| bQuestRewardsReceivedEnabled:BIEvents, True, True, True, INI | |
| bQuestRewardsReceivedGeneric:BIEvents, False, False, False, INI | |
| iQuestRewardsReceivedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iQuestRewardsReceivedLevel:BIEvents, 3, 3, 3, INI | |
| bSpaceshipPowerAllocationEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipPowerAllocationGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipPowerAllocationFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipPowerAllocationLevel:BIEvents, 3, 3, 3, INI | |
| bSpaceshipCombatEncounterEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipCombatEncounterGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipCombatEncounterFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipCombatEncounterLevel:BIEvents, 3, 3, 3, INI | |
| bSpaceshipHullRepairedEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipHullRepairedGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipHullRepairedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipHullRepairedLevel:BIEvents, 3, 3, 3, INI | |
| bPlanetScannedEnabled:BIEvents, True, True, True, INI | |
| bPlanetScannedGeneric:BIEvents, False, False, False, INI | |
| iPlanetScannedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iPlanetScannedLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterXPChangeEnabled:BIEvents, True, True, True, INI | |
| bCharacterXPChangeGeneric:BIEvents, False, False, False, INI | |
| iCharacterXPChangeFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterXPChangeLevel:BIEvents, 3, 3, 3, INI | |
| bActorCombatEncounterEnabled:BIEvents, True, True, True, INI | |
| bActorCombatEncounterGeneric:BIEvents, False, False, False, INI | |
| iActorCombatEncounterFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iActorCombatEncounterLevel:BIEvents, 3, 3, 3, INI | |
| bItemConsumedEnabled:BIEvents, True, True, True, INI | |
| bItemConsumedGeneric:BIEvents, False, False, False, INI | |
| iItemConsumedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iItemConsumedLevel:BIEvents, 3, 3, 3, INI | |
| bObjectScannedEnabled:BIEvents, True, True, True, INI | |
| bObjectScannedGeneric:BIEvents, False, False, False, INI | |
| iObjectScannedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iObjectScannedLevel:BIEvents, 3, 3, 3, INI | |
| bPlanetSurveyProgressedEnabled:BIEvents, True, True, True, INI | |
| bPlanetSurveyProgressedGeneric:BIEvents, False, False, False, INI | |
| iPlanetSurveyProgressedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iPlanetSurveyProgressedLevel:BIEvents, 3, 3, 3, INI | |
| bWorkshopModeSummaryEnabled:BIEvents, True, True, True, INI | |
| bWorkshopModeSummaryGeneric:BIEvents, False, False, False, INI | |
| iWorkshopModeSummaryFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iWorkshopModeSummaryLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterCurrencyChangedEnabled:BIEvents, True, True, True, INI | |
| bCharacterCurrencyChangedGeneric:BIEvents, False, False, False, INI | |
| iCharacterCurrencyChangedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterCurrencyChangedLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterSkillSelectedEnabled:BIEvents, True, True, True, INI | |
| bCharacterSkillSelectedGeneric:BIEvents, False, False, False, INI | |
| iCharacterSkillSelectedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterSkillSelectedLevel:BIEvents, 3, 3, 3, INI | |
| bShipBuilderSummaryEnabled:BIEvents, True, True, True, INI | |
| bShipBuilderSummaryGeneric:BIEvents, False, False, False, INI | |
| iShipBuilderSummaryFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iShipBuilderSummaryLevel:BIEvents, 3, 3, 3, INI | |
| bStarbornPowerUsedEnabled:BIEvents, True, True, True, INI | |
| bStarbornPowerUsedGeneric:BIEvents, False, False, False, INI | |
| iStarbornPowerUsedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iStarbornPowerUsedLevel:BIEvents, 3, 3, 3, INI | |
| bPlayerQuestDialogueActionEndedEnabled:BIEvents, True, True, True, INI | |
| bPlayerQuestDialogueActionEndedGeneric:BIEvents, False, False, False, INI | |
| iPlayerQuestDialogueActionEndedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iPlayerQuestDialogueActionEndedLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterCreationEnabled:BIEvents, True, True, True, INI | |
| bCharacterCreationGeneric:BIEvents, False, False, False, INI | |
| iCharacterCreationFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterCreationLevel:BIEvents, 3, 3, 3, INI | |
| bSecurityMinigameEndedEnabled:BIEvents, True, True, True, INI | |
| bSecurityMinigameEndedGeneric:BIEvents, False, False, False, INI | |
| iSecurityMinigameEndedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSecurityMinigameEndedLevel:BIEvents, 3, 3, 3, INI | |
| bResearchProgressEnabled:BIEvents, True, True, True, INI | |
| bResearchProgressGeneric:BIEvents, False, False, False, INI | |
| iResearchProgressFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iResearchProgressLevel:BIEvents, 3, 3, 3, INI | |
| bResourceAcquiredEnabled:BIEvents, True, True, True, INI | |
| bResourceAcquiredGeneric:BIEvents, False, False, False, INI | |
| iResourceAcquiredFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iResourceAcquiredLevel:BIEvents, 3, 3, 3, INI | |
| bCraftingMenuSessionSummaryEnabled:BIEvents, True, True, True, INI | |
| bCraftingMenuSessionSummaryGeneric:BIEvents, False, False, False, INI | |
| iCraftingMenuSessionSummaryFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCraftingMenuSessionSummaryLevel:BIEvents, 3, 3, 3, INI | |
| bItemCraftedEnabled:BIEvents, True, True, True, INI | |
| bItemCraftedGeneric:BIEvents, False, False, False, INI | |
| iItemCraftedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iItemCraftedLevel:BIEvents, 3, 3, 3, INI | |
| bLoadScreenEncounteredEnabled:BIEvents, True, True, True, INI | |
| bLoadScreenEncounteredGeneric:BIEvents, False, False, False, INI | |
| iLoadScreenEncounteredFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iLoadScreenEncounteredLevel:BIEvents, 3, 3, 3, INI | |
| bCharacterProgressSnapshotEnabled:BIEvents, True, True, True, INI | |
| bCharacterProgressSnapshotGeneric:BIEvents, False, False, False, INI | |
| iCharacterProgressSnapshotFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iCharacterProgressSnapshotLevel:BIEvents, 3, 3, 3, INI | |
| bEnteredUnityEnabled:BIEvents, True, True, True, INI | |
| bEnteredUnityGeneric:BIEvents, False, False, False, INI | |
| iEnteredUnityFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iEnteredUnityLevel:BIEvents, 3, 3, 3, INI | |
| bFormActivatedEnabled:BIEvents, True, True, True, INI | |
| bFormActivatedGeneric:BIEvents, False, False, False, INI | |
| iFormActivatedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iFormActivatedLevel:BIEvents, 3, 3, 3, INI | |
| bQuestBeginEnabled:BIEvents, True, True, True, INI | |
| bQuestBeginGeneric:BIEvents, False, False, False, INI | |
| iQuestBeginFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iQuestBeginLevel:BIEvents, 4, 4, 4, INI | |
| bQuestStageChangeEnabled:BIEvents, True, True, True, INI | |
| bQuestStageChangeGeneric:BIEvents, False, False, False, INI | |
| iQuestStageChangeFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iQuestStageChangeLevel:BIEvents, 4, 4, 4, INI | |
| bQuestEndEnabled:BIEvents, True, True, True, INI | |
| bQuestEndGeneric:BIEvents, False, False, False, INI | |
| iQuestEndFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iQuestEndLevel:BIEvents, 4, 4, 4, INI | |
| bClientHitchingEnabled:BIEvents, True, True, True, INI | |
| bClientHitchingGeneric:BIEvents, False, False, False, INI | |
| iClientHitchingFrequencyMS:BIEvents, 60000, 60000, 60000, INI | |
| iClientHitchingLevel:BIEvents, 5, 5, 5, INI | |
| bClientPerformanceEnabled:BIEvents, True, True, True, INI | |
| bClientPerformanceGeneric:BIEvents, False, False, False, INI | |
| iClientPerformanceFrequencyMS:BIEvents, 60000, 60000, 60000, INI | |
| iClientPerformanceLevel:BIEvents, 7, 7, 7, INI | |
| bActorCombatHitEnabled:BIEvents, True, True, True, INI | |
| bActorCombatHitGeneric:BIEvents, False, False, False, INI | |
| iActorCombatHitFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iActorCombatHitLevel:BIEvents, 7, 7, 7, INI | |
| bSpaceshipCombatHitEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipCombatHitGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipCombatHitFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipCombatHitLevel:BIEvents, 7, 7, 7, INI | |
| bSpaceshipSystemDamagedEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipSystemDamagedGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipSystemDamagedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipSystemDamagedLevel:BIEvents, 7, 7, 7, INI | |
| bSpaceshipSystemRepairedEnabled:BIEvents, True, True, True, INI | |
| bSpaceshipSystemRepairedGeneric:BIEvents, False, False, False, INI | |
| iSpaceshipSystemRepairedFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iSpaceshipSystemRepairedLevel:BIEvents, 9, 9, 9, INI | |
| fClientPerformanceFrametimeFirstThreshold:BIEvents, 16.700001, 16.700001, 16.700001, INI | |
| fClientPerformanceFrametimeSecondThreshold:BIEvents, 33.000000, 33.000000, 33.000000, INI | |
| fClientPerformanceFrametimeThirdThreshold:BIEvents, 50.000000, 50.000000, 50.000000, INI | |
| fClientPerformanceFrametimeFourthThreshold:BIEvents, 100.000000, 100.000000, 100.000000, INI | |
| bHeartbeatEnabled:BIEvents, True, True, True, INI | |
| bHeartbeatGeneric:BIEvents, True, True, True, INI | |
| iHeartbeatFrequencyMS:BIEvents, 60000, 60000, 60000, INI | |
| iHeartbeatLevel:BIEvents, 1, 1, 1, INI | |
| bEsmLoadTimeEnabled:BIEvents, True, True, True, INI | |
| bEsmLoadTimeGeneric:BIEvents, True, True, True, INI | |
| iEsmLoadTimeFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iEsmLoadTimeLevel:BIEvents, 1, 1, 1, INI | |
| bFormEditEnabled:BIEvents, True, True, True, INI | |
| bFormEditGeneric:BIEvents, True, True, True, INI | |
| iFormEditFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iFormEditLevel:BIEvents, 1, 1, 1, INI | |
| bFormVersionEnabled:BIEvents, True, True, True, INI | |
| bFormVersionGeneric:BIEvents, True, True, True, INI | |
| iFormVersionFrequencyMS:BIEvents, 0, 0, 0, INI | |
| iFormVersionLevel:BIEvents, 1, 1, 1, INI | |
| iIdentity:BIEvents, 0, 0, 0, INI | |
| bPlanetScanlineToggle:Scanlines, True, True, True, INI | |
| iScanlineInvocationWeights1Major:Scanlines, 25, 25, 25, INI | |
| iScanlineInvocationWeights2Majors:Scanlines, 25, 25, 25, INI | |
| iScanlineInvocationWeights1MajorChasers:Scanlines, 50, 50, 50, INI | |
| fScanlineMinIntensityOffset:Scanlines, 0.100000, 0.100000, 0.100000, INI | |
| fScanlineDelayBetweenSpawnerInvocationMin:Scanlines, -0.250000, -0.250000, -0.250000, INI | |
| fScanlineDelayBetweenSpawnerInvocationMax:Scanlines, 0.000000, 0.000000, 0.000000, INI | |
| fScanlineSpeedMultiplier:Scanlines, 1.250000, 1.250000, 1.250000, INI | |
| iScanlineFlickerWeight2Flickers:Scanlines, 1, 1, 1, INI | |
| iScanlineFlickerWeight3Flickers:Scanlines, 1, 1, 1, INI | |
| fScanlineFlickerBaseChance:Scanlines, 0.750000, 0.750000, 0.750000, INI | |
| fScanlineFlickerChanceDegredation:Scanlines, 0.660000, 0.660000, 0.660000, INI | |
| fScanlineFlickerMinDelaySeconds:Scanlines, 1.000000, 1.000000, 1.000000, INI | |
| fScanlineFlickerLengthSeconds:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f1MScanlineMaxIntensityMin:Scanlines, 0.450000, 0.450000, 0.450000, INI | |
| f1MScanlineMaxIntensityMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f1MScanlineSizeMin:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f1MScanlineSizeMax:Scanlines, 0.275000, 0.275000, 0.275000, INI | |
| f1MScanlineSpeedMin:Scanlines, 0.040000, 0.040000, 0.040000, INI | |
| f1MScanlineSpeedMax:Scanlines, 0.050000, 0.050000, 0.050000, INI | |
| f1MScanlineFadeInOutPercentageMin:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f1MScanlineFadeInOutPercentageMax:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| f1MScanlineMinTravelDistance:Scanlines, 0.330000, 0.330000, 0.330000, INI | |
| f2MLScanlineMaxIntensityMin:Scanlines, 0.450000, 0.450000, 0.450000, INI | |
| f2MLScanlineMaxIntensityMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f2MLScanlineSizeMin:Scanlines, 0.175000, 0.175000, 0.175000, INI | |
| f2MLScanlineSizeMax:Scanlines, 0.225000, 0.225000, 0.225000, INI | |
| f2MLScanlineSpeedMin:Scanlines, 0.045000, 0.045000, 0.045000, INI | |
| f2MLScanlineSpeedMax:Scanlines, 0.050000, 0.050000, 0.050000, INI | |
| f2MLScanlineFadeInOutPercentageMin:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f2MLScanlineFadeInOutPercentageMax:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| f2MLScanlineMinTravelDistance:Scanlines, 0.660000, 0.660000, 0.660000, INI | |
| f2MTScanlineMaxIntensityMin:Scanlines, 0.450000, 0.450000, 0.450000, INI | |
| f2MTScanlineMaxIntensityMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f2MTScanlineSizeMin:Scanlines, 0.100000, 0.100000, 0.100000, INI | |
| f2MTScanlineSizeMax:Scanlines, 0.155000, 0.155000, 0.155000, INI | |
| f2MTScanlineSpeedMin:Scanlines, 0.067500, 0.067500, 0.067500, INI | |
| f2MTScanlineSpeedMax:Scanlines, 0.052500, 0.052500, 0.052500, INI | |
| f2MTScanlineFadeInOutPercentageMin:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f2MTScanlineFadeInOutPercentageMax:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| f2MTScanlineDelayMin:Scanlines, 0.330000, 0.330000, 0.330000, INI | |
| f2MTScanlineDelayMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f2MTScanlineMaxStartingSeperation:Scanlines, 0.400000, 0.400000, 0.400000, INI | |
| f2MTScanlineMinTravelDistance:Scanlines, 0.330000, 0.330000, 0.330000, INI | |
| f1MCMScanlineMaxIntensityMin:Scanlines, 0.450000, 0.450000, 0.450000, INI | |
| f1MCMScanlineMaxIntensityMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f1MCMScanlineSizeMin:Scanlines, 0.160000, 0.160000, 0.160000, INI | |
| f1MCMScanlineSizeMax:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f1MCMScanlineSpeedMin:Scanlines, 0.055000, 0.055000, 0.055000, INI | |
| f1MCMScanlineSpeedMax:Scanlines, 0.070000, 0.070000, 0.070000, INI | |
| f1MCMScanlineFadeInOutPercentageMin:Scanlines, 0.200000, 0.200000, 0.200000, INI | |
| f1MCMScanlineFadeInOutPercentageMax:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| f1MCMScanlineMinTravelDistance:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| f1MCCScanlineMaxIntensityMin:Scanlines, 0.375000, 0.375000, 0.375000, INI | |
| f1MCCScanlineMaxIntensityMax:Scanlines, 0.450000, 0.450000, 0.450000, INI | |
| f1MCCScanlineSizeMin:Scanlines, 0.075000, 0.075000, 0.075000, INI | |
| f1MCCScanlineSizeMax:Scanlines, 0.100000, 0.100000, 0.100000, INI | |
| f1MCCScanlineSpeedMin:Scanlines, 0.175000, 0.175000, 0.175000, INI | |
| f1MCCScanlineSpeedMax:Scanlines, 0.190000, 0.190000, 0.190000, INI | |
| f1MCCScanlineDelayMin:Scanlines, 0.250000, 0.250000, 0.250000, INI | |
| f1MCCScanlineDelayMax:Scanlines, 0.500000, 0.500000, 0.500000, INI | |
| i1MCCScanlineAboveTowardWeight:Scanlines, 25, 25, 25, INI | |
| i1MCCScanlineBelowAwayWeight:Scanlines, 25, 25, 25, INI | |
| bVerboseTrackCloneMap:CloneMap, False, False, False, INI | |
| bBodyLODFallback:Animation, True, True, True, INI | |
| fCrossFadeTime:General, 1.000000, 1.000000, 1.000000, INI | |
| fDynamicInstancedLODDirtinessScale:LOD, 0.500000, 0.500000, 0.500000, INI | |
| bScreenShotFolderAppendDate:Display, False, False, False, INI | |
| bScreenshotToFile:Display, True, True, True, INI | |
| bGravJumpSearchDebug:Pathing, False, False, False, INI | |
| bPathingLinkUnreachableStars:Pathing, True, True, True, INI | |
| fPathingUnreachableStarFlatPenaltyParsecsPlayer:Pathing, 50.000000, 50.000000, 50.000000, INI | |
| fPathingUnreachableStarFlatPenaltyParsecsNPC:Pathing, 10.000000, 10.000000, 10.000000, INI | |
| fPathingUnreachableStarDistanceMultPlayer:Pathing, 15.000000, 15.000000, 15.000000, INI | |
| fPathingUnreachableStarDistanceMultNPC:Pathing, 3.000000, 3.000000, 3.000000, INI | |
| uPlayableSpaceOverlayCellBuffer:Planet, 5, 5, 5, INI | |
| fDynamicNavMeshGenerationWaitingTimeoutMS:NavMeshGen, 12000.000000, 12000.000000, 12000.000000, INI | |
| fDynamicNavMeshGenerationDebugWaitingTimeoutMS:NavMeshGen, 24000.000000, 24000.000000, 24000.000000, INI | |
| bAssertIfQueryingUninitializedDependencyForm:General, False, False, False, INI | |
| bDynamicLODDatabaseEnabled:LODManager, True, True, True, INI | |
| bLoadedAreaLODManager:LODManager, False, False, False, INI | |
| bUseDistributionSampling:LODDynamicPlacement, True, True, True, INI | |
| iRequiredLevelCountXLarge:LODDynamicPlacement, 4, 4, 4, INI | |
| iRequiredLevelCountLarge:LODDynamicPlacement, 2, 2, 2, INI | |
| iRequiredLevelCountMedium:LODDynamicPlacement, 1, 1, 1, INI | |
| iRequiredLevelCountSmall:LODDynamicPlacement, 0, 0, 0, INI | |
| iFootprintWeightXLarge:LODDynamicPlacement, 4, 4, 4, INI | |
| iFootprintWeightLarge:LODDynamicPlacement, 3, 3, 3, INI | |
| iFootprintWeightMedium:LODDynamicPlacement, 2, 2, 2, INI | |
| iFootprintWeightSmall:LODDynamicPlacement, 1, 1, 1, INI | |
| fProcGenWeightRatio0:LODDynamicPlacement, 0.800000, 0.800000, 0.800000, INI | |
| fProcGenWeightRatio1:LODDynamicPlacement, 0.500000, 0.500000, 0.500000, INI | |
| fProcGenWeightRatio2:LODDynamicPlacement, 0.200000, 0.200000, 0.200000, INI | |
| fProcGenWeightRatio3:LODDynamicPlacement, 0.100000, 0.100000, 0.100000, INI | |
| uDynamicLODInstancingItemCountThreshold:LODManager, 0, 0, 0, INI | |
| bEffectSequenceFlagDynamicReferenceForms:General, True, True, True, INI | |
| bUseSequenceScenegraphUpdateOptimization:General, False, False, False, INI | |
| bMigrateEffectSequenceData:General, False, False, False, INI | |
| bDisableMembraneShader:General, False, False, False, INI | |
| bWarnOnRemoveInvalidMod:General, False, False, False, INI | |
| bFaceFXProgrammerOutput:Debug, False, False, False, INI | |
| iFaceFXProgrammerOutputChannel:Debug, -1, -1, -1, INI | |
| bFadeOutEmotionDuringCubicSpeech:FaceFX, True, True, True, INI | |
| fFaceFXEmotionForceTime:FaceFX, 0.000000, 0.000000, 0.000000, INI | |
| bFaceFXLoadFileInfoEnable:FaceFX, False, False, False, INI | |
| bEnableAsynchResourceLoading:FaceFX, True, True, True, INI | |
| fFFXAsynchResourceLoadingMaxDistanceSqr:FaceFX, 144.000000, 144.000000, 144.000000, INI | |
| bEyeCustomization:FaceGen, True, True, True, INI | |
| bHairColorCustomization:FaceGen, True, True, True, INI | |
| bEnableForceCheckForFCT:FCT, False, False, False, INI | |
| bFCTErrorDiagnosticMode:FCT, False, False, False, INI | |
| bEnableActorUseBakeFCT:FCT, True, True, True, INI | |
| bRenamePropertiesOnMaterialSwap:General, False, False, False, INI | |
| uPlanetBiomMapFaceDim:Planet, 256, 256, 256, INI | |
| bDisplayExposureInfos:Display, False, False, False, INI | |
| fShipBuilderDebugGeometryAlpha:Spaceship, 0.200000, 0.200000, 0.200000, INI | |
| fShipBuilderSnapDistance:Spaceship, 4.500000, 4.500000, 4.500000, INI | |
| fShipBuilderEquipmentSnapDistance:Spaceship, 3.000000, 3.000000, 3.000000, INI | |
| bShipBuilderResetWeaponOrientationOnUnsnap:Spaceship, True, True, True, INI | |
| fShipBuilderSpaceStationSnapDistance:Spaceship, 8.000000, 8.000000, 8.000000, INI | |
| bShipBuilderUseSimplifiedControls:Spaceship, True, True, True, INI | |
| fShipBuilderModuleOverlapTolerance:Spaceship, -0.250000, -0.250000, -0.250000, INI | |
| fDistanceToInventory3d:Interface, 1.000000, 1.000000, 1.000000, INI | |
| bShipBuilderSortOnPriority:Spaceship, True, True, True, INI | |
| fShipBuilderHSVAdjustAmount:Spaceship, 0.010000, 0.010000, 0.010000, INI | |
| uShipBuilderHSVSampleCountHue:Spaceship, 100, 100, 100, INI | |
| uShipBuilderHSVSampleCountSaturation:Spaceship, 25, 25, 25, INI | |
| uShipBuilderHSVSampleCountBrightness:Spaceship, 25, 25, 25, INI | |
| bShipBuilderUpdateRecentSwatches:Spaceship, True, True, True, INI | |
| fShipBuilderColorPickerButtonHoldSec:Spaceship, 0.010000, 0.010000, 0.010000, INI | |
| fShipBuilderColorPickerDefaultSaturation:Spaceship, 0.300000, 0.300000, 0.300000, INI | |
| fShipBuilderColorPickerDefaultBrightness:Spaceship, 0.300000, 0.300000, 0.300000, INI | |
| fShipBuilderHideExteriorAlpha:Spaceship, 0.200000, 0.200000, 0.200000, INI | |
| fShipBuilderPitchRotationLimit:Spaceship, 0.475000, 0.475000, 0.475000, INI | |
| fShipBuilderZoomMinScale:Spaceship, 10.000000, 10.000000, 10.000000, INI | |
| fShipBuilderZoomMaxScale:Spaceship, 150.000000, 150.000000, 150.000000, INI | |
| fShipBuilderZoomMinSpeed:Spaceship, 50.000000, 50.000000, 50.000000, INI | |
| fShipBuilderZoomMaxSpeed:Spaceship, 500.000000, 500.000000, 500.000000, INI | |
| fShipBuilderStaticZoomSpeed:Spaceship, 100.000000, 100.000000, 100.000000, INI | |
| fShipBuilderZoomMinSpeedDistance:Spaceship, 75.000000, 75.000000, 75.000000, INI | |
| fShipBuilderZoomMaxSpeedDistance:Spaceship, 300.000000, 300.000000, 300.000000, INI | |
| fShipBuilderZoomDefaultDistance:Spaceship, 150.000000, 150.000000, 150.000000, INI | |
| fShipBuilderGridSize:Spaceship, 0.100000, 0.100000, 0.100000, INI | |
| bShipBuilderEnableReframeZoom:Spaceship, True, True, True, INI | |
| fShipBuilderResetCameraFocusMaxLerpDistance:Spaceship, 50.000000, 50.000000, 50.000000, INI | |
| fShipBuilderResetCameraFocusLerpDuration:Spaceship, 0.750000, 0.750000, 0.750000, INI | |
| fShipBuilderResetCameraFocusMaxLerpDelay:Spaceship, 0.100000, 0.100000, 0.100000, INI | |
| fShipBuilderMaxFloor:Spaceship, 25.000000, 25.000000, 25.000000, INI | |
| fShipBuilderMinFloor:Spaceship, -25.000000, -25.000000, -25.000000, INI | |
| fShipBuilderPreviewModuleRadiusLow:Spaceship, 3.260000, 3.260000, 3.260000, INI | |
| fShipBuilderPreviewModuleRadiusHigh:Spaceship, 20.000000, 20.000000, 20.000000, INI | |
| fShipBuilderPreviewCameraDistanceScalarLow:Spaceship, 7.000000, 7.000000, 7.000000, INI | |
| fShipBuilderPreviewCameraDistanceScalarHigh:Spaceship, 20.000000, 20.000000, 20.000000, INI | |
| fShipBuilderPreviewModuleChangeCameraDuration:Spaceship, 0.750000, 0.750000, 0.750000, INI | |
| fShipBuilderPreviewModuleChangeCameraDelay:Spaceship, 0.330000, 0.330000, 0.330000, INI | |
| fShipBuilderCursorUnSelectedModuleSpeed:Spaceship, 0.550000, 0.550000, 0.550000, INI | |
| fShipBuilderCursorSelectedModuleSpeed:Spaceship, 0.350000, 0.350000, 0.350000, INI | |
| fShipBuilderFloorChangeDuration:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fShipBuilderFloorChangeWeaponScalar:Spaceship, 0.250000, 0.250000, 0.250000, INI | |
| fShipBuilderDuplicateOffsetX:Spaceship, -0.500000, -0.500000, -0.500000, INI | |
| fShipBuilderDuplicateOffsetY:Spaceship, -0.500000, -0.500000, -0.500000, INI | |
| fShipBuilderPickLength:Spaceship, 10000.000000, 10000.000000, 10000.000000, INI | |
| bShipBuilderClearSelectionOnEdit:Spaceship, True, True, True, INI | |
| bShipBuilderEnableValidation:Spaceship, True, True, True, INI | |
| bShipBuilderUpdateBoudingVisualsPerFrame:Spaceship, True, True, True, INI | |
| bShipBuilderUpdateBoudingVisualsRelative:Spaceship, True, True, True, INI | |
| bShipBuilderTouchAllOpenedShips:Spaceship, False, False, False, INI | |
| fShipBuilderGamepadPanSpeed:Spaceship, 30.000000, 30.000000, 30.000000, INI | |
| fShipBuilderMinZoomRotationMultiplierGamepad:Spaceship, 0.450000, 0.450000, 0.450000, INI | |
| fShipBuilderMaxZoomRotationMultiplierGamepad:Spaceship, 0.350000, 0.350000, 0.350000, INI | |
| fShipBuilderGamepadBuilderRotateScalarX:Spaceship, 0.350000, 0.350000, 0.350000, INI | |
| fShipBuilderGamepadBuilderRotateScalarY:Spaceship, 0.350000, 0.350000, 0.350000, INI | |
| fShipBuilderGamepadZoomSpeedMultiplier:Spaceship, 0.700000, 0.700000, 0.700000, INI | |
| fShipBuilderGamepadFastPanSpeed:Spaceship, 50.000000, 50.000000, 50.000000, INI | |
| fShipBuilderGamepadFastRotateSpeedScalar:Spaceship, 2.200000, 2.200000, 2.200000, INI | |
| fShipBuilderKeyboardPanSpeed:Spaceship, 30.000000, 30.000000, 30.000000, INI | |
| fShipBuilderKeyboardFastPanSpeed:Spaceship, 50.000000, 50.000000, 50.000000, INI | |
| fShipBuilderMousePanSpeed:Spaceship, 1.000000, 1.000000, 1.000000, INI | |
| fShipBuilderFastFloorChangeAmount:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fShipBuilderMouseZoomSpeedMultiplier:Spaceship, 2.250000, 2.250000, 2.250000, INI | |
| fShipBuilderMouseZoomSpeedFastMultiplier:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fShipBuilderMouseRotationSpeedMultiplier:Spaceship, 5.729578, 5.729578, 5.729578, INI | |
| uShipBuilderGamepadTapThresholdMs:Spaceship, 250, 250, 250, INI | |
| fShipBuilderSpaceStationDuplicateOffsetX:Spaceship, -5.000000, -5.000000, -5.000000, INI | |
| fShipBuilderSpaceStationDuplicateOffsetY:Spaceship, -5.000000, -5.000000, -5.000000, INI | |
| fShipBuilderSpaceStationZoomMaxScale:Spaceship, 300.000000, 300.000000, 300.000000, INI | |
| fShipBuilderSpaceStationGamepadPanSpeed:Spaceship, 60.000000, 60.000000, 60.000000, INI | |
| fShipBuilderSpaceStationGamepadFastPanSpeed:Spaceship, 80.000000, 80.000000, 80.000000, INI | |
| fShipBuilderSpaceStationKeyboardPanSpeed:Spaceship, 60.000000, 60.000000, 60.000000, INI | |
| fShipBuilderSpaceStationKeyboardFastPanSpeed:Spaceship, 80.000000, 80.000000, 80.000000, INI | |
| fShipBuilderSpaceStationMousePanSpeed:Spaceship, 3.000000, 3.000000, 3.000000, INI | |
| bSpaceshipIgnoreSelectedValidation:Spaceship, True, True, True, INI | |
| aShipBuilderColorHover:Spaceship, "25,33,152,176", "25,33,152,176", "25,33,152,176", INI | |
| aShipBuilderOutlineColorHover:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionHover:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorHoverSelected:Spaceship, "0,255,153,128", "0,255,153,128", "0,255,153,128", INI | |
| aShipBuilderOutlineColorHoverSelected:Spaceship, "255,255,64,0", "255,255,64,0", "255,255,64,0", INI | |
| aShipBuilderOutlineOptionHoverSelected:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorAddValid:Spaceship, "0,33,152,176", "0,33,152,176", "0,33,152,176", INI | |
| aShipBuilderOutlineColorAddValid:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionAddValid:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorEditValid:Spaceship, "0,33,152,176", "0,33,152,176", "0,33,152,176", INI | |
| aShipBuilderOutlineColorEditValid:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionEditValid:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorWarning:Spaceship, "100,129,0,0", "100,129,0,0", "100,129,0,0", INI | |
| aShipBuilderOutlineColorWarning:Spaceship, "255,129,0,0", "255,129,0,0", "255,129,0,0", INI | |
| aShipBuilderOutlineOptionWarning:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorSelected:Spaceship, "25,255,96,0", "25,255,96,0", "25,255,96,0", INI | |
| aShipBuilderOutlineColorSelected:Spaceship, "255,255,64,0", "255,255,64,0", "255,255,64,0", INI | |
| aShipBuilderOutlineOptionSelected:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorCustomizing:Spaceship, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aShipBuilderOutlineColorCustomizing:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionColorCustomizing:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorDimmed:Spaceship, "77,128,128,128", "77,128,128,128", "77,128,128,128", INI | |
| aShipBuilderOutlineColorDimmed:Spaceship, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| aShipBuilderOutlineOptionDimmed:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorSnapValid:Spaceship, "25,0,255,50", "25,0,255,50", "25,0,255,50", INI | |
| aShipBuilderOutlineColorSnapValid:Spaceship, "255,0,255,50", "255,0,255,50", "255,0,255,50", INI | |
| aShipBuilderOutlineOptionsSnapValid:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorUpgrade:Spaceship, "50,33,152,176", "50,33,152,176", "50,33,152,176", INI | |
| aShipBuilderOutlineColorUpgrade:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionsUpgrade:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderColorHangar:Spaceship, "50,33,152,176", "50,33,152,176", "50,33,152,176", INI | |
| aShipBuilderOutlineColorHangar:Spaceship, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| aShipBuilderOutlineOptionsHangar:Spaceship, "0,255,255,0", "0,255,255,0", "0,255,255,0", INI | |
| aShipBuilderDefaultSnapNodeColor:Spaceship, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aShipBuilderDefaultSnapNodeOutlineColor:Spaceship, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aShipBuilderCompatibleSnapNodeColor:Spaceship, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aShipBuilderCompatibleSnapNodeOutlineColor:Spaceship, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| fSpaceshipEditInitialYawDeg:Spaceship, -135.000000, -135.000000, -135.000000, INI | |
| fSpaceshipEditInitialPitchDeg:Spaceship, -45.000000, -45.000000, -45.000000, INI | |
| fShipBuilderLeftStickScrollThreshold:Spaceship, 0.250000, 0.250000, 0.250000, INI | |
| bShipBuilderShowValidationPopups:Spaceship, False, False, False, INI | |
| bShipBuilderShowLetterBoxed:Spaceship, False, False, False, INI | |
| bAllowPluginPreCalcDataWipe:General, True, True, True, INI | |
| bLimitSourcePackInExtraToPackInCells:General, True, True, True, INI | |
| bAllowTransitionCells:General, True, True, True, INI | |
| bEnableAsyncModelQueueing:Streaming, True, True, True, INI | |
| bDisableHeadLoading:General, False, False, False, INI | |
| bEnableModelBackgroundJobs:General, True, True, True, INI | |
| bEnableCrowdHeads:Memory, True, True, True, INI | |
| fFadeOutMultActors:ViewDistance, 1.000000, 1.000000, 1.000000, INI | |
| fFadeOutMultItems:ViewDistance, 2.500000, 2.500000, 2.500000, INI | |
| fFadeOutMultObjects:ViewDistance, 4.500000, 4.500000, 4.500000, INI | |
| fFadeOutMultSkyCell:ViewDistance, 1.000000, 1.000000, 1.000000, INI | |
| uInterior Cell Buffer:General, 3, 3, 3, INI | |
| uExterior Cell Buffer:General, 2, 47, 47, INI | |
| bPreemptivelyUnloadCells:General, False, False, False, INI | |
| bPurgeCellsOnLargeInteriorLoad:General, True, True, True, INI | |
| bInteriorBufferEnabled:General, False, False, False, INI | |
| bBackgroundCellLoads:BackgroundLoad, True, True, True, INI | |
| bMinimizeCachedExteriors:BackgroundLoad, True, True, True, INI | |
| bDelayOuterGridCells:BackgroundLoad, False, False, False, INI | |
| bAllowClearOldestBufferedExterior:General, True, True, True, INI | |
| bOnlyQueueCellsWhenRefsLoaded:General, False, False, False, INI | |
| bShowLoadingAreaMessage:General, False, False, False, INI | |
| bAddBipedWhenKeyframed:HAVOK, False, False, False, INI | |
| fMaxPickTime:HAVOK, 0.003000, 0.003000, 0.003000, INI | |
| fMaxPickTimeVATS:HAVOK, 0.030000, 0.030000, 0.030000, INI | |
| fMaxPickTimeDebug:HAVOK, 0.060000, 0.060000, 0.060000, INI | |
| iEntityBatchRemoveRate:HAVOK, 100, 100, 100, INI | |
| bLoadedAreaBoundEnabled:HAVOK, True, True, True, INI | |
| fScreenSpaceSizeMultiplier:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fFadeOutThreshold:LOD, 0.300000, 0.300000, 0.300000, INI | |
| fFadeInThreshold:LOD, 0.700000, 0.700000, 0.700000, INI | |
| fFadeInTime:LOD, 1.200000, 1.200000, 1.200000, INI | |
| fFadeOutTime:LOD, 2.000000, 2.000000, 2.000000, INI | |
| fFadeToBlackFadeSeconds:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fExtraTimeBeforeFadeInTime:Interface, 0.500000, 0.500000, 0.500000, INI | |
| bLODStreamingDuringPositionPlayer:Display, True, True, True, INI | |
| bTrackFileLoading:Archive, False, False, False, INI | |
| uiWaitCellReadyTime:General, 5000, 5000, 5000, INI | |
| iIOTaskExteriorPriority:Streaming, 4, 4, 4, INI | |
| iIOTaskInteriorPriority:Streaming, 2, 2, 2, INI | |
| iLargeIntRefCount:General, 25000, 25000, 25000, INI | |
| bVerboseHotloadingWarnings:General, False, False, False, INI | |
| bUseFormInitStartUpTimers:General, False, False, False, INI | |
| bUseFormLoadStartUpTimers:General, False, False, False, INI | |
| bDisableDuplicateReferenceCheck:General, True, True, True, INI | |
| bMultithreadedCellInit:General, True, True, True, INI | |
| bUseMultithreadedInit:General, True, True, True, INI | |
| bEnablePostInitQueue:General, True, True, True, INI | |
| bFileSkipModelChecks:TestAllCells, False, False, False, INI | |
| bFileCheckModelCollision:TestAllCells, False, False, False, INI | |
| bFileGoneMessage:TestAllCells, True, True, True, INI | |
| bFileNeededMessage:TestAllCells, True, True, True, INI | |
| bFileTestLoad:TestAllCells, False, False, False, INI | |
| bFileUnusedObject:TestAllCells, False, False, False, INI | |
| bSkipAnimationTextExport:Animation, False, False, False, INI | |
| bUseNewHotloading:General, True, True, True, INI | |
| bFadeToBlackOnReloadFailure:General, False, False, False, INI | |
| bKeepPluginWhenMerging:General, False, False, False, INI | |
| fMasterFilePreLoadMB:General, 40.000000, 40.000000, 40.000000, INI | |
| bEnableFileStreamerForESM:General, True, True, True, INI | |
| iESMFileStreamerPriority:General, 1, 1, 1, INI | |
| bAnimateDoorPhysics:General, False, False, False, INI | |
| fAutoCloseDelay:General, 0.500000, 0.500000, 0.500000, INI | |
| bFixAIPackagesOnLoad:General, False, False, False, INI | |
| bCheckForDeletedFormsInFormArray:Debug, False, False, False, INI | |
| bBackgroundLoadVMData:General, True, True, True, INI | |
| bShowLLRandomRolls:Debug, False, False, False, INI | |
| bWarnOnMissingFileEntry:General, False, False, False, INI | |
| bAssertOnReconstructionWarnings:SaveGame, False, False, False, INI | |
| fDecalLifetime:Display, 30.000000, 30.000000, 30.000000, INI | |
| bDecalMultithreaded:Decals, False, False, False, INI | |
| bForceAllDecals:Decals, False, False, False, INI | |
| bAllowDecalsOnAlpha:Decals, True, True, True, INI | |
| fDecalLOD0:Display, 25.000000, 25.000000, 25.000000, INI | |
| fDecalLOD0Space:Display, 250.000000, 250.000000, 250.000000, INI | |
| fMinGrassSize:Grass, 0.250000, 0.250000, 0.250000, INI | |
| iGrassCellRadius:Grass, 2, 2, 2, INI | |
| bAllowCreateGrass:Grass, True, True, True, INI | |
| fMinGrassDistance:Grass, 0.325000, 0.325000, 0.325000, INI | |
| fMaxGrassDistance:Grass, 1.800000, 1.800000, 1.800000, INI | |
| bUseTerrainTintOnGrass:Grass, True, True, True, INI | |
| bDebugInteractionRootOffsetNode:Animation, False, False, False, INI | |
| bDebugDisplaySphereCast:Debug, False, False, False, INI | |
| bDebugDisplaySphereCastSelectionOnly:Debug, True, True, True, INI | |
| fDebugDisplaySphereCastDuration:Debug, 10.000000, 10.000000, 10.000000, INI | |
| bCalcPreloadAnimsAtRuntime:Animation, False, False, False, INI | |
| bUseFurnitureMarkerNavmeshPositionCache:General, True, True, True, INI | |
| iMaxFormsToProcess:Localization, 1024, 1024, 1024, INI | |
| iRetryLocalizationServiceCount:Localization, 10, 10, 10, INI | |
| iRetryLocalizationServiceWaitTimeMS:Localization, 2000, 2000, 2000, INI | |
| bKeepDLStringBlocksLoaded:General, False, False, False, INI | |
| bKeepILStringBlocksLoaded:General, True, True, True, INI | |
| bReconstructIDTags:General, False, False, False, INI | |
| bEnable:ModelNode, True, True, True, INI | |
| fLinePrimitiveWidth:Display, 0.115000, 0.115000, 0.115000, INI | |
| bBuildPrimitives:Display, False, False, False, INI | |
| uDefaultHighlightFillColor:Highlight, 2130771712, 2130771712, 2130771712, INI | |
| uDefaultHighlightOutlineColor:Highlight, 4278255360, 4278255360, 4278255360, INI | |
| fDefaultHighlightOutlineThickness:Highlight, 1.000000, 1.000000, 1.000000, INI | |
| fDefaultHighlightOutlineHardness:Highlight, 0.100000, 0.100000, 0.100000, INI | |
| bUseAttachRefController:Animation, True, True, True, INI | |
| fDynamicProbesGridWidth:Display, 0.250000, 0.250000, 0.250000, INI | |
| fDynamicProbesGridHeight:Display, 0.150000, 0.150000, 0.150000, INI | |
| bParallelCreateCellCollision:General, True, True, True, INI | |
| bQueueCellAttachDetach:General, True, True, True, INI | |
| bProgressiveCellAttach:General, True, True, True, INI | |
| bProgressiveCellDetach:General, False, False, False, INI | |
| fZeroGBoostDrainInitial:Boostpack, 180.000000, 180.000000, 180.000000, INI | |
| fZeroGBoostDrainSustained:Boostpack, 90.000000, 90.000000, 90.000000, INI | |
| fZeroGBoostTimeToSustained:Boostpack, 0.300000, 0.300000, 0.300000, INI | |
| fZeroGBoostMinFuelRequired:Boostpack, 30.000000, 30.000000, 30.000000, INI | |
| fZeroGBoostMagnitudeMultInitial:Boostpack, 5.000000, 5.000000, 5.000000, INI | |
| fZeroGBoostMagnitudeSustained:Boostpack, 1.000000, 1.000000, 1.000000, INI | |
| fZeroGBoostLateralMagnitudeSustained:Boostpack, 0.800000, 0.800000, 0.800000, INI | |
| fZeroGBoostLateralThreshold:Boostpack, 0.750000, 0.750000, 0.750000, INI | |
| iFaceEmotionsMorphCount:Dialogue, 83, 83, 83, INI | |
| fWorkshopSplineMaxSlack:Workshop, 0.150000, 0.150000, 0.150000, INI | |
| fWorkshopSplineThickness:Workshop, 0.021400, 0.021400, 0.021400, INI | |
| uWorkshopLogicGateLoopFailsafe:Workshop, 100, 100, 100, INI | |
| bWorkshopPowerNonRecursiveTraversal:Workshop, True, True, True, INI | |
| bCheckSystemFilterPart:RagdollData, True, True, True, INI | |
| bBloodSplatterEnabled:ScreenSplatter, False, False, False, INI | |
| bDoPlayerControlsPickIdle:Controls, True, True, True, INI | |
| fDefaultAngleThreshold:Controls, 60.000000, 60.000000, 60.000000, INI | |
| fDefaultWalkSpeedPercentageThreshold:Controls, 0.400000, 0.400000, 0.400000, INI | |
| fLockToWalkTime:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fLockCooldownFromRunTime:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fAccelerationDampeningMult:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fThirdPersonAngularAccelerationMult:Controls, 1.500000, 1.500000, 1.500000, INI | |
| fThirdPersonTransitionExtraAngularSpeed:Controls, 90.000000, 90.000000, 90.000000, INI | |
| fNonUniformVerticalInputTransitionDuration:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fHeadingFlightSensitivity:Controls, 1.300000, 1.300000, 1.300000, INI | |
| fMaxDesiredRotationDeltaDeg:Spaceship, 13.000000, 13.000000, 13.000000, INI | |
| fTweenerAnimDurationOffset:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| bNavigationGridGenerationEnabled:Pathfinding, True, True, True, INI | |
| fNavigationGridSize:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fNavigationGridHeightMult:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| bRenderOnTop:DynamicNavmesh, False, False, False, INI | |
| bEnableDynamicNavmesh:DynamicNavmesh, True, True, True, INI | |
| bEnableTraversalData:DynamicNavmesh, True, True, True, INI | |
| bEnableRenderDebug:DynamicNavmesh, False, False, False, INI | |
| bEnableResultValidation:DynamicNavmesh, False, False, False, INI | |
| bRenderModificationRecord:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugObstacles:DynamicNavmesh, False, False, False, INI | |
| bRenderModificationRecordNavMeshBound:DynamicNavmesh, False, False, False, INI | |
| bRenderModificationRecordInjectedNavMesh:DynamicNavmesh, False, False, False, INI | |
| bRenderBuildRecord:DynamicNavmesh, False, False, False, INI | |
| bRenderBuildRecordObstacles:DynamicNavmesh, False, False, False, INI | |
| bRenderBuildRecordNewNavMeshes:DynamicNavmesh, False, False, False, INI | |
| bRenderBuildRecordOriginalNavMeshes:DynamicNavmesh, False, False, False, INI | |
| bRenderBuildRecordInjectedNavMesh:DynamicNavmesh, False, False, False, INI | |
| bKeepDebugData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugOriginalNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugCutHoleNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugInjectedNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugConnectPortalNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugConnectPortalInjectedNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugCutInjectedNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugQueryExternalPortalData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugOpenEdgesNavMeshData:DynamicNavmesh, False, False, False, INI | |
| bRenderDebugOpenEdgesInjectedNavMeshData:DynamicNavmesh, False, False, False, INI | |
| fMinPortalEdgeConnectCosSC:DynamicNavmesh, 0.707107, 0.707107, 0.707107, INI | |
| fAppendMeshVertWeldDistanceSC:DynamicNavmesh, 0.143000, 0.143000, 0.143000, INI | |
| fMaxInteriorSnapDeltaZ:DynamicNavmesh, 0.457000, 0.457000, 0.457000, INI | |
| fVertWeldDistanceSC:DynamicNavmesh, 0.020000, 0.020000, 0.020000, INI | |
| fMaxSegmentBreakEdgeDistance:DynamicNavmesh, 0.071000, 0.071000, 0.071000, INI | |
| fVertCrossCellWeldDistanceSC:DynamicNavmesh, 0.071000, 0.071000, 0.071000, INI | |
| fPortalScoreDotFactorSC:DynamicNavmesh, 0.100000, 0.100000, 0.100000, INI | |
| fPortalScoreMinDistanceFactorSC:DynamicNavmesh, 1.000000, 1.000000, 1.000000, INI | |
| fPortalScoreDeltaLengthFactorSC:DynamicNavmesh, 1.000000, 1.000000, 1.000000, INI | |
| fPortalMaxEdgeDeltaSC:DynamicNavmesh, 3.657000, 3.657000, 3.657000, INI | |
| fPortalMaxEdgeDistanceSC:DynamicNavmesh, 0.250000, 0.250000, 0.250000, INI | |
| fPortalMaxVertDistanceSC:DynamicNavmesh, 0.250000, 0.250000, 0.250000, INI | |
| fPortalMaxXYDistanceSC:DynamicNavmesh, 0.457000, 0.457000, 0.457000, INI | |
| fMinCutHeightSC:DynamicNavmesh, 0.229000, 0.229000, 0.229000, INI | |
| fPortalMaxStepHeightSC:DynamicNavmesh, 0.457000, 0.457000, 0.457000, INI | |
| fMinEdgeJoinCosSC:DynamicNavmesh, 0.996195, 0.996195, 0.996195, INI | |
| fMaxVertexSnapHeightSC:DynamicNavmesh, 3.000000, 3.000000, 3.000000, INI | |
| fCutPaddingSC:DynamicNavmesh, 0.071000, 0.071000, 0.071000, INI | |
| fUndercutPaddingSC:DynamicNavmesh, -0.029000, -0.029000, -0.029000, INI | |
| fUpdateDelayTimeSC:DynamicNavmesh, 5.000000, 5.000000, 5.000000, INI | |
| fObstacleClearanceHeightSC:DynamicNavmesh, 1.829000, 1.829000, 1.829000, INI | |
| fMinInteriorStitchEdgeLengthSC:DynamicNavmesh, 0.014000, 0.014000, 0.014000, INI | |
| fCellBoundsClipPaddingSC:DynamicNavmesh, 0.014000, 0.014000, 0.014000, INI | |
| fNavmeshPartitionMaxErrorSC:DynamicNavmesh, 0.965926, 0.965926, 0.965926, INI | |
| fMaxNavmeshSlopeErrorSC:DynamicNavmesh, 0.457000, 0.457000, 0.457000, INI | |
| fMinPartitionedUndercutDeltaZSC:DynamicNavmesh, 2.214000, 2.214000, 2.214000, INI | |
| bEnableGenStats:NavMeshGen, False, False, False, INI | |
| bEnableGenLog:NavMeshGen, False, False, False, INI | |
| bKeepIntermediateData:NavMeshGen, False, False, False, INI | |
| bEnableNavMeshComparator:NavMeshGen, False, False, False, INI | |
| bEnableCheckNavMesh:NavMeshGen, False, False, False, INI | |
| bEnableNavMeshValidation:NavMeshGen, False, False, False, INI | |
| bEnableNavMeshGenerator:NavMeshGen, True, True, True, INI | |
| bDumpGenerationGraph:NavMeshGen, False, False, False, INI | |
| bIgnoreMissingNavMeshSeed:NavMeshGen, False, False, False, INI | |
| bIgnoreProcGenMask:NavMeshGen, False, False, False, INI | |
| fPrecutMinStepHeight:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| bMultiStepNavReferenceCollect:Pathfinding, True, True, True, INI | |
| fVoxelWidth:NavMeshGen, 0.200000, 0.200000, 0.200000, INI | |
| fVoxelHeight:NavMeshGen, 0.050000, 0.050000, 0.050000, INI | |
| fAgentWidth:NavMeshGen, 0.200000, 0.200000, 0.200000, INI | |
| fAgentHeight:NavMeshGen, 1.800000, 1.800000, 1.800000, INI | |
| fWalkableSlope:NavMeshGen, 45.000000, 45.000000, 45.000000, INI | |
| fWalkableStepHeight:NavMeshGen, 0.430000, 0.430000, 0.430000, INI | |
| fRegionMinSize:NavMeshGen, 1.000000, 1.000000, 1.000000, INI | |
| fRegionMergeSize:NavMeshGen, 14.000000, 14.000000, 14.000000, INI | |
| fEdgeMaxLen:NavMeshGen, 12.000000, 12.000000, 12.000000, INI | |
| fEdgeMaxError:NavMeshGen, 0.260000, 0.260000, 0.260000, INI | |
| fBorderSize:NavMeshGen, 0.400000, 0.400000, 0.400000, INI | |
| bEnableFixContourSelfIntersection:NavMeshGen, True, True, True, INI | |
| bEnableDetailMesh:NavMeshGen, True, True, True, INI | |
| fDetailMeshSampleDistance:NavMeshGen, 1.000000, 1.000000, 1.000000, INI | |
| fDetailMeshMaxError:NavMeshGen, 0.200000, 0.200000, 0.200000, INI | |
| bDetailMeshTriangleHeight:NavMeshGen, True, True, True, INI | |
| bIgnoreTriangleSlope:NavMeshGen, False, False, False, INI | |
| bFilterLowHangingWalkableObstacles:NavMeshGen, True, True, True, INI | |
| bFilterLedgeSpans:NavMeshGen, True, True, True, INI | |
| bFilterWalkableLowHeightSpans:NavMeshGen, True, True, True, INI | |
| bFilterAreas:NavMeshGen, False, False, False, INI | |
| bIgnoreAreasErosion:NavMeshGen, False, False, False, INI | |
| bIgnoreTerrainTriangles:NavMeshGen, False, False, False, INI | |
| uEnableDetailMesh:NavMeshGen, 0, 0, 0, INI | |
| uSubCellSize:NavMeshGen, 1, 1, 1, INI | |
| bRemoveUndergroundGeometry:NavMeshGen, False, False, False, INI | |
| bCollectHavokForScrappablesNavMeshGen:NavMeshGen, False, False, False, INI | |
| uInputTerrainClipmapLevel:NavMeshGen, 0, 0, 0, INI | |
| bEnableRemoveInvalidRecastTriangles:NavMeshGen, False, False, False, INI | |
| bEnableInputBorderProcess:NavMeshGen, True, True, True, INI | |
| uNavMeshGenerationMode:NavMeshGen, 1, 1, 1, INI | |
| bDisableNavMeshRuntimeGen:NavMeshGen, False, False, False, INI | |
| bNavMeshGenUsingMT:NavMeshGen, True, True, True, INI | |
| bEnableSplitNavMesh:NavMeshGen, True, True, True, INI | |
| bEnableSplitTriangle:NavMeshGen, False, False, False, INI | |
| fSplitTriangleMaxEdgeLength:NavMeshGen, 10.000000, 10.000000, 10.000000, INI | |
| fSplitTriangleMinEdgeLength:NavMeshGen, 1.000000, 1.000000, 1.000000, INI | |
| fSplitTriangleMinAngle:NavMeshGen, 10.000000, 10.000000, 10.000000, INI | |
| bSplitTriangleIgnoreOpenEdges:NavMeshGen, False, False, False, INI | |
| bEnableCreateCellEdgePortals:NavMeshGen, True, True, True, INI | |
| bEnableFinalizer:NavMeshGen, True, True, True, INI | |
| bEnableGenerateTraversalData:NavMeshGen, False, False, False, INI | |
| bEnableComputeTriangleTunnel:NavMeshGen, True, True, True, INI | |
| bEnableComputeTriangleHeight:NavMeshGen, False, False, False, INI | |
| bEnableSeedTrimmer:NavMeshGen, True, True, True, INI | |
| bEnableTriangleWater:NavMeshGen, True, True, True, INI | |
| bEnableTrianglePlatform:NavMeshGen, False, False, False, INI | |
| bEnableVertexData:NavMeshGen, True, True, True, INI | |
| bEnableLinkDoors:NavMeshGen, False, False, False, INI | |
| bEnableGenerateCovers:NavMeshGen, False, False, False, INI | |
| bEnableGenerateWaypoints:NavMeshGen, False, False, False, INI | |
| bEnableComputeNavMeshBound:NavMeshGen, False, False, False, INI | |
| bEnableAntiseedTrimmer:NavMeshGen, False, False, False, INI | |
| bEnableSmallAreaTrimmer:NavMeshGen, False, False, False, INI | |
| bEnableTerrainTrimmer:NavMeshGen, True, True, True, INI | |
| bTrimmerIgnoreExternalCellConnections:NavMeshGen, False, False, False, INI | |
| fNavMeshWaterDepthOffset:NavMeshGen, 1.280000, 1.280000, 1.280000, INI | |
| bNavMeshWaterUseTriangleHeight:NavMeshGen, False, False, False, INI | |
| bNavMeshWaterUseHighCost:NavMeshGen, False, False, False, INI | |
| fNavMeshSmallAreaMin:NavMeshGen, 1.750000, 1.750000, 1.750000, INI | |
| fNavMeshTerrainAreaMin:NavMeshGen, 20.000000, 20.000000, 20.000000, INI | |
| fNavMeshTerrainAreaMinOnUnloadedBorder:NavMeshGen, 5.000000, 5.000000, 5.000000, INI | |
| uNavMeshTerrainExtraInfo:NavMeshGen, 2, 2, 2, INI | |
| uHavokLOD:NavMeshGen, 2, 2, 2, INI | |
| fProjectedPointMaxDistanceXY:NavMeshStitch, 0.250000, 0.250000, 0.250000, INI | |
| fInsertedPointMinDistance:NavMeshStitch, 0.250000, 0.250000, 0.250000, INI | |
| fPortalDistance:NavMeshStitch, 0.114000, 0.114000, 0.114000, INI | |
| fPortalXYDistance:NavMeshStitch, 0.250000, 0.250000, 0.250000, INI | |
| fPortalZDistance:NavMeshStitch, 1.000000, 1.000000, 1.000000, INI | |
| fPortalZDistanceLooser:NavMeshStitch, 1.371000, 1.371000, 1.371000, INI | |
| fPathingTakeOffDestZOffset:Pathing, 5000.000000, 5000.000000, 5000.000000, INI | |
| fPathingFinalGravJumpNodeDistance:Pathing, 50000.000000, 50000.000000, 50000.000000, INI | |
| bPathingCalculateJumpTraversals:Pathfinding, True, True, True, INI | |
| bPathingUseMultithreadedTraversalGeneration:Pathfinding, True, True, True, INI | |
| fTraversalJumpCostMult:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTraversalJumpUpCostMult:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fTraversalJumpDownCostMult:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fTraversalVaultCostMult:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTraversalLadderCostMult:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTraversalDoorwayCostMult:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fTraversalActivateCostMult:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTraversalDesiredSpaceRadius:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fTraversalRequiredSpaceRadius:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| fTraversalLengthThresholdToForceJumpAtCenterOfSegment:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fTraversalMinimumPathingDistanceBetweenJumpToSameNavmesh:Pathfinding, 20.000000, 20.000000, 20.000000, INI | |
| bSpatialGraphGenerationEnabled:Pathfinding, True, True, True, INI | |
| fSpatialGraphObstacleUpdateTime:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| fSpatialGraphObstacleDynamicMinimumBoundSize:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fSpatialGraphObstacleDynamicMinimumBoundSizeSpace:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| bDisableSpatialGraphPathSmoothing:Pathfinding, False, False, False, INI | |
| fSpatialGraphSmoothSegmentMinLength:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| bEnablePlanetContentManagerLogging:Planet, False, False, False, INI | |
| iPlanetContentManagerSeed:Planet, 0, 0, 0, INI | |
| bUsePlanetContentManagerTestSeed:Planet, False, False, False, INI | |
| iPlanetContentManagerTestSeed:Planet, 2022, 2022, 2022, INI | |
| bAtmosphericScatteringEpipolarSampling:Weather, True, True, True, INI | |
| iAtmosphericScatteringBottomAltitude:Weather, -300, -300, -300, INI | |
| bAtmosphericScatteringLimitRaysToPlanetSurface:Weather, False, False, False, INI | |
| uPlanetSurfaceMapPrecision:Planet, 1, 1, 1, INI | |
| bPlanetContentEnabled:Planet, True, True, True, INI | |
| bImportUnusedPlanetData:Data, False, False, False, INI | |
| bCreateMissingPlanetDataForms:Data, True, True, True, INI | |
| bOnlyForShip:Landing, True, True, True, INI | |
| uLandingKeepBufferSize:Landing, 3, 3, 3, INI | |
| fCellWidthToNewOverlayMultiplier:Landing, 3.000000, 3.000000, 3.000000, INI | |
| bGenerateSubTerrain:Stitching, False, False, False, INI | |
| uSubTerrainFromCellX:Stitching, 0, 0, 0, INI | |
| uSubTerrainFromCellY:Stitching, 0, 0, 0, INI | |
| uSubTerrainToCellX:Stitching, 0, 0, 0, INI | |
| uSubTerrainToCellY:Stitching, 0, 0, 0, INI | |
| bParallelROIRequest:Terrain, False, False, False, INI | |
| bDemandROIUsingBarrier:Terrain, True, True, True, INI | |
| bBiomeWeather:Weather, True, True, True, INI | |
| uAdjustPlanetAltitude:Weather, 2, 2, 2, INI | |
| fPlanetAltitudeBlendTime:Weather, 5.000000, 5.000000, 5.000000, INI | |
| bPlanetAutoWater:Planet, True, True, True, INI | |
| bLeakPlanetWorldspace:Planet, False, False, False, INI | |
| bEnablePlanetOceanWater:Planet, True, True, True, INI | |
| bUseMaxBlockWaterHeight:Planet, False, False, False, INI | |
| bAvoidClearOnReload:Planet, True, True, True, INI | |
| bResetOnMoveToInterior:Planet, False, False, False, INI | |
| uNavMeshGenerationWaitingTimeoutMS:NavMeshGen, 6000, 6000, 6000, INI | |
| uNavMeshGenerationDebugWaitingTimeoutMS:NavMeshGen, 20000, 20000, 20000, INI | |
| bEnableNavMeshGenerationWait:NavMeshGen, True, True, True, INI | |
| bReuseOverlayTextureIndex:Terrain, True, True, True, INI | |
| uProcGenMaximumCellRequestsPerIteration:ProcGen, 150, 150, 150, INI | |
| bVerboseGeneration:ProcGen, False, False, False, INI | |
| bAccumulateProcGenDebugInfo:ProcGen, False, False, False, INI | |
| bEnableVerboseProcGenCalcLogging:ProcGen, True, True, True, INI | |
| bAllowProcGenOnOverlays:ProcGen, True, True, True, INI | |
| fObjectMapMinPct:ProcGen, 0.150000, 0.150000, 0.150000, INI | |
| bEnableProcGenDebug:ProcGen, True, True, True, INI | |
| bEnableProcGenExtraDebug:ProcGen, False, False, False, INI | |
| uHeldResourcesGridWidth:ProcGenRuntimeService, 7, 7, 7, INI | |
| bFlushDatabasesOnFrame:ProcGenRuntimeService, True, True, True, INI | |
| bProcGenDBHandlesStorageEnabled:ProcGenRuntimeService, True, True, True, INI | |
| bDensityMapDBHandlesStorageEnabled:ProcGenRuntimeService, False, False, False, INI | |
| bEnabled:ProcGenRuntimeService, True, True, True, INI | |
| bVerbose:ProcGenRuntimeService, False, False, False, INI | |
| bPlanetReflectionProbeEnabled:Display, False, False, False, INI | |
| fPlanetReflectionProbeIntensity:Display, 1.000000, 1.000000, 1.000000, INI | |
| fPlanetReflectionProbeFallbackIntensity:Display, 2.000000, 2.000000, 2.000000, INI | |
| fPlanetaryRingProbeScaleModifier:Display, 3.000000, 3.000000, 3.000000, INI | |
| uMinCellsFromBorder:Landing, 17, 17, 17, INI | |
| bDebugPCMConditionals:Planet, False, False, False, INI | |
| bStarfieldRotateWithPlanet:Weather, True, True, True, INI | |
| bForceEarthDays:Weather, True, True, True, INI | |
| bRenderPlanetaryRingsAsCelestialBodies:Display, True, True, True, INI | |
| fCelestialBodyDistanceScalar:Weather, 1.000000, 1.000000, 1.000000, INI | |
| fCelestialBodyScale:Weather, 1.000000, 1.000000, 1.000000, INI | |
| bFogEnabled:Weather, False, False, False, INI | |
| bEnableDepthBasedFog:Weather, False, False, False, INI | |
| fFogBrightFilterPower:Weather, 1.000000, 1.000000, 1.000000, INI | |
| bDisableVRSWithFSR2:Display, False, False, False, INI | |
| bTempMenusCanDisableFSR2:Display, True, True, True, INI | |
| fSnapModuleClosestNodeMaxDistance:Spaceship, 75.000000, 75.000000, 75.000000, INI | |
| fHelperErrorColorR:Spaceship, 1.000000, 1.000000, 1.000000, INI | |
| fHelperErrorColorG:Spaceship, 0.000000, 0.000000, 0.000000, INI | |
| fHelperErrorColorB:Spaceship, 0.000000, 0.000000, 0.000000, INI | |
| fHelperDefaultColorR:Spaceship, 0.000000, 0.000000, 0.000000, INI | |
| fHelperDefaultColorG:Spaceship, 1.000000, 1.000000, 1.000000, INI | |
| fHelperDefaultColorB:Spaceship, 0.196000, 0.196000, 0.196000, INI | |
| fShipModuleScreenSpaceLODBias:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fMaxHeightDifference:OverlayPlacement, 50.000000, 50.000000, 50.000000, INI | |
| bEnable:BlockOrientation, True, True, True, INI | |
| bShowBoneModifierGeometry:Debug, False, False, False, INI | |
| bUseEmbeddedSpaceshipNavmesh:Spaceship, True, True, True, INI | |
| bUseStrictShipBlueprintSnappingRules:Spaceship, True, True, True, INI | |
| bUseRandomSeedForStrictShipBlueprintSnapping:Spaceship, False, False, False, INI | |
| bEnable:BlueprintShipPlugin, True, True, True, INI | |
| fTakeoffFadeEaseInDuration:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fTakeoffFadeDuration:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fTakeoffFadeEaseOutDuration:Interface, 0.500000, 0.500000, 0.500000, INI | |
| bImportCSVStarData:Data, False, False, False, INI | |
| bImportCSVBiomeData:Data, False, False, False, INI | |
| bMergeShipMotion:Space, True, True, True, INI | |
| uGeometryPerSubscene:General, 10, 10, 10, INI | |
| bEnableLowQualityDetachedShipModule:Space, True, True, True, INI | |
| bImportCSVCelestialBodyData:Data, False, False, False, INI | |
| fStarDistance:General, 100000.000000, 100000.000000, 100000.000000, INI | |
| fStarMag:General, 20.000000, 20.000000, 20.000000, INI | |
| fPlayableAreaX:General, 100.000000, 100.000000, 100.000000, INI | |
| fPlayableAreaY:General, 100.000000, 100.000000, 100.000000, INI | |
| fPlayableAreaZ:General, 50.000000, 50.000000, 50.000000, INI | |
| iBaseYearOffset:Starfield, 100, 100, 100, INI | |
| fLocalSpaceSize:StarSystem, 10000000.000000, 10000000.000000, 10000000.000000, INI | |
| fBodyInitialFuelChance:StarSystem, 0.500000, 0.500000, 0.500000, INI | |
| fBodyInitialFuelMax:StarSystem, 10.000000, 10.000000, 10.000000, INI | |
| fApproximateSpaceshipRadius:Starfield, 200.000000, 200.000000, 200.000000, INI | |
| fMinimumSatelliteSpacing:Starfield, 100000.000000, 100000.000000, 100000.000000, INI | |
| fDefaultOrbitDistanceKM:Starfield, 40000.000000, 40000.000000, 40000.000000, INI | |
| bFallbackToRandomOrbitalOnArrival:Starfield, True, True, True, INI | |
| bPrintMoveToPlanetViewAngles:General, False, False, False, INI | |
| uBlockSize:Stitching, 10, 10, 10, INI | |
| uHeightMergeStyle:Stitching, 1, 1, 1, INI | |
| uMaterialMergeStyle:Stitching, 1, 1, 1, INI | |
| bMaterialBlendNoiseEnabled:Stitching, True, True, True, INI | |
| uBlockMergeZoneSize:Stitching, 2, 2, 2, INI | |
| uRandomSeed:Random, 0, 0, 0, INI | |
| fBlockRarityCommonPercentage:Pattern, 60.000000, 60.000000, 60.000000, INI | |
| fBlockRarityUncommonPercentage:Pattern, 30.000000, 30.000000, 30.000000, INI | |
| fBlockRarityRarePercentage:Pattern, 10.000000, 10.000000, 10.000000, INI | |
| uMaximumPlayableAreaWorldCoord:General, 4096, 4096, 4096, INI | |
| iSurfaceTreeGenerationSeed:Planet, 538972693, 538972693, 538972693, INI | |
| bGenerateRandomFlipAndRotationOfPatterns:Planet, False, False, False, INI | |
| bClearFlipAndRotationOnLoad:Planet, False, False, False, INI | |
| bAssertOnMissingTerrainFiles:Terrain, False, False, False, INI | |
| bBlendCurveEnableBlueNoise:Terrain, True, True, True, INI | |
| iBlendCurveBlueNoiseKernel0:Terrain, 3, 3, 3, INI | |
| iBlendCurveBlueNoiseKernel1:Terrain, 11, 11, 11, INI | |
| bBlendCurveEnablePerlinNoise:Terrain, True, True, True, INI | |
| iBlendCurvePerlinNoiseSeed:Terrain, 42, 42, 42, INI | |
| fBlendCurveFrequency:Terrain, 8.500000, 8.500000, 8.500000, INI | |
| fBlendCurveMagnitude:Terrain, 0.750000, 0.750000, 0.750000, INI | |
| fLandFriction:Landscape, 2.500000, 2.500000, 2.500000, INI | |
| bUseOldROIData:Terrain, True, True, True, INI | |
| bOverrideHeightRange:Terrain, False, False, False, INI | |
| fTerrainMinHeight:Terrain, -300.000000, -300.000000, -300.000000, INI | |
| fTerrainMaxHeight:Terrain, 700.000000, 700.000000, 700.000000, INI | |
| uDefaultGameTerrainWidthInCells:Terrain, 100, 100, 100, INI | |
| uDefaultEditorTerrainWidthInCells:Terrain, 100, 100, 100, INI | |
| fDefaultTerrainZMin:Terrain, -1000.000000, -1000.000000, -1000.000000, INI | |
| fDefaultTerrainZMax:Terrain, 3000.000000, 3000.000000, 3000.000000, INI | |
| bDisableStreaming:Terrain, False, False, False, INI | |
| fTerrainLODErrorThreshold:Terrain, 2.000000, 2.000000, 2.000000, INI | |
| bEnableTerrainTessellation:Terrain, True, True, True, INI | |
| fPlanarMappingPlaneThreshold:Terrain, 30.000000, 30.000000, 30.000000, INI | |
| fStochasticTilingDominantPlaneThreshold:Terrain, 10.000000, 10.000000, 10.000000, INI | |
| fPlanarMappingPlaneFadeStart:Terrain, 35.000000, 35.000000, 35.000000, INI | |
| bEnableDisplacementMapping:Terrain, True, True, True, INI | |
| bEnableTerrainShadows:Terrain, True, True, True, INI | |
| fTesselationDistanceThreshold:Terrain, 3.000000, 3.000000, 3.000000, INI | |
| uMaxTesselationLevel:Terrain, 6, 6, 6, INI | |
| uMinTesselationLevel:Terrain, 2, 2, 2, INI | |
| uAlternateTextureThreshold:Terrain, 4, 4, 4, INI | |
| bLockTerrainUpdate:Terrain, False, False, False, INI | |
| fTexturePctThreshold:Grass, 0.005000, 0.005000, 0.005000, INI | |
| iMaxGrassTypesPerTexure:Grass, 2, 2, 2, INI | |
| bAccurateLandHeightRange:Landscape, True, True, True, INI | |
| fLandBorderHeightMeters:Landscape, 0.750000, 0.750000, 0.750000, INI | |
| fQuadBorderHeightMeters:Landscape, 0.200000, 0.200000, 0.200000, INI | |
| iLandBorder1R:Landscape, 255, 255, 255, INI | |
| iLandBorder1G:Landscape, 255, 255, 255, INI | |
| iLandBorder1B:Landscape, 0, 0, 0, INI | |
| iLandBorder2R:Landscape, 0, 0, 0, INI | |
| iLandBorder2G:Landscape, 0, 0, 0, INI | |
| iLandBorder2B:Landscape, 0, 0, 0, INI | |
| iQuadBorderR:Landscape, 0, 0, 0, INI | |
| iQuadBorderG:Landscape, 255, 255, 255, INI | |
| iQuadBorderB:Landscape, 255, 255, 255, INI | |
| uNeighbourCellRange:Landscape, 1, 1, 1, INI | |
| uGetLandHeightsPointsPerThread:Landscape, 1024, 1024, 1024, INI | |
| fSceneTimelineHeadtrackingAngleDistance:General, 4.000000, 4.000000, 4.000000, INI | |
| fMaxVeinBlobbiness:Default, 0.000000, 0.000000, 0.000000, INI | |
| uMaxEchoVoice:Audio, 10, 10, 10, INI | |
| fEchoStealFadeOutSecs:Audio, 0.100000, 0.100000, 0.100000, INI | |
| uMaxEchoMarker:Audio, 4, 4, 4, INI | |
| fDefaultSplineColorR:General, 0.100000, 0.100000, 0.100000, INI | |
| fDefaultSplineColorG:General, 0.100000, 0.100000, 0.100000, INI | |
| fDefaultSplineColorB:General, 0.100000, 0.100000, 0.100000, INI | |
| fDefaultSplineWindSensibility:General, 0.000000, 0.000000, 0.000000, INI | |
| fDefaultSplineFlexibility:General, 0.000000, 0.000000, 0.000000, INI | |
| bCreateRecipeAllowEdit:General, False, False, False, INI | |
| bMergeHavokShape:General, True, True, True, INI | |
| bUsePreCreatedSCOL:General, False, False, False, INI | |
| bCombineStaticCollectionArtOnClone:General, False, False, False, INI | |
| fWaveOffsetRange:Grass, 1.750000, 1.750000, 1.750000, INI | |
| bForceClone3D:General, True, True, True, INI | |
| bCalculateArmorMeshAndTextureFileCounts:General, True, True, True, INI | |
| bUseLooseScalingFiles:General, False, False, False, INI | |
| fAutoDoorFadeSecs:General, 0.500000, 0.500000, 0.500000, INI | |
| fNormalDoorFadeSecs:General, 0.400000, 0.400000, 0.400000, INI | |
| bLaserSights:Combat, False, False, False, INI | |
| bAimSights:Combat, False, False, False, INI | |
| bForceNPCsUseAmmo:Combat, False, False, False, INI | |
| bAllowOverlayBatchProcessing:Overlay, True, True, True, INI | |
| uSampling:Overlay, 3, 3, 3, INI | |
| uAlignment:Overlay, 4, 4, 4, INI | |
| bUsePlacedOverlayParentOffset:Overlay, False, False, False, INI | |
| iOutpostBuildAreaBuffer:Overlay, 0, 0, 0, INI | |
| bShouldUseDialogueImageSpace:Imagespace, True, True, True, INI | |
| iNumCellWorldExtents:Havok, 128, 128, 128, INI | |
| iMinAnimatedRefDelayFrames:Animation, 1, 1, 1, INI | |
| iMaxAnimatedRefDelayFrames:Animation, 1, 1, 1, INI | |
| iMaxAnimatedRefPhysicsDelayFrames:Animation, 1, 1, 1, INI | |
| fFlickeringLightDistance:General, 14.630000, 14.630000, 14.630000, INI | |
| fSmallObjectSize:General, 1.429000, 1.429000, 1.429000, INI | |
| fColorSpaceGridMainR:General, 0.010000, 0.010000, 0.010000, INI | |
| fColorSpaceGridMainG:General, 0.600000, 0.600000, 0.600000, INI | |
| fColorSpaceGridMainB:General, 0.010000, 0.010000, 0.010000, INI | |
| fColorSpaceGridOriginR:General, 1.000000, 1.000000, 1.000000, INI | |
| fColorSpaceGridOriginG:General, 1.000000, 1.000000, 1.000000, INI | |
| fColorSpaceGridOriginB:General, 0.000000, 0.000000, 0.000000, INI | |
| fColorSpaceGridFifthR:General, 0.000000, 0.000000, 0.000000, INI | |
| fColorSpaceGridFifthG:General, 1.000000, 1.000000, 1.000000, INI | |
| fColorSpaceGridFifthB:General, 0.000000, 0.000000, 0.000000, INI | |
| fSpaceGridSize:General, 25.000000, 25.000000, 25.000000, INI | |
| fSpaceGridPackInSize:General, 1.000000, 1.000000, 1.000000, INI | |
| fSpaceGridCount:General, 500.000000, 500.000000, 500.000000, INI | |
| bSpaceGridPickable:General, True, True, True, INI | |
| bParallelDetachChild:General, True, True, True, INI | |
| bPopulateBlueprintCellsDebug:General, True, True, True, INI | |
| bCellAddRefLinkRefCaching:General, True, True, True, INI | |
| bUpdateTerrainWhenDetachingCells:General, False, False, False, INI | |
| bDefaultCOCPlacement:General, False, False, False, INI | |
| bAllowRemovalOfTempDataIDs:Instancing, True, True, True, INI | |
| bEditorSpawnFurnituresAsStatic:General, True, True, True, INI | |
| bSelectivelyResolveLinkedRefs:Cell, True, True, True, INI | |
| iSpacesuitHeadHairObjectOffset:General, 32, 32, 32, INI | |
| iSpacesuitHeadFacialHairObjectOffset:General, 57, 57, 57, INI | |
| fDiffuseProbeGridIntensity:Graphics, 1.000000, 1.000000, 1.000000, INI | |
| bReflectionProbeAlwaysUseExternalFeatures:Graphics, True, True, True, INI | |
| bDoNotPersistSpaceShipParts:Spaceship, True, True, True, INI | |
| fReflectionProbeFrustumFarScale:General, 1.000000, 1.000000, 1.000000, INI | |
| fExteriorFeaturesReflectionProbeFrustumFarScale:General, 3.000000, 3.000000, 3.000000, INI | |
| fSpaceReflectionProbeFrustumFarScale:General, 5.000000, 5.000000, 5.000000, INI | |
| fPrimitiveAlphaActivator:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaMultibound:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaAcousticSpace:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaAudioOcclusionPrimitive:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaSoundEmitter:Graphics, 1.000000, 1.000000, 1.000000, INI | |
| fPrimitiveAlphaOcclusion:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaPortal:Graphics, 0.250000, 0.250000, 0.250000, INI | |
| fPrimitiveAlphaRoom:Graphics, 0.200000, 0.200000, 0.200000, INI | |
| fPrimitiveAlphaCollision:Graphics, 0.150000, 0.150000, 0.150000, INI | |
| fPrimitiveAlphaCurrent:Graphics, 0.200000, 0.200000, 0.200000, INI | |
| fPrimitiveAlphaLight:Graphics, 0.200000, 0.200000, 0.200000, INI | |
| fPrimitiveAlphaDecalVolume:General, 0.200000, 0.200000, 0.200000, INI | |
| fPrimitiveAlphaMultiplier:General, 2.000000, 2.000000, 2.000000, INI | |
| bPreventHavokAddClutter:HAVOK, False, False, False, INI | |
| bPreventHavokAddAll:HAVOK, False, False, False, INI | |
| bPrimitivesOn:HAVOK, False, False, False, INI | |
| fDefaultWaterfallCurrentVelocity:HAVOK, 6.000000, 6.000000, 6.000000, INI | |
| bGiveClutterRandomVelInZeroG:Havok, True, True, True, INI | |
| bShowFaceLightWarnings:Debug, False, False, False, INI | |
| bLeveledCreaturesAreMarkers:General, True, True, True, INI | |
| uTwoBoneIKNodeMaxLOD:Animation, 2, 2, 2, INI | |
| bParallelizeDependentManagerUpdates:Animation, True, True, True, INI | |
| bFileControllerOnRoot:TestAllCells, True, True, True, INI | |
| fNormalFadeSecs:General, 0.400000, 0.400000, 0.400000, INI | |
| fPercentOfDamageResistedForMitigation:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fMaxSpotLightFOV:General, 175.000000, 175.000000, 175.000000, INI | |
| fMaxLightRadius:General, 30000.000000, 30000.000000, 30000.000000, INI | |
| iPrefetchCellBufferSize:General, 65536, 65536, 65536, INI | |
| bWorldSpaceDoubleCheckPersist:General, False, False, False, INI | |
| bDisableLargeRefs:General, True, True, True, INI | |
| bExternalLODDataFiles:General, True, True, True, INI | |
| bCheckCellOffsetsOnInit:General, False, False, False, INI | |
| bDebugCameraPathSelection:Camera, False, False, False, INI | |
| bDebugGetShipGroupThreatRatio:Script, False, False, False, INI | |
| bTestLeftSideCameras:Camera, False, False, False, INI | |
| fQuestScriptDelayTime:MAIN, 5.000000, 5.000000, 5.000000, INI | |
| bAutoShowDebugTextPage:Debug, True, True, True, INI | |
| bAutoShowImGUIDebugTextPage:Debug, False, False, False, INI | |
| iDebugTextDefaultSubPage:Display, 0, 0, 0, INI | |
| fMinDistanceDelayActivate:Interface, 4.000000, 4.000000, 4.000000, INI | |
| bWarnWhenReplacingInvalidHeadParts:General, False, False, False, INI | |
| fDefaultNPCWeightMin:General, 25.000000, 25.000000, 25.000000, INI | |
| fDefaultNPCWeightMax:General, 25.000000, 25.000000, 25.000000, INI | |
| bDisableGearedUp:General, True, True, True, INI | |
| uPCMAliasContentRequestLimit:General, 50, 50, 50, INI | |
| fMaxAllowableAliasLoadTimeSeconds:General, 60.000000, 60.000000, 60.000000, INI | |
| bValidateStanceData:Animation, False, False, False, INI | |
| bUseSeparatePlayerAddressTitle:General, False, False, False, INI | |
| bGenderedPlayerAddressTitle:General, False, False, False, INI | |
| fMinSoundVel:Audio, 0.500000, 0.500000, 0.500000, INI | |
| fCollisionSoundHeavyThreshold:Audio, 3.000000, 3.000000, 3.000000, INI | |
| bSkipActorWarpForMismatchWorlds:LAB, True, True, True, INI | |
| bPickableObjectsFloat:Havok, True, True, True, INI | |
| bUseVolumesToDisableClothWind:Havok, True, True, True, INI | |
| fEnvClothLODDistanceSqr:Cloth, 2500.000000, 2500.000000, 2500.000000, INI | |
| bEnableEnvCloth:Cloth, True, True, True, INI | |
| bEnableEnvClothUpdateLOD:Cloth, True, True, True, INI | |
| fEnvClothTimingBudget:Cloth, 0.010000, 0.010000, 0.010000, INI | |
| fTrapHitEventDelayMS:Havok, 500.000000, 500.000000, 500.000000, INI | |
| fTriggerEventDelayMS:Havok, 500.000000, 500.000000, 500.000000, INI | |
| bCloudParticleAlphaTransition:Clouds, True, True, True, INI | |
| fWetSpeed:LightingShader, 0.030000, 0.030000, 0.030000, INI | |
| fDrySpeed:LightingShader, 0.020000, 0.020000, 0.020000, INI | |
| bPrecipitation:Weather, True, True, True, INI | |
| fSkyStaticFadeStart:Weather, 285.750000, 285.750000, 285.750000, INI | |
| fSkyStaticFadeLength:Weather, 14.288000, 14.288000, 14.288000, INI | |
| bFarSkyStaticFadeOut:Weather, False, False, False, INI | |
| fSkyCubemapIntensity:Display, 1.000000, 1.000000, 1.000000, INI | |
| bEnableStarsOnPlanet:Weather, True, True, True, INI | |
| iMaxNumCelestialBodies:Weather, -1, -1, -1, INI | |
| uMaxNumShadowCastingCelestialBodies:Weather, 0, 0, 0, INI | |
| uMaxNumCelestialBodiesInReflectionProbes:Weather, 2, 2, 2, INI | |
| fSunAngleMinStarVisibility:Weather, 70.000000, 70.000000, 70.000000, INI | |
| fSunAngleMaxStarVisibility:Weather, 180.000000, 180.000000, 180.000000, INI | |
| fWindLowestFrequency:Weather, 0.500000, 0.500000, 0.500000, INI | |
| fWindHighestFrequency:Weather, 4.000000, 4.000000, 4.000000, INI | |
| fWindSpeedHighestHighMultiplier:Weather, 1.000000, 1.000000, 1.000000, INI | |
| fWindSpeedLowestLowMultiplier:Weather, 0.000000, 0.000000, 0.000000, INI | |
| fWindInteriorCellSpeed:Weather, 0.000000, 0.000000, 0.000000, INI | |
| fWindInteriorCellTurbulence:Weather, 0.000000, 0.000000, 0.000000, INI | |
| fWindSpeedAABBScaleBoost:Weather, 7.000000, 7.000000, 7.000000, INI | |
| fWindAABBScaleMinWindSpeed:Weather, 0.300000, 0.300000, 0.300000, INI | |
| fWindAABBScaleMaxWindSpeed:Weather, 1.000000, 1.000000, 1.000000, INI | |
| bWindEnabled:Weather, True, True, True, INI | |
| bUseSecondarySun:Weather, True, True, True, INI | |
| fSunChangeTransitionAngleMin:Weather, 85.000000, 85.000000, 85.000000, INI | |
| fSunChangeTransitionDuration:Weather, 0.500000, 0.500000, 0.500000, INI | |
| fDayNightISTransitionAngleMin:Weather, 83.000000, 83.000000, 83.000000, INI | |
| fDayNightISTransitionDuration:Weather, 0.450000, 0.450000, 0.450000, INI | |
| fDayNightISTransitionOffset:Weather, 0.000000, 0.000000, 0.000000, INI | |
| fWeatherTransitionSpeedMultiplier:Weather, 1.000000, 1.000000, 1.000000, INI | |
| fTestAllWeatherTransitionTimeSeconds:Weather, 10.000000, 10.000000, 10.000000, INI | |
| fWindAudioUpdateFreqSecs:Audio, 0.250000, 0.250000, 0.250000, INI | |
| uMaxGridCountInterior:Display, 9, 9, 9, INI | |
| uMaxGridCountExterior:Display, 9, 9, 9, INI | |
| fSpaceGlobalReflectionProbeIndSpecIntensity:Display, 0.000000, 0.000000, 0.000000, INI | |
| fSpaceGlobalReflectionProbeIndDiffIntensity:Display, 1.330000, 1.330000, 1.330000, INI | |
| fMaxDistance:ContactShadows, 0.200000, 0.200000, 0.200000, INI | |
| bCalculateSunAngleUsingCelestialBodies:Display, True, True, True, INI | |
| bHealthRegenFromRacePlayerOnly:General, True, True, True, INI | |
| bFaceFXForceUseDeltaTimer:FaceFX, False, False, False, INI | |
| bFaceFXForceUseAppTimer:FaceFX, False, False, False, INI | |
| bBlendPCapEmotions:Dialogue, False, False, False, INI | |
| bFCTBakeMips:FCT, True, True, True, INI | |
| iFCTBakeMIPDepth:FCT, 5, 5, 5, INI | |
| bEnableFaceCustomizationTexture:FCT, True, True, True, INI | |
| bDisableCustomFaceGeneration:General, True, True, True, INI | |
| fMorphLodDistance:LOD, 7.144000, 7.144000, 7.144000, INI | |
| fHeadLODDistance:LOD, 3.500000, 3.500000, 3.500000, INI | |
| fHeadDialogueLODDistance:LOD, 0.000000, 0.000000, 0.000000, INI | |
| fTalkingDistance:LOD, 28.575001, 28.575001, 28.575001, INI | |
| bUseMultiThreadedFaceGen:BackgroundLoad, True, True, True, INI | |
| bUseEyeEnvMapping:General, True, True, True, INI | |
| bUseRaceMorph:FaceGen, True, True, True, INI | |
| bUseCustomizationMorphs:FaceGen, True, True, True, INI | |
| bExportComputeMorphs:General, False, False, False, INI | |
| uiNumActorsAllowedToMorph:FaceGen, 10, 10, 10, INI | |
| bEnableChargenSkeletonBake:FaceGen, False, False, False, INI | |
| bFaceGenWarnings:MESSAGES, True, True, True, INI | |
| bDebugFaceGenCriticalSection:Debug, False, False, False, INI | |
| bDebugFaceGenMultithreading:Debug, False, False, False, INI | |
| bExportFCTNormalAsCompressed:FCT, False, False, False, INI | |
| bEnableHeadLODSwap:FaceGen, False, False, False, INI | |
| bUseFaceGenPreprocessedHeads:General, True, True, True, INI | |
| bForceNonGPUMorphDyn:FaceGen, True, True, True, INI | |
| bFacegenDisableMorphs:General, False, False, False, INI | |
| bDebugFaceCustomization:Debug, False, False, False, INI | |
| uMaxBlendSources:FCT, 3, 3, 3, INI | |
| fBlendIntensityThresholdPerRegion:FCT, 0.100000, 0.100000, 0.100000, INI | |
| bBlendValidation:FCT, False, False, False, INI | |
| fGeneticBlendFactorSkinTone:Facegen, 0.500000, 0.500000, 0.500000, INI | |
| fGeneticBlendFactorWeight:Facegen, 0.500000, 0.500000, 0.500000, INI | |
| fGeneticBlendFactorBodyMorphRegions:Facegen, 0.500000, 0.500000, 0.500000, INI | |
| fGeneticBlendFactorFacialBoneRegions:Facegen, 0.500000, 0.500000, 0.500000, INI | |
| fGeneticBlendFactorMorphSliders:Facegen, 0.500000, 0.500000, 0.500000, INI | |
| iPathRequestsAllowedPerFrame:Pathfinding, 2, 2, 2, INI | |
| iMaxPathRequestsPerFrameTracked:Pathfinding, 32, 32, 32, INI | |
| iEnumRefsAllowedPerFrame:General, 1, 1, 1, INI | |
| iUpdateDetectionsAllowedPerFrame:General, 100, 100, 100, INI | |
| fDistanceThresholdToShortCircuitPathingToFurniture:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fDegreesThresholdCWToShortCircuitPathingToFurniture:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fDegreesThresholdCCWToShortCircuitPathingToFurniture:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| bDisableCombatTravel:AI, False, False, False, INI | |
| fAISpaceshipFleeTargetRadiusMultiplier:Pathfinding, 3.000000, 3.000000, 3.000000, INI | |
| bUseTargetNotFollowingPathBehavior:AI, True, True, True, INI | |
| bEndOfPathTracksTargetWhenTargetNotFollowingPath:AI, False, False, False, INI | |
| fMaxSpeedPercentageReachedToMakeNewPath:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fDistanceToCheck:Pathfinding, 1.429000, 1.429000, 1.429000, INI | |
| fDistanceToStopMultiplierToBuildNewPath:Pathfinding, 1.200000, 1.200000, 1.200000, INI | |
| fDefaultTimeAheadToCalculateGoal:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fMinTimeToStartMoving:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| fMaxTimeToStartMoving:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fPrecentageMinRadiusToGetFollowersTo:Pathfinding, 0.900000, 0.900000, 0.900000, INI | |
| fPercentageOfRadiusToStartPathingIntoRequest:Pathfinding, 0.800000, 0.800000, 0.800000, INI | |
| fShipFollowRepathDistance:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fShipFollowFaceTargetDistance:Pathfinding, 1000.000000, 1000.000000, 1000.000000, INI | |
| fShipFollowBoostSpeedMult:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fShipFollowSlowdownMult:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fShipFollowRadius:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fShipFollowAnticipateTargetTime:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| fShipFollowGravJumpDistance:Pathfinding, 10000.000000, 10000.000000, 10000.000000, INI | |
| bAllowPredictionWhilePatrolling:Pathfinding, True, True, True, INI | |
| fAISpaceshipPatrolTargetRadiusMultiplier:Pathfinding, 3.000000, 3.000000, 3.000000, INI | |
| fStandingEnterOnlyWeightMultiplier:AI, 0.500000, 0.500000, 0.500000, INI | |
| bSandboxSmoothPathDebug:AI, False, False, False, INI | |
| bSandboxStandingEnterDebug:AI, False, False, False, INI | |
| bSandboxPathFailedDebug:AI, False, False, False, INI | |
| bSandboxLargeActorOnlyValidation:AI, True, True, True, INI | |
| bSandboxActorRadiusValidation:AI, True, True, True, INI | |
| fTimeBeforeRetryingAfterFailedRequest:AI, 1.000000, 1.000000, 1.000000, INI | |
| bFaceRandomPointsWhileWandering:AI, False, False, False, INI | |
| bWanderUsingClosestPointSearch:AI, False, False, False, INI | |
| bLeaveBreadCrumbsForWanderingDestinations:AI, False, False, False, INI | |
| bEnableConditionLogging:General, False, False, False, INI | |
| bEnableSkinnedDecals:Display, True, True, True, INI | |
| uNavmeshTriangleCountWarnThreshold:NavMeshGeneration, 3500, 3500, 3500, INI | |
| uNavmeshTriangleCountInteriorWarnThreshold:NavMeshGeneration, 5000, 5000, 5000, INI | |
| bGlobalNavMeshCheck:NavMeshGeneration, False, False, False, INI | |
| bGlobalNavMeshCheckDeleteWarningTriangles:NavMeshGeneration, False, False, False, INI | |
| rDeletedColor: NavMesh, "255,0,0,0", "255,0,0,0", "255,0,0,0", INI | |
| rHoverColor: NavMesh, "255,255,255,255", "255,255,255,255", "255,255,255,255", INI | |
| rSelectedColor: NavMesh, "255,0,255,0", "255,0,255,0", "255,0,255,0", INI | |
| rSelectedHoverColor: NavMesh, "128,0,200,0", "128,0,200,0", "128,0,200,0", INI | |
| rHiddenColor: NavMesh, "255,0,0,0", "255,0,0,0", "255,0,0,0", INI | |
| rDisabledColor: NavMesh, "255,0,0,0", "255,0,0,0", "255,0,0,0", INI | |
| rTriNormalColor: NavMesh, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| rTriObstacleColor: NavMesh, "255,255,0,255", "255,255,0,255", "255,255,0,255", INI | |
| rTriObstacleBoundsColor: NavMesh, "255,192,32,255", "255,192,32,255", "255,192,32,255", INI | |
| rTriPreferredColor: NavMesh, "255,255,128,0", "255,255,128,0", "255,255,128,0", INI | |
| rTriWaterColor: NavMesh, "255,0,0,255", "255,0,0,255", "255,0,0,255", INI | |
| rTriShoreWaterColor: NavMesh, "255,0,153,255", "255,0,153,255", "255,0,153,255", INI | |
| rTriAvoidColor: NavMesh, "255,192,0,0", "255,192,0,0", "255,192,0,0", INI | |
| rTriLayerColor: NavMesh, "255,255,255,0", "255,255,255,0", "255,255,255,0", INI | |
| rTriNoLargeCreatureColor: NavMesh, "255,255,128,128", "255,255,128,128", "255,255,128,128", INI | |
| rTriHasDoorPortalColor: NavMesh, "255,0,255,128", "255,0,255,128", "255,0,255,128", INI | |
| rTriDoorColor: NavMesh, "255,255,255,255", "255,255,255,255", "255,255,255,255", INI | |
| rTriInvalidColor: NavMesh, "255,255,192,96", "255,255,192,96", "255,255,192,96", INI | |
| rTriTerrainColor: NavMesh, "255,139,69,19", "255,139,69,19", "255,139,69,19", INI | |
| rTriPlatformrColor: NavMesh, "255,0,255,0", "255,0,255,0", "255,0,255,0", INI | |
| rTriHighCostPathColor: NavMesh, "255,50,128,50", "255,50,128,50", "255,50,128,50", INI | |
| rTriCheckHeightColor: NavMesh, "255,50,0,50", "255,50,0,50", "255,50,0,50", INI | |
| rVertNormalColor: NavMesh, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| rVertPreferredConnectorColor: NavMesh, "255,0,255,255", "255,0,255,255", "255,0,255,255", INI | |
| rVertNonConnectorColor: NavMesh, "255,255,0,255", "255,255,0,255", "255,255,0,255", INI | |
| rVerFreeColor: NavMesh, "255,255,255,0", "255,255,255,0", "255,255,255,0", INI | |
| rVertCoverColor: NavMesh, "255,255,128,0", "255,255,128,0", "255,255,128,0", INI | |
| rEdgeNormalColor: NavMesh, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| rEdgeOutsideColor: NavMesh, "255,255,255,0", "255,255,255,0", "255,255,255,0", INI | |
| rEdgeHasCoverColor: NavMesh, "255,0,0,255", "255,0,0,255", "255,0,0,255", INI | |
| rEdgePortalColor: NavMesh, "255,0,255,0", "255,0,255,0", "255,0,255,0", INI | |
| rEdgeBadColor: NavMesh, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| rEdgeOnCellBorderColor: NavMesh, "255,255,192,203", "255,255,192,203", "255,255,192,203", INI | |
| riTriCover0Color: NavMesh, "255,255,255,0", "255,255,255,0", "255,255,255,0", INI | |
| riTriCover1Color: NavMesh, "255,0,255,0", "255,0,255,0", "255,0,255,0", INI | |
| riTriCover2Color: NavMesh, "255,0,0,0", "255,0,0,0", "255,0,0,0", INI | |
| riTriCover3Color: NavMesh, "255,255,255,255", "255,255,255,255", "255,255,255,255", INI | |
| bRenderTraversalTriangles:NavMesh, False, False, False, INI | |
| bFixNavmeshInfosOnLoad:Pathfinding, False, False, False, INI | |
| bBackgroundNavmeshUpdate:Pathfinding, True, True, True, INI | |
| fObstacleUpdateDeltaWhenMoving:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| bCutDoors:Pathfinding, True, True, True, INI | |
| fObstacleManagerMinWidth:Pathfinding, 0.229000, 0.229000, 0.229000, INI | |
| bDrawApproximatedPaths:Pathfinding, False, False, False, INI | |
| bDrawAvailableSpaceRequests:Pathfinding, False, False, False, INI | |
| fDrawAvailableSpaceRequestDuration:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fPathBuildingPriorityMaxDistance:Pathfinding, 500.000000, 500.000000, 500.000000, INI | |
| iPathBuildingPriorityRequestPriorityMult:Pathfinding, 1000, 1000, 1000, INI | |
| iPathBuildingPriorityDistanceFromOriginToPlayerMult:Pathfinding, 750, 750, 750, INI | |
| iPathBuildingPriorityDistanceFromDestinationToPlayerMult:Pathfinding, 250, 250, 250, INI | |
| iPathBuildingPriorityCellAttachedScore:Pathfinding, 10, 10, 10, INI | |
| fExpensiveDoorCost:Pathfinding, 30000.000000, 30000.000000, 30000.000000, INI | |
| fFlightLandingSearchRadiusBaseDefault:Pathfinding, 7.858000, 7.858000, 7.858000, INI | |
| bFlightFavorXYCorrectionOnPathFailure:Pathfinding, True, True, True, INI | |
| bLODEnabled:LODManager, True, True, True, INI | |
| bDynamicLODEnabled:LODManager, True, True, True, INI | |
| uDynamicLODCellSpan:LODManager, 10, 10, 10, INI | |
| uLODBaseDimension:LODManager, 1, 1, 1, INI | |
| bUseLODStreaming:LODManager, True, True, True, INI | |
| uLODStreamingAdjacencyLoad:LODManager, 2, 2, 2, INI | |
| uLODStreamingAdjacencyUnloadTolerance:LODManager, 1, 1, 1, INI | |
| bQuarterLODStreamingRequests:LODManager, False, False, False, INI | |
| uProcGenTimeSlice:LODManager, 3, 3, 3, INI | |
| uProcGenTimeSliceLoadingScreen:LODManager, 1000, 1000, 1000, INI | |
| bDistantLODCrossFadeEnabled:LOD, True, True, True, INI | |
| bDynamicLODPlacementUpdate:LOD, True, True, True, INI | |
| bStaticLODEnabled:LODManager, True, True, True, INI | |
| bKitEnabled:Kit, False, False, False, INI | |
| bKitTesting:Kit, False, False, False, INI | |
| iWaterGridRadius:Audio, 3, 3, 3, INI | |
| bEnableExteriorWaterSounds:Audio, True, True, True, INI | |
| fFloatingObjectFlattenedPrecisionMod:Havok, 0.500000, 0.500000, 0.500000, INI | |
| fFloatingObjectClampOffsetForceDistanceFromCenter:Havok, 0.100000, 0.100000, 0.100000, INI | |
| fFloatingObjectStartBobAtSubmergedPercent:Havok, 0.950000, 0.950000, 0.950000, INI | |
| fFloatingObjectBobbingModifier:Havok, 0.100000, 0.100000, 0.100000, INI | |
| fWaterGravityFactor:Havok, 0.100000, 0.100000, 0.100000, INI | |
| fTileTextureDivisor:Water, 4.750000, 4.750000, 4.750000, INI | |
| bUseWater:Water, True, True, True, INI | |
| bUseWaterShader:Water, True, True, True, INI | |
| bUseWaterHiRes:Water, False, False, False, INI | |
| bUseWaterHDR:Water, True, True, True, INI | |
| bUseWaterReflectionBlur:Water, False, False, False, INI | |
| bUseCubeMapReflections:Water, True, True, True, INI | |
| iWaterBlurAmount:Water, 1, 1, 1, INI | |
| bReflectExplosions:Water, False, False, False, INI | |
| bAutoWaterSilhouetteReflections:Water, False, False, False, INI | |
| bForceHighDetailReflections:Water, False, False, False, INI | |
| bForceLowDetailReflections:Water, False, False, False, INI | |
| fCubeMapRefreshRate:Water, 0.000000, 0.000000, 0.000000, INI | |
| bReflectLODObjects:Water, True, True, True, INI | |
| bReflectSky:Water, False, False, False, INI | |
| bUseWaterReflectionProbe:Water, False, False, False, INI | |
| fWaterDampeningTimeout:Water, 1.500000, 1.500000, 1.500000, INI | |
| fWaterDampeningValue:Water, 0.990000, 0.990000, 0.990000, INI | |
| bUseWaterLOD:Water, True, True, True, INI | |
| fWaterMaterialLODDistance:Water, 10.000000, 10.000000, 10.000000, INI | |
| uSurfaceFPS:Water, 12, 12, 12, INI | |
| bEnableStoryManagerLogging:General, False, False, False, INI | |
| iStoryManagerLoggingEvent:General, -1, -1, -1, INI | |
| fStoryTellerQuestFindTime:General, 2.000000, 2.000000, 2.000000, INI | |
| bApplyFootSyncVelocityChange:Animation, True, True, True, INI | |
| fMaxVelocityAdjustPercent:Animation, 0.300000, 0.300000, 0.300000, INI | |
| bSubgraphProgrammerOutput:Debug, False, False, False, INI | |
| bSubgraphDataCleanBuild:Animation, False, False, False, INI | |
| fMaxTimeToMarkSec:Animation, 3.000000, 3.000000, 3.000000, INI | |
| bDisplayMarkWarning:Animation, False, False, False, INI | |
| fCameraCasterFadeSittingRadius:HAVOK, 0.643000, 0.643000, 0.643000, INI | |
| fActorFadeOutLimit:Camera, 0.429000, 0.429000, 0.429000, INI | |
| fActorFadeOutBoundMax:Camera, 1.429000, 1.429000, 1.429000, INI | |
| fCameraCollisionRigSpring:Camera, 30.000000, 30.000000, 30.000000, INI | |
| fCameraCollisionRigSphereRadius:Camera, 0.171000, 0.171000, 0.171000, INI | |
| fCameraCollisionRigCastLength:Camera, 2.143000, 2.143000, 2.143000, INI | |
| bReduceAudioThreadPriority:General, False, False, False, INI | |
| bSkipLoadAudioBanks:General, False, False, False, INI | |
| bBackgroundLoadAudioBanks:General, True, True, True, INI | |
| bEnableAudioOcclusion:Audio, True, True, True, INI | |
| uAudioOcclusionMaxHits:Audio, 10, 10, 10, INI | |
| uAudioOcclusionQueriesPerFrame:Audio, 10, 10, 10, INI | |
| fAudioOcclusionUpdateSecs:Audio, 0.500000, 0.500000, 0.500000, INI | |
| fAudioObstructionFadeSecs:Audio, 2.500000, 2.500000, 2.500000, INI | |
| fAudioOcclusionFadeSecs:Audio, 1.000000, 1.000000, 1.000000, INI | |
| uWwiseIOPollingIntervalMS:Wwise, 5, 5, 5, INI | |
| bUseBankNames:Wwise, False, False, False, INI | |
| bUseEventNames:Wwise, False, False, False, INI | |
| bDumpSwitchDataOnLoad:Wwise, False, False, False, INI | |
| iDefaultExternalCodecID:Wwise, 2, 4, 4, INI | |
| iDefaultWwiseFadeOutTimeMS:Audio, 250, 250, 250, INI | |
| fWorkshopProductionIntervalOverride:Workshop, 0.000000, 0.000000, 0.000000, INI | |
| fWorkshopItemConnectPointQueryRadius:Workshop, 0.700000, 0.700000, 0.700000, INI | |
| fSnapRotationDegrees:Workshop, 45.000000, 45.000000, 45.000000, INI | |
| bUseDropProxy:Workshop, True, True, True, INI | |
| fItemPlacementRadius:Workshop, 71.400002, 71.400002, 71.400002, INI | |
| fWorkshopForwardCastMaxXYBound:Workshop, 0.750000, 0.750000, 0.750000, INI | |
| bWorkshopItemCastSphere:Workshop, False, False, False, INI | |
| bWorkshopEnableGridBasedSnapping:Workshop, False, False, False, INI | |
| fWorkshopBorderBorderOffset:Workshop, -0.430000, -0.430000, -0.430000, INI | |
| fWorkshopBorderTerrainAdaptStep:Workshop, 3.660000, 3.660000, 3.660000, INI | |
| uiWorkshopBorderTerrainMaxControlPoints:Workshop, 8600, 8600, 8600, INI | |
| rInteriorBorderColor:Workshop, "120,201,181,97", "120,201,181,97", "120,201,181,97", INI | |
| rExteriorBorderColor:Workshop, "120,201,97,97", "120,201,97,97", "120,201,97,97", INI | |
| rTopBorderColor:Workshop, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| rResourcesTopBorderColor:Workshop, "30,30,30,30", "30,30,30,30", "30,30,30,30", INI | |
| rResourcesInteriorBorderColor:Workshop, "60,68,85,90", "60,68,85,90", "60,68,85,90", INI | |
| rResourcesExteriorBorderColor:Workshop, "60,20,63,200", "60,20,63,200", "60,20,63,200", INI | |
| rHavesterInteriorBorderColor:Workshop, "120,201,181,97", "120,201,181,97", "120,201,181,97", INI | |
| rHavesterExteriorBorderColor:Workshop, "120,201,97,97", "120,201,97,97", "120,201,97,97", INI | |
| rHavesterTopBorderColor:Workshop, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| fWorkshopDropProxyScalar:Workshop, 1.000000, 1.000000, 1.000000, INI | |
| bWorkshopUseHavokLOD:Workshop, True, True, True, INI | |
| fWorkshopItemWouldBeSnappedDistance:Workshop, 0.120000, 0.120000, 0.120000, INI | |
| fWorkshopDropProxyMaxZDelta:Workshop, 1.000000, 1.000000, 1.000000, INI | |
| fWorkshopDropProxyMinZ:Workshop, -0.330000, -0.330000, -0.330000, INI | |
| bWorkshopEnableDropProxyCache:Workshop, True, True, True, INI | |
| fOutpostBulldozeRelativeSizeFactor:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| bWorkshopUseRecursiveForEachAutoFoundation:Workshop, False, False, False, INI | |
| fWorkshopLargeItemSizeThreshold:Workshop, 8.000000, 8.000000, 8.000000, INI | |
| bCycleSnapBehaviorOnEdit:Workshop, True, True, True, INI | |
| bKeepWorkshopItemsHighlighted:Workshop, False, False, False, INI | |
| bPreviewTransformCameraRelative:Workshop, True, True, True, INI | |
| bPropagateFoundationDamageToParent:Workshop, True, True, True, INI | |
| bShowSnapNodeGameMarkers:Workshop, False, False, False, INI | |
| bWorkshopBorderShowPreviewBuildArea:Workshop, False, False, False, INI | |
| bWorkshopSnapBehaviorSupportsSpaceshipSnapLinks:Workshop, True, True, True, INI | |
| bWorkshopSnapBehaviorSupportsUnsnapped:Workshop, True, True, True, INI | |
| fDropModeCastDist:Workshop, 1.000000, 1.000000, 1.000000, INI | |
| fWorkshopDownwardShapeCastMinNormal:Workshop, 0.400000, 0.400000, 0.400000, INI | |
| fWorkshopLargeItemSize:Workshop, 10.000000, 10.000000, 10.000000, INI | |
| fWorkshopSplineMinSlack:Workshop, 0.050000, 0.050000, 0.050000, INI | |
| fWorkshopUpwardShapeCastMinNormal:Workshop, -0.400000, -0.400000, -0.400000, INI | |
| uWorkshopItemCardColorHasComponents:Workshop, 16777163, 16777163, 16777163, INI | |
| uWorkshopItemCardColorLacksComponents:Workshop, 8947813, 8947813, 8947813, INI | |
| fVisualLinkFlyCamForwardOffset:Workshop, 12.000000, 12.000000, 12.000000, INI | |
| fVisualLinkForwardOffset:Workshop, 4.000000, 4.000000, 4.000000, INI | |
| fDefaultItemHoldOffset:Workshop, 4.290000, 4.290000, 4.290000, INI | |
| bSnapBehaviorPreviewTransparent:Workshop, False, False, False, INI | |
| bUseAlwaysFollowGround:Workshop, True, True, True, INI | |
| bBudgetEnabled:Workshop, True, True, True, INI | |
| fFoundationThresholdInMeters:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| bFadeEditItem:Workshop, True, True, True, INI | |
| bIgnoreSettledRefCollisionInHouses:Workshop, False, False, False, INI | |
| bCheckSnappedRefsCollision:Workshop, True, True, True, INI | |
| bCheckStackedRefsCollision:Workshop, True, True, True, INI | |
| bRemoveStackedItemsFromSwappedParent:Workshop, False, False, False, INI | |
| fEditItemFadeValue:Workshop, 0.900000, 0.900000, 0.900000, INI | |
| fClosestPointTolerance:Workshop, -0.040000, -0.040000, -0.040000, INI | |
| fClosestPointToleranceLargeItems:Workshop, -0.100000, -0.100000, -0.100000, INI | |
| fDropProxyMinSphereSize:Workshop, 0.250000, 0.250000, 0.250000, INI | |
| fSupportCastMaxZDelta:Workshop, 0.300000, 0.300000, 0.300000, INI | |
| fBudgetBaseCost:Workshop, 1.000000, 1.000000, 1.000000, INI | |
| fBudgetBaseline:Workshop, 2500.000000, 2500.000000, 2500.000000, INI | |
| fBulldozingLargeItemPadding:Workshop, 5.000000, 5.000000, 5.000000, INI | |
| fBulldozingSmallItemPadding:Workshop, 2.000000, 2.000000, 2.000000, INI | |
| fBulldozingLargeItemRadius:Workshop, 10.000000, 10.000000, 10.000000, INI | |
| fWorkshopSupportedItemRayCastStart:Workshop, 0.229000, 0.229000, 0.229000, INI | |
| fWorkshopSupportedItemRayCastLength:Workshop, 0.300000, 0.300000, 0.300000, INI | |
| fWorkshopSupportedItemBoundsMult:Workshop, 0.900000, 0.900000, 0.900000, INI | |
| fWorkshopThinItemCeilingCheckHeight:Workshop, 0.229000, 0.229000, 0.229000, INI | |
| fWorkshopMinimumBoundHeight:Workshop, 0.450000, 0.450000, 0.450000, INI | |
| fWorkshopMinumHeightClearance:Workshop, 2.140000, 2.140000, 2.140000, INI | |
| fWorkshopGroundHeightForgiveness:Workshop, 0.200000, 0.200000, 0.200000, INI | |
| bWorkshopLimitGroundHeightForFollowCamera:Workshop, True, True, True, INI | |
| bUseCompanionWarping:Pathfinding, True, True, True, INI | |
| bUsePathDerivedCompanionWarping:Pathfinding, True, True, True, INI | |
| bEnableDialogueLight:Dialogue, True, True, True, INI | |
| fDialogueLightFadeOutTimeSec:Dialogue, 0.000000, 0.000000, 0.000000, INI | |
| fDialogueLightFadeInTimeSec:Dialogue, 0.100000, 0.100000, 0.100000, INI | |
| fDialogueInteriorLightIntensityMult:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| fDialogueExteriorLightIntensityMult:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| bEnableTalkingActivatorLighting:Dialogue, False, False, False, INI | |
| fDialogueLightPositionBlendAmount:Dialogue, 0.000000, 0.000000, 0.000000, INI | |
| fDialogueLightMaxAngle:Dialogue, 90.000000, 90.000000, 90.000000, INI | |
| fTargetPositionOffset:Dialogue, 0.070000, 0.070000, 0.070000, INI | |
| bDialogueLightRemoveNoMatch:Dialogue, False, False, False, INI | |
| fDialogueLightColorBlend:Dialogue, 0.000000, 0.000000, 0.000000, INI | |
| fDialogueLightMaxDistance:Dialogue, 10.000000, 10.000000, 10.000000, INI | |
| fDialogueEVBoost:Dialogue, 0.000000, 0.000000, 0.000000, INI | |
| fDialogueNightEVValue:Dialogue, 3.000000, 3.000000, 3.000000, INI | |
| bAllowDialogueLightMovement:Dialogue, True, True, True, INI | |
| bUseFixedExposure:Dialogue, False, False, False, INI | |
| bEnableLightingRigSwitch:Dialogue, True, True, True, INI | |
| fSwitchingLightRigCrossFadeTime:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| fDialogueCameraNextSceneDelay:Dialogue, 0.750000, 0.750000, 0.750000, INI | |
| fDialogueCameraCutVoiceLength:Dialogue, 1.200000, 1.200000, 1.200000, INI | |
| fDialogueCameraSkipShortLineCameraTimer:Dialogue, 30.000000, 30.000000, 30.000000, INI | |
| bDialogueCameraSkipShortLineResetTimer:Dialogue, True, True, True, INI | |
| bDialogueCameraSkipNPCtoNPCCamera:Dialogue, True, True, True, INI | |
| bDialogueCameraUseMaxTimer:Dialogue, False, False, False, INI | |
| fDialogueCameraLeftThumbstickExit:Dialogue, 0.500000, 0.500000, 0.500000, INI | |
| fDialogueCameraPlayerPosDeltaExit:Dialogue, 0.857140, 0.857140, 0.857140, INI | |
| fDialogueCameraMouseMoveExit:Dialogue, 80.000000, 80.000000, 80.000000, INI | |
| fDialogueCameraPlayerRotDeltaExit:Dialogue, 12.000000, 12.000000, 12.000000, INI | |
| fDialogueCameraPlayerControlsTimer:Dialogue, 0.600000, 0.600000, 0.600000, INI | |
| fDialogueCameraPlayerControlsRightStickTimer:Dialogue, 1.500000, 1.500000, 1.500000, INI | |
| fDialogueCameraOffscreenBorder:Dialogue, 0.300000, 0.300000, 0.300000, INI | |
| fDialogueCameraOffscreenSpring:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| fDialogueCameraDelayTargetSpring:Dialogue, 0.000000, 0.000000, 0.000000, INI | |
| fDialogueCameraPlayerTooCloseDist:Dialogue, 0.929000, 0.929000, 0.929000, INI | |
| fDialogueCameraPlayerDesiredDist:Dialogue, 1.143000, 1.143000, 1.143000, INI | |
| bDialogueCameraPlayerTooClose2ndWay:Dialogue, True, True, True, INI | |
| fDialogueCameraPlayerDesiredDist2ndWay:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| fDialogueCameraPlayerForceResponseDelay:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| fDialogueCameraPlayerRotBlendOutTime:Dialogue, 70.000000, 70.000000, 70.000000, INI | |
| fDialogueCameraPlayerRotHoldTime:Dialogue, 5.000000, 5.000000, 5.000000, INI | |
| bDialogueCameraNewSystem:Dialogue, True, True, True, INI | |
| bDialogueCameraPlayerRotate:Dialogue, False, False, False, INI | |
| fDialogueCameraCollisionRadius:Dialogue, 0.050000, 0.050000, 0.050000, INI | |
| fDialogueCameraCollisionMinPercentage:Dialogue, 0.500000, 0.500000, 0.500000, INI | |
| fDialogueCameraFailsafeFPFOV:Dialogue, 30.000000, 30.000000, 30.000000, INI | |
| bEnablePadlockMode:Camera, True, True, True, INI | |
| fAdvancedFreeCameraTerrainModeSpeedScale:Camera, 0.050000, 0.050000, 0.050000, INI | |
| fAdvancedFreeCameraTerrainModeHeightChangeSpeed:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fAdvancedFreeCameraAcceleration:Camera, 0.001420, 0.001420, 0.001420, INI | |
| fAdvancedFreeCameraSphereSize:Camera, 0.714000, 0.714000, 0.714000, INI | |
| fFreeCameraFOVSpeed:Camera, 15.000000, 15.000000, 15.000000, INI | |
| fDefaultTetherLength:Camera, 1.428600, 1.428600, 1.428600, INI | |
| fDefaultTetherOriginOffset:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fTetherCamSpeed:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fFreeCameraTranslationSpeed:Camera, 0.285000, 0.285000, 0.285000, INI | |
| fFreeCameraRotationSpeed:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fFreeCameraRunSpeed:Camera, 2.000000, 2.000000, 2.000000, INI | |
| fFreeCameraTriggerDeadzone:Camera, 0.100000, 0.100000, 0.100000, INI | |
| bFreeCameraUseImGui:Camera, True, True, True, INI | |
| bDrawPhotoModeInVDB:Camera, False, False, False, INI | |
| bFadeCollidedActorsInPhotoMode:Camera, True, True, True, INI | |
| fPhotoModeCameraSphereSize:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fPhotoModeCameraDistanceSpeed:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fPhotoModeCameraTranslationSpeed:Camera, 2.000000, 2.000000, 2.000000, INI | |
| fPhotoModeCameraRotationSpeed:Camera, 1.500000, 1.500000, 1.500000, INI | |
| fPhotoModeCameraRange:Camera, 25.000000, 25.000000, 25.000000, INI | |
| fPhotoModeCameraStartDistance:Camera, 0.800000, 0.800000, 0.800000, INI | |
| fPhotoModeCameraFOVChangeSpeed:Camera, 10.000000, 10.000000, 10.000000, INI | |
| fPhotoModeCameraSpaceRange:Camera, 300.000000, 300.000000, 300.000000, INI | |
| fPhotoModeCameraLandedRange:Camera, 85.000000, 85.000000, 85.000000, INI | |
| fPhotoModeCameraSpaceDistanceSpeed:Camera, 12.000000, 12.000000, 12.000000, INI | |
| fPhotoModeCameraSpaceTranslationSpeed:Camera, 10.000000, 10.000000, 10.000000, INI | |
| fPhotoModeCameraSpaceRotationSpeed:Camera, 1.500000, 1.500000, 1.500000, INI | |
| fPhotoModeCameraSpaceStartDistance:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fPhotoModeCameraMinOrbitDistance:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fPhotoModeCameraOrbitMinPitch:Camera, -1.483530, -1.483530, -1.483530, INI | |
| fPhotoModeCameraOrbitMaxPitch:Camera, 1.483530, 1.483530, 1.483530, INI | |
| fPhotoModeCameraSelfieSphereSize:Camera, 0.010000, 0.010000, 0.010000, INI | |
| fPhotoModeCameraSelfieDistance:Camera, 0.600000, 0.600000, 0.600000, INI | |
| fPhotoModeCameraSelfieHeightOffset:Camera, 0.075000, 0.075000, 0.075000, INI | |
| fPhotoModeCameraSelfieStartPitch:Camera, 0.087266, 0.087266, 0.087266, INI | |
| fPhotoModeCameraSelfieMinPitch:Camera, -0.087266, -0.087266, -0.087266, INI | |
| fPhotoModeCameraSelfieMaxPitch:Camera, 0.261799, 0.261799, 0.261799, INI | |
| fPhotoModeCameraMoveAccelSec:Camera, 1.100000, 1.100000, 1.100000, INI | |
| fPhotoModeCameraMoveAccelMult:Camera, 2.500000, 2.500000, 2.500000, INI | |
| fPhotoModeCameraDistanceAccelSec:Camera, 0.750000, 0.750000, 0.750000, INI | |
| fPhotoModeCameraDistanceAccelMult:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fCombatOrbitCameraBaseRadiusUpwardGain:Spaceship, 10.000000, 10.000000, 10.000000, INI | |
| fCombatOrbitCameraBaseRadiusDownwardGain:Spaceship, 1.000000, 1.000000, 1.000000, INI | |
| fCombatOrbitCameraAngularSpeed:Spaceship, 30.000000, 30.000000, 30.000000, INI | |
| fCombatOrbitCameraRadiusAdjustmentSpeed:Spaceship, 100.000000, 100.000000, 100.000000, INI | |
| fCombatOrbitCameraMinRadius:Spaceship, 50.000000, 50.000000, 50.000000, INI | |
| fCombatOrbitCameraMaxRadius:Spaceship, 3000.000000, 3000.000000, 3000.000000, INI | |
| fVATSTargetSelectBorder:VATS, 30.000000, 30.000000, 30.000000, INI | |
| fVATSTargetSelectMinFOVDegrees:VATS, 5.000000, 5.000000, 5.000000, INI | |
| fVATSFOVSpring:VATS, 50.000000, 50.000000, 50.000000, INI | |
| fVATSRotationSpring:VATS, 120.000000, 120.000000, 120.000000, INI | |
| fVATSLookAtPositionSpring:VATS, 10.000000, 10.000000, 10.000000, INI | |
| fVATSLookAtExtentSpring:VATS, 10.000000, 10.000000, 10.000000, INI | |
| bConstrainWorkshopIsoCamToBuildArea:Camera, True, True, True, INI | |
| bDrawWorkshopIsoCastInVDB:Camera, False, False, False, INI | |
| bDrawWorkshopIsoPoints:Camera, False, False, False, INI | |
| bWorkshopIsoCamOffsetDistanceInBuildMode:Camera, True, True, True, INI | |
| fWorkshopIsoCamMinPitch:Camera, 0.261799, 0.261799, 0.261799, INI | |
| fWorkshopIsoCamMaxPitch:Camera, 1.221730, 1.221730, 1.221730, INI | |
| fWorkshopIsoCamMinDistance:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fWorkshopIsoCamMaxDistance:Camera, 125.000000, 125.000000, 125.000000, INI | |
| fWorkshopIsoCamIgnoreAmount:Camera, 0.010000, 0.010000, 0.010000, INI | |
| fWorkshopIsoCamCastLength:Camera, 150.000000, 150.000000, 150.000000, INI | |
| fWorkshopIsoCamEndDistance:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fWorkshopIsoCamSphereCastRadius:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fWorkshopIsoCamBuildDistanceOffset:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fWorkshopIsoCamBuildDistanceOffsetRoundAmount:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fWorkshopIsoCamCorrectionDelta:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fWorkshopIsoCamTransitionTimeMS:Camera, 500.000000, 500.000000, 500.000000, INI | |
| fWorkshopIsoCamSmoothTimeRatio:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fWorkshopIsoCamSmoothTimeSecs:Camera, 0.100000, 0.100000, 0.100000, INI | |
| fWorkshopIsoCamMaxSmoothSpeed:Camera, 100.000000, 100.000000, 100.000000, INI | |
| fWorkshopIsoCamSmoothConstant1:Camera, 0.480000, 0.480000, 0.480000, INI | |
| fWorkshopIsoCamSmoothConstant2:Camera, 0.235000, 0.235000, 0.235000, INI | |
| fWorkshopIsoCamSpeedCoefficient1:Camera, -0.001646, -0.001646, -0.001646, INI | |
| fWorkshopIsoCamSpeedCoefficient2:Camera, 0.391979, 0.391979, 0.391979, INI | |
| fWorkshopIsoCamSpeedConstant1:Camera, 6.721760, 6.721760, 6.721760, INI | |
| fWorkshopIsoCamSpeedCoefficient3:Camera, 0.000050, 0.000050, 0.000050, INI | |
| fWorkshopIsoCamSpeedCoefficient4:Camera, -0.250000, -0.250000, -0.250000, INI | |
| fWorkshopIsoCamSpeedConstant2:Camera, 28.000000, 28.000000, 28.000000, INI | |
| fWorkshopIsoCamMoveAccelSec:Camera, 1.100000, 1.100000, 1.100000, INI | |
| fWorkshopIsoCamMoveAccelMult:Camera, 2.500000, 2.500000, 2.500000, INI | |
| fWorkshopIsoCamDistanceAccelSec:Camera, 0.750000, 0.750000, 0.750000, INI | |
| fWorkshopIsoCamDistanceAccelMult:Camera, 5.000000, 5.000000, 5.000000, INI | |
| bWorkshopCameraPassThroughDoors:Camera, True, True, True, INI | |
| uWorkshopCameraCollisionType:Camera, 2, 2, 2, INI | |
| uWorkshopCameraObjectFadeType:Camera, 1, 1, 1, INI | |
| fWorkshopCameraObjectFadeAmount:Camera, 0.300000, 0.300000, 0.300000, INI | |
| fWorkshopCameraObjectIntersectFadeZ:Camera, 0.300000, 0.300000, 0.300000, INI | |
| fWorkshopCameraObjectIntersectSmallObjectLimit:Camera, 5.000000, 5.000000, 5.000000, INI | |
| uWorkshopCameraMode:Camera, 0, 0, 0, INI | |
| fWorkshopFreeCamMinPitch:Camera, -1.483530, -1.483530, -1.483530, INI | |
| fWorkshopFreeCamMaxPitch:Camera, 1.483530, 1.483530, 1.483530, INI | |
| bAimAssistEnabled:Combat, True, True, True, INI | |
| bAimAssistDebugWithMouse:Combat, False, False, False, INI | |
| uAimAssistDebugVerbosity:Combat, 1, 1, 1, INI | |
| bAimAssistDrawFireCone:Combat, True, True, True, INI | |
| bAimAssistDrawAimAssist:Combat, True, True, True, INI | |
| bAimAssistDrawBulletBending:Combat, True, True, True, INI | |
| bAimAssistDrawPills:Combat, True, True, True, INI | |
| bAimAssistDrawADSSnap:Combat, True, True, True, INI | |
| fTargetFinderMinActorWidth:Combat, 0.850000, 0.850000, 0.850000, INI | |
| fTargetFinderFalloffBorderMinRange:Combat, 0.010000, 0.010000, 0.010000, INI | |
| fTargetFinderFalloffBorderMinMult:Combat, 0.050000, 0.050000, 0.050000, INI | |
| fTargetFinderFalloffBorderMaxRange:Combat, 85.000000, 85.000000, 85.000000, INI | |
| fTargetFinderFalloffBorderMaxMult:Combat, 15.000000, 15.000000, 15.000000, INI | |
| fTargetFinderFalloffBorderWidth:Combat, 1.430000, 1.430000, 1.430000, INI | |
| fTargetFinderFalloffBorderHeight:Combat, 0.710000, 0.710000, 0.710000, INI | |
| fAimModelPlayerSnapCapsuleRadius:Combat, 1.214000, 1.214000, 1.214000, INI | |
| fAimModelPlayerSnapMaxDist:Combat, 28.575001, 28.575001, 28.575001, INI | |
| fAimModelPlayerSnapHeightPercent:Combat, 0.700000, 0.700000, 0.700000, INI | |
| fAimModelPlayerSnapTimeSec:Combat, 0.400000, 0.400000, 0.400000, INI | |
| fAimModelPlayerSnapSpeedDeg:Combat, 80.000000, 80.000000, 80.000000, INI | |
| bDebugCombatArea:Combat, False, False, False, INI | |
| bDebugCombatUnreachableLocations:Combat, False, False, False, INI | |
| bDebugCombatAimLocations:Combat, False, False, False, INI | |
| bDebugCombatViewLocations:Combat, False, False, False, INI | |
| bDebugCombatTargets:Combat, False, False, False, INI | |
| bDebugCombatAttackRange:Combat, False, False, False, INI | |
| fFireRateSamplingDuration:ImGui, 2.000000, 2.000000, 2.000000, INI | |
| bDebugCombatPositionReservations:Combat, False, False, False, INI | |
| bCrowdInhibitUseCameraPosition:AI, True, True, True, INI | |
| fCrowdInhibitHardThreshold:AI, 0.950000, 0.950000, 0.950000, INI | |
| fCrowdInhibitSoftThreshold:AI, 0.850000, 0.850000, 0.850000, INI | |
| fCrowdInhibitThresholdMaxActor:AI, 225.000000, 225.000000, 225.000000, INI | |
| fCrowdInhibitReentranceSeconds:AI, 5.000000, 5.000000, 5.000000, INI | |
| fCrowdInhibitDistMin:AI, 20.000000, 20.000000, 20.000000, INI | |
| fCrowdInhibitDistMax:AI, 100.000000, 100.000000, 100.000000, INI | |
| fCrowdInhibitOcclusionSeconds:AI, 5.000000, 5.000000, 5.000000, INI | |
| fCrowdInhibitScreensizeThreshold:AI, 0.100000, 0.100000, 0.100000, INI | |
| iCrowdInhibitWalkingPriorityHit:AI, 15, 15, 15, INI | |
| iCrowdInhibitDistPriorityHit:AI, 75, 75, 75, INI | |
| bCrowdInhibitCheckPriorityThreshold:AI, True, True, True, INI | |
| iCrowdInhibitPriorityThreshold:AI, 15, 15, 15, INI | |
| bCrowdInhibitCheckFullOcclusion:AI, True, True, True, INI | |
| bCrowdSystemEnabled:AI, True, True, True, INI | |
| fCrowdActorWidth:AI, 0.620000, 0.620000, 0.620000, INI | |
| fCrowdActorHeight:AI, 1.800000, 1.800000, 1.800000, INI | |
| bCrowdSystemPrePhysicsJobEnabled:AI, True, True, True, INI | |
| bCrowdSystemBumpReactionEnabled:AI, True, True, True, INI | |
| bCrowdInhibitEnable:AI, True, True, True, INI | |
| fCrowdInhibitUpdateThreshold:AI, 0.000000, 0.000000, 0.000000, INI | |
| uCrowdInhibitThresholdMinActor:AI, 80, 80, 80, INI | |
| fCrowdActorSpawnPerFrameTimeLimit:AI, 2.000000, 2.000000, 2.000000, INI | |
| bCrowdTargetMultithreadEnable:AI, True, True, True, INI | |
| bCrowdTargetDeferFurnitureLoadEnable:AI, True, True, True, INI | |
| fWeaponIdleSoundFadeSecs:Audio, 0.500000, 0.500000, 0.500000, INI | |
| bDisableEyeSaccades:Debug, False, False, False, INI | |
| fMaxEyeTrackDistance:Camera, 7.000000, 7.000000, 7.000000, INI | |
| bAssertOnBadMovementAngle:Animation, False, False, False, INI | |
| fPowerArmorExitDelay:Controls, 0.400000, 0.400000, 0.400000, INI | |
| fZKeyDelay:Controls, 0.200000, 0.200000, 0.200000, INI | |
| fQCZKeyDelay:Controls, 1.000000, 1.000000, 1.000000, INI | |
| bDisableDebugCamera:Controls, False, False, False, INI | |
| fThrottleBoostDoublePressDelay:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fThrusterModeBothThrottleHoldTime:Spaceship, 0.125000, 0.125000, 0.125000, INI | |
| fThrottlePerSec:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fThrottlePerSecRecenter:Spaceship, 0.200000, 0.200000, 0.200000, INI | |
| fThrottlePerSecResume:Spaceship, 0.200000, 0.200000, 0.200000, INI | |
| fThrottleHoldThumbstickThreshold:Spaceship, -0.100000, -0.100000, -0.100000, INI | |
| fThrottleThrusterDeadzone:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fThrusterModeDeadzone:Spaceship, 0.200000, 0.200000, 0.200000, INI | |
| fThrottleReverseThreshold:Spaceship, -0.900000, -0.900000, -0.900000, INI | |
| fThrottleReverseSec:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fThrottleReverseMinSpeed:Spaceship, 5.000000, 5.000000, 5.000000, INI | |
| fThrottleAtEngineStart:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fRollDeadzone:Spaceship, 0.500000, 0.500000, 0.500000, INI | |
| fIsTurningDeadzone:Spaceship, 0.250000, 0.250000, 0.250000, INI | |
| fAlternateFurnitureExitDelay:Controls, 0.400000, 0.400000, 0.400000, INI | |
| fPlayerCameraHandlerMoveSecondsEpsilon:Controls, 0.000000, 0.000000, 0.000000, INI | |
| fShieldFocusControlSpeed:Controls, 2.500000, 2.500000, 2.500000, INI | |
| fShieldHoldSeconds:Controls, 0.400000, 0.400000, 0.400000, INI | |
| fTogglePOVDelay:Controls, 0.000000, 0.000000, 0.000000, INI | |
| fToggleFreeLookHoldTime:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fTriggerLatchReleasePercent:Controls, 0.150000, 0.150000, 0.150000, INI | |
| fReverseDirThreshold:Controls, 0.300000, 0.300000, 0.300000, INI | |
| fMovementAxisDeadzone:Controls, 0.000000, 0.000000, 0.000000, INI | |
| fGamepadHeadingSensitivityDefault:Controls, 0.666720, 0.666720, 0.666720, INI | |
| fMouseHeadingSensitivityDefault:Controls, 0.030000, 0.030000, 0.030000, INI | |
| fMouseHeadingXScale:Controls, 0.021000, 0.021000, 0.021000, INI | |
| fMouseHeadingYScale:Controls, 0.021000, 0.021000, 0.021000, INI | |
| fLookGraphCoefficient1:Controls, 0.115141, 0.115141, 0.115141, INI | |
| fLookGraphCoefficient2:Controls, -0.382666, -0.382666, -0.382666, INI | |
| fLookGraphCoefficient3:Controls, 2.028650, 2.028650, 2.028650, INI | |
| fLookGraphCoefficient4:Controls, -0.754499, -0.754499, -0.754499, INI | |
| fGamepadLookAccelSec:Controls, 1.100000, 1.100000, 1.100000, INI | |
| fGamepadLookAccelYawMult:Controls, 3.000000, 3.000000, 3.000000, INI | |
| fGamepadLookAccelPitchMult:Controls, 3.000000, 3.000000, 3.000000, INI | |
| fGamepadLookMultExponent:Controls, 0.000000, 0.000000, 0.000000, INI | |
| fGamepadLookMaxRotationSpring:Controls, 20.000000, 20.000000, 20.000000, INI | |
| fMouseHeadingNormalizeMax:Controls, 20.000000, 20.000000, 20.000000, INI | |
| fMouseHeadingNormalizeMaxFlight:Controls, 200.000000, 200.000000, 200.000000, INI | |
| bEnableVirtualJoystickFlight:Controls, True, True, True, INI | |
| fHorseHeadingMovementMult:Controls, 0.750000, 0.750000, 0.750000, INI | |
| bForceFirstPersonLerpGraph:Controls, False, False, False, INI | |
| fMaxAngleToConsiderFullInput:Controls, 60.000000, 60.000000, 60.000000, INI | |
| fFirstToThirdPersonAngularScalar:Controls, 4.000000, 4.000000, 4.000000, INI | |
| uPlayerControlScheme:Controls, 0, 0, 0, INI | |
| fLookCurveSensitivityThreshold:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fLookSnapToAxisStrength:Controls, 0.150000, 0.150000, 0.150000, INI | |
| bPreloadPAEnter:GamePlay, True, True, True, INI | |
| bPreloadPAExit:GamePlay, True, True, True, INI | |
| bUseFuzzyPicking:Interface, True, True, True, INI | |
| fActivatePickRadius:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fActivatePickLength:Interface, 2.400000, 2.400000, 2.400000, INI | |
| fActivatePickLengthTeammate:Interface, 15.000000, 15.000000, 15.000000, INI | |
| fLargeActivatePickLength_G:Interface, 7.144000, 7.144000, 7.144000, INI | |
| f3rdPersonCameraPickBoost:Interface, 0.600000, 0.600000, 0.600000, INI | |
| iMaxViewCasterPicksFuzzy:Interface, 5, 5, 5, INI | |
| iMaxViewCasterPicksHavok:Interface, 10, 10, 10, INI | |
| iMaxViewCasterHandscannerPicksHavok:Interface, 20, 20, 20, INI | |
| fMaxActivateHeadingDiff:Interface, 3.141593, 3.141593, 3.141593, INI | |
| fCommandActivatePickRadius:Interface, 0.457200, 0.457200, 0.457200, INI | |
| fScannablePickRadius:Interface, 1.500000, 1.500000, 1.500000, INI | |
| fMinTerminalActivateDotProduct:Gameplay, 0.500000, 0.500000, 0.500000, INI | |
| fTeammateCommandMenuDegrees:Combat, 16.000000, 16.000000, 16.000000, INI | |
| fDefaultReferenceSoundFadeTimeSecs:Audio, 1.000000, 1.000000, 1.000000, INI | |
| uRefrLoopingMaxCommands:Audio, 100, 100, 100, INI | |
| uRefrLoopingMaxUpdates:Audio, 100, 100, 100, INI | |
| bDisableWallaPhysicsCheck:Audio, False, False, False, INI | |
| iWallaUpdateIntervalMs:Audio, 500, 500, 500, INI | |
| fTPWorldFOV:Camera, 70.000000, 103.000000, 103.000000, INI | |
| fFPWorldFOV:Camera, 85.000000, 103.000000, 103.000000, INI | |
| fFPGeometryFOV:Camera, 85.000000, 85.000000, 85.000000, INI | |
| fChargenFOV:Camera, 30.000000, 30.000000, 30.000000, INI | |
| fPaperDollFOV:Camera, 70.000000, 70.000000, 70.000000, INI | |
| fDebugCameraMouseSensitivity:DebugCamera, 0.150000, 0.150000, 0.150000, INI | |
| fDebugCameraInputAccel:DebugCamera, 500.000000, 500.000000, 500.000000, INI | |
| fDebugCameraInputDecel:DebugCamera, 2000.000000, 2000.000000, 2000.000000, INI | |
| fDebugCameraPitchScaleFactor:DebugCamera, 0.666000, 0.666000, 0.666000, INI | |
| fDebugCameraPitchRange:DebugCamera, 1.569051, 1.569051, 1.569051, INI | |
| fDebugCameraLookSpeed:DebugCamera, 2.000000, 2.000000, 2.000000, INI | |
| fDebugCameraFOVSpeed:DebugCamera, 20.000000, 20.000000, 20.000000, INI | |
| fDebugFreeCameraMoveSlowSpeed:DebugCamera, 3.000000, 3.000000, 3.000000, INI | |
| fDebugFreeCameraMoveNormalSpeed:DebugCamera, 8.000000, 8.000000, 8.000000, INI | |
| fDebugFreeCameraMoveFastSpeed:DebugCamera, 25.000000, 25.000000, 25.000000, INI | |
| fDebugTargetCameraMoveSpeed:DebugCamera, 2.000000, 2.000000, 2.000000, INI | |
| fDebugCameraFollowPositionX:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraFollowPositionY:DebugCamera, -3.000000, -3.000000, -3.000000, INI | |
| fDebugCameraFollowPositionZ:DebugCamera, 1.000000, 1.000000, 1.000000, INI | |
| fDebugCameraFollowAngleX:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraFollowAngleY:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraFollowAngleZ:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalPositionX:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalPositionY:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalPositionZ:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalAngleX:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalAngleY:DebugCamera, 0.000000, 0.000000, 0.000000, INI | |
| fDebugCameraOrbitalAngleZ:DebugCamera, 3.141593, 3.141593, 3.141593, INI | |
| fDebugCameraOrbitalDistance:DebugCamera, 2.500000, 2.500000, 2.500000, INI | |
| bPilotCameraShakerEnabled:Display, True, True, True, INI | |
| bPhotoGalleryThumbnailsOnly:Interface, True, True, True, INI | |
| uWatchSaveLoadForm:SaveGame, 0, 0, 0, INI | |
| bBreakOnWatchFormChanges:SaveGame, False, False, False, INI | |
| uWatchFormIDConversion:SaveGame, 0, 0, 0, INI | |
| bAutoWatchConvertedFormID:SaveGame, True, True, True, INI | |
| bEnableVerboseCleanupLogging:SaveGame, False, False, False, INI | |
| uSpaceCellCleanupHours:SaveGame, 0, 0, 0, INI | |
| fSurfaceMapPointRotationDegrees:SurfaceMap, 0.000000, 0.000000, 0.000000, INI | |
| fSurfaceMapRandomScale:SurfaceMap, 0.000000, 0.000000, 0.000000, INI | |
| iSurfaceMapNumCells:SurfaceMap, 14, 14, 14, INI | |
| iSurfaceMapPointsPerMap:SurfaceMap, 50176, 50176, 50176, INI | |
| iSurfaceMapPointsPerLength:SurfaceMap, 224, 224, 224, INI | |
| fSurfaceMapPointRadius:SurfaceMap, 1.500000, 1.500000, 1.500000, INI | |
| iSurfaceMapShouldColorCells:SurfaceMap, 0, 0, 0, INI | |
| bSurfaceMapCursorFollowTerrain:SurfaceMap, False, False, False, INI | |
| iSurfaceMapShow3DCursor:SurfaceMap, 0, 0, 0, INI | |
| fSurfaceMapColorIntensity:SurfaceMap, 3.000000, 3.000000, 3.000000, INI | |
| iSurfaceMapLocalTerrainHeightTrackingTapSize:SurfaceMap, 5, 5, 5, INI | |
| iSurfaceMapUpdateInRealTime:SurfaceMap, 1, 1, 1, INI | |
| iSurfaceMapUpdateInRealTimeThreshold:SurfaceMap, 300000, 300000, 300000, INI | |
| fSurfaceMapLockHeight:SurfaceMap, 0.000000, 0.000000, 0.000000, INI | |
| bSurfaceMapUseFixedPointCount:SurfaceMap, True, True, True, INI | |
| iSurfaceMapFixedPointCountXPadding:SurfaceMap, 1, 1, 1, INI | |
| iSurfaceMapFixedPointCountYPadding:SurfaceMap, 1, 1, 1, INI | |
| uSurfaceMapPointsPerThread:SurfaceMap, 1024, 1024, 1024, INI | |
| iSurfaceMapClipToPlayAreaXPad:SurfaceMap, 0, 0, 0, INI | |
| iSurfaceMapClipToPlayAreaYPad:SurfaceMap, 0, 0, 0, INI | |
| fSurfaceMapFalloffDistance:SurfaceMap, 300.000000, 300.000000, 300.000000, INI | |
| uSurfaceMapFalloffType:SurfaceMap, 6, 6, 6, INI | |
| uSurfaceMapFalloffType2:SurfaceMap, 6, 6, 6, INI | |
| fSurfaceMapFalloffDistanceColor:SurfaceMap, 1000.000000, 1000.000000, 1000.000000, INI | |
| uSurfaceMapFalloffTypeColor:SurfaceMap, 6, 6, 6, INI | |
| fSurfaceMapFalloffMinAlphaColor:SurfaceMap, 0.300000, 0.300000, 0.300000, INI | |
| fSurfaceMapFalloffPointSizeScale:SurfaceMap, 3.000000, 3.000000, 3.000000, INI | |
| fSpaceshipCollisionSoundHeavyThreshold:Audio, 30.000000, 30.000000, 30.000000, INI | |
| fReflectionProbeTimeOutSeconds:Streaming, 3.000000, 3.000000, 3.000000, INI | |
| bDisableDelayedPostProcessing:Streaming, False, False, False, INI | |
| bShowTutorials:Interface, True, True, True, INI | |
| uWorkshopColorModeHSVSampleCountHue:Workshop, 100, 100, 100, INI | |
| uWorkshopColorModeHSVSampleCountSaturation:Workshop, 25, 25, 25, INI | |
| uWorkshopColorModeHSVSampleCountBrightness:Workshop, 25, 25, 25, INI | |
| aHighlightDrugsFillColor:Crafting, "255,183,183,183", "255,183,183,183", "255,183,183,183", INI | |
| aHighlightDrugsOutlineColor:Crafting, "255,183,183,183", "255,183,183,183", "255,183,183,183", INI | |
| fHighlightDrugsOutlineHardness:Crafting, 0.100000, 0.100000, 0.100000, INI | |
| fHighlightDrugsOutlineThickness:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightDrugsMaterialAlpha:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightFoodFillColor:Crafting, "255,64,144,86", "255,64,144,86", "255,64,144,86", INI | |
| aHighlightFoodOutlineColor:Crafting, "255,64,144,86", "255,64,144,86", "255,64,144,86", INI | |
| fHighlightFoodOutlineHardness:Crafting, 0.100000, 0.100000, 0.100000, INI | |
| fHighlightFoodOutlineThickness:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightFoodMaterialAlpha:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightWeaponsFillColor:Crafting, "64,179,85,44", "64,179,85,44", "64,179,85,44", INI | |
| aHighlightWeaponsOutlineColor:Crafting, "255,179,85,44", "255,179,85,44", "255,179,85,44", INI | |
| fHighlightWeaponsOutlineHardness:Crafting, 0.100000, 0.100000, 0.100000, INI | |
| fHighlightWeaponsOutlineThickness:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightWeaponsMaterialAlpha:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightArmorFillColor:Crafting, "255,149,153,123", "255,149,153,123", "255,149,153,123", INI | |
| aHighlightArmorOutlineColor:Crafting, "255,149,153,123", "255,149,153,123", "255,149,153,123", INI | |
| fHighlightArmorOutlineHardness:Crafting, 0.100000, 0.100000, 0.100000, INI | |
| fHighlightArmorOutlineThickness:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightArmorMaterialAlpha:Crafting, 1.000000, 1.000000, 1.000000, INI | |
| fDataMenu_ModelDistFromCam:Interface, 0.177500, 0.177500, 0.177500, INI | |
| fDataMenu_ModelRotX:Interface, -1.570796, -1.570796, -1.570796, INI | |
| fDataMenu_ModelRotY:Interface, 0.000000, 0.000000, 0.000000, INI | |
| bPressAndHoldForFurniture:Interface, False, False, False, INI | |
| bPressAndHoldForPilotSeat:Interface, False, False, False, INI | |
| fHUDQuestTargetText_ShowScreenPctBound:Interface, 0.040000, 0.040000, 0.040000, INI | |
| fHUDQuestTargetText_MarkerYOffset:Interface, -0.020000, -0.020000, -0.020000, INI | |
| fCrosshairAlphaPercent:Interface, 100.000000, 100.000000, 100.000000, INI | |
| uLocationTextThrottleTimeMS:Interface, 30000, 30000, 30000, INI | |
| bDisableHUDMessagesForVideo:Interface, False, False, False, INI | |
| bHideStealthMeter:Interface, False, False, False, INI | |
| iStealthMeterLevel:Interface, 0, 0, 0, INI | |
| uUISaveBatchLoadAmount:Interface, 20, 20, 20, INI | |
| uUISaveBatchLoadInterval:Interface, 125, 125, 125, INI | |
| fPhotoModeFOVMax:Interface, 130.000000, 130.000000, 130.000000, INI | |
| fPhotoModeFOVMin:Interface, 20.000000, 20.000000, 20.000000, INI | |
| fPhotoModeViewRollMax:Interface, 1.570796, 1.570796, 1.570796, INI | |
| fPhotoModeViewRollMin:Interface, -1.570796, -1.570796, -1.570796, INI | |
| fPhotoModeDOFStrengthMax:Interface, 5.000000, 5.000000, 5.000000, INI | |
| fPhotoModeDOFStrengthMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFNearStartMax:Interface, 50.000000, 50.000000, 50.000000, INI | |
| fPhotoModeDOFNearStartMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFNearRangeMax:Interface, 50.000000, 50.000000, 50.000000, INI | |
| fPhotoModeDOFNearRangeMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFFarStartMax:Interface, 350.000000, 350.000000, 350.000000, INI | |
| fPhotoModeDOFFarStartMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFFarRangeMax:Interface, 2000.000000, 2000.000000, 2000.000000, INI | |
| fPhotoModeDOFFarRangeMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFBlendMax:Interface, 15.000000, 15.000000, 15.000000, INI | |
| fPhotoModeDOFBlendMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| bPhotoModeDOFUseGameDOF:Interface, False, False, False, INI | |
| fPhotoModeDOFStrengthDefaultGround:Interface, 2.100000, 2.100000, 2.100000, INI | |
| fPhotoModeDOFNearStartDefaultGround:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFNearRangeDefaultGround:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFFarStartDefaultGround:Interface, 17.500000, 17.500000, 17.500000, INI | |
| fPhotoModeDOFFarRangeDefaultGround:Interface, 100.000000, 100.000000, 100.000000, INI | |
| fPhotoModeDOFBlendDefaultGround:Interface, 7.500000, 7.500000, 7.500000, INI | |
| fPhotoModeDOFStrengthDefaultSpace:Interface, 1.100000, 1.100000, 1.100000, INI | |
| fPhotoModeDOFNearStartDefaultSpace:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFNearRangeDefaultSpace:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeDOFFarStartDefaultSpace:Interface, 63.000000, 63.000000, 63.000000, INI | |
| fPhotoModeDOFFarRangeDefaultSpace:Interface, 340.000000, 340.000000, 340.000000, INI | |
| fPhotoModeDOFBlendDefaultSpace:Interface, 9.000000, 9.000000, 9.000000, INI | |
| fPhotoModeBrightnessMax:Interface, 2.000000, 2.000000, 2.000000, INI | |
| fPhotoModeBrightnessMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeContrastMax:Interface, 2.000000, 2.000000, 2.000000, INI | |
| fPhotoModeContrastMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeSaturationMax:Interface, 2.000000, 2.000000, 2.000000, INI | |
| fPhotoModeSaturationMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeVignetteRadius:Interface, 0.750000, 0.750000, 0.750000, INI | |
| fPhotoModeVignetteOpacityMax:Interface, 0.750000, 0.750000, 0.750000, INI | |
| fPhotoModeVignetteOpacityMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fPhotoModeVignetteSoftnessMax:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fPhotoModeVignetteSoftnessMin:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fPhotoModeDefaultMax:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fPhotoModeDefaultMin:Interface, 0.000000, 0.000000, 0.000000, INI | |
| uMaxDeferredQuestUpdatesPerFrame:Interface, 3, 3, 3, INI | |
| fGammaMin:Display, 0.000000, 0.000000, 0.000000, INI | |
| fGammaMax:Display, 10.000000, 10.000000, 10.000000, INI | |
| fSpecularLODFadeMin:LOD, 0.000000, 0.000000, 0.000000, INI | |
| fSpecularLODFadeMax:LOD, 0.200000, 0.200000, 0.200000, INI | |
| bAllowAlternateShipControls:Spaceship, False, False, False, INI | |
| fFilmGrainIntensityMin:Display, 0.000000, 0.000000, 0.000000, INI | |
| fFilmGrainIntensityMax:Display, 1.000000, 1.000000, 1.000000, INI | |
| fMouseHeadingSensitivityMin:Controls, 0.010000, 0.010000, 0.010000, INI | |
| fMouseHeadingSensitivityMax:Controls, 0.060000, 0.060000, 0.060000, INI | |
| fGamepadHeadingSensitivityMin:Controls, 0.444500, 0.444500, 0.444500, INI | |
| fGamepadHeadingSensitivityMax:Controls, 1.555600, 1.555600, 1.555600, INI | |
| fShipReticleMovementSensitivityMin:Controls, 0.010000, 0.010000, 0.010000, INI | |
| fShipReticleMovementSensitivityMax:Controls, 1.500000, 1.500000, 1.500000, INI | |
| fLookAimSensitivityMin:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fLookAimSensitivityMax:Controls, 1.500000, 1.500000, 1.500000, INI | |
| bInvertMovementThumbstick:Controls, False, False, False, INI | |
| fItemRotationSpeedMin:Workshop, 1.000000, 1.000000, 1.000000, INI | |
| fItemRotationSpeedMax:Workshop, 10.000000, 10.000000, 10.000000, INI | |
| fWorkshopIsoCamPlayerEndPointDeltaMin:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fWorkshopIsoCamPlayerEndPointDeltaMax:Camera, 500.000000, 500.000000, 500.000000, INI | |
| fWorkshopIsoCamSpeedMin:Camera, 0.250000, 0.250000, 0.250000, INI | |
| fWorkshopIsoCamSpeedMax:Camera, 5.000000, 5.000000, 5.000000, INI | |
| fMinCombatTargetReselectionCos:Controls, 0.300000, 0.300000, 0.300000, INI | |
| fHullRepairButtonThreshold:Interface, 0.600000, 0.600000, 0.600000, INI | |
| bShowRepairKitCount:Interface, False, False, False, INI | |
| bWorkshopIconUseMenuArtIfExists:General, True, True, True, INI | |
| fSecsBeforeIdle:General, 120.000000, 120.000000, 120.000000, INI | |
| bAutoSkipDialogue:Interface, False, False, False, INI | |
| fPostDialogueNoAttackSecs:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fScanMapMarker_MinZoom:Interface, 0.200000, 0.200000, 0.200000, INI | |
| fScanMapMarker_SelectionRadius:Interface, 0.030000, 0.030000, 0.030000, INI | |
| fScanHighlightDotAngle:Interface, 0.920000, 0.920000, 0.920000, INI | |
| bAlwaysHighlightTrackedItems:Interface, False, False, False, INI | |
| fGuideEffect_SecsUntilFadeOut:Interface, 10.000000, 10.000000, 10.000000, INI | |
| bShowScannerParticles:Interface, False, False, False, INI | |
| fDefaultFadePerSecond:Interface, 1000.000000, 1000.000000, 1000.000000, INI | |
| uHUDMessageThrottleTimeMS:Interface, 5000, 5000, 5000, INI | |
| bWrapLevelPercentBetween:Interface, True, True, True, INI | |
| uFatigueWarningDisplayDurationMS:Interface, 1000, 1000, 1000, INI | |
| bHUDLockQuestmarkerToEdge:Interface, False, False, False, INI | |
| fSaveLoadMessageMinDuration:Interface, 1.500000, 1.500000, 1.500000, INI | |
| uDelayBetweenLastObjectiveAndQuestCompleteOrFailed:Interface, 1000, 1000, 1000, INI | |
| uLocationTextDisplayTime:Interface, 4000, 4000, 4000, INI | |
| uQuestVignetteDisplayTime_Max:Interface, 10000, 10000, 10000, INI | |
| uQuestVignetteDisplayTime_Min:Interface, 6000, 6000, 6000, INI | |
| uNotificationPostDisplayCooldown:Interface, 2000, 2000, 2000, INI | |
| uObjectiveVignetteDisplayTime_Min:Interface, 4000, 4000, 4000, INI | |
| uObjectiveVignetteDisplayTime_Max:Interface, 8000, 8000, 8000, INI | |
| fQuestFadePerSecond:Interface, 150.000000, 150.000000, 150.000000, INI | |
| uNotificationSyncedXPStartDelayMS:Interface, 1000, 1000, 1000, INI | |
| fXPAnimSpeed:Interface, 0.002500, 0.002500, 0.002500, INI | |
| uXPLevelUpDelay:Interface, 5250, 5250, 5250, INI | |
| uXPNormalDelay:Interface, 1000, 1000, 1000, INI | |
| uXPCooldownTimer:Interface, 250, 250, 250, INI | |
| uXPSoundCooldownTimer:Interface, 1000, 1000, 1000, INI | |
| bCanPlayAnotherSoundIfAlreadyDisplaying:Interface, False, False, False, INI | |
| uDelayBeforePlayingXPSoundMS:Interface, 317, 317, 317, INI | |
| bPaperdollForceConsolePickRef:Debug, False, False, False, INI | |
| fInventory_ZoomNear_Backpacks:Interface, -0.250000, -0.250000, -0.250000, INI | |
| fInventory_ZoomFar_Backpacks:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fInventory_ZoomX_Backpacks:Interface, -1.000000, -1.000000, -1.000000, INI | |
| fInventory_ZoomY_Backpacks:Interface, -1.250000, -1.250000, -1.250000, INI | |
| fInventory_ZoomZ_Backpacks:Interface, -0.150000, -0.150000, -0.150000, INI | |
| fInventory_ZoomNear_Helmets:Interface, -0.325000, -0.325000, -0.325000, INI | |
| fInventory_ZoomFar_Helmets:Interface, 0.400000, 0.400000, 0.400000, INI | |
| fInventory_ZoomX_Helmets:Interface, -0.250000, -0.250000, -0.250000, INI | |
| fInventory_ZoomY_Helmets:Interface, 1.250000, 1.250000, 1.250000, INI | |
| fInventory_ZoomZ_Helmets:Interface, -0.125000, -0.125000, -0.125000, INI | |
| fInventory_ZoomNear_Apparel:Interface, -0.850000, -0.850000, -0.850000, INI | |
| fInventory_ZoomFar_Apparel:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fInventory_ZoomX_Apparel:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fInventory_ZoomY_Apparel:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fInventory_ZoomZ_Apparel:Interface, -0.200000, -0.200000, -0.200000, INI | |
| fInventory_ZoomNear_Spacesuits:Interface, -1.750000, -1.750000, -1.750000, INI | |
| fInventory_ZoomFar_Spacesuits:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fInventory_ZoomX_Spacesuits:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fInventory_ZoomY_Spacesuits:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fInventory_ZoomZ_Spacesuits:Interface, -0.250000, -0.250000, -0.250000, INI | |
| uNumSimSettleStepsPause:Cloth, 75, 75, 75, INI | |
| fDataSlate_TranslateY:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fDataSlate_MouseOffsetX:Interface, 400.000000, 400.000000, 400.000000, INI | |
| fDataSlate_MouseOffsetY:Interface, 65.000000, 65.000000, 65.000000, INI | |
| fInventoryMenu_ModelDistFromCam:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fInventoryMenu_ModelRotX:Interface, 4.014257, 4.014257, 4.014257, INI | |
| fInventoryMenu_ModelRotY:Interface, -0.218166, -0.218166, -0.218166, INI | |
| fInventoryMenu_ModelXOffset:Interface, -0.048000, -0.048000, -0.048000, INI | |
| iInventoryMenu_MouseZoomDeadzone:Interface, 1, 1, 1, INI | |
| fInventoryMenu_FadeTime:Interface, 150.000000, 150.000000, 150.000000, INI | |
| fResourceDecalRenderRadiusPct:ResourceVeins, 0.800000, 0.800000, 0.800000, INI | |
| fResourceDecalRenderRadiusFalloffPct:ResourceVeins, 0.250000, 0.250000, 0.250000, INI | |
| fResourceDecalRenderDistance:ResourceVeins, 44.000000, 44.000000, 44.000000, INI | |
| fResourceDecalRenderDistanceFalloff:ResourceVeins, 10.000000, 10.000000, 10.000000, INI | |
| fScannerZoomRotationDampen:Interface, 0.750000, 0.750000, 0.750000, INI | |
| fScannerZoomFOVAdjust:Interface, -60.000000, -60.000000, -60.000000, INI | |
| fScannerZoom2xLerpValue:Interface, 0.250000, 0.250000, 0.250000, INI | |
| fScannerZoom4xLerpValue:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fScannerZoom8xLerpValue:Interface, 0.750000, 0.750000, 0.750000, INI | |
| fScannerZoomTransitionTimeSecs:Interface, 0.500000, 0.500000, 0.500000, INI | |
| bPhotoModeLetterBoxed:Interface, True, True, True, INI | |
| bTestPickpocketPercentages:Interface, True, True, True, INI | |
| fCharGenMouseRotateSensitivity:Interface, 3.000000, 3.000000, 3.000000, INI | |
| fCharGenMouseZoomSensitivity:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fDataMenuFadeInToGameTime:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fLooksMenuDirectionRepeatRateShort:Interface, 0.050000, 0.050000, 0.050000, INI | |
| fLooksMenuDirectionRepeatRateLong:Interface, 0.200000, 0.200000, 0.200000, INI | |
| fLooksMenuBoneTintPulseRate:Interface, 0.005000, 0.005000, 0.005000, INI | |
| fLooksMenuBoneTintColorR:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fLooksMenuBoneTintColorG:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fLooksMenuBoneTintColorB:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fLooksMenuLookAtHeadOnGain:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fLooksMenuHeadTrackYawScale:Interface, 70.000000, 70.000000, 70.000000, INI | |
| fLooksMenuHeadTrackPitchScale:Interface, 70.000000, 70.000000, 70.000000, INI | |
| fLooksMenuHeadTrackYawMin:Interface, -60.000000, -60.000000, -60.000000, INI | |
| fLooksMenuHeadTrackPitchMin:Interface, -30.000000, -30.000000, -30.000000, INI | |
| fLooksMenuHeadTrackYawMax:Interface, 60.000000, 60.000000, 60.000000, INI | |
| fLooksMenuHeadTrackPitchMax:Interface, 30.000000, 30.000000, 30.000000, INI | |
| fLooksMenuBodyMouseScale:Interface, 0.001000, 0.001000, 0.001000, INI | |
| fLooksMenuHeadMouseYawScale:Interface, 0.110000, 0.110000, 0.110000, INI | |
| fLooksMenuHeadMousePitchScale:Interface, 0.110000, 0.110000, 0.110000, INI | |
| fLooksMenuHeadMouseSculptScale:Interface, 0.100000, 0.100000, 0.100000, INI | |
| uMaxLooksMenuFaceUpdateRate:Interface, 100, 100, 100, INI | |
| bSaveGameOnQuitToMainMenu:General, True, True, True, INI | |
| fLoadGameFadeSecs:General, 1.000000, 1.000000, 1.000000, INI | |
| fWorkshopObjectPlacementDistance:Workshop, 3.000000, 3.000000, 3.000000, INI | |
| uPlayBinkMenuSkipWindow:Interface, 3000, 3000, 3000, INI | |
| uTargetShipWidth:Interface, 204, 204, 204, INI | |
| uTargetShipHeight:Interface, 120, 120, 120, INI | |
| fStarMapInspectMinZoomRotationMultiplierGamepad:StarMap, 0.475000, 0.475000, 0.475000, INI | |
| fStarMapInspectMaxZoomRotationMultiplierGamepad:StarMap, 0.350000, 0.350000, 0.350000, INI | |
| fStarMapInspectPoiHighlightRadius:StarMap, 52.000000, 52.000000, 52.000000, INI | |
| fStarMapInspectSnapToRadius:StarMap, 52.000000, 52.000000, 52.000000, INI | |
| fStarMapInspectCameraDistanceScaleTransition:StarMap, 7.500000, 7.500000, 7.500000, INI | |
| bStarMapInspectZoomToPointEnabled:StarMap, False, False, False, INI | |
| bStarMapInspectExitOnZoomToOther:StarMap, False, False, False, INI | |
| bStarMapInspectDefaultSystemViewOnZoomExit:StarMap, True, True, True, INI | |
| bResourceVeinForceLoad:StarMap, False, False, False, INI | |
| fResourceVeinOpenDuration:StarMap, 1.500000, 1.500000, 1.500000, INI | |
| fResourceVeinCloseDuration:StarMap, 2.000000, 2.000000, 2.000000, INI | |
| fResourceVeinHoverDelay:StarMap, 0.250000, 0.250000, 0.250000, INI | |
| bAlwaysAllowScanning:StarMap, False, False, False, INI | |
| fStarMapGalaxyStaticMapCameraFOV:StarMap, 44.000000, 44.000000, 44.000000, INI | |
| fStaticStarMapCameraX:StarMap, -12.000000, -12.000000, -12.000000, INI | |
| fStaticStarMapCameraY:StarMap, -10.000000, -10.000000, -10.000000, INI | |
| fStaticStarMapCameraZ:StarMap, 0.000000, 0.000000, 0.000000, INI | |
| fStaticStarMapCameraYaw:StarMap, 35.000000, 35.000000, 35.000000, INI | |
| fStaticStarMapCameraPitch:StarMap, -110.000000, -110.000000, -110.000000, INI | |
| fStaticStarMapCameraRoll:StarMap, 40.000000, 40.000000, 40.000000, INI | |
| fStaticStarMapCameraFrustumSize:StarMap, 105.000000, 105.000000, 105.000000, INI | |
| fStarMapGalaxyMarkerScaleMin:StarMap, 1.500000, 1.500000, 1.500000, INI | |
| fStarMapGalaxyMarkerScaleMax:StarMap, 15.000000, 15.000000, 15.000000, INI | |
| fStarMapGalaxyMarkerDistanceFromHomeScaleMin:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGalaxyMarkerDistanceFromHomeScaleMax:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGalaxyBinarySystemMinDistance:StarMap, 0.150000, 0.150000, 0.150000, INI | |
| fStarMapGalaxyStarOutOfRangeAlpha:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGalaxyCursorHighlightRadius:StarMap, 25.000000, 25.000000, 25.000000, INI | |
| fStarMapGalaxyCursorSelectionRadius:StarMap, 25.000000, 25.000000, 25.000000, INI | |
| fStarMapGalaxyFromSystemFadeTime:StarMap, 0.500000, 0.500000, 0.500000, INI | |
| fStarMapGalaxyScrollZoomAmount:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGalaxyPanFlickVelocityDecay:StarMap, 0.150000, 0.150000, 0.150000, INI | |
| bStarMapGalaxyEnableRotation:StarMap, True, True, True, INI | |
| fStarMapGalaxyGamepadRotSpeed:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGalaxyRotationMaxYaw:StarMap, 15.000000, 15.000000, 15.000000, INI | |
| fStarMapGalaxyRotationMaxPitch:StarMap, 15.000000, 15.000000, 15.000000, INI | |
| fStarMapGalaxyRotationHorizScreenPercent:StarMap, 0.420000, 0.420000, 0.420000, INI | |
| fStarMapGalaxyRotMouseVertScreenPercent:StarMap, 0.460000, 0.460000, 0.460000, INI | |
| fStarMapGalaxyRotateDecayPercent:StarMap, 0.050000, 0.050000, 0.050000, INI | |
| fStarMapGalaxyRotateMinDecay:StarMap, 0.050000, 0.050000, 0.050000, INI | |
| bStarMapGalaxyAlwaysShowStarColor:StarMap, False, False, False, INI | |
| aStarMapGalaxyUndiscoveredInRangeColor:StarMap, "255,253,244,219", "255,253,244,219", "255,253,244,219", INI | |
| aStarMapGalaxyUndiscoveredNotInRangeColor:StarMap, "255,226,95,87", "255,226,95,87", "255,226,95,87", INI | |
| fStarMapGalaxyDiscoveredColorBrightness:StarMap, 12.000000, 12.000000, 12.000000, INI | |
| fStarMapGalaxyCameraYaw:StarMap, 150.000000, 150.000000, 150.000000, INI | |
| fStarMapGalaxyCameraPitch:StarMap, 10.000000, 10.000000, 10.000000, INI | |
| fStarMapGalaxyCameraRoll:StarMap, 0.000000, 0.000000, 0.000000, INI | |
| fStarMapGalaxyFromSystemZoomTime:StarMap, 0.750000, 0.750000, 0.750000, INI | |
| fStarMapGalaxyToSystemZoomFadeTime:StarMap, 0.650000, 0.650000, 0.650000, INI | |
| fStarMapGalaxyToSystemPanTime:StarMap, 0.500000, 0.500000, 0.500000, INI | |
| fStarMapGalaxyZoomMinScale:StarMap, 0.200000, 0.200000, 0.200000, INI | |
| fStarMapGalaxyZoomSoftMinScale:StarMap, 0.100000, 0.100000, 0.100000, INI | |
| fStarMapGalaxyMinRadius:StarMap, 5.000000, 5.000000, 5.000000, INI | |
| fStarMapGalaxyDefaultRadius:StarMap, 12.170000, 12.170000, 12.170000, INI | |
| fStarMapGalaxyMaxRadius:StarMap, 25.000000, 25.000000, 25.000000, INI | |
| bStarMapGalaxyUseFOVZoom:StarMap, False, False, False, INI | |
| fStarMapGalaxyCameraDefaultFOV:StarMap, 35.000000, 35.000000, 35.000000, INI | |
| fStarMapGalaxyFOVZoomMin:StarMap, 15.000000, 15.000000, 15.000000, INI | |
| fStarMapGalaxyFOVZoomMax:StarMap, 45.000000, 45.000000, 45.000000, INI | |
| fStarMapGalaxyPanVelocity:StarMap, 0.150000, 0.150000, 0.150000, INI | |
| fStarMapGalaxyLookAtBoundsMinY:StarMap, 0.000000, 0.000000, 0.000000, INI | |
| fStarMapGalaxyLookAtBoundsMaxY:StarMap, 0.000000, 0.000000, 0.000000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedOutMinX:StarMap, -38.648998, -38.648998, -38.648998, INI | |
| fStarMapGalaxyLookAtBoundsZoomedOutMaxX:StarMap, 4.852000, 4.852000, 4.852000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedOutMinZ:StarMap, -8.414000, -8.414000, -8.414000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedOutMaxZ:StarMap, 11.341000, 11.341000, 11.341000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedInMinX:StarMap, -38.865002, -38.865002, -38.865002, INI | |
| fStarMapGalaxyLookAtBoundsZoomedInMaxX:StarMap, 4.791000, 4.791000, 4.791000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedInMinZ:StarMap, -8.420000, -8.420000, -8.420000, INI | |
| fStarMapGalaxyLookAtBoundsZoomedInMaxZ:StarMap, 11.256000, 11.256000, 11.256000, INI | |
| fStarMapSystemCameraPitchDegs:StarMap, 35.000000, 35.000000, 35.000000, INI | |
| fStarMapSystemTransitionTime:StarMap, 0.650000, 0.650000, 0.650000, INI | |
| fStarMapSystemZoomSpeedGamepad:StarMap, 2.000000, 2.000000, 2.000000, INI | |
| fStarMapSystemZoomSpeedMouse:StarMap, 5.000000, 5.000000, 5.000000, INI | |
| fStarMapSystemZoomSoftMaxScale:StarMap, 0.990000, 0.990000, 0.990000, INI | |
| fStarMapSystemInspectPitchRange:StarMap, 1.043009, 1.043009, 1.043009, INI | |
| fStarMapSystemMinCameraPitch:StarMap, 0.087270, 0.087270, 0.087270, INI | |
| fStarMapInspectCameraPitchDegs:StarMap, 20.000000, 20.000000, 20.000000, INI | |
| bStarMapInspectCameraKeepCurrentYaw:StarMap, True, True, True, INI | |
| fStarMapInspectTransitionTime:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapSystemZoomMaxScale:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapInspectZoomSpeed:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| bShowGalaxyQuestMarkersInSystemView:StarMap, False, False, False, INI | |
| bStarMapRerouteOnSelect:StarMap, True, True, True, INI | |
| bShowStarMapLetterBoxed:StarMap, False, False, False, INI | |
| bStarMapEnableFullScreenScanlines:StarMap, False, False, False, INI | |
| bStarMapEnableFullScreenFilmGrain:StarMap, True, True, True, INI | |
| bStarMapDisableInputOnTransition:StarMap, True, True, True, INI | |
| fStarMapSystemCameraFOV:StarMap, 60.000000, 60.000000, 60.000000, INI | |
| bStarMapInstantEyeAdapt:StarMap, False, False, False, INI | |
| bHideConsoleAsyncShowBug:StarMap, True, True, True, INI | |
| fStarMapSystemTimeScale:StarMap, 200.000000, 200.000000, 200.000000, INI | |
| fStarMapSystemOrbitLineTiltFactor:StarMap, 0.150000, 0.150000, 0.150000, INI | |
| fStarMapSystemCullRadiusMultiplier:StarMap, 1.500000, 1.500000, 1.500000, INI | |
| iStarmapSystemFlickerCount:StarMap, 4, 4, 4, INI | |
| fStarMapSystemFlickerLength:StarMap, 0.033000, 0.033000, 0.033000, INI | |
| fStarMapSystemFlickerRate:StarMap, 0.033000, 0.033000, 0.033000, INI | |
| fStarmapSystemFlickerInitialDelay:StarMap, 0.500000, 0.500000, 0.500000, INI | |
| bStarMapEnableBodiesScanlines:StarMap, False, False, False, INI | |
| bStarMapSystemOrbitLinesDisable:StarMap, False, False, False, INI | |
| bStarMapOrbitsUpdatePlanetsDataEveryFrame:StarMap, False, False, False, INI | |
| uStarMapOrbitsNumSegmentsBigCircle:StarMap, 128, 128, 128, INI | |
| uStarMapOrbitsNumSegmentsSmallCircle:StarMap, 8, 8, 8, INI | |
| fStarMapOrbitsThickness:StarMap, 0.000500, 0.000500, 0.000500, INI | |
| fStarMapOrbitsFadeOutTime:StarMap, 0.400000, 0.400000, 0.400000, INI | |
| fStarMapOrbitsFadeInTime:StarMap, 0.001000, 0.001000, 0.001000, INI | |
| aStarMapOrbitsColor:StarMap, "255,27,37,40", "255,27,37,40", "255,27,37,40", INI | |
| fStarMapGravityWavesLineThickness:StarMap, 0.003000, 0.003000, 0.003000, INI | |
| fStarMapGravityWavesNoiseScale:StarMap, 0.001000, 0.001000, 0.001000, INI | |
| fStarMapGravityWavesNoiseSpeed:StarMap, 0.200000, 0.200000, 0.200000, INI | |
| uStarMapGravityWavesNumRings:StarMap, 60, 60, 60, INI | |
| aStarMapGravityWavesColor:StarMap, "255,66,129,255", "255,66,129,255", "255,66,129,255", INI | |
| fStarMapGravityWavesDistanceBetweenRings:StarMap, 0.080000, 0.080000, 0.080000, INI | |
| uStarMapGravityWavesNumSegmentsStart:StarMap, 32, 32, 32, INI | |
| uStarMapGravityWavesNumSegmentsIncrease:StarMap, 16, 16, 16, INI | |
| fStarMapGravityWavesDepthScalar:StarMap, 4.000000, 4.000000, 4.000000, INI | |
| fStarMapGravityWavesWidthScalar:StarMap, 1.400000, 1.400000, 1.400000, INI | |
| fStarMapGravityWavesRotateSpeed:StarMap, 0.010000, 0.010000, 0.010000, INI | |
| bStarMapGravityWavesIgnoreStar:StarMap, True, True, True, INI | |
| fStarMapGravityWavesAlphaStart:StarMap, 0.050000, 0.050000, 0.050000, INI | |
| fStarMapGravityWavesFadeStart:StarMap, 0.001000, 0.001000, 0.001000, INI | |
| fStarMapGravityWavesTurbulenceMapScalar:StarMap, 1.000000, 1.000000, 1.000000, INI | |
| fStarMapGravityWavesTurbulenceEffectScalar:StarMap, 0.300000, 0.300000, 0.300000, INI | |
| fStarMapGravityWavesTurbulenceSpeed_X:StarMap, 0.065000, 0.065000, 0.065000, INI | |
| fStarMapGravityWavesTurbulenceSpeed_Y:StarMap, 0.065000, 0.065000, 0.065000, INI | |
| bAllowInspectForUndiscoveredBodies:StarMap, True, True, True, INI | |
| bStarMapThrottleDuplicateErrors:StarMap, True, True, True, INI | |
| fGamepadOnHoldDownZoomDelay:StarMap, 0.000000, 0.000000, 0.000000, INI | |
| fSurfaceMapPitchSpeed:SurfaceMap, 0.031250, 0.031250, 0.031250, INI | |
| fSurfaceMapYawSpeed:SurfaceMap, 0.031250, 0.031250, 0.031250, INI | |
| fSurfaceMapZoomSpeedTriggers:SurfaceMap, -50.000000, -50.000000, -50.000000, INI | |
| fSurfaceMapZoomSpeedMousewheel:SurfaceMap, -200.000000, -200.000000, -200.000000, INI | |
| fSurfaceMapPitchDefaultAngleDegrees:SurfaceMap, 45.000000, 45.000000, 45.000000, INI | |
| fSurfaceMapPitchMinAngleDegrees:SurfaceMap, -50.000000, -50.000000, -50.000000, INI | |
| fSurfaceMapPitchMaxAngleDegrees:SurfaceMap, 90.000000, 90.000000, 90.000000, INI | |
| fSurfaceMapYawDefaultAngleDegrees:SurfaceMap, 0.000000, 0.000000, 0.000000, INI | |
| fSurfaceMapZoomDistanceDefault:SurfaceMap, 1650.000000, 1650.000000, 1650.000000, INI | |
| fSurfaceMapZoomDistanceMin:SurfaceMap, 700.000000, 700.000000, 700.000000, INI | |
| fSurfaceMapZoomDistanceMax:SurfaceMap, 4500.000000, 4500.000000, 4500.000000, INI | |
| iSurfaceMapShow2DCursor:SurfaceMap, 1, 1, 1, INI | |
| iSurfaceMapUseFreeCam:SurfaceMap, 0, 0, 0, INI | |
| iSurfaceMapAutoRotate:SurfaceMap, 0, 0, 0, INI | |
| fSurfaceMapAutoRotateSpeed:SurfaceMap, 1.000000, 1.000000, 1.000000, INI | |
| fSurfaceMapPanLimitXScalar:SurfaceMap, -0.859100, -0.859100, -0.859100, INI | |
| fSurfaceMapPanLimitYScalar:SurfaceMap, -0.594500, -0.594500, -0.594500, INI | |
| fSurfaceMapPanLimitXOffset:SurfaceMap, 4520.000000, 4520.000000, 4520.000000, INI | |
| fSurfaceMapPanLimitYOffset:SurfaceMap, 4532.000000, 4532.000000, 4532.000000, INI | |
| bStarMapEnableLifeIcon:StarMap, False, False, False, INI | |
| bAllowFastTravelToOrbitals:StarMap, True, True, True, INI | |
| bStarMapEnableCantPlotIcon:StarMap, False, False, False, INI | |
| bStarMapEnableUndiscoveredPOIIcon:StarMap, True, True, True, INI | |
| fStarMapSystemCursorHighlightRadius:StarMap, 25.000000, 25.000000, 25.000000, INI | |
| iStarMapSystemHoldAndMoveTolerance:StarMap, 10, 10, 10, INI | |
| bStarMapSystemHideCursorOnRotate:StarMap, False, False, False, INI | |
| bStarMapSystemHideCursorOnPan:StarMap, False, False, False, INI | |
| fGravityWavesFadeTransitionTime:StarMap, 0.200000, 0.200000, 0.200000, INI | |
| fStarMapInspectAtmosphereHeightScale:StarMap, 3.000000, 3.000000, 3.000000, INI | |
| fStarMapInspectAtmosphereSunScale:StarMap, 5.000000, 5.000000, 5.000000, INI | |
| fStarMapSystemCancelZoomThreshold:StarMap, 0.800000, 0.800000, 0.800000, INI | |
| fStarMapSystemCancelLookAtDistanceThreshold:StarMap, 150.000000, 150.000000, 150.000000, INI | |
| uStarMapRotatePoint:StarMap, 1, 1, 1, INI | |
| uStarMapRotatePointMouse:StarMap, 1, 1, 1, INI | |
| iStarMapMaxMouseMoveDeltaSquaredForClick:StarMap, 10, 10, 10, INI | |
| fStarMapSystemRotationSpeed:StarMap, 0.500000, 0.500000, 0.500000, INI | |
| fStarMapSystemPanSpeed:StarMap, 25.000000, 25.000000, 25.000000, INI | |
| fStarMapSystemZoomPercentMin:StarMap, 0.150000, 0.150000, 0.150000, INI | |
| uInstallMenuPlayVideoDelay:General, 30, 30, 30, INI | |
| bInstallMenuLoadVideoAsync:General, False, False, False, INI | |
| bCalculateCraftingItemPositionBasedOnBounds:Interface, False, False, False, INI | |
| bUseInventoryTransformsForCrafting:Interface, False, False, False, INI | |
| fCraftingCameraOffsetX:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fCraftingCameraOffsetY:Interface, -0.500000, -0.500000, -0.500000, INI | |
| bWorkshopAutoSaveOnExit:Workshop, False, False, False, INI | |
| uDefaultWeightPrecision:Interface, 2, 2, 2, INI | |
| uDefaultShieldedWeightPrecision:Interface, 0, 0, 0, INI | |
| uAmmoWeightPrecision:Interface, 2, 2, 2, INI | |
| uMiscWeightPrecision:Interface, 2, 2, 2, INI | |
| uMaxItemUpdatesPerFrame:Interface, 5, 5, 5, INI | |
| fMouseItemAdjustmentGain:Workshop, 0.050000, 0.050000, 0.050000, INI | |
| fWorkshopColorModeControlRepeatRate:Workshop, 0.010000, 0.010000, 0.010000, INI | |
| fCloakEffectUpdateInterval:General, 0.500000, 0.500000, 0.500000, INI | |
| bAlignGuideEffectsWithFloor:Magic, True, True, True, INI | |
| fGuideAlignmentZOffset:Magic, 0.750000, 0.750000, 0.750000, INI | |
| fGuideAlignmentRayLength:Magic, 2.000000, 2.000000, 2.000000, INI | |
| bGuideEffectAllowIncompletePaths:Magic, False, False, False, INI | |
| iMagicGuideHazardsPerUpdate:Magic, 10, 10, 10, INI | |
| fPrecognitionUpdateDistanceDifferenceThreshold:Magic, 0.000000, 0.000000, 0.000000, INI | |
| bUsePressAndHoldControls:Boostpack, False, False, False, INI | |
| fMagicReadyStateTimeout:Gameplay, 10.000000, 10.000000, 10.000000, INI | |
| fMagicTargetLocationNormalActorRadius:Gameplay, 0.457200, 0.457200, 0.457200, INI | |
| fMagicTargetLocationExtraLargeActorRadius:Gameplay, 3.658000, 3.658000, 3.658000, INI | |
| bMagicDebug:Combat, False, False, False, INI | |
| uActiveEffectDamageNumberCooldownMs:Interface, 750, 750, 750, INI | |
| bRegionSoundsEnabled:Audio, True, True, True, INI | |
| fAltitudeUpdateFreqSecs:Audio, 1.000000, 1.000000, 1.000000, INI | |
| fTimeOfDayUpdateFreqSecs:Audio, 1.000000, 1.000000, 1.000000, INI | |
| fPersistentLoopUpdateFreqSecs:Audio, 1.000000, 1.000000, 1.000000, INI | |
| fAmbienceUpdateFreqSecs:Audio, 0.500000, 0.500000, 0.500000, INI | |
| bDialogueActiveRefRequired:Dialogue, True, True, True, INI | |
| bDialogueSwingCameraNewPlayerInput:Dialogue, False, False, False, INI | |
| bEnableSpeechChallengeLogging:General, False, False, False, INI | |
| bAutoLogin:Login, False, False, False, INI | |
| uiMaxNumberFaceGenDetailTextures:FaceGen, 128, 128, 128, INI | |
| bCharacterCustomizationSkipNonCust:AttractMode, True, True, True, INI | |
| bIndependentSGNodeUpdatesOnShips:General, True, True, True, INI | |
| bDeferredGeomArrayRecomputeOnScenegraphDetach:General, True, True, True, INI | |
| aHighlightScannableOutlineColorHigh:Monocle, "255,62,173,242", "255,62,173,242", "255,62,173,242", INI | |
| aHighlightScannableOutlineColorLow:Monocle, "128,62,173,242", "128,62,173,242", "128,62,173,242", INI | |
| fHighlightOutlineColorPulseTime:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness:Monocle, 3.000000, 3.000000, 3.000000, INI | |
| aHighlightScannableFillColor:Monocle, "0,62,173,242", "0,62,173,242", "0,62,173,242", INI | |
| aHighlightScannableOutlineColorHigh_TargetScannable:Monocle, "255,114,232,255", "255,114,232,255", "255,114,232,255", INI | |
| aHighlightScannableOutlineColorLow_TargetScannable:Monocle, "255,17,91,105", "255,17,91,105", "255,17,91,105", INI | |
| fHighlightOutlineColorPulseTime_TargetScannable:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_TargetScannable:Monocle, 3.000000, 3.000000, 3.000000, INI | |
| aHighlightScannableFillColor_TargetScannable:Monocle, "0,179,193,239", "0,179,193,239", "0,179,193,239", INI | |
| aHighlightScannableOutlineColorHigh_Scanned:Monocle, "255,31,142,226", "255,31,142,226", "255,31,142,226", INI | |
| aHighlightScannableOutlineColorLow_Scanned:Monocle, "128,31,142,226", "128,31,142,226", "128,31,142,226", INI | |
| fHighlightOutlineColorPulseTime_Scanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_Scanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightScannableFillColor_Scanned:Monocle, "32,31,142,226", "32,31,142,226", "32,31,142,226", INI | |
| aHighlightScannableOutlineColorHigh_TargetScanned:Monocle, "255,31,142,226", "255,31,142,226", "255,31,142,226", INI | |
| aHighlightScannableOutlineColorLow_TargetScanned:Monocle, "128,31,142,226", "128,31,142,226", "128,31,142,226", INI | |
| fHighlightOutlineColorPulseTime_TargetScanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_TargetScanned:Monocle, 2.000000, 2.000000, 2.000000, INI | |
| aHighlightScannableFillColor_TargetScanned:Monocle, "64,31,142,226", "64,31,142,226", "64,31,142,226", INI | |
| aHighlightScannableOutlineColorHigh_FullyScanned:Monocle, "255,39,198,132", "255,39,198,132", "255,39,198,132", INI | |
| aHighlightScannableOutlineColorLow_FullyScanned:Monocle, "128,39,198,132", "128,39,198,132", "128,39,198,132", INI | |
| fHighlightOutlineColorPulseTime_FullyScanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_FullyScanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightScannableFillColor_FullyScanned:Monocle, "32,39,198,132", "32,39,198,132", "32,39,198,132", INI | |
| aHighlightScannableOutlineColorHigh_TargetFullyScanned:Monocle, "255,39,198,132", "255,39,198,132", "255,39,198,132", INI | |
| aHighlightScannableOutlineColorLow_TargetFullyScanned:Monocle, "128,39,198,132", "128,39,198,132", "128,39,198,132", INI | |
| fHighlightOutlineColorPulseTime_TargetFullyScanned:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_TargetFullyScanned:Monocle, 2.000000, 2.000000, 2.000000, INI | |
| aHighlightScannableFillColor_TargetFullyScanned:Monocle, "64,39,198,132", "64,39,198,132", "64,39,198,132", INI | |
| aHighlightScannableOutlineColorHigh_Social:Monocle, "255,114,232,255", "255,114,232,255", "255,114,232,255", INI | |
| aHighlightScannableOutlineColorLow_Social:Monocle, "255,17,91,105", "255,17,91,105", "255,17,91,105", INI | |
| fHighlightOutlineColorPulseTime_Social:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_Social:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| aHighlightScannableFillColor_Social:Monocle, "34,31,142,226", "34,31,142,226", "34,31,142,226", INI | |
| aHighlightScannableOutlineColorHigh_Generic:Monocle, "255,114,232,255", "255,114,232,255", "255,114,232,255", INI | |
| aHighlightScannableOutlineColorLow_Generic:Monocle, "255,17,91,105", "255,17,91,105", "255,17,91,105", INI | |
| fHighlightOutlineColorPulseTime_Generic:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_Generic:Monocle, 2.000000, 2.000000, 2.000000, INI | |
| aHighlightScannableFillColor_Generic:Monocle, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aHighlightScannableOutlineColorHigh_TargetGeneric:Monocle, "255,114,232,255", "255,114,232,255", "255,114,232,255", INI | |
| aHighlightScannableOutlineColorLow_TargetGeneric:Monocle, "255,17,91,105", "255,17,91,105", "255,17,91,105", INI | |
| fHighlightOutlineColorPulseTime_TargetGeneric:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_TargetGeneric:Monocle, 3.000000, 3.000000, 3.000000, INI | |
| aHighlightScannableFillColor_TargetGeneric:Monocle, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| aHighlightScannableOutlineColorHigh_Tracked:Monocle, "255,255,170,0", "255,255,170,0", "255,255,170,0", INI | |
| aHighlightScannableOutlineColorLow_Tracked:Monocle, "128,255,170,0", "128,255,170,0", "128,255,170,0", INI | |
| fHighlightOutlineColorPulseTime_Tracked:Monocle, 1.000000, 1.000000, 1.000000, INI | |
| fHighlightScannableOutlineThickness_Tracked:Monocle, 3.000000, 3.000000, 3.000000, INI | |
| aHighlightScannableFillColor_Tracked:Monocle, "1,255,170,0", "1,255,170,0", "1,255,170,0", INI | |
| bPlanetLandingCoordsShownAsLatLon:General, True, True, True, INI | |
| fAsteroidsFwdOffsetConstant:Space, 0.000000, 0.000000, 0.000000, INI | |
| fAsteroidsFwdOffsetVelCoef:Space, 0.000000, 0.000000, 0.000000, INI | |
| fRadioPathSearchInterval:General, 5.000000, 5.000000, 5.000000, INI | |
| fRadioRadiusCheckInterval:General, 0.500000, 0.500000, 0.500000, INI | |
| fRadioStaleLocInterval:General, 1.000000, 1.000000, 1.000000, INI | |
| fRadioMinSignalLevel:General, 0.050000, 0.050000, 0.050000, INI | |
| uMaxRadioPathSearchesPerFrame:General, 1, 1, 1, INI | |
| fRadioPathSearchFailTimeMult:General, 4.000000, 4.000000, 4.000000, INI | |
| bFreeItemRepair:Crafting, False, False, False, INI | |
| bFreeItemCrafting:Crafting, False, False, False, INI | |
| bUseLinkRefCacheForLoadedCellsInReconstructForms:General, True, True, True, INI | |
| bUsePageFile:SaveGame, True, True, True, INI | |
| bUseSaveGameHistory:SaveGame, False, False, False, INI | |
| bAllowScriptedAutosave:SaveGame, True, True, True, INI | |
| bAllowScriptedForceSave:SaveGame, True, True, True, INI | |
| iSaveGameBackupCount:SaveGame, 1, 1, 1, INI | |
| bAllowProfileTransfer:SaveGame, False, False, False, INI | |
| bOutputSaveGameScreenshot:SaveGame, False, False, False, INI | |
| bCopySaveGameToHostOrMemStick:SaveGame, False, False, False, INI | |
| bCopyLoadGameToHostOrMemStick:SaveGame, False, False, False, INI | |
| bConvertNonUtilitySaves:SaveGame, False, False, False, INI | |
| bDisplayMissingContentDialogue:SaveGame, True, True, True, INI | |
| bDisableAutoSave:SaveGame, False, False, False, INI | |
| iAutoSaveCount:SaveGame, 3, 3, 3, INI | |
| bDownloadOldSaves:SaveGame, True, True, True, INI | |
| bUseAsyncDownload:SaveGame, False, False, False, INI | |
| fSaveGameFadeInDuration:SaveGame, -1.000000, -1.000000, -1.000000, INI | |
| bRecordSaveMetrics:SaveGame, False, False, False, INI | |
| bWriteDisposableInstanceCSV:SaveGame, False, False, False, INI | |
| bLoadGameRestoreGlobalTimeMultiplier:SaveGame, False, False, False, INI | |
| fLoadGameDynamicNavMeshOpTimeoutInSec:LoadGame, 10.000000, 10.000000, 10.000000, INI | |
| iForceLoadGameFreshStart:SaveGame, 2, 2, 2, INI | |
| bLoadGameFreshStartWhenLowOnFormIDs:SaveGame, True, True, True, INI | |
| bAlwaysAssertOnOverlayBounds:SaveGame, False, False, False, INI | |
| bAutomatedTestExitOnComplete:AutomatedTesting, False, False, False, INI | |
| bAutomatedTestDisableAssertsOnExit:AutomatedTesting, False, False, False, INI | |
| bBreakOnProcessMemoryProblem:General, False, False, False, INI | |
| iCollisionSoundTimeDelta:Audio, 100, 100, 100, INI | |
| bFootstepSoundsEnabled:Audio, True, True, True, INI | |
| bPhysicsSoundsEnabled:Audio, True, True, True, INI | |
| uSoundPoolSizePhysics:Audio, 6, 6, 6, INI | |
| uSoundPoolSizeNPCFeet:Audio, 8, 8, 8, INI | |
| uMovieFadeGameAudioMS:General, 4000, 4000, 4000, INI | |
| bChainExplosionDebug:Combat, False, False, False, INI | |
| fUpdateBudgetMS:DeferredDeleter, 1.000000, 1.000000, 1.000000, INI | |
| bAutoloadDLC:General, True, True, True, INI | |
| bDisableImageSpaceEffects:Display, False, False, False, INI | |
| uXboxTitleID:General, 2079794073, 2079794073, 2079794073, INI | |
| bNoParticleLoad:General, False, False, False, INI | |
| bParallelHighActorMorphUpdate:FaceGen, True, True, True, INI | |
| bSkipStreamInstall:StreamInstall, True, True, True, INI | |
| fMaxActorVegetationCollisionDistance:General, 21.431000, 21.431000, 21.431000, INI | |
| fVegetationCollisionRunningAttenuation:General, 0.200000, 0.200000, 0.200000, INI | |
| fVegetationCollisionPAMultiplier:General, 0.500000, 0.500000, 0.500000, INI | |
| fVegetationCollisionActorBaseInfluence:General, 1.500000, 1.500000, 1.500000, INI | |
| fHighActorMorphCullingDistance:General, 32.000000, 32.000000, 32.000000, INI | |
| fCrowdActorMorphCullingDistance:General, 16.000000, 16.000000, 16.000000, INI | |
| bEnableTestDataPlugin:BlueprintShipPlugin, True, True, True, INI | |
| fTaskQueueBudgetMS:General, 5.000000, 5.000000, 5.000000, INI | |
| bNoExitCrashes:Debug, True, True, True, INI | |
| bEnableBSStackTrace:Messages, False, False, False, INI | |
| bCompensateUnstableFrameTime:Display, True, True, True, INI | |
| iUnstableFrameTimeHistorySize:Display, 8, 8, 8, INI | |
| bUseFocusShadowsForShipTransitions:Display, True, True, True, INI | |
| bUseFocusShadowsForNonPlayerShipsInSpace:Display, False, False, False, INI | |
| bAllowFocusShadowsForPlayerSpaceStation:Display, False, False, False, INI | |
| fNearDistance:Display, 0.050000, 0.050000, 0.050000, INI | |
| bUseArchives:Archive, True, True, True, INI | |
| bAlwaysActive:General, False, False, False, INI | |
| bPauseOnAltTab:General, True, True, True, INI | |
| bCRTMemoryChecks:General, False, False, False, INI | |
| bEnableFileStreamer:General, True, True, True, INI | |
| iFPSClamp:General, 0, 0, 0, INI | |
| bChangeTimeMultSlowly:General, True, True, True, INI | |
| uESMPageCacheMaxPageCount:General, 0, 0, 0, INI | |
| bUseCameraPathFOV:CameraPath, True, True, True, INI | |
| bStart:CameraPath, False, False, False, INI | |
| bRecord:CameraPath, False, False, False, INI | |
| bSceneCSV:CameraPath, False, False, False, INI | |
| iFPS:CameraPath, 30, 30, 30, INI | |
| iTake:CameraPath, 0, 0, 0, INI | |
| bAllowVideoRecording:General, False, False, False, INI | |
| fLODFadeOutObjectMultComplex:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutItemMultComplex:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutActorMultComplex:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutObjectMultCity:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutItemMultCity:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutActorMultCity:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutObjectMultInterior:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutItemMultInterior:LOD, 1.000000, 1.000000, 1.000000, INI | |
| fLODFadeOutActorMultInterior:LOD, 1.000000, 1.000000, 1.000000, INI | |
| bUseBackgroundFileLoader:BackgroundLoad, False, False, False, INI | |
| bLoadDataBeforeMainMenu:General, False, False, False, INI | |
| fMainFramerateCapMS:General, 6.000000, 6.000000, 6.000000, INI | |
| uMaxPrimaryJobThreads:General, 0, 0, 0, INI | |
| uMaxSecondaryJobThreads:General, 0, 0, 0, INI | |
| uCreationRendererThreadGroupSize:Display, 0, 0, 0, INI | |
| bUploadPendingCrashDataOnStart:Debug, True, True, True, INI | |
| bCheckRuntimeCollisions:Archive, False, False, False, INI | |
| iRetainDirectoryStringTable:Archive, 1, 1, 1, INI | |
| iRetainFilenameStringTable:Archive, 1, 1, 1, INI | |
| iRetainFilenameOffsetTable:Archive, 1, 1, 1, INI | |
| bInvalidateOlderFiles:Archive, False, True, True, INI | |
| iFileLogging:MESSAGES, 0, 0, 0, INI | |
| iDebugTextSubPage:Display, 0, 0, 0, INI | |
| bUsePlayerFlyMountCellUpdateLogic:General, True, True, True, INI | |
| bUsePlayerFlyMountCellNextCellQueue:General, True, True, True, INI | |
| bUsePlayerFlyMountCellUpdateCustomGridCenter:General, True, True, True, INI | |
| fPlayerFlyMountCellUpdateCustomGridCenterSpeed:General, 600.000000, 600.000000, 600.000000, INI | |
| bPreloadPlayerFlyMountPathCells:General, True, True, True, INI | |
| iPreloadPlayerFlyMountPathCellsGridSize:General, 3, 3, 3, INI | |
| iPreloadPlayerFlyMountPathCellsMax:General, 6, 6, 6, INI | |
| bUsePlayerFlyMountSpeedScale:General, True, True, True, INI | |
| iPlayerFlyMountHighQueuedRefCount:General, 200, 200, 200, INI | |
| fPlayerFlyMountMinSpeed:General, 0.400000, 0.400000, 0.400000, INI | |
| bShowDebugTextMarkers:Display, True, True, True, INI | |
| bLoadMarkers:Display, False, False, False, INI | |
| bEnableLayerDebugging:Controls, True, True, True, INI | |
| bBlockMessageBoxes:MESSAGES, True, True, True, INI | |
| bUseWindowsMessageBox:MESSAGES, False, False, False, INI | |
| bDisableAssertQueuing:MESSAGES, True, True, True, INI | |
| bAllowYesToAll:MESSAGES, True, True, True, INI | |
| bShowCheckMemoryOutput:General, False, False, False, INI | |
| uiMemoryLevelLoading:General, 419430400, 419430400, 419430400, INI | |
| uiMemoryLevelIdle:General, 104857600, 104857600, 104857600, INI | |
| uiMemoryLevelIdleCritical:General, 26214400, 26214400, 26214400, INI | |
| uiMemoryLevelBufferSize:General, 10485760, 10485760, 10485760, INI | |
| uiMemoryLevelNumPasses:General, 3, 3, 3, INI | |
| iNumBitsForFullySeen:General, 248, 248, 248, INI | |
| bActorSelfShadowing:Display, False, False, False, INI | |
| bDialogueDelayMenuExit:Dialogue, True, True, True, INI | |
| bUseCustomCCShapes:Havok, True, True, True, INI | |
| fLookAtPointZOffset:Pathfinding, 0.429000, 0.429000, 0.429000, INI | |
| fPathingObstacleAvoidNodeCost:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fMaxSpeedPercentageDifferenceToAttemptFootSync:Pathfinding, 0.050000, 0.050000, 0.050000, INI | |
| fElevatorFadeStartTime:General, 4.000000, 4.000000, 4.000000, INI | |
| fRangeSquared:Actor, 8035.714355, 8035.714355, 8035.714355, INI | |
| fOcclusionSpatialGraphNotVisibleSecondsThreshold:AI, 3.000000, 3.000000, 3.000000, INI | |
| fOcclusionSpatialGraphMinDistanceSqrThreshold:AI, 100.000000, 100.000000, 100.000000, INI | |
| bAnimateHiddenClothingSpacesuit:AI, True, True, True, INI | |
| bMinimalUpdateOnFullOcclusion:AI, True, True, True, INI | |
| bFadeInEmotionToTimeZero:FaceFX, True, True, True, INI | |
| bSpacesuitCheckForBoostAndLight:GamePlay, False, False, False, INI | |
| bDeadShipLivePilotLogging:Debug, False, False, False, INI | |
| fQuadrupedPitchMult:HAVOK, 5.700000, 5.700000, 5.700000, INI | |
| bForceJumpingFromGraph:HAVOK, False, False, False, INI | |
| bShowMissingLipWarnings:MESSAGES, True, True, True, INI | |
| bVATSSmartCameraCheckDebug:VATS, False, False, False, INI | |
| bDismemberOneLimb:Combat, True, True, True, INI | |
| bDismemberRedressLimb:GamePlay, False, False, False, INI | |
| bTrackAllDeaths:General, False, False, False, INI | |
| iShowHitVector:Combat, 0, 0, 0, INI | |
| fHitVectorDelay:Combat, 0.400000, 0.400000, 0.400000, INI | |
| fMinBloodDamage:Combat, 1.000000, 1.000000, 1.000000, INI | |
| iMaxHiPerfCombatCount:Combat, 4, 4, 4, INI | |
| fJumpAnimDelay:HAVOK, 0.750000, 0.750000, 0.750000, INI | |
| iDetectionPicks:GamePlay, 21, 21, 21, INI | |
| iDetectionHighNumPicks:GamePlay, 40, 40, 40, INI | |
| bPlayStaggers:Combat, True, True, True, INI | |
| bPlayHitLocationIdles:Combat, True, True, True, INI | |
| bDisableNPCAttacks:Combat, False, False, False, INI | |
| bDisableAllGore:General, False, False, False, INI | |
| fHitEffectThresholdSevere:Combat, 0.043000, 0.043000, 0.043000, INI | |
| fHitEffectThresholdMod:Combat, 0.040000, 0.040000, 0.040000, INI | |
| bUseHitLocationAnim:Combat, True, True, True, INI | |
| bUseScreenSpaceMovement:Controls, False, False, False, INI | |
| bDisableHeadTracking:HeadTracking, False, False, False, INI | |
| iUpdateActorsPerFrame:HeadTracking, 10, 10, 10, INI | |
| fUpdateDelaySecondsMin:HeadTracking, 1.000000, 1.000000, 1.000000, INI | |
| fUpdateDelaySecondsMax:HeadTracking, 1.500000, 1.500000, 1.500000, INI | |
| fMinPathLookAtPointDist:HeadTracking, 1.829000, 1.829000, 1.829000, INI | |
| fMaxPathLookAtPointDist:HeadTracking, 7.315000, 7.315000, 7.315000, INI | |
| fPathLookAtPointTime:HeadTracking, 2.000000, 2.000000, 2.000000, INI | |
| bAnimInterpEnable:Animation, True, True, True, INI | |
| bAnimInterpOnlyCrowd:Animation, False, False, False, INI | |
| fAnimInterpScreenSizeThreshold:Animation, 0.025000, 0.025000, 0.025000, INI | |
| fAnimInterpScreenSizeThresholdCrowd:Animation, 0.035000, 0.035000, 0.035000, INI | |
| bHumanoidFootIKEnable:Animation, True, True, True, INI | |
| bAllowGraphDriven:Animation, True, True, True, INI | |
| bUseNavMeshForMovement:Actor, True, True, True, INI | |
| fScreenSizeNavmeshMoveThreshold:Actor, 0.020000, 0.020000, 0.020000, INI | |
| fNotVisibleNavmeshMoveDist:Actor, 29.261000, 29.261000, 29.261000, INI | |
| fVisibleNavmeshMoveDist:Actor, 58.521999, 58.521999, 58.521999, INI | |
| fCrowdNotVisibleNavmeshMoveDist:Actor, 23.408800, 23.408800, 23.408800, INI | |
| fCrowdVisibleNavmeshMoveDist:Actor, 43.891499, 43.891499, 43.891499, INI | |
| fNavmeshMoveScreenSizeLowLODThreshold:Actor, 0.075000, 0.075000, 0.075000, INI | |
| fNavmeshMoveScreenSizeMediumLODThreshold:Actor, 0.150000, 0.150000, 0.150000, INI | |
| fNavmeshMoveScreenSizeHighLODThreshold:Actor, 0.350000, 0.350000, 0.350000, INI | |
| fNavmeshMoveScreenSizeFullLODThreshold:Actor, 0.600000, 0.600000, 0.600000, INI | |
| bUseMovementLOD:Actor, True, True, True, INI | |
| fActorBoneLODDistanceSqr1:Animation, 58.000000, 58.000000, 58.000000, INI | |
| fActorBoneLODDistanceSqr2:Animation, 462.000000, 462.000000, 462.000000, INI | |
| fActorBoneLODDistanceSqr3:Animation, 1900.000000, 1900.000000, 1900.000000, INI | |
| fActorBoneLODDistanceSqr4:Animation, 7750.000000, 7750.000000, 7750.000000, INI | |
| fCombatBoneLODDistanceSqr1:Animation, 58.000000, 58.000000, 58.000000, INI | |
| fCombatBoneLODDistanceSqr2:Animation, 462.000000, 462.000000, 462.000000, INI | |
| fCombatBoneLODDistanceSqr3:Animation, 1900.000000, 1900.000000, 1900.000000, INI | |
| fCombatBoneLODDistanceSqr4:Animation, 50000.000000, 50000.000000, 50000.000000, INI | |
| fCrowdFootIKDistanceSqr:IK, 100.000000, 100.000000, 100.000000, INI | |
| fActorFootIKDistanceSqr:IK, 625.000000, 625.000000, 625.000000, INI | |
| fCrowdBoneLODDistanceSqr1:Animation, 25.000000, 25.000000, 25.000000, INI | |
| fCrowdBoneLODDistanceSqr2:Animation, 100.000000, 100.000000, 100.000000, INI | |
| fCrowdBoneLODDistanceSqr3:Animation, 225.000000, 225.000000, 225.000000, INI | |
| fCrowdBoneLODDistanceSqr4:Animation, 400.000000, 400.000000, 400.000000, INI | |
| fCrowdBoneLODScreenSizeThreshold0:Animation, 0.550000, 0.550000, 0.550000, INI | |
| fCrowdBoneLODScreenSizeThreshold1:Animation, 0.400000, 0.400000, 0.400000, INI | |
| fCrowdBoneLODScreenSizeThreshold2:Animation, 0.250000, 0.250000, 0.250000, INI | |
| fCrowdBoneLODScreenSizeThreshold3:Animation, 0.100000, 0.100000, 0.100000, INI | |
| fBodyLODScreenSizeThreshold0:Animation, 0.550000, 0.550000, 0.550000, INI | |
| fBodyLODScreenSizeThreshold1:Animation, 0.400000, 0.400000, 0.400000, INI | |
| fBodyLODScreenSizeThreshold2:Animation, 0.250000, 0.250000, 0.250000, INI | |
| fBodyLODScreenSizeThreshold3:Animation, 0.100000, 0.100000, 0.100000, INI | |
| fNavMeshMovementTiltSpeed::Actor, 30.000000, 30.000000, 30.000000, INI | |
| fBodyLODDistanceSqr1:Animation, 30.000000, 30.000000, 30.000000, INI | |
| fBodyLODDistanceSqr2:Animation, 200.000000, 200.000000, 200.000000, INI | |
| fBodyLODDistanceSqr3:Animation, 800.000000, 800.000000, 800.000000, INI | |
| fBodyLODDistanceSqr4:Animation, 2000.000000, 2000.000000, 2000.000000, INI | |
| bBodyLODEnabled:AI, True, True, True, INI | |
| fPlayerMaxLookUp:Controls, 80.000000, 80.000000, 80.000000, INI | |
| fPlayerMaxLookDown:Controls, -80.000000, -80.000000, -80.000000, INI | |
| fRotSpeedCondScaleMin:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fAvoidRadiiSqrMaxDistance:Pathfinding, 22500.000000, 22500.000000, 22500.000000, INI | |
| fBumpMinHeadingAngleDelta:AI, 110.000000, 110.000000, 110.000000, INI | |
| fMaxFrameCounterDifferenceToConsiderVisible:Animation, 0.066667, 0.066667, 0.066667, INI | |
| iMinBonesToGenerateWhileSitting:Animation, 5, 5, 5, INI | |
| iMinBonesForForceMinimalBoneUpdate:Animation, 3, 3, 3, INI | |
| bUseAnimationBoneLOD:Animation, True, True, True, INI | |
| fActorSplashMinFallTimeSecs:Audio, 0.500000, 0.500000, 0.500000, INI | |
| fActorSplashMinVelocity:Audio, 1.000000, 1.000000, 1.000000, INI | |
| fHardLandingDamagePercentThreshold:Audio, 0.300000, 0.300000, 0.300000, INI | |
| bInterpolationSkipNonVisibleActors:Animation, True, True, True, INI | |
| bUseTwinConstraintGroup:Havok, True, True, True, INI | |
| iTwinConstraintGroupMultiplier:Havok, 4, 4, 4, INI | |
| bAdjustBackpackInertia:Havok, True, True, True, INI | |
| fBackPackInertia:Havok, 0.400000, 0.400000, 0.400000, INI | |
| bForceRBCharCon:HAVOK, False, False, False, INI | |
| bGiveEditorDeadRandomVelInZeroG:Havok, True, True, True, INI | |
| fDecapInitialSpeed:Combat, 250.000000, 250.000000, 250.000000, INI | |
| fFXPickMaxDistance:Display, 14.288000, 14.288000, 14.288000, INI | |
| bPlayerUnequipAttackCondition:Combat, True, True, True, INI | |
| bCombatDisableAmmoUsage:Combat, False, False, False, INI | |
| bPlayerAlwaysStaggered:Combat, True, True, True, INI | |
| fDetectionTimeMS:Performance, 1.000000, 1.000000, 1.000000, INI | |
| fDeathForceCleared:Combat, 1.000000, 1.000000, 1.000000, INI | |
| fActivateObjectFailedTimer:Pathing, 5.000000, 5.000000, 5.000000, INI | |
| fFlightLandingSearchStartDist:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| iFlightLandingSearchMaxAttempts:Pathfinding, 5, 5, 5, INI | |
| fGeometryQueryDelay:AI, 1.000000, 1.000000, 1.000000, INI | |
| bUseHighProcessDynamicRates:General, True, True, True, INI | |
| bReevaluateHighProcessDynamicRates:General, False, False, False, INI | |
| fHighProcessDynamicRatesDistSqrSteps:General, 2500.000000, 2500.000000, 2500.000000, INI | |
| fHighProcessDynamicRatesOffscreenDistSqrSteps:General, 900.000000, 900.000000, 900.000000, INI | |
| fHighProcessDynamicRatesVisibilityScreenSizeThreshold:General, 0.100000, 0.100000, 0.100000, INI | |
| bMultiThreadCallForHelp:General, True, True, True, INI | |
| bTestAllActorsLowPriority:General, False, False, False, INI | |
| fLowPriorityDistance:General, 10.000000, 10.000000, 10.000000, INI | |
| fInstantFurnitureQuickBlendSleepTimer:General, 0.400000, 0.400000, 0.400000, INI | |
| fSpecialIdlePickTime:Animation, 250.000000, 250.000000, 250.000000, INI | |
| fAimUpDegrees:Combat, 90.000000, 90.000000, 90.000000, INI | |
| fAimDownDegrees:Combat, 90.000000, 90.000000, 90.000000, INI | |
| fAimChaseLookingMult:Combat, 3.000000, 3.000000, 3.000000, INI | |
| fMovementBlockedTimer:Pathfinding, 0.020000, 0.020000, 0.020000, INI | |
| fMountDismountTimeout:Animation, 8.000000, 8.000000, 8.000000, INI | |
| fFurnitureWalkingEntryMinAcceptableDistance:Animation, 0.857000, 0.857000, 0.857000, INI | |
| fApproximateDistanceToWalkSpeedFromStanding:Animation, 0.357000, 0.357000, 0.357000, INI | |
| fFurnitureAnimationStartTimeout:Animation, 25.000000, 25.000000, 25.000000, INI | |
| fFurnitureAnimationTimeout:Animation, 48.000000, 48.000000, 48.000000, INI | |
| fFurnitureAnimationTimeoutVPAScale:Animation, 10.000000, 10.000000, 10.000000, INI | |
| fSpaceFurnitureFacingOffset:Animation, 2000.000000, 2000.000000, 2000.000000, INI | |
| fBetaDeferredKillTimer:General, 15.000000, 15.000000, 15.000000, INI | |
| uiHighFrameRateFrequency:Actor, 1, 1, 1, INI | |
| uiMediumFrameRateFrequency:Actor, 5, 5, 5, INI | |
| uiLowFrameRateFrequency:Actor, 10, 10, 10, INI | |
| uiVeryLowFrameRateFrequency:Actor, 30, 30, 30, INI | |
| uiConstantSubFrameRateFrequency:Actor, 1, 1, 1, INI | |
| uiAlternatingSubFrameRateFrequency:Actor, 2, 2, 2, INI | |
| uiInfrequentSubFrameRateFrequency:Actor, 5, 5, 5, INI | |
| uiDelayedSubFrameRateFrequency:Actor, 10, 10, 10, INI | |
| fHorseControlsDampenTimeMultiplier:Controls, 10.000000, 10.000000, 10.000000, INI | |
| bShow3rdPersonPilot:GamePlay, True, True, True, INI | |
| iHide3rdPersonHelmet:GamePlay, 201, 201, 201, INI | |
| bInstantLevelUp:GamePlay, False, False, False, INI | |
| bEssentialTakeNoDamage:GamePlay, True, True, True, INI | |
| bAllowHavokGrabTheLiving:GamePlay, False, False, False, INI | |
| bAllowPlayerSpacesuitCode:GamePlay, True, True, True, INI | |
| bDialogueEnable:Interface, True, True, True, INI | |
| fMapMarkerUpdateTime:GamePlay, 0.050000, 0.050000, 0.050000, INI | |
| fTeleportPreloadDistance:General, 58.521999, 58.521999, 58.521999, INI | |
| bPreloadLinkedAreas:General, False, False, False, INI | |
| iActorsDismemberedPerFrame:GamePlay, 2, 2, 2, INI | |
| bTrackProgress:GamePlay, False, False, False, INI | |
| iPlayerCharacterImagespaceModifierAnimCount:Animation, 2, 2, 2, INI | |
| fPlayerCharacterDrawSheatheTimeout:Animation, 3.000000, 3.000000, 3.000000, INI | |
| fPlayerCharacterDirectAtDistance:Animation, 50.000000, 50.000000, 50.000000, INI | |
| fPlayerHealthSaveOnPauseLimit:GamePlay, 0.250000, 0.250000, 0.250000, INI | |
| fPlayerDisableSprintingLoadingCellDistance:GamePlay, 58.521999, 58.521999, 58.521999, INI | |
| fDialogueRotationSecs:Dialogue, 1.850000, 1.850000, 1.850000, INI | |
| fDialogueRotationPitchOffset:Dialogue, 0.200000, 0.200000, 0.200000, INI | |
| fDialogueRotationPitchOffsetFurniture:Dialogue, 0.200000, 0.200000, 0.200000, INI | |
| bDisplayAutoLockpickHackingOdds:Debug, True, True, True, INI | |
| bAllowFlyMountedLiveFastTravel:GamePlay, True, True, True, INI | |
| fTooCloseToBorderDistance:General, 14.630000, 14.630000, 14.630000, INI | |
| fMantling1stPersonCosAngle:Animation, 0.600000, 0.600000, 0.600000, INI | |
| fMantling3rdPersonCosAngle:Animation, 0.000000, 0.000000, 0.000000, INI | |
| fMantlingMetersUp:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fMantlingMetersCastDownLength:Animation, 1.100000, 1.100000, 1.100000, INI | |
| fMantlingContactNormalAllowed:Animation, 0.520000, 0.520000, 0.520000, INI | |
| fTraversalActivateHorizontalDistance:Controls, 2.000000, 2.000000, 2.000000, INI | |
| fTraversalActivateVerticalDistance:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fTraversalLadderExitSideHeightBelow:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fTraversalLadderExitSideHeightAbove:Controls, 0.670000, 0.670000, 0.670000, INI | |
| fTraversalLadderExitSideOffset:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fTraversalLadderExitOffset:Controls, 0.150000, 0.150000, 0.150000, INI | |
| fTraversalLadderExitSideInputNeeded:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fTraversalLadderMoveInputNeeded:Controls, 0.500000, 0.500000, 0.500000, INI | |
| iLoadScreenQueuedPriority:Streaming, 3, 3, 3, INI | |
| bDisablePlayerCollision:HAVOK, False, False, False, INI | |
| bBorderRegionsEnabled:General, True, True, True, INI | |
| bPlayerGraphFeedback:Controls, False, False, False, INI | |
| fPlayerThirdAccelerationDampenTime:Controls, 0.300000, 0.300000, 0.300000, INI | |
| fPlayerThirdDecelerationDampenTime:Controls, 0.050000, 0.050000, 0.050000, INI | |
| fPlayerThirdPowerArmorAccelerationDampenTime:Controls, 0.350000, 0.350000, 0.350000, INI | |
| fPlayerThirdPowerArmorDecelerationDampenTime:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fPlayerFirstAccelerationDampenTime:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fPlayerFirstDecelerationDampenTime:Controls, 0.050000, 0.050000, 0.050000, INI | |
| fPlayerFirstPowerArmorAccelerationDampenTime:Controls, 0.350000, 0.350000, 0.350000, INI | |
| fPlayerFirstPowerArmorDecelerationDampenTime:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fPlayerZeroGDecelerationSpeedThresholdMax:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fPlayerZeroGDecelerationSpeedThresholdMin:Controls, 0.500000, 0.500000, 0.500000, INI | |
| bPlayDialogueRotations:Dialogue, True, True, True, INI | |
| fMaxDistanceToPathToFurniture:Pathing, 7.144000, 7.144000, 7.144000, INI | |
| fSprintStopDirectionThresholdDegrees:Controls, 60.000000, 60.000000, 60.000000, INI | |
| fSprintStopSpeedPercentageThreshold:Controls, 0.500000, 0.500000, 0.500000, INI | |
| iMaxQuestObjectives:Interface, 3000, 3000, 3000, INI | |
| fDialogueCameraResumeTime:Dialogue, 1.000000, 1.000000, 1.000000, INI | |
| bDialogueCameraDrawDebug:Interface, False, False, False, INI | |
| bAllowCOCToInstancableInteriors:Debug, False, False, False, INI | |
| bDampenThirdPlayerControls:Controls, True, True, True, INI | |
| bDampenFirstPlayerControls:Controls, True, True, True, INI | |
| fPitchSpeedRatio:Controls, 0.562500, 0.562500, 0.562500, INI | |
| fIronSightsPitchSpeedRatio:Controls, 0.800000, 0.800000, 0.800000, INI | |
| fIronSightsFOVRotateMult:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fLookSpeedMin:Controls, 0.250000, 0.250000, 0.250000, INI | |
| fLookSpeedMax:Controls, 1.500000, 1.500000, 1.500000, INI | |
| fLookSpeedDefault:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fHorseClampAngle:Controls, 10.000000, 10.000000, 10.000000, INI | |
| bUseCyclicControlInFirstPerson:Controls, False, False, False, INI | |
| fSecondsToBlendOut1stPersonRotationOffset:Animation, 0.600000, 0.600000, 0.600000, INI | |
| fPlayerAutoReloadDelaySec:Controls, 0.660000, 0.660000, 0.660000, INI | |
| fTimeToPlayBetweenTakeAllPickupSounds:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fTimeToPlayBetweenRecipeCraftingSounds:Interface, 0.250000, 0.250000, 0.250000, INI | |
| uNumOfRecipeIngredientSoundsToPlayCraftingSoundsOn:Interface, 4, 4, 4, INI | |
| bMove1stPersonToOrigin:Gameplay, True, True, True, INI | |
| bPlayerGrabThrowEnable:Gameplay, True, True, True, INI | |
| fPlayerGrabThrowImpulseBase:Gameplay, 3.572000, 3.572000, 3.572000, INI | |
| fPlayerGrabThrowStrengthMult:Gameplay, 7.144000, 7.144000, 7.144000, INI | |
| fPlayerGrabThrowImpulseMax:Gameplay, 14.288000, 14.288000, 14.288000, INI | |
| fDialogueCameraCollisionCheckDist:Interface, 1.828570, 1.828570, 1.828570, INI | |
| bLowHealthIModEnabled:Display, True, True, True, INI | |
| fLowHealthIModInterval:Display, 2.000000, 2.000000, 2.000000, INI | |
| fLowHealthIModStrengthMin:Display, 0.800000, 0.800000, 0.800000, INI | |
| fLowHealthIModStrengthMax:Display, 1.500000, 1.500000, 1.500000, INI | |
| bValidateTravelCommand:Pathing, True, True, True, INI | |
| fMaxCommandTravelShiftMult:Pathing, 1.500000, 1.500000, 1.500000, INI | |
| fEncumberedReminderTimer:General, 30.000000, 30.000000, 30.000000, INI | |
| bPipboyEffectColorOnLight:Pipboy, False, False, False, INI | |
| fPipboyEffectColorSaturationOnLight:Pipboy, 0.390000, 0.390000, 0.390000, INI | |
| fPipboyEffectColorSaturationMesh:Pipboy, 0.650000, 0.650000, 0.650000, INI | |
| iTerminalLockoutTime:Gameplay, 10, 10, 10, INI | |
| bShowGunTarget:General, False, False, False, INI | |
| fPlayerBulletAutoAimControllerOffset:General, 200.000000, 200.000000, 200.000000, INI | |
| fTeammateAutoAimScreenMult:Combat, 4.000000, 4.000000, 4.000000, INI | |
| bMagnetismEnabled:Combat, True, True, True, INI | |
| fMagnetismZeroInputFalloffSec:Combat, 0.330000, 0.330000, 0.330000, INI | |
| fMagnetismMinActorWidth:Combat, 0.857000, 0.857000, 0.857000, INI | |
| fMagnetismMaxActorDistance:Combat, 85.724998, 85.724998, 85.724998, INI | |
| fMagnetismFalloffBorderWidth:Combat, 1.429000, 1.429000, 1.429000, INI | |
| fMagnetismSightsFalloffBorderWidth:Combat, 1.429000, 1.429000, 1.429000, INI | |
| fMagnetismFalloffBorderHeight:Combat, 0.714000, 0.714000, 0.714000, INI | |
| fMagnetismFalloffBorderMinRange:Combat, 0.000140, 0.000140, 0.000140, INI | |
| fMagnetismFalloffBorderMinMult:Combat, 0.050000, 0.050000, 0.050000, INI | |
| fMagnetismFalloffBorderMaxRange:Combat, 85.724998, 85.724998, 85.724998, INI | |
| fMagnetismFalloffBorderMaxMult:Combat, 15.000000, 15.000000, 15.000000, INI | |
| fMagnetismFalloffExponent:Combat, 0.700000, 0.700000, 0.700000, INI | |
| fMagnetismInputRotationPitchLimit:Combat, 0.300000, 0.300000, 0.300000, INI | |
| fMagnetismInputRotationYawLimit:Combat, 0.600000, 0.600000, 0.600000, INI | |
| fMagnetismInputMovementLimit:Combat, 0.450000, 0.450000, 0.450000, INI | |
| fMagnetismSightsRotationPitchLimit:Combat, 0.450000, 0.450000, 0.450000, INI | |
| fMagnetismSightsRotationYawLimit:Combat, 0.600000, 0.600000, 0.600000, INI | |
| fMagnetismSightsMovementLimit:Combat, 0.450000, 0.450000, 0.450000, INI | |
| fMagnetismMeleeRotationPitchLimit:Combat, 0.300000, 0.300000, 0.300000, INI | |
| fMagnetismMeleeRotationYawLimit:Combat, 0.600000, 0.600000, 0.600000, INI | |
| fMagnetismMeleeMovementLimit:Combat, 0.450000, 0.450000, 0.450000, INI | |
| fMagnetismInputRotationTargetMoveYaw:Combat, 0.400000, 0.400000, 0.400000, INI | |
| fMagnetismSightsInputRotationTargetMoveYaw:Combat, 0.400000, 0.400000, 0.400000, INI | |
| fMagnetismInputRotationTargetMoveYawLimit:Combat, 0.100000, 0.100000, 0.100000, INI | |
| fMagnetismStrafeMinDistance:Combat, 2.850000, 2.850000, 2.850000, INI | |
| fMagnetismObjLookingMult:Combat, 0.000000, 0.000000, 0.000000, INI | |
| fMagnetismObjHeadingMult:Combat, 0.300000, 0.300000, 0.300000, INI | |
| fDialogueMagnetismInputMovementLimit:Dialogue, 0.500000, 0.500000, 0.500000, INI | |
| fDialogueMagnetismInputRotationLimit:Dialogue, 0.500000, 0.500000, 0.500000, INI | |
| fDialogueMagnetismFalloffBorder:Dialogue, 1.929000, 1.929000, 1.929000, INI | |
| fProcessListsUpdateTimeMax:General, 2.000000, 2.000000, 2.000000, INI | |
| fProcessListsUpdateTimeMin:General, 0.500000, 0.500000, 0.500000, INI | |
| fProcessListsUpdateLowFrameRate:General, 20.000000, 20.000000, 20.000000, INI | |
| fProcessListsUpdateHighFrameRate:General, 30.000000, 30.000000, 30.000000, INI | |
| bConstantlySwitchClothLOD:Cloth, False, False, False, INI | |
| bAnimateClothOnSitSleep:Cloth, True, True, True, INI | |
| bAnimateClothOnSwim:Cloth, True, True, True, INI | |
| bAnimateClothOnDown:Cloth, True, True, True, INI | |
| bAnimateClothOnDead:Cloth, False, False, False, INI | |
| bSimulateClothDisable:Cloth, False, False, False, INI | |
| bDisableHairSimulationOptimization:Cloth, False, False, False, INI | |
| bMultithreadedUpdatePoseBounds:General, True, True, True, INI | |
| bMultithreadedMagicEffectsUpdate:General, False, False, False, INI | |
| bParallelAnimUpdate:General, False, False, False, INI | |
| bTaskletActorSceneGraphUpdates:General, True, True, True, INI | |
| bRunMiddleLowLevelProcess:General, True, True, True, INI | |
| bCrowdActorsDisableCloth:General, True, True, True, INI | |
| fClothLODDistanceSqr:Cloth, 1020.663025, 1020.663025, 1020.663025, INI | |
| fClothTimingBudget:Cloth, 0.010000, 0.010000, 0.010000, INI | |
| uMaxSimulatedClothCount:Cloth, 100, 100, 100, INI | |
| uMaxAnimatedClothCount:Cloth, 200, 200, 200, INI | |
| fAITurnSpeedScale:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fAICombatTurnSpeedScale:Pathfinding, 2.500000, 2.500000, 2.500000, INI | |
| bExtendedAvoidanceDebugging:Pathfinding, False, False, False, INI | |
| fMinimumTimeWindowForActors:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fMaximumTimeWindowForActors:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fAvoidanceWeightForPrimaryActor:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fAvoidanceWeightForSecondaryActor:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| bAlwaysAvoidThePlayer:Pathfinding, False, False, False, INI | |
| bAlwaysAvoidOtherActors:Pathfinding, False, False, False, INI | |
| bAvoidStaticObstaclesUsingBounds:Pathfinding, False, False, False, INI | |
| bAvoidDynamicObstaclesUsingBounds:Pathfinding, True, True, True, INI | |
| bAvoidDynamicObstaclesUsingPivot:Pathfinding, True, True, True, INI | |
| fTimeBeforeAllowingObstaclesInTheDeadZone:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fDeadZoneToIgnorePlayerBeforeAvoiding:Pathfinding, 120.000000, 120.000000, 120.000000, INI | |
| fDeadZoneToIgnorePlayerWhileAvoiding:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| fTimeBeforeBeingConsideredAsFullyAvoiding:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTimeBeforeBeingConsideredAsDoneAvoiding:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| fTimeBeforeBeingConsideredAsPermanentlyBlocked:Pathfinding, 60.000000, 60.000000, 60.000000, INI | |
| fDistanceFromGoalToStopAvoidingActors:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fDistanceFromGoalToFullyAvoidActors:Pathfinding, 3.000000, 3.000000, 3.000000, INI | |
| bAvoidUsingPathingVelocity:Pathfinding, True, True, True, INI | |
| bDisregardTimeWindowWhenAvoidingActors:Pathfinding, True, True, True, INI | |
| bFullyAvoidDynamicObstaclesUsingDesiredVelocity:Pathfinding, True, True, True, INI | |
| bAvoidAwayFromStaticObstaclesUsingCurrentVelocity:Pathfinding, False, False, False, INI | |
| bAvoidAwayFromStaticObstaclesUsingDesiredVelocity:Pathfinding, True, True, True, INI | |
| bAvoidTowardStaticObstaclesUsingCurrentVelocity:Pathfinding, False, False, False, INI | |
| bAvoidTowardStaticObstaclesUsingDesiredVelocity:Pathfinding, True, True, True, INI | |
| bPreferSlowingDownInFrontOfStaticObstacles:Pathfinding, True, True, True, INI | |
| fAvoidanceDetectionDistanceForStaticObstacles:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fSpeedRatioToStartAdjustingExtents:Pathfinding, 0.866000, 0.866000, 0.866000, INI | |
| fSpeedRatioToStartIgnoringStaticObstacles:Pathfinding, 0.750000, 0.750000, 0.750000, INI | |
| fDecelerationRatioWhenAdjustingAvoidanceDirection:Pathfinding, 0.750000, 0.750000, 0.750000, INI | |
| bMultiThreadObstacleUpdate:Pathfinding, True, True, True, INI | |
| fActorAvoidanceHeightMult:Pathing, 10.000000, 10.000000, 10.000000, INI | |
| fSprintAccelerationMult:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fSprintDistToPathThresholdRadiusMult:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fSprintAngleToPathThreshold:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fMinStairSpeed:Pathfinding, 1.143000, 1.143000, 1.143000, INI | |
| bWarpOnConsecutiveFailures:Pathfinding, True, True, True, INI | |
| iWarpMaxPathFailureCount:Pathfinding, 3, 3, 3, INI | |
| fWarpRequestActorRadius:Pathfinding, 0.071400, 0.071400, 0.071400, INI | |
| fWarpPathOffset:Pathfinding, 1.429000, 1.429000, 1.429000, INI | |
| fWarpMaxTime:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| fMinFailureDistance:Pathfinding, 0.714000, 0.714000, 0.714000, INI | |
| fWarpNavmeshSearchRadiusMultiplierSC:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fWarpMinNavmeshSearchRadius:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fNodeDistanceThreshold:Pathfinding, 0.357187, 0.357187, 0.357187, INI | |
| bDebugSpectatorThreats:General, False, False, False, INI | |
| fDirectionDeadZone:Animation, 0.025000, 0.025000, 0.025000, INI | |
| fRotationSpeedDeltaSmoothedMaxSpeed:Animation, 150.000000, 150.000000, 150.000000, INI | |
| fRotationSpeedDeltaSmoothedMaxAcceleration:Animation, 5.000000, 5.000000, 5.000000, INI | |
| fRotationSpeedBlendOutTime:Animation, 1.500000, 1.500000, 1.500000, INI | |
| fPlayerFirstSpeedDeltaSmoothedMaxSpeed:Animation, 1000.000000, 1000.000000, 1000.000000, INI | |
| fPlayerFirstSpeedDeltaSmoothedMaxAcceleration:Animation, 10.000000, 10.000000, 10.000000, INI | |
| fPlayerFirstSpeedBlendOutTime:Animation, 0.250000, 0.250000, 0.250000, INI | |
| fDirectionSmoothedMaxSpeed:Animation, 0.250000, 0.250000, 0.250000, INI | |
| fDirectionSmoothedAcceleration:Animation, 2.000000, 2.000000, 2.000000, INI | |
| fControllerXMax:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fControllerYMax:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fControllerXSpeed:Animation, 0.900000, 0.900000, 0.900000, INI | |
| fControllerYSpeed:Animation, 1.000000, 1.000000, 1.000000, INI | |
| fControllerIronSightMult:Animation, 0.450000, 0.450000, 0.450000, INI | |
| fControllerXOffset:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fControllerYOffset:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fKnockdownTargetMagnitude:Gameplay, 100.000000, 100.000000, 100.000000, INI | |
| bFootIKFeedback:Animation, True, True, True, INI | |
| fFootRadius:Animation, 0.150000, 0.150000, 0.150000, INI | |
| fFootFront:Animation, -0.100000, -0.100000, -0.100000, INI | |
| iActorBoneLODToUseFootRadius:Animation, 0, 0, 0, INI | |
| iBeamProjectileMaxRaycastResults:Combat, 5, 5, 5, INI | |
| fDebrisDecalTimer:Decals, 2.000000, 2.000000, 2.000000, INI | |
| bExplosionScaleRagdollForce:Havok, True, True, True, INI | |
| bExplosionManagerAllowMultiThread:Explosion, True, True, True, INI | |
| bExplosionCollisionFilterFlags:Explosion, True, True, True, INI | |
| bExplosionNonBlockingArtLoad:Explosion, True, True, True, INI | |
| fMaxLinearSpeedAfterExplosion:Explosion, 28.575001, 28.575001, 28.575001, INI | |
| fMaxLinearSpeedAfterExplosionInSpace:Explosion, 200.000000, 200.000000, 200.000000, INI | |
| bHazardDebug:Combat, False, False, False, INI | |
| fHazardZeroGUpwardVelMin:Combat, 0.200000, 0.200000, 0.200000, INI | |
| fHazardZeroGUpwardVelMax:Combat, 0.500000, 0.500000, 0.500000, INI | |
| fHazardZeroGActorRandomImpulse:Combat, 20.000000, 20.000000, 20.000000, INI | |
| fHazardGravPointSoftenRadius:Combat, 2.000000, 2.000000, 2.000000, INI | |
| fMuzzleFlashParticlesMinDuration:Combat, 0.100000, 0.100000, 0.100000, INI | |
| fMuzzleFlashParticlesMinDelay:Combat, 0.100000, 0.100000, 0.100000, INI | |
| bMuzzleFlashPreCreation:Combat, True, True, True, INI | |
| bProjectileDebug:Combat, False, False, False, INI | |
| bProjectileImpactDebug:Combat, False, False, False, INI | |
| fProjectileImpactDebugPointSize:Combat, 0.100000, 0.100000, 0.100000, INI | |
| bProjectileImpactDebugXRay:Combat, False, False, False, INI | |
| fProjectileDebugDuration:Combat, 5.000000, 5.000000, 5.000000, INI | |
| bVATSProjectileDebug:Combat, False, False, False, INI | |
| fContinuousBeamSafeZoneDistance:Combat, 0.350000, 0.350000, 0.350000, INI | |
| fContinuousBeamOverrideDistance:Combat, 0.850000, 0.850000, 0.850000, INI | |
| fMoveImpactPointAlongNormalBy:Combat, 0.100000, 0.100000, 0.100000, INI | |
| fMostCommonProjectileCollisionRadius1:Combat, 0.028600, 0.028600, 0.028600, INI | |
| fMostCommonProjectileCollisionRadius2:Combat, 0.071400, 0.071400, 0.071400, INI | |
| fMostCommonProjectileCollisionRadius3:Combat, 0.143000, 0.143000, 0.143000, INI | |
| fProjectileNearMissDist:Combat, 5.715000, 5.715000, 5.715000, INI | |
| fProjectileNearMissDistSpace:Combat, 2000.000000, 2000.000000, 2000.000000, INI | |
| fProjectileMaxPenetration:Combat, 1.714500, 1.714500, 1.714500, INI | |
| bProjectilePenetrationOnlyThroughActor:Combat, True, True, True, INI | |
| fProjectileDefaultWaterSplashSize:Combat, 0.450000, 0.450000, 0.450000, INI | |
| bPlayerProjectilesUseCameraOrigin1st:Combat, True, True, True, INI | |
| bPlayerProjectilesUseCameraOrigin3rd:Combat, False, False, False, INI | |
| iImpactDecalMaxResults:Combat, 10, 10, 10, INI | |
| fVATSPathGenTimeMax:VATS, 1.000000, 1.000000, 1.000000, INI | |
| bVATSDisable:VATS, True, True, True, INI | |
| bVATSForceRanged:VATS, False, False, False, INI | |
| bVATSMultipleCombatants:VATS, False, False, False, INI | |
| bVATSAllowNoKill:VATS, False, False, False, INI | |
| bVATSIgnoreProjectileTest:VATS, False, False, False, INI | |
| bVATSRangedSelective:VATS, True, True, True, INI | |
| bVATSPlayerDeath:VATS, False, False, False, INI | |
| bVATSCriticalDeathPlayback:VATS, False, False, False, INI | |
| fVATSLightLevelMin:VATS, -100.000000, -100.000000, -100.000000, INI | |
| fVATSLightLevelMax:VATS, 400.000000, 400.000000, 400.000000, INI | |
| fVATSLightAngle:VATS, 0.000000, 0.000000, 0.000000, INI | |
| fVATSLightDistance:VATS, 1.429000, 1.429000, 1.429000, INI | |
| fVATSLightElevation:VATS, 1.429000, 1.429000, 1.429000, INI | |
| fVatsLightColorR:VATS, 0.700000, 0.700000, 0.700000, INI | |
| fVatsLightColorG:VATS, 0.700000, 0.700000, 0.700000, INI | |
| fVatsLightColorB:VATS, 0.700000, 0.700000, 0.700000, INI | |
| fVATSKillMoveEnd:VATS, 4.000000, 4.000000, 4.000000, INI | |
| fVATSCastingAfterKillDelay:VATS, 1.200000, 1.200000, 1.200000, INI | |
| bVatsDebug:VATS, False, False, False, INI | |
| fVATSAttackTimeSecMin:VATS, 0.300000, 0.300000, 0.300000, INI | |
| fVATSProjectileMissLimitDeg:VATS, 5.000000, 5.000000, 5.000000, INI | |
| fVATSProjectileHide3DAngleDeg:VATS, 20.000000, 20.000000, 20.000000, INI | |
| fVATSSightedEnterSec:VATS, 0.500000, 0.500000, 0.500000, INI | |
| fVATSReloadMinTimeMult:VATS, 0.660000, 0.660000, 0.660000, INI | |
| fVATSRangedLowHealthPercent:VATS, 5.000000, 5.000000, 5.000000, INI | |
| fVATSRangedPercentSneakKill:VATS, 20.000000, 20.000000, 20.000000, INI | |
| fVATSRangedPercentTargetNoThreat:VATS, 10.000000, 10.000000, 10.000000, INI | |
| fVATSRangedTargetLowLevelMult:VATS, 0.300000, 0.300000, 0.300000, INI | |
| fVATSRangedPercentMin:VATS, 50.000000, 50.000000, 50.000000, INI | |
| fVATSRangedLongDistance:VATS, 35.719002, 35.719002, 35.719002, INI | |
| bDisableCombatDialogue:Combat, False, False, False, INI | |
| bDebugCombat:Combat, False, False, False, INI | |
| bDebugCombatThreading:Combat, False, False, False, INI | |
| bDebugCombatTargetLocations:Combat, False, False, False, INI | |
| bEncounterZoneTargetRestrict:Combat, True, True, True, INI | |
| bDebugCombatThreats:Combat, False, False, False, INI | |
| bDebugCombatLOS:Combat, False, False, False, INI | |
| bDebugCombatProjectileLOS:Combat, False, False, False, INI | |
| fDebugCombatProjectileLOSTime:Combat, 5.000000, 5.000000, 5.000000, INI | |
| fMountedAttackRangeMultiplier:Combat, 1.100000, 1.100000, 1.100000, INI | |
| bFindFurniture:Combat, False, False, False, INI | |
| bCombatPathSprinting:Combat, True, True, True, INI | |
| bCombatPathSmoothing:Combat, True, True, True, INI | |
| fDefaultAutoVanityZoom:Camera, 4.286000, 4.286000, 4.286000, INI | |
| fDefaultShipAutoVanityZoomScale:Camera, 1.500000, 1.500000, 1.500000, INI | |
| fAutoVanityIncrement:Camera, 0.300000, 0.300000, 0.300000, INI | |
| fFirstPersonDisablePOVLerpDPS:Camera, 2.000000, 2.000000, 2.000000, INI | |
| fFirstPersonSittingRotationSpeedX:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fFirstPersonSittingRotationSpeedY:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fFirstPersonSittingAngleLimit:Camera, 1.570796, 1.570796, 1.570796, INI | |
| f1stVertDampeningSpringConstant:Camera, 0.001000, 0.001000, 0.001000, INI | |
| f1stVertDampeningVelocityDampening:Camera, 0.600000, 0.600000, 0.600000, INI | |
| f1stHorzDampeningSpringConstant:Camera, 0.000100, 0.000100, 0.000100, INI | |
| f1stHorzDampeningVelocityDampening:Camera, 0.400000, 0.400000, 0.400000, INI | |
| f1st3rdSwitchDelay:Camera, 0.250000, 0.250000, 0.250000, INI | |
| f1stPitchOffsetTarget:Camera, 0.750000, 0.750000, 0.750000, INI | |
| f1stPitchOffsetMultOnAccel:Camera, 0.500000, 0.500000, 0.500000, INI | |
| f1stPitchOffsetMultOnMaxSpeed:Camera, 0.600000, 0.600000, 0.600000, INI | |
| f1stPitchOffsetMultOffAccel:Camera, 1.000000, 1.000000, 1.000000, INI | |
| f1stPitchOffsetMultOffMaxSpeed:Camera, 1.000000, 1.000000, 1.000000, INI | |
| f1stPitchOffsetMouseFollowSpeed:Camera, 15.000000, 15.000000, 15.000000, INI | |
| f1stPitchOffsetMouseMaxLag:Camera, 4.000000, 4.000000, 4.000000, INI | |
| f1stRotationOffsetSpring:Camera, 30.000000, 30.000000, 30.000000, INI | |
| f1stRotationOffsetSpringMult:Camera, 0.600000, 0.600000, 0.600000, INI | |
| fSpaceshipToggleFreeLookHoldTime:Controls, 0.250000, 0.250000, 0.250000, INI | |
| fFurnitureCameraZoom:Camera, 3.572000, 3.572000, 3.572000, INI | |
| fFurnitureCameraAngle:Camera, 0.392699, 0.392699, 0.392699, INI | |
| fWorkbenchCameraZoom:Camera, 1.429000, 1.429000, 1.429000, INI | |
| fWorkbenchCameraPitch:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fWorkbenchCameraYaw:Camera, -1.000000, -1.000000, -1.000000, INI | |
| fWorkbenchCameraTranslateX:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fWorkbenchCameraTranslateY:Camera, 0.714000, 0.714000, 0.714000, INI | |
| fWorkbenchCameraTranslateZ:Camera, -0.714000, -0.714000, -0.714000, INI | |
| fOverShoulderHorsePosX:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderHorsePosZ:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderHorseAddY:Camera, -4.286000, -4.286000, -4.286000, INI | |
| fHorseMaxAngleBeforeTurn:Camera, 90.000000, 90.000000, 90.000000, INI | |
| bDisableAutoVanityMode:Camera, False, False, False, INI | |
| bDisableFurnitureCamera:Camera, False, False, False, INI | |
| bForceAutoVanityMode:Camera, False, False, False, INI | |
| fCameraCasterSize:Camera, 0.180000, 0.180000, 0.180000, INI | |
| fCameraCasterTargetPASize:Camera, 0.180000, 0.180000, 0.180000, INI | |
| fCameraCasterTargetFurnitureSize:Camera, 0.572000, 0.572000, 0.572000, INI | |
| fCameraCasterTargetSize:Camera, 0.114000, 0.114000, 0.114000, INI | |
| fCameraCasterBleedOutSize:Camera, 0.243000, 0.243000, 0.243000, INI | |
| fCameraCasterDialogueSize:Camera, 0.043000, 0.043000, 0.043000, INI | |
| fCharControllerCheckHeightOffset:Camera, 1.772000, 1.772000, 1.772000, INI | |
| fMinTimeInvisible:Camera, 0.050000, 0.050000, 0.050000, INI | |
| iHorseTransitionMillis:Camera, 500, 500, 500, INI | |
| iBleedoutTransitionMillis:Camera, 500, 500, 500, INI | |
| iAnimatedTransitionMillis:Camera, 0, 0, 0, INI | |
| iDialogueTransitionMillis:Camera, 500, 500, 500, INI | |
| fDialogueMotionBlurDelay:Camera, 0.750000, 0.750000, 0.750000, INI | |
| fTrailerCameraTanslationScale:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fTrailerCameraElevationScale:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fHorseDismountYawCorrection:Camera, 0.320000, 0.320000, 0.320000, INI | |
| fPitchZeroBlendTime:Camera, 0.750000, 0.750000, 0.750000, INI | |
| fDefaultEyeHeight:Camera, 1.714500, 1.714500, 1.714500, INI | |
| fWorkshopIsoCamSphereSize:Camera, 0.700000, 0.700000, 0.700000, INI | |
| fVanityModeMinDist:Camera, 1.500000, 1.500000, 1.500000, INI | |
| fVanityModeMaxDist:Camera, 2.143000, 2.143000, 2.143000, INI | |
| fVanityModeHeightOffset:Camera, 0.250000, 0.250000, 0.250000, INI | |
| fVanityModeBlendTime:Camera, 0.400000, 0.400000, 0.400000, INI | |
| fMinCurrentZoom:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fFarCameraZoomThreshold:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fMaxCurrentZoom:Camera, 2.000000, 2.000000, 2.000000, INI | |
| fTakeControlXMult:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fTakeControlYMult:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fTakeControlZMult:Camera, 0.500000, 0.500000, 0.500000, INI | |
| fTakeControlXAngle:Camera, 110.000000, 110.000000, 110.000000, INI | |
| fFreeRotationSpeed:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fFreeRotationDialogueSpeed:Camera, 0.100000, 0.100000, 0.100000, INI | |
| fThumbstickZoomSpeed:Camera, 0.050000, 0.050000, 0.050000, INI | |
| fMouseWheelZoomIncrement:Camera, 1.000000, 1.000000, 1.000000, INI | |
| fMouseWheelZoomSpeed:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fMouseWheelZoomMinDelta:Camera, 0.005000, 0.005000, 0.005000, INI | |
| fOverShoulderPosX:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderPosZ:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderCombatPosX:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderCombatPosZ:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderCombatAddY:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderMeleeCombatPosX:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderMeleeCombatPosZ:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fOverShoulderMeleeCombatAddY:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fShoulderDollySpeed:Camera, 3.000000, 3.000000, 3.000000, INI | |
| fOverShoulderOffsetCollisionScalar:Camera, 0.300000, 0.300000, 0.300000, INI | |
| fCameraRecoveryMult:Camera, 0.100000, 0.100000, 0.100000, INI | |
| bApplyCameraNodeAnimations:Camera, True, True, True, INI | |
| fPitchZoomOutMaxDist:Camera, 0.000000, 0.000000, 0.000000, INI | |
| fFarCameraDistanceOffset:Camera, 2.200000, 2.200000, 2.200000, INI | |
| fPitchFarCameraZoomScalar:Camera, 0.600000, 0.600000, 0.600000, INI | |
| fChaseCameraSpeed:Camera, 10.000000, 10.000000, 10.000000, INI | |
| fChaseCameraMaxAngle:Camera, 30.000000, 30.000000, 30.000000, INI | |
| b3rdPersonCameraCollision:Camera, True, True, True, INI | |
| b3rdPersonCollisionUseNearPrediction:Camera, False, False, False, INI | |
| b3rdPersonCollisionUseFarPrediction:Camera, False, False, False, INI | |
| b3rdPersonCollisionDebug:Camera, False, False, False, INI | |
| f3rdPersonCollisionDelay:Camera, -1.000000, -1.000000, -1.000000, INI | |
| f3rdPersonCollisionDelayScale:Camera, 1.000000, 1.000000, 1.000000, INI | |
| f3rdPersonDistanceLerpSpeed:Camera, 1.000000, 1.000000, 1.000000, INI | |
| b3rdUseSimplifiedCameraCollision:Camera, True, True, True, INI | |
| fTweenCamRotAngle:Camera, 0.050000, 0.050000, 0.050000, INI | |
| fTweenCamRotSpeed:Camera, 4.000000, 4.000000, 4.000000, INI | |
| fTweenCamRotClosingSpeed:Camera, 10.000000, 10.000000, 10.000000, INI | |
| fTweenCamZoomFOVMod:Camera, 10.000000, 10.000000, 10.000000, INI | |
| fTweenCamZoomSpeed:Camera, 25.000000, 25.000000, 25.000000, INI | |
| fCameraCasterMinTargetHeight:Camera, 0.429000, 0.429000, 0.429000, INI | |
| fBookPosHeightPercentage:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fBookPosWidthPercentage:Interface, 0.500000, 0.500000, 0.500000, INI | |
| fBookDistance:Interface, 1.572000, 1.572000, 1.572000, INI | |
| fNoteDistance:Interface, 0.850000, 0.850000, 0.850000, INI | |
| fBookOpenTime:Interface, 1000.000000, 1000.000000, 1000.000000, INI | |
| fBookXRotation:Interface, -25.000000, -25.000000, -25.000000, INI | |
| fBookMenuLightPosX:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fBookMenuLightPosY:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fBookMenuLightPosZ:Interface, 1.143000, 1.143000, 1.143000, INI | |
| fBookMenuLightDiffuseR:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fBookMenuLightDiffuseG:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fBookMenuLightDiffuseB:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fBookMenuLightRadius:Interface, 9.287000, 9.287000, 9.287000, INI | |
| fBookMenuLightIntensity:Interface, 1.330000, 1.330000, 1.330000, INI | |
| iConsoleSizeScreenPercent:Menu, 40, 40, 40, INI | |
| rConsoleTextColor:Menu, "255,255,255,255", "255,255,255,255", "255,255,255,255", INI | |
| iConsoleTextSize:Menu, 20, 20, 20, INI | |
| iBackgroundOpacity:Menu, 50, 50, 50, INI | |
| rConsoleHistoryTextColor:Menu, "153,153,153,153", "153,153,153,153", "153,153,153,153", INI | |
| iConsoleHistoryCharBufferSize:Menu, 16384, 16384, 16384, INI | |
| aConsoleSelectedRefColor:Menu, "0,0,0,0", "0,0,0,0", "0,0,0,0", INI | |
| bPersistConsoleHistory:Menu, True, True, True, INI | |
| fConsoleHistoryScrollSpeed:Menu, 0.150000, 0.150000, 0.150000, INI | |
| bAllowConsoleDuplicatesInHistory:Interface, True, True, True, INI | |
| bUseConsoleHotkeys:Menu, False, False, False, INI | |
| bConsoleCopiesOnlyFormID:Menu, False, False, False, INI | |
| iConsoleBufferMaxDisplaySize:Menu, 32768, 32768, 32768, INI | |
| uConfirmContainerTakeAllMinimumItems:Interface, 11, 11, 11, INI | |
| uNumOfPickupSoundsToPlayOnTakeAll:Interface, 3, 3, 3, INI | |
| fFavoritesTimeMult:Interface, 0.230000, 0.230000, 0.230000, INI | |
| fFavoritesDOFStrength:Interface, 1.100000, 1.100000, 1.100000, INI | |
| fFavoritesDOFNearStart:Interface, 1.000000, 1.000000, 1.000000, INI | |
| fFavoritesDOFNearEnd:Interface, 0.000000, 0.000000, 0.000000, INI | |
| fFavoritesDOFFarStart:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fFavoritesDOFFarEnd:Interface, 2.000000, 2.000000, 2.000000, INI | |
| iFavoritesDOFMode:Interface, 2, 2, 2, INI | |
| fPowerArmorCriticalDamagePercent:Interface, 25.000000, 25.000000, 25.000000, INI | |
| bUseAllNonDefaultLoadScreensFirst:Interface, False, False, False, INI | |
| bLoadingModel_DisplayMovieWhileLoading:Interface, True, True, True, INI | |
| bForcePhotoModeLoadScreen:Interface, False, False, False, INI | |
| bDefRenderLoadingMenu:Interface, True, True, True, INI | |
| bPlayMainMenuMusic:General, True, True, True, INI | |
| bEnableMainMenuBink:General, True, True, True, INI | |
| uMainMenuDelayBeforeAllowSkip:General, 5000, 0, 0, INI | |
| bEnableMessageOfTheDay:General, True, True, True, INI | |
| uMinTotalPipelinesToShowProgressBar:Interface, 10, 10, 10, INI | |
| fPipboyZoomDelay:Controls, 0.180000, 0.180000, 0.180000, INI | |
| fFavoritesGamepadDelay:Controls, 0.300000, 0.300000, 0.300000, INI | |
| fOpenMapHoldButtonSeconds:Controls, 0.550000, 0.550000, 0.550000, INI | |
| bShowSitWaitMenu:Menu, True, True, True, INI | |
| iDefaultWaitHours:Interface, 1, 1, 1, INI | |
| fMaxSubtitleDistance:Interface, 21.431000, 21.431000, 21.431000, INI | |
| bRemoteDebuggingLogVerbose:Papyrus, False, False, False, INI | |
| bScriptSoundsEnabled:Audio, True, True, True, INI | |
| bEnableLogging:Papyrus, False, False, False, INI | |
| fUpdateBudgetMS:Papyrus, 1.200000, 1.200000, 1.200000, INI | |
| fExtraTaskletBudgetMS:Papyrus, 1.200000, 1.200000, 1.200000, INI | |
| fPostLoadUpdateTimeMS:Papyrus, 500.000000, 500.000000, 500.000000, INI | |
| iStallWarningThreshold:Papyrus, 5000, 5000, 5000, INI | |
| iStallWarningCooldown:Papyrus, 2000, 2000, 2000, INI | |
| iMinMemoryPageSize:Papyrus, 128, 128, 128, INI | |
| iMaxMemoryPageSize:Papyrus, 512, 512, 512, INI | |
| iMaxAllocatedMemoryBytes:Papyrus, 153600, 153600, 153600, INI | |
| iMaxStackDepth:Papyrus, 100, 100, 100, INI | |
| bLoadDebugInformation:Papyrus, False, False, False, INI | |
| bEnableProfiling:Papyrus, False, False, False, INI | |
| bAssertOnOverflow:Papyrus, False, False, False, INI | |
| bEnableRemoteDebugging:Papyrus, False, False, False, INI | |
| iRemoteDebuggingPort:Papyrus, 20548, 20548, 20548, INI | |
| bEnableTrace:Papyrus, False, False, False, INI | |
| fMinPlayerMoveToDistForLoadScreen:General, 1.829000, 1.829000, 1.829000, INI | |
| bDisableShipReflectionProbesWhenLandedAndOnPilotSeat:Display, True, True, True, INI | |
| fAnimCullDistance:Spaceship, 300.000000, 300.000000, 300.000000, INI | |
| bEnableAnimDistanceCulling:Spaceship, True, True, True, INI | |
| iDefaultInitialAvailablePower:Spaceship, 8, 8, 8, INI | |
| fAimAssistDegrees:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fAimAssistMagnetismStrength:Spaceship, 0.040000, 0.040000, 0.040000, INI | |
| fAimAssistMagnetismAngle:Spaceship, 20.000000, 20.000000, 20.000000, INI | |
| fAimAssistMagnetismHeadingAngle:Spaceship, 15.000000, 15.000000, 15.000000, INI | |
| fAimAssistMagnetismExponent:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fAimAssistLeadProjectileSpeed:Spaceship, 4000.000000, 4000.000000, 4000.000000, INI | |
| fHeadingIndicatorMoveDistanceMax:Spaceship, 0.245000, 0.245000, 0.245000, INI | |
| bSpaceshipAimAssistEnabled:Spaceship, True, True, True, INI | |
| bSpaceshipAimAssistDrawFireCone:Spaceship, False, False, False, INI | |
| bSpaceshipAimAssistDrawTargetPill:Spaceship, False, False, False, INI | |
| bSpaceshipAimAssistUseTargetRadius:Spaceship, False, False, False, INI | |
| bSpaceshipAimAssistUseScreenSpaceTargetSize:Spaceship, True, True, True, INI | |
| bSpaceshipDrawMissileLockCone:Spaceship, False, False, False, INI | |
| fAutoPilotPathDistance:Spaceship, 50000.000000, 50000.000000, 50000.000000, INI | |
| bSpaceshipFarTravelCheckOnlyLastBody:Spaceship, True, True, True, INI | |
| fMaxGravJumpEffectTime:Spaceship, 15.000000, 15.000000, 15.000000, INI | |
| fDefaultMaxGravJumpParsecs:Spaceship, 25.000000, 25.000000, 25.000000, INI | |
| fFarTravelMaxSpeedForAnim:Spaceship, 1.000000, 1.000000, 1.000000, INI | |
| fTargetNearestHeldTime:Spaceship, 0.300000, 0.300000, 0.300000, INI | |
| fAcceleratedTravelHeldSec:Spaceship, 2.000000, 2.000000, 2.000000, INI | |
| fAcceleratedTravelMultIncreaseSec:Spaceship, 5.000000, 5.000000, 5.000000, INI | |
| fAcceleratedTravelMultMax:Spaceship, 50000000.000000, 50000000.000000, 50000000.000000, INI | |
| fAcceleratedTravelMultMin:Spaceship, 0.000100, 0.000100, 0.000100, INI | |
| fAcceleratedTravelNearTargetDistMult:Spaceship, 400.000000, 400.000000, 400.000000, INI | |
| fAcceleratedTravelNearTargetMinMult:Spaceship, 0.010000, 0.010000, 0.010000, INI | |
| fAcceleratedTravelNearTargetAngle:Spaceship, 200.000000, 200.000000, 200.000000, INI | |
| bUseNewSystemDamage:Spaceship, False, False, False, INI | |
| bEnableBlueprintInteractionOffsetRefsComponent:Spaceship, True, True, True, INI | |
| bAddRuntimeFoundBlueprintInteractionOffsetRefs:Spaceship, True, True, True, INI | |
| bShipExteriorReflectionProbeEnabled:Display, True, True, True, INI | |
| fShipExteriorReflectionProbeIntensity:Display, 0.947000, 0.947000, 0.947000, INI | |
| fShipExteriorReflectionProbeFallbackIntensity:Display, 0.068000, 0.068000, 0.068000, INI | |
| fShipReflectionVolumeBoundsScale:Display, 1.000000, 1.000000, 1.000000, INI | |
| bAttachToSsnFast:Spaceship, True, True, True, INI | |
| iDefaultReserveSize:WorkshopLOD, 32, 32, 32, INI | |
| fWorkshopLODRadius:WorkshopLOD, 1200.000000, 1200.000000, 1200.000000, INI | |
| bEnabledWorkshopLOD:WorkshopLOD, True, True, True, INI | |
| fOutpostLoad3DItemWaitTime:Workshop, 0.500000, 0.500000, 0.500000, INI | |
| fOutpostLoad3DTimeOut:Workshop, 15.000000, 15.000000, 15.000000, INI | |
| fOutpostSnapPreviewWaitForPreviewTime:Workshop, 0.250000, 0.250000, 0.250000, INI | |
| fOutpostSnapPreviewHoldSnappedTime:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fOutpostSnapWaitForPostSnapCycleTime:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| bRevertOnKillSDM:Workshop, True, True, True, INI | |
| aHighlightDefaultFillColor:Workshop, "15,230,230,230", "15,230,230,230", "15,230,230,230", INI | |
| aHighlightDefaultOutlineColor:Workshop, "255,230,230,230", "255,230,230,230", "255,230,230,230", INI | |
| fHighlightDefaultOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightDefaultOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightFillColor:Workshop, "0,230,230,230", "0,230,230,230", "0,230,230,230", INI | |
| aHighlightOutlineColor:Workshop, "255,230,230,230", "255,230,230,230", "255,230,230,230", INI | |
| fHighlightOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightGeneratorFillColor:Workshop, "15,33,152,176", "15,33,152,176", "15,33,152,176", INI | |
| aHighlightGeneratorOutlineColor:Workshop, "255,33,152,176", "255,33,152,176", "255,33,152,176", INI | |
| fHighlightGeneratorOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightGeneratorOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightBadPlacementFillColor:Workshop, "64,170,15,15", "64,170,15,15", "64,170,15,15", INI | |
| aHighlightBadPlacementOutlineColor:Workshop, "255,170,15,15", "255,170,15,15", "255,170,15,15", INI | |
| fHighlightBadPlacementOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightBadPlacementOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightWireFillColor:Workshop, "36,178,178,204", "36,178,178,204", "36,178,178,204", INI | |
| aHighlightWireOutlineColor:Workshop, "255,178,178,204", "255,178,178,204", "255,178,178,204", INI | |
| fHighlightWireOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightWireOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightScrapFillColor:Workshop, "36,255,165,0", "36,255,165,0", "36,255,165,0", INI | |
| aHighlightScrapOutlineColor:Workshop, "255,255,165,0", "255,255,165,0", "255,255,165,0", INI | |
| fHighlightScrapOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightScrapOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightChangeSnapBehaviorFillColor:Workshop, "64,200,185,70", "64,200,185,70", "64,200,185,70", INI | |
| aHighlightChangeSnapBehaviorOutlineColor:Workshop, "255,200,185,70", "255,200,185,70", "255,200,185,70", INI | |
| fHighlightChangeSnapBehaviorOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightChangeSnapBehaviorOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightDestructedFillColor:Workshop, "0,170,15,15", "0,170,15,15", "0,170,15,15", INI | |
| aHighlightDestructedOutlineColor:Workshop, "255,170,15,15", "255,170,15,15", "255,170,15,15", INI | |
| fHighlightDestructedOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightDestructedOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightDisabledFillColor:Workshop, "18,76,76,76", "18,76,76,76", "18,76,76,76", INI | |
| aHighlightDisabledOutlineColor:Workshop, "255,76,76,76", "255,76,76,76", "255,76,76,76", INI | |
| fHighlightDisabledOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightDisabledOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightEditItemFillColor:Workshop, "64,200,185,70", "64,200,185,70", "64,200,185,70", INI | |
| aHighlightEditItemOutlineColor:Workshop, "255,200,185,70", "255,200,185,70", "255,200,185,70", INI | |
| fHighlightEditItemOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightEditItemOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightBlockFillColor:Workshop, "36,237,86,55", "36,237,86,55", "36,237,86,55", INI | |
| aHighlightBlockOutlineColor:Workshop, "255,237,86,55", "255,237,86,55", "255,237,86,55", INI | |
| fHighlightBlockOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightBlockOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightSnapBehaviorPreviewFillColor:Workshop, "32,200,185,70", "32,200,185,70", "32,200,185,70", INI | |
| aHighlightSnapBehaviorPreviewOutlineColor:Workshop, "255,200,185,70", "255,200,185,70", "255,200,185,70", INI | |
| fHighlightSnapBehaviorPreviewOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightSnapBehaviorPreviewOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightDebugRedFillColor:Workshop, "36,255,0,0", "36,255,0,0", "36,255,0,0", INI | |
| aHighlightDebugRedOutlineColor:Workshop, "255,255,0,0", "255,255,0,0", "255,255,0,0", INI | |
| fHighlightDebugRedColorOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightDebugRedColorOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightMarkedForDeleteFillColor:Workshop, "64,170,15,15", "64,170,15,15", "64,170,15,15", INI | |
| aHighlightMarkedForDeleteOutlineColor:Workshop, "255,170,15,15", "255,170,15,15", "255,170,15,15", INI | |
| fHighlightMarkedForDeleteOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightMarkedForDeleteOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| aHighlightWorkshopItemFillColor:Workshop, "0,230,230,230", "0,230,230,230", "0,230,230,230", INI | |
| aHighlightWorkshopItemOutlineColor:Workshop, "255,230,230,230", "255,230,230,230", "255,230,230,230", INI | |
| fHighlightWorkshopItemOutlineThickness:Workshop, 1.500000, 1.500000, 1.500000, INI | |
| fHighlightWorkshopItemOutlineHardness:Workshop, 0.100000, 0.100000, 0.100000, INI | |
| fItemHoldDistantSpeed:Workshop, 0.142000, 0.142000, 0.142000, INI | |
| fWorkshopDestructedItemAlpha:Workshop, 0.500000, 0.500000, 0.500000, INI | |
| fWorkshopDestructedItemOutline:Workshop, 0.000000, 0.000000, 0.000000, INI | |
| bWorkshopTempItemFollowGround:Workshop, True, True, True, INI | |
| fWorkshopTempItemDefaultFollowCameraCastLength:Workshop, 8.000000, 8.000000, 8.000000, INI | |
| fWorkshopTempItemDefaultCastLengthMin:Workshop, 50.000000, 50.000000, 50.000000, INI | |
| fWorkshopTempItemDefaultCastLengthMax:Workshop, 100.000000, 100.000000, 100.000000, INI | |
| fWorkshopInteriorCastLength:Workshop, 100.000000, 100.000000, 100.000000, INI | |
| bWorkshopPersistAll:Workshop, True, True, True, INI | |
| fWorkshopUpdateLandResourceDistanceThreshold:Workshop, 10.000000, 10.000000, 10.000000, INI | |
| bWorkshopUseGrabOffset:Workshop, False, False, False, INI | |
| fPointInFrustumRadius:Workshop, 0.457000, 0.457000, 0.457000, INI | |
| bEnableWorkshopStats:Workshop, True, True, True, INI | |
| bDebugShipRampNavmesh:DynamicNavmesh, True, True, True, INI | |
| bMultiThreadTransitionExteriorToSpace:General, True, True, True, INI | |
| bMultiThreadExteriorPlanetsideAttach:General, True, True, True, INI | |
| bMultiThreadShipReferenceSet3D:General, True, True, True, INI | |
| fLODLoadInteriorRadius:Space, 100000000.000000, 100000000.000000, 100000000.000000, INI | |
| fLODUnloadInteriorLinkedCellRadius:Space, 225000000.000000, 225000000.000000, 225000000.000000, INI | |
| uHttpDefaultTimeout:Platform, 30000, 30000, 30000, INI | |
| uHttpDefaultConnectionTimeout:Platform, 10000, 10000, 10000, INI | |
| bClientLatencyEnabled:Platform, False, False, False, INI | |
| uClientLatencyMin:Platform, 500, 500, 500, INI | |
| uClientLantencyMax:Platform, 2000, 2000, 2000, INI | |
| bPlatformEnabled:Platform, True, True, True, INI | |
| fAPIFailureRate:Platform, 0.000000, 0.000000, 0.000000, INI | |
| uDefaultRetries:Platform, 3, 3, 3, INI | |
| uDefaultBIRetries:Platform, 0, 0, 0, INI | |
| uInterpolationMode:Animation, 1, 1, 1, INI | |
| fInterpolationRate:Animation, 2.000000, 2.000000, 2.000000, INI | |
| bDisablePathingMoveStartAnimations:Animation, False, False, False, INI | |
| bDisablePathingMoveStopAnimations:Animation, False, False, False, INI | |
| bAllowMoveStartCancelling:Animation, False, False, False, INI | |
| bAllowTurnsInPlaceAsMoveStart:Animation, True, True, True, INI | |
| bExtrapolateMoveStartsToDesiredSpeed:Animation, True, True, True, INI | |
| fTranslationScalingForEvaluatingTurnsInPlace:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fTranslationScalingForInterpolatingTurnsInPlace:Animation, 0.500000, 0.500000, 0.500000, INI | |
| bDisableCurvedPathBlending:Animation, False, False, False, INI | |
| bEnableFootIK:Animation, True, True, True, INI | |
| bUseLockOverrides:FootIK, True, True, True, INI | |
| fLockXAxisTolerance:FootIK, 0.150000, 0.150000, 0.150000, INI | |
| fLockYForwardTolerance:FootIK, 0.100000, 0.100000, 0.100000, INI | |
| fLockYBackwardTolerance:FootIK, -0.350000, -0.350000, -0.350000, INI | |
| fLockIdleStateSqTolerance:FootIK, 0.010000, 0.010000, 0.010000, INI | |
| fUnlockedBlendTime:FootIK, 0.999000, 0.999000, 0.999000, INI | |
| fLockedBlendTime:FootIK, 1.000000, 1.000000, 1.000000, INI | |
| fInclineZAdjustment:FootIK, 0.000000, 0.000000, 0.000000, INI | |
| fDeclineZAdjustment:FootIK, 0.050000, 0.050000, 0.050000, INI | |
| bAlwaysHitSomething:FootIK, False, False, False, INI | |
| bUseMovementSpeedToGatePlantCast:FootIK, True, True, True, INI | |
| fMovementSpeedToGatePlantCast:FootIK, 0.000000, 0.000000, 0.000000, INI | |
| bDirectAtSkipMinAngleCheck:Animation, True, True, True, INI | |
| bDirectAtSupportsBoneRetargeting:Animation, False, False, False, INI | |
| f3DHorizontalRotationSpeed:Interface, 85.943665, 85.943665, 85.943665, INI | |
| f3DVerticalRotationSpeed:Interface, 85.943665, 85.943665, 85.943665, INI | |
| f3DMinRotationSpeedMultiplier:Interface, 0.350000, 0.350000, 0.350000, INI | |
| f3DMouseHorizontalRotationSpeed:Interface, 7.161972, 7.161972, 7.161972, INI | |
| f3DMouseVerticalRotationSpeed:Interface, 7.161972, 7.161972, 7.161972, INI | |
| fCenterDeadzone:Interface, 0.050000, 0.050000, 0.050000, INI | |
| fBowtieDeadzone:Interface, 0.250000, 0.250000, 0.250000, INI | |
| f3DZoomSpeed:Interface, 2.000000, 2.000000, 2.000000, INI | |
| f3DMouseZoomSpeed:Interface, 6.000000, 6.000000, 6.000000, INI | |
| f3DMinZoomSpeedPercent:Interface, 0.300000, 0.300000, 0.300000, INI | |
| bUseDebugGamepad:General, False, False, False, INI | |
| uiPowerArmorLightR:GamepadLight, 255, 255, 255, INI | |
| uiPowerArmorLightG:GamepadLight, 255, 255, 255, INI | |
| uiPowerArmorLightB:GamepadLight, 255, 255, 255, INI | |
| uiPowerArmorR:GamepadLight, 255, 255, 255, INI | |
| uiPowerArmorG:GamepadLight, 173, 173, 173, INI | |
| uiPowerArmorB:GamepadLight, 0, 0, 0, INI | |
| uiFlashlightR:GamepadLight, 0, 0, 0, INI | |
| uiFlashlightG:GamepadLight, 255, 255, 255, INI | |
| uiFlashlightB:GamepadLight, 0, 0, 0, INI | |
| fButton_ChordDelay:Controls, 0.400000, 0.400000, 0.400000, INI | |
| fSmallVibrationFactor:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fBigVibrationFactor:Controls, 1.000000, 1.000000, 1.000000, INI | |
| fLThumbDeadzone:Controls, 0.200000, 0.200000, 0.200000, INI | |
| fRThumbDeadzone:Controls, 0.200000, 0.200000, 0.200000, INI | |
| fTriggerDeadzone:Controls, 0.050000, 0.050000, 0.050000, INI | |
| fLThumbDeadzoneMax:Controls, 0.940000, 0.940000, 0.940000, INI | |
| fRThumbDeadzoneMax:Controls, 0.940000, 0.940000, 0.940000, INI | |
| fDirectionalDeadzone:Controls, 0.500000, 0.500000, 0.500000, INI | |
| fThumbstickRepeatShort:Controls, 0.100000, 0.100000, 0.100000, INI | |
| fThumbstickRepeatLong:Controls, 0.500000, 0.500000, 0.500000, INI | |
| uRepeatsUntilShort:Controls, 1, 1, 1, INI | |
| bBackgroundMouse:Controls, False, False, False, INI | |
| bEnableCrashUploads:Debug, True, True, True, INI | |
| uDeferredCrashUploadsSizeThresholdBytes:Debug, 0, 0, 0, INI | |
| bEnableMinidumpFailureUploads:Debug, True, True, True, INI | |
| bGenerateDumpForAssert:Debug, False, False, False, INI | |
| bGenerateDumpOnShutdownCrash:General, False, False, False, INI | |
| bGenerateFullDumpOnCrash:Debug, False, False, False, INI | |
| bForceExceptionHandlerWithDebugger:Debug, False, False, False, INI | |
| iMaxHixUploadSizeMB:Debug, 200, 200, 200, INI | |
| bUseBreakpadForExceptions:Debug, True, True, True, INI | |
| iMiniDumpFlags:Debug, 2097216, 2097216, 2097216, INI | |
| iMedDumpFlags:Debug, 2396517, 2396517, 2396517, INI | |
| iFullDumpFlags:Debug, 2396519, 2396519, 2396519, INI | |
| bUseEventBoardForExceptions:Debug, True, True, True, INI | |
| uiMaxStackRecursion:Debug, 50, 50, 50, INI | |
| uiMaxCoreDumps:Debug, 4, 4, 4, INI | |
| bGenerateFullDumpOnStall:Debug, False, False, False, INI | |
| bPromptUserForCrashInfo:Debug, True, True, True, INI | |
| bWin32KeepUploadedCrashAttachments:Debug, False, False, False, INI | |
| bEnableCrashCache:Debug, True, True, True, INI | |
| uMultithreadDynamicStateObjectThreshold:Havok, 1024, 1024, 1024, INI | |
| bGiveDynamicBodiesRandomVel:Space, True, True, True, INI | |
| fMaxBodyVelocity:Space, 200.000000, 200.000000, 200.000000, INI | |
| fMaxBodyAngularVelocity:Space, 100.000000, 100.000000, 100.000000, INI | |
| fMoveLimitMass:Space, 500.000000, 500.000000, 500.000000, INI | |
| bDeactivationEnabled:Space, False, False, False, INI | |
| bSimpleProxyForStaticCompoundShip:Space, True, True, True, INI | |
| bUseFirstBiomePosition:Biomes, False, False, False, INI | |
| bStarfieldWellDebugGeometryEnabled:Display, False, False, False, INI | |
| bStarfieldBodyXYAxisDebugGeometryEnabled:Display, True, True, True, INI | |
| iStarfieldBodyXAxisColorR:Display, 255, 255, 255, INI | |
| iStarfieldBodyXAxisColorG:Display, 0, 0, 0, INI | |
| iStarfieldBodyXAxisColorB:Display, 0, 0, 0, INI | |
| iStarfieldBodyYAxisColorR:Display, 0, 0, 0, INI | |
| iStarfieldBodyYAxisColorG:Display, 255, 255, 255, INI | |
| iStarfieldBodyYAxisColorB:Display, 0, 0, 0, INI | |
| iStarfieldBodyZAxisColorR:Display, 0, 0, 0, INI | |
| iStarfieldBodyZAxisColorG:Display, 0, 0, 0, INI | |
| iStarfieldBodyZAxisColorB:Display, 255, 255, 255, INI | |
| fStarIntensity:Display, 6000.000000, 6000.000000, 6000.000000, INI | |
| fLensGlareGlobint:Display, 0.070000, 0.070000, 0.070000, INI | |
| fStarfieldBackgroundScale:Display, 200.000000, 200.000000, 200.000000, INI | |
| fStarfieldStarBrightnessScale:Display, 110.000000, 110.000000, 110.000000, INI | |
| fSpaceGlowBackgroundScale:Display, 40.000000, 40.000000, 40.000000, INI | |
| fSpaceDirectionalShadowCascade0Scale:Display, 1.000000, 1.000000, 1.000000, INI | |
| fSpaceDirectionalShadowCascade1Scale:Display, 2.500000, 2.500000, 2.500000, INI | |
| fSpaceDirectionalShadowCascade2Scale:Display, 5.000000, 5.000000, 5.000000, INI | |
| fSpaceDirectionalShadowCascade3Scale:Display, 10.000000, 10.000000, 10.000000, INI | |
| fSpaceDirectionalShadowFrustumScale:Display, 3.000000, 3.000000, 3.000000, INI | |
| bAutoLoadGalaxyCSVFile:Galaxy, True, True, True, INI | |
| uBodyNameFilterDelay:Galaxy, 500, 500, 500, INI | |
| fHighDetailRadius:Galaxy, 10000000000.000000, 10000000000.000000, 10000000000.000000, INI | |
| fHighDetailRadiusDynamics:Galaxy, 100000.000000, 100000.000000, 100000.000000, INI | |
| fDynamicReparentingHysteresisControl:Galaxy, 1000.000000, 1000.000000, 1000.000000, INI | |
| uTerrainShiftThresholdInCells:Terrain, 2, 2, 2, INI | |
| bDisableTerrainShift:Terrain, False, False, False, INI | |
| uWorldShiftThresholdInCellsZ:Terrain, 5, 5, 5, INI | |
| bDisableWorldShift:Terrain, False, False, False, INI | |
| bPlanetRegionsEnabled:General, True, True, True, INI | |
| uOverlayMergeZoneSize:Overlays, 1, 1, 1, INI | |
| bStarMapSystemLoadTestStar:StarMap, False, False, False, INI | |
| bStarMapSystemLoadTestPlanet:StarMap, False, False, False, INI | |
| fGravityWellExaggerateSizeScalar:GravityWellMap, 5.000000, 5.000000, 5.000000, INI | |
| fGravityWellOrbitGeometryArrowsSizeMult:GravityWellMap, 0.010000, 0.010000, 0.010000, INI | |
| uDenseGravityWellNumPlanetsThreshold:GravityWellMap, 8, 8, 8, INI | |
| bEnableCellFadeToEdge:Stitching, True, True, True, INI | |
| bDisableBlockAlignment:Alignment, True, True, True, INI | |
| bDisableContinentalLayer:ContinentalLayer, True, True, True, INI | |
| bEnable:OceanTerrainModifier, True, True, True, INI | |
| bDebugProcGen:ProcGen, False, False, False, INI | |
| fProcGenFootprintDitheringScale:ProcGen, 0.139000, 0.139000, 0.139000, INI | |
| bDisableProcGen:ProcGen, False, False, False, INI | |
| bEnableSpaceScattering:Display, True, True, True, INI | |
| fPlanetRadius:SpaceScattering, 8500.000000, 8500.000000, 8500.000000, INI | |
| fAtmosphereTopAltitude:SpaceScattering, 10000.000000, 10000.000000, 10000.000000, INI | |
| fScatteringScale:SpaceScattering, 0.450000, 0.450000, 0.450000, INI | |
| fAerosolDensityScale:SpaceScattering, 0.100000, 0.100000, 0.100000, INI | |
| fAerosolAbsorbtionScale:SpaceScattering, 1.000000, 1.000000, 1.000000, INI | |
| fDistanceScalar:SpaceScattering, 1.000000, 1.000000, 1.000000, INI | |
| fRefractiveIndex:SpaceScattering, 1.000300, 1.000300, 1.000300, INI | |
| fNumMolecules:SpaceScattering, 25449999732747180185747456.000000, 25449999732747180185747456.000000, 25449999732747180185747456.000000, INI | |
| fDepolarizationFactor:SpaceScattering, 0.035000, 0.035000, 0.035000, INI | |
| fMieColorScale:SpaceScattering, 0.000005, 0.000005, 0.000005, INI | |
| fAerosolPhaseFuncG:SpaceScattering, 0.700000, 0.700000, 0.700000, INI | |
| fRayleighColor R:SpaceScattering, 0.000000, 0.000000, 0.000000, INI | |
| fRayleighColor G:SpaceScattering, 0.000000, 0.000000, 0.000000, INI | |
| fRayleighColor B:SpaceScattering, 0.000000, 0.000000, 0.000000, INI | |
| fMieColor R:SpaceScattering, 0.086270, 0.086270, 0.086270, INI | |
| fMieColor G:SpaceScattering, 0.149000, 0.149000, 0.149000, INI | |
| fMieColor B:SpaceScattering, 0.211800, 0.211800, 0.211800, INI | |
| fTransmittanceReconstructionDepth:SpaceScattering, 100.000000, 100.000000, 100.000000, INI | |
| bUseMinMaxShadowMap:SpaceScattering, True, True, True, INI | |
| fNearScatteringScale:SpaceScattering, 0.700000, 0.700000, 0.700000, INI | |
| fNearScatteringPenumbraDistance:SpaceScattering, 0.100000, 0.100000, 0.100000, INI | |
| fFarScatteringScale:SpaceScattering, 0.300000, 0.300000, 0.300000, INI | |
| fMinFarScatteringDistance:SpaceScattering, 20000000.000000, 20000000.000000, 20000000.000000, INI | |
| fStarfieldStarCoordScale:Display, 30.000000, 30.000000, 30.000000, INI | |
| bShowBiomeColorInScan:ResourceVeins, False, False, False, INI | |
| fHavokWindMultiplier:HAVOK, 37.500000, 37.500000, 37.500000, INI | |
| bEnableThreadSafetyChecks:HAVOK, False, False, False, INI | |
| bSingleParticleStep:HAVOK, False, False, False, INI | |
| bMultithreadParticleStep:HAVOK, True, True, True, INI | |
| iMaxNbParticlesColliders:HAVOK, 64, 64, 64, INI | |
| bUseBodiesDeferredAdd:HAVOK, True, True, True, INI | |
| bUserBodyShapeMutations:HAVOK, True, True, True, INI | |
| bDebugMultithreaded:HAVOK, False, False, False, INI | |
| bEnableContactCaching:HAVOK, True, True, True, INI | |
| uNumSimSettleSteps:Cloth, 10, 10, 10, INI | |
| bFindContactPointsOnAdd:HAVOK, False, False, False, INI | |
| fMaxWindActionTimingDifference:HAVOK, 0.800000, 0.800000, 0.800000, INI | |
| bEnableClothRecentering:Cloth, True, True, True, INI | |
| fMaxClothDistance:havok, 450.000000, 450.000000, 450.000000, INI | |
| fSoundEffectThreshold:Cloth, 5.000000, 5.000000, 5.000000, INI | |
| fSoundEffectPlayDelay:Cloth, 1.000000, 1.000000, 1.000000, INI | |
| fSoundEffectCheckDelay:Cloth, 0.100000, 0.100000, 0.100000, INI | |
| bLoadLocalSetupData:Cloth, False, False, False, INI | |
| bDrawClothDeformedBones:Cloth, False, False, False, INI | |
| bDrawParticleStepPositions:Cloth, False, False, False, INI | |
| bAnimClothLOD:Cloth, True, True, True, INI | |
| bEnablePrediction:Cloth, True, True, True, INI | |
| bEnableScaling:Cloth, True, True, True, INI | |
| fMaxRootDistanceBeforeTeleport:Cloth, 1.429000, 1.429000, 1.429000, INI | |
| fMaxRootAngleBeforeTeleport:Cloth, 0.392699, 0.392699, 0.392699, INI | |
| fMaxBoneSpeedBeforeDefaultStiffness:Cloth, 50.000000, 50.000000, 50.000000, INI | |
| bDrawVDBRaycastResults:CollisionQuery, True, True, True, INI | |
| bDrawVDBContactResults:CollisionQuery, False, False, False, INI | |
| bDrawVDBClosestResults:CollisionQuery, False, False, False, INI | |
| bEnableInPlaceLoading:Havok, True, True, True, INI | |
| fQuadrupedTiltMult:HAVOK, 5.700000, 5.700000, 5.700000, INI | |
| fBipedTiltMult:HAVOK, 0.850000, 0.850000, 0.850000, INI | |
| fMoveLimitMass:HAVOK, 95.000000, 95.000000, 95.000000, INI | |
| fCharControllerWarpDistSqr:HAVOK, 1224.796021, 1224.796021, 1224.796021, INI | |
| bAllowCharacterBumper:HAVOK, True, True, True, INI | |
| fCharacterMaxSlope:HAVOK, 45.000000, 45.000000, 45.000000, INI | |
| bUseCharacterRB:HAVOK, True, True, True, INI | |
| fGoodPosCheckDepth:HAVOK, 0.100000, 0.100000, 0.100000, INI | |
| fGoodPosCastCheckDepth:HAVOK, 0.100000, 0.100000, 0.100000, INI | |
| fStepHeightModifier:HAVOK, 0.500000, 0.500000, 0.500000, INI | |
| bCheckAboveStep:HAVOK, True, True, True, INI | |
| fScaleChanceToReleaseStuckHead:HAVOK, 0.020000, 0.020000, 0.020000, INI | |
| fNormalZOfCPToPossiblyIgnore:HAVOK, -0.950000, -0.950000, -0.950000, INI | |
| fNormalZOfCPToPossiblyIgnoreSide:HAVOK, 0.100000, 0.100000, 0.100000, INI | |
| fNormalZOfCPToPossiblyIgnoreTopSide:HAVOK, -0.300000, -0.300000, -0.300000, INI | |
| fAirWalkMaxDist:HAVOK, 0.100000, 0.100000, 0.100000, INI | |
| fAirWalkMinHeight:HAVOK, 0.300000, 0.300000, 0.300000, INI | |
| fAirWalkMantleDelay:HAVOK, 1.000000, 1.000000, 1.000000, INI | |
| bPrecheckAirWalk:HAVOK, True, True, True, INI | |
| bAirWalkStepHeight:HAVOK, True, True, True, INI | |
| fAirWalkWallPlaneVelocity:HAVOK, 2.000000, 2.000000, 2.000000, INI | |
| bEnableOppositeDetection:HAVOK, True, True, True, INI | |
| fDesiredVel:RagdollAnim, 1.500000, 1.500000, 1.500000, INI | |
| fImpulseLimit:RagdollAnim, 15.000000, 15.000000, 15.000000, INI | |
| fDetectionUpdateTimeSec:RagdollAnim, 5.000000, 5.000000, 5.000000, INI | |
| bEnableSelectiveVDBDisplay:Havok, True, True, True, INI | |
| bInitVDB:HAVOK, True, True, True, INI | |
| bHavokDebug:HAVOK, True, True, True, INI | |
| bshowDisabledAsserts:HAVOK, False, False, False, INI | |
| bEnable:ProxyPenetrationRecovery, True, True, True, INI | |
| bEnableVDBStats:ProxyPenetrationRecovery, True, True, True, INI | |
| fElapsedStateTimeSec:ProxyPenetrationRecovery, 3.000000, 3.000000, 3.000000, INI | |
| bUseIntegrateTimer:ProxyPenetrationRecovery, False, False, False, INI | |
| fIntegrationTimingMax:ProxyPenetrationRecovery, 2.000000, 2.000000, 2.000000, INI | |
| bLimitAttempts:ProxyPenetrationRecovery, False, False, False, INI | |
| uMaxAttempts:ProxyPenetrationRecovery, 10, 10, 10, INI | |
| bDisableHavokAsserts:HAVOK, False, False, False, INI | |
| bUpFloat:Havok, True, True, True, INI | |
| fUpFloatSpeed:Havok, 1.000000, 1.000000, 1.000000, INI | |
| fPlayerWaterSurface:Havok, 1.200000, 1.200000, 1.200000, INI | |
| bDownFloat:Havok, True, True, True, INI | |
| fDownFloatSpeed:Havok, 0.100000, 0.100000, 0.100000, INI | |
| bUseSimpleRBCCPrediction:Havok, False, False, False, INI | |
| fMaxRBProxyDistance:Havok, 0.020000, 0.020000, 0.020000, INI | |
| fRBStepHeightStaggeredCoef:Havok, 0.500000, 0.500000, 0.500000, INI | |
| bBreakOnThreadingWarning:HAVOK, False, False, False, INI | |
| fPenetrationUtilMaxActiveTime:Havok, 5.000000, 5.000000, 5.000000, INI | |
| bEnableRagdollPenetrationTesting:Havok, False, False, False, INI | |
| bDistributeRagdollMassAtRuntime:Havok, True, True, True, INI | |
| fMaxResolutionSpeedForPenetration:Havok, 7.500000, 7.500000, 7.500000, INI | |
| bUseUnsupportedCast:HAVOK, True, True, True, INI | |
| fUnsupportedGravMult:HAVOK, 4.000000, 4.000000, 4.000000, INI | |
| fUnsupportCastLength:HAVOK, 1.000000, 1.000000, 1.000000, INI | |
| fCastStartPointShift:HAVOK, 0.050000, 0.050000, 0.050000, INI | |
| fSlipperyMaterialFriction:HAVOK, 0.200000, 0.200000, 0.200000, INI | |
| bUseCastFromOffset:Havok, True, True, True, INI | |
| bMeshLODApplyScale:LOD, True, True, True, INI | |
| bMeshLODAllowDistanceOverride:LOD, True, True, True, INI | |
| bMeshLODForceDistanceTransition:LOD, False, False, False, INI | |
| fMeshLODOverrideDistance:LOD, 40.000000, 40.000000, 40.000000, INI | |
| bMeshLODVolumeRangeFactorEnabled:LOD, True, True, True, INI | |
| fLODFactorLogBase:LOD, 13.600000, 13.600000, 13.600000, INI | |
| fLODFactorMaxClamp:LOD, 6.900000, 6.900000, 6.900000, INI | |
| fLODFactorMinClamp:LOD, 0.230000, 0.230000, 0.230000, INI | |
| bSanitizeFlattenedGeometryArray:Debug, False, False, False, INI | |
| bMaterialLODEnabled:LOD, True, True, True, INI | |
| bDebugLODMaterialApplicationEnabled:LOD, True, True, True, INI | |
| bInstanceSharing:Materials, True, True, True, INI | |
| iPostProcessMilliseconds:BackgroundLoad, 5, 5, 5, INI | |
| iPostProcessMillisecondsLoadingQueuedPriority:BackgroundLoad, 20, 20, 20, INI | |
| iPostProcessMillisecondsEditor:BackgroundLoad, 50, 50, 50, INI | |
| iPostProcessTaskWarningMilliseconds:BackgroundLoad, 20, 20, 20, INI | |
| bMaximizeAsyncReads:Streaming, True, True, True, INI | |
| bPostProcessBoundedByTimer:BackgroundLoad, True, True, True, INI | |
| fBSTaskTime:General, 2.000000, 2.000000, 2.000000, INI | |
| bShowMaterialWarnings:Models, False, False, False, INI | |
| bDisableMorphs:FaceGen, False, False, False, INI | |
| bQueueModelTextures:General, False, False, False, INI | |
| bInitializeMeshLOD:LOD, True, True, True, INI | |
| bForbidNifErrorMarkers:General, False, False, False, INI | |
| bAllowFixedAndAutoExposureBlend:Display, True, True, True, INI | |
| bAllowDiffuseProbeDynamicLights:Display, False, False, False, INI | |
| bAllowReflectionProbeDynamicLights:Display, False, False, False, INI | |
| uEffectSequenceGameTickRate:General, 900, 900, 900, INI | |
| bDenserProbes:Display, True, True, True, INI | |
| bFastProbeUpdate:Display, False, False, False, INI | |
| fIrradianceStaticGridSingleBias:Display, 0.750000, 0.750000, 0.750000, INI | |
| fIrradianceStaticGridNormalBias:Display, 0.125000, 0.125000, 0.125000, INI | |
| fIrradianceStaticGridViewBias:Display, 0.500000, 0.500000, 0.500000, INI | |
| fDesiredDiffuseProbeGridDensity:Display, 1.100000, 1.100000, 1.100000, INI | |
| fDiffuseProbeGridDensityMultiplier:Display, 1.000000, 1.000000, 1.000000, INI | |
| bUseSerializedBLAS:Display, False, False, False, INI | |
| uiDefaultDegradeLevel:Textures, 3, 3, 3, INI | |
| fAtmosphericScatteringHeightLookupExponent:Weather, 0.500000, 0.500000, 0.500000, INI | |
| fReflectionProbeNearClip:General, 0.050000, 0.050000, 0.050000, INI | |
| fReflectionProbeExteriorGridNearClip:General, 1.000000, 1.000000, 1.000000, INI | |
| fReflectionProbeGlobalFarClip:General, 100.000000, 100.000000, 100.000000, INI | |
| fReflectionProbeGlobalFarClipTerrain:General, 1000.000000, 1000.000000, 1000.000000, INI | |
| fReflectionProbeGlobalFarEnabledFarClip:General, 353.000000, 353.000000, 353.000000, INI | |
| fReflectionProbeGlobalFarEnabledFarClipInSpace:General, 1000000000.000000, 1000000000.000000, 1000000000.000000, INI | |
| bAllowUseReflectionProbeIntensity:General, True, True, True, INI | |
| fStarSystemFarViewDistance:Display, 10000000000.000000, 10000000000.000000, 10000000000.000000, INI | |
| fDefaultWorldFOV:Display, 70.000000, 70.000000, 70.000000, INI | |
| fDefault1stPersonFOV:Display, 85.000000, 85.000000, 85.000000, INI | |
| fDefaultFOV:Display, 90.000000, 90.000000, 90.000000, INI | |
| bVolumetricLightingEnable:Display, True, True, True, INI | |
| bTemporalAA_idTech7:Display, True, True, True, INI | |
| bCloudsEnable:Display, True, True, True, INI | |
| bCloudCardsEnable:Display, True, True, True, INI | |
| bHeightfield:Display, True, True, True, INI | |
| bSkyOcclusion:Display, True, True, True, INI | |
| bCelestialBodiesEnable:Display, True, True, True, INI | |
| uOccludersRenderMode:Display, 1, 1, 1, INI | |
| fBendableSplineSagPct:General, 1.400000, 1.400000, 1.400000, INI | |
| fNavMeshSplineAlpha:General, 0.500000, 0.500000, 0.500000, INI | |
| fBendableSplineSegmentLengthPct:General, 0.040000, 0.040000, 0.040000, INI | |
| fHelmetLightRadiusThreshold:Shadows, 0.200000, 0.200000, 0.200000, INI | |
| fWideAspectLimit:Display, 2.388889, 2.388889, 2.388889, INI | |
| fNarrowAspectLimit:Display, 1.600000, 1.600000, 1.600000, INI | |
| uPlatformDynamicResolutionAutoScaleWidth:Display, 2560, 2560, 2560, INI | |
| uPlatformDynamicResolutionAutoScaleHeight:Display, 1440, 1440, 1440, INI | |
| uDiffuseProbeProbeGridFrameUpdateCount_LowSpec:Display, 3, 3, 3, INI | |
| uDiffuseProbeProbeGridFrameUpdateCount_MidSpec:Display, 4, 4, 4, INI | |
| uDiffuseProbeProbeGridFrameUpdateCount_HighSpec:Display, 6, 6, 6, INI | |
| uDiffuseProbeGridFastConvergeFrameUpdateCount_LowSpec:Display, 1, 1, 1, INI | |
| uDiffuseProbeGridFastConvergeFrameUpdateCount_MidSpec:Display, 2, 2, 2, INI | |
| uDiffuseProbeGridFastConvergeFrameUpdateCount_HighSpec:Display, 3, 3, 3, INI | |
| bDiffuseProbeUseConvergence:Display, True, True, True, INI | |
| uDiffuseProbeConvergencePulseFrequency_LowSpec:Display, 150, 150, 150, INI | |
| uDiffuseProbeConvergencePulseFrequency_MidSpec:Display, 75, 75, 75, INI | |
| uDiffuseProbeConvergencePulseFrequency_HighSpec:Display, 5, 5, 5, INI | |
| uDiffuseProbeCullingQualityLevel:Display, 2, 2, 2, INI | |
| uDiffuseProbeMaxLightsPerProbe_LowSpec:Display, 64, 64, 64, INI | |
| uDiffuseProbeMaxLightsPerProbe_MidSpec:Display, 128, 128, 128, INI | |
| bDiffuseProbeUseLightCulling:Display, True, True, True, INI | |
| uDiffuseProbeProbeCascadeQuality:Display, 2, 2, 2, INI | |
| uDiffuseProbeProbeCascade0_XY_MidSpec:Display, 19, 19, 19, INI | |
| uDiffuseProbeProbeCascade0_Z_MidSpec:Display, 12, 12, 12, INI | |
| fDiffuseProbeProbeCascade0_Spacing_MidSpec:Display, 2.500000, 2.500000, 2.500000, INI | |
| uDiffuseProbeProbeCascade1_XY_MidSpec:Display, 19, 19, 19, INI | |
| uDiffuseProbeProbeCascade1_Z_MidSpec:Display, 12, 12, 12, INI | |
| fDiffuseProbeProbeCascade1_Spacing_MidSpec:Display, 6.000000, 6.000000, 6.000000, INI | |
| uDiffuseProbeProbeCascade2_XY_MidSpec:Display, 19, 19, 19, INI | |
| uDiffuseProbeProbeCascade2_Z_MidSpec:Display, 12, 12, 12, INI | |
| fDiffuseProbeProbeCascade2_Spacing_MidSpec:Display, 12.000000, 12.000000, 12.000000, INI | |
| uDiffuseProbeProbeCascade0_XY_HighSpec:Display, 23, 23, 23, INI | |
| uDiffuseProbeProbeCascade0_Z_HighSpec:Display, 15, 15, 15, INI | |
| fDiffuseProbeProbeCascade0_Spacing_HighSpec:Display, 2.000000, 2.000000, 2.000000, INI | |
| uDiffuseProbeProbeCascade1_XY_HighSpec:Display, 23, 23, 23, INI | |
| uDiffuseProbeProbeCascade1_Z_HighSpec:Display, 15, 15, 15, INI | |
| fDiffuseProbeProbeCascade1_Spacing_HighSpec:Display, 5.000000, 5.000000, 5.000000, INI | |
| uDiffuseProbeProbeCascade2_XY_HighSpec:Display, 23, 23, 23, INI | |
| uDiffuseProbeProbeCascade2_Z_HighSpec:Display, 15, 15, 15, INI | |
| fDiffuseProbeProbeCascade2_Spacing_HighSpec:Display, 10.000000, 10.000000, 10.000000, INI | |
| uDiffuseProbeProbeCascade0_XY_UltraSpec:Display, 27, 27, 27, INI | |
| uDiffuseProbeProbeCascade0_Z_UltraSpec:Display, 18, 18, 18, INI | |
| fDiffuseProbeProbeCascade0_Spacing_UltraSpec:Display, 2.500000, 2.500000, 2.500000, INI | |
| uDiffuseProbeProbeCascade1_XY_UltraSpec:Display, 27, 27, 27, INI | |
| uDiffuseProbeProbeCascade1_Z_UltraSpec:Display, 18, 18, 18, INI | |
| fDiffuseProbeProbeCascade1_Spacing_UltraSpec:Display, 8.000000, 8.000000, 8.000000, INI | |
| uDiffuseProbeProbeCascade2_XY_UltraSpec:Display, 27, 27, 27, INI | |
| uDiffuseProbeProbeCascade2_Z_UltraSpec:Display, 18, 18, 18, INI | |
| fDiffuseProbeProbeCascade2_Spacing_UltraSpec:Display, 20.000000, 20.000000, 20.000000, INI | |
| fCascadeBlendDistanceFactor:Display, 4.500000, 4.500000, 4.500000, INI | |
| fCascadeGridLevel0BlendWeightOffsetFactor:Display, 2.000000, 2.000000, 2.000000, INI | |
| fCascadeGridLevel1BlendWeightOffsetFactor:Display, 2.000000, 2.000000, 2.000000, INI | |
| fCascadeGridLevel2BlendWeightOffsetFactor:Display, 1.000000, 1.000000, 1.000000, INI | |
| fCascadeGridLevel0SingleBiasDistanceMultiplier:Display, 10.000000, 10.000000, 10.000000, INI | |
| fCascadeGridLevel1SingleBiasDistanceMultiplier:Display, 12.000000, 12.000000, 12.000000, INI | |
| fCascadeGridLevel2SingleBiasDistanceMultiplier:Display, 15.000000, 15.000000, 15.000000, INI | |
| fDiffuseGridFastConvergeBoundsInflate:Display, 2.000000, 2.000000, 2.000000, INI | |
| bEnableLogTimestamps:General, False, False, False, INI | |
| fReflectionProbeExteriorPixelThreshold:Display, 0.020000, 0.020000, 0.020000, INI | |
| fInteriorExteriorOccludedIndirectSpecularAttenuation:Display, 0.500000, 0.500000, 0.500000, INI | |
| fReflectionProbeGPUCullingMinPercentageOnScreen:Display, 0.050000, 0.050000, 0.050000, INI | |
| bReflectionProbeManagerFreezeUpdate:Display, False, False, False, INI | |
| bReflectionProbesAlwaysUpdateGBuffer:Display, True, True, True, INI | |
| bSkipSHAtlas:Display, False, False, False, INI | |
| bReflectionProbeIncludesSmallObjects:Display, True, True, True, INI | |
| fReflectionProbeGalaxyGlobalToLocalBlendDistance:Reflections, 1000.000000, 1000.000000, 1000.000000, INI | |
| fReflectionProbeFadeInHysteresis:Display, 0.980000, 0.980000, 0.980000, INI | |
| fReflectionProbeFadeOutHysteresis:Display, 0.850000, 0.850000, 0.850000, INI | |
| uNbPriorityRendersOnActive:Display, 4, 4, 4, INI | |
| uReflectionProbeMinFastUpdateFrames:Display, 8, 8, 8, INI | |
| uReflectionProbeCaptureCountRequirement:Display, 2, 2, 2, INI | |
| bAllowResourceReloading:General, True, True, True, INI | |
| fResourceReloadUpdateSInverval:General, 0.100000, 0.100000, 0.100000, INI | |
| bUseJobsForNoiseGen:Noise, True, True, True, INI | |
| uPerfBudgetResultsDelay:Performance, 30, 30, 30, INI | |
| fPerfBudgetFrameDurCpuC:Performance, 30.000000, 30.000000, 30.000000, INI | |
| fPerfBudgetFrameDurGpu:Performance, 30.000000, 30.000000, 30.000000, INI | |
| fPerfBudgetUtilPctHigh:Performance, 1.050000, 1.050000, 1.050000, INI | |
| fPerfBudgetUtilPctLow:Performance, 0.950000, 0.950000, 0.950000, INI | |
| fDirectionalShadowFocusBias:Shadows, 3.000000, 3.000000, 3.000000, INI | |
| fDirectionShadowFocusNormalBias:Shadows, 10.000000, 10.000000, 10.000000, INI | |
| fSpotShadowFocusBias:Shadows, 5.000000, 5.000000, 5.000000, INI | |
| fSpotShadowFocusNormalBias:Shadows, 0.500000, 0.500000, 0.500000, INI | |
| fMenuFocusBias:Shadows, 200.000000, 200.000000, 200.000000, INI | |
| fMenuNormalBias:Shadows, 2.500000, 2.500000, 2.500000, INI | |
| bLimitStreamer:Textures, False, False, False, INI | |
| uiStreamMaximumSize:Textures, 4194304, 4194304, 4194304, INI | |
| iMaxMaterialInheritanceDepth:Materials, 4, 4, 4, INI | |
| bLoadLooseFiles:Materials, True, True, True, INI | |
| bRequireMaterialObjects:Materials, True, True, True, INI | |
| bUseCompiledDB:Materials, True, True, True, INI | |
| bForceOptimizedCDB:Materials, False, False, False, INI | |
| bAnimateMaterials:Materials, True, True, True, INI | |
| fSafeZoneX:Interface, 15.000000, 15.000000, 15.000000, INI | |
| fSafeZoneY:Interface, 15.000000, 15.000000, 15.000000, INI | |
| fSafeZoneXWide:Interface, 64.000000, 64.000000, 64.000000, INI | |
| fSafeZoneYWide:Interface, 36.000000, 36.000000, 36.000000, INI | |
| fSafeZoneXWide16x10:Interface, 64.000000, 64.000000, 64.000000, INI | |
| fSafeZoneYWide16x10:Interface, 36.000000, 36.000000, 36.000000, INI | |
| fUICameraNearDistance:Interface, 0.214000, 0.214000, 0.214000, INI | |
| fUICameraFarDistance:Interface, 214.312500, 214.312500, 214.312500, INI | |
| bAllowMenuDepthTesting:Interface, False, False, False, INI | |
| fKeyboardRepeatDelay:Controls, 0.300000, 0.300000, 0.300000, INI | |
| fKeyboardRepeatRate:Controls, 0.050000, 0.050000, 0.050000, INI | |
| bUseBackgroundCoeff:Interface, True, True, True, INI | |
| fBackgroundCoeffR:Interface, 2.660000, 2.660000, 2.660000, INI | |
| fBackgroundCoeffG:Interface, 3.150000, 3.150000, 3.150000, INI | |
| fBackgroundCoeffB:Interface, 2.380000, 2.380000, 2.380000, INI | |
| fUserGamepadCursorAccelerateThreshold:Interface, 0.850000, 0.850000, 0.850000, INI | |
| fUserGamepadCursorStartSpeed:Interface, 0.100000, 0.100000, 0.100000, INI | |
| fUserGamepadCursorTopSpeed:Interface, 0.650000, 0.650000, 0.650000, INI | |
| fUserGamepadCursorTimeToTop:Interface, 1.500000, 1.500000, 1.500000, INI | |
| iGamepadCursorMouseOverride:Interface, 1, 1, 1, INI | |
| fGamepadCursorDeadzone:Interface, 0.070000, 0.070000, 0.070000, INI | |
| bUseGFXArchives:Interface, True, True, True, INI | |
| bRunAmpServer:Interface, False, False, False, INI | |
| bDebugPrintTraceStatements:Interface, False, False, False, INI | |
| bFileUncacheOnMenuOpen:Interface, False, False, False, INI | |
| iDebugTextTopBottomOffset:Display, 20, 20, 20, INI | |
| iDebugTextLeftRightOffset:Display, 10, 10, 10, INI | |
| rDebugTextColor:Menu, "255,255,251,233", "255,255,251,233", "255,255,251,233", INI | |
| bPreloadIntroSequence:General, True, True, True, INI | |
| iPreloadSizeLimit:General, 419430400, 419430400, 419430400, INI | |
| iPreloadSizeLimitDefault:General, 26214400, 26214400, 26214400, INI | |
| iIntroSequencePriority:General, 3, 3, 3, INI | |
| bDetailedBinkLogs:General, False, False, False, INI | |
| bEnablePerformanceTracking:Particles, False, False, False, INI | |
| fAutoRespawnDelay:Particles, 0.500000, 0.500000, 0.500000, INI | |
| bVerboseOutput:Particles, False, False, False, INI | |
| bParticleDebugInfo:Particles, False, False, False, INI | |
| bParticleCreationTab:Particles, True, True, True, INI | |
| bForceAutoComputeMaxParticles:Particles, False, False, False, INI | |
| bShareComponentDB:Particles, True, True, True, INI | |
| bEnableParameterVisualization:Particles, False, False, False, INI | |
| bAssertOnSystemSpawnFailure:Particles, False, False, False, INI | |
| bUseMinimalPSFXDB:Particles, True, True, True, INI | |
| iMaxParticleSystemToSpawn:Particles, 15000, 15000, 15000, INI | |
| uPrewarmMaxMicroSecondsPerFrame:Particles, 1000, 1000, 1000, INI | |
| uPrewarmLoadingMaxMicroSecondsPerFrame:Particles, 5000, 5000, 5000, INI | |
| bUseResourceArchiveParticlesTestData:Archive, False, False, False, INI | |
| bDisableSimulation:Particles, False, False, False, INI | |
| bLeanAndMean:Particles, True, True, True, INI | |
| iWaterSplashMaxRequestPerFrame:Particles, 30, 30, 30, INI | |
| iMaxEmittersStartedPerFrame:Particles, 20, 20, 20, INI | |
| fWaterSplashMinimalSplashDistanceSqrd:Particles, 0.010000, 0.010000, 0.010000, INI | |
| fWaterSplashMinimalTimeBetweenSplashesInSeconds:Particles, 0.100000, 0.100000, 0.100000, INI | |
| uConformToHeightMapMaxRequestPerFrame:Particles, 2, 2, 2, INI | |
| uConformToHeightMinimumNumberOfParticles:Particles, 10, 10, 10, INI | |
| fConformToHeightMinimumDistanceSqrdBetweenCasts:Particles, 1.000000, 1.000000, 1.000000, INI | |
| fConformToHeightHeightToleranceForFloor:Particles, 0.500000, 0.500000, 0.500000, INI | |
| fConformToHeightStartOffsetAbove:Particles, 10.000000, 10.000000, 10.000000, INI | |
| fConformToHeightCastLength:Particles, 40.000000, 40.000000, 40.000000, INI | |
| uConformToHeightMaximumResults:Particles, 10, 10, 10, INI | |
| bEnableVisibilityMaterialAnimPausing:Particles, True, True, True, INI | |
| uPauseOffscreenMaterialAnimAfterMS:Particles, 1000, 1000, 1000, INI | |
| bShowLODSettings:Particles, True, True, True, INI | |
| fDefaultLODKillDistanceOverride:Particles, -1.000000, -1.000000, -1.000000, INI | |
| iMaxNumParticlesPerEmitter:Particles, 10000, 10000, 10000, INI | |
| fPhysicsParticleCPUCostMultiplier:Particles, 2.110000, 2.110000, 2.110000, INI | |
| bAllowDebugComponents:Particles, False, False, False, INI | |
| uMaxLocationDisplayedNavmeshCount:Debug, 20, 20, 20, INI | |
| fFindClosestEdgesRadius:BSPathing, 7.315200, 7.315200, 7.315200, INI | |
| fPathTangentSmoothingAngleThreshold:Pathfinding, 45.000000, 45.000000, 45.000000, INI | |
| fPathTangentSmoothingAngleMult:Pathfinding, 0.330000, 0.330000, 0.330000, INI | |
| fPathTangentSmoothingMinLength:Pathfinding, 2.500000, 2.500000, 2.500000, INI | |
| fPathTangentSmoothingLongitudinalProjectionThreshold:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fPathTangentSmoothingPerpendicularProjectionThreshold:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fPathTangentSmoothingIntermediateProjectionThreshold:Pathfinding, 0.200000, 0.200000, 0.200000, INI | |
| bPathTangentSmoothingValidateWidthAtStart:Pathfinding, True, True, True, INI | |
| bPathTangentSmoothingValidateWidthAtGoal:Pathfinding, True, True, True, INI | |
| bPathTangentSmoothingValidateWidthForLockedTangents:Pathfinding, True, True, True, INI | |
| bPathTangentSmoothingValidateWidthForOtherNodes:Pathfinding, False, False, False, INI | |
| bEnableFloodFillAvailableSpace:Pathfinding, True, True, True, INI | |
| fMinSwimDepthMultiplier:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fStaticPathTangentSmoothingFactor:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| bBackgroundPathing:Pathfinding, True, True, True, INI | |
| bDisableUnloadedPaths:Pathfinding, False, False, False, INI | |
| uMaxQueuedPathingRequests:Pathfinding, 1000, 1000, 1000, INI | |
| uMaxPathingRequestSolutionDebugSize:Pathfinding, 4194304, 4194304, 4194304, INI | |
| fPathManagerDebugInfoWindow:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| bIgnoreExpiredPathingRequests:Pathfinding, True, True, True, INI | |
| iPathBuildingPriorityQueuedTimeMult:Pathfinding, 100, 100, 100, INI | |
| iMaximumActiveHavokTasks:Pathfinding, 10, 10, 10, INI | |
| iFindMaxSpeedMinIterationCount:Pathfinding, 10, 10, 10, INI | |
| fFindMaxSpeedMinParamIncrementPercent:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fMaximumDriftingDistanceFromPath:Pathfinding, 0.050000, 0.050000, 0.050000, INI | |
| bUseLegacyHeuristics:Pathfinding, False, False, False, INI | |
| fMaximumDistanceOfAvoidNodesFromTrianglePathBounds:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| fMaximumDistanceOfAvoidNodesFromTrianglePathNodes:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| bAvoidNodesMustBeIncludedInNavmeshBounds:Pathfinding, False, False, False, INI | |
| fPOVSmootherValidAngleThreshold:Pathfinding, 170.000000, 170.000000, 170.000000, INI | |
| fPOVSmootherLargeCreaturePOVCostSmall:Pathfinding, 2.500000, 2.500000, 2.500000, INI | |
| fPOVSmootherLargeCreaturePOVCostMedium:Pathfinding, 1.750000, 1.750000, 1.750000, INI | |
| fPOVSmootherLargeCreaturePOVCostLarge:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fPOVSmootherLargeCreaturePOVRadiusMultMedium:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fPOVSmootherLargeCreaturePOVRadiusMultLarge:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fPOVSmootherEdgeHelperNearDistance:Pathfinding, 0.050000, 0.050000, 0.050000, INI | |
| fPOVSmootherEdgeHelperFarDistance:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fPOVSmootherEdgeHelperNearCostFactor:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fPOVSmootherEdgeHelperFarCostFactor:Pathfinding, 1000.000000, 1000.000000, 1000.000000, INI | |
| bWarnIfPathSmoothingNavmeshCheckFails:Pathfinding, False, False, False, INI | |
| uPausableItemWaitingTimeoutMS:Pathfinding, 60000, 60000, 60000, INI | |
| bEnableArcSpline:Pathfinding, True, True, True, INI | |
| bAvoidActors:Pathfinding, True, True, True, INI | |
| bAvoidStaticObstacles:Pathfinding, True, True, True, INI | |
| fAvoidanceTimeWindowForMovingActors:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fAvoidanceTimeWindowForImmobileActors:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fAvoidanceTimeWindowForStaticObstacles:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fAvoidanceDistanceForActors:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fAvoidanceDistanceForStaticObstacles:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fTimeThresholdForUpdatingPathAfterAvoidingObstacles:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTimeThresholdForFailingPathIfBeingBlockedByObstacles:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fAvoidanceSpeedRatioToBeConsideredBlocked:Pathfinding, 0.400000, 0.400000, 0.400000, INI | |
| bUseTweenedAnimations:Pathfinding, True, True, True, INI | |
| bInterpretTurnInPlaceRotationAsMovementMomentum:Movement, False, False, False, INI | |
| fShortPathRadiusMult:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fRotateTowardsPathThreshold:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fMaxDistFromPathRadiusMult:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fTeleportNodeAngleTolerance:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| uiMaxFailedUpdatesWaitingForPath:Pathfinding, 60, 60, 60, INI | |
| fDistanceThresholdToBeConsideredAsFollowingPath:Pathfinding, 0.050000, 0.050000, 0.050000, INI | |
| fDistanceThresholdToBeConsideredLinearPath:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fDistanceThresholdToBeConsideredAwayFromPath:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fAngleThresholdToBeConsideredAwayFromPath:Pathfinding, 45.000000, 45.000000, 45.000000, INI | |
| fTimeWhileBeingAwayFromPathBeforeTryingPathUpdate:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fDistanceThresholdForTryingPathUpdate:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fAngleThresholdForTryingPathUpdate:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fMinimumDistanceAlongPathWhenTryingPathUpdate:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| fMaximumDistanceAlongPathWhenTryingPathUpdate:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| uMaximumAttemptsAtTryingPathUpdates:Pathfinding, 5, 5, 5, INI | |
| fAnticipationTimeForHeadingBackTowardPath:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fVelocityPercentageUsedToHeadBackToPath:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fAnticipationDistanceToHeadBackToPath:Pathfinding, 0.300000, 0.300000, 0.300000, INI | |
| bSlopesShouldImpactGroundVelocity:Pathfinding, False, False, False, INI | |
| fAvoidanceVelocityEaseInSmoothingFactor:Pathfinding, 0.800000, 0.800000, 0.800000, INI | |
| fAvoidanceVelocityEasOutSmoothingFactor:Pathfinding, 0.200000, 0.200000, 0.200000, INI | |
| fDirectionAlignmentWeightingFactor:Pathfinding, 6.000000, 6.000000, 6.000000, INI | |
| fAvoidanceDistanceRadiusMult:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fPathEndIdlePickLocationDistanceMult:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| bShouldTurnBackToPathDuringFollow:Pathfinding, True, True, True, INI | |
| bShouldTryPathEndIdles:Pathfinding, True, True, True, INI | |
| fBackPedalAngle:Pathfinding, 160.000000, 160.000000, 160.000000, INI | |
| bDrawFlightAvoidanceDebug:Pathfinding, True, True, True, INI | |
| bDrawFlightGoalDebug:Pathfinding, True, True, True, INI | |
| fNavmeshBoundsMinTimeOfImpact:Pathfinding, 0.033300, 0.033300, 0.033300, INI | |
| fNavmeshBoundsActorRadiusMultiplier:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| bStaticAvoidanceTriggerMovementBlocked:Pathfinding, False, False, False, INI | |
| fTotalTimeThreshold:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fTotalTimePadding:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fTotalDisplacementThresholdRadiusMult:Pathfinding, 0.660000, 0.660000, 0.660000, INI | |
| fAcceptableErrorRatio:Pathfinding, 0.900000, 0.900000, 0.900000, INI | |
| fDefaultAvoidNodeCost:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fDefaultStaticAvoidNodeRadius:Pathfinding, 0.457200, 0.457200, 0.457200, INI | |
| bUseActorAvoidance:Pathfinding, True, True, True, INI | |
| iMaxActorsToAvoid:Pathfinding, 10, 10, 10, INI | |
| fAvoidNodeRadiusAdd:Pathfinding, 0.157000, 0.157000, 0.157000, INI | |
| fAvoidNodeCost:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| f3DBoundsAvoidNodeCost:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| fMinAvoidanceRadius:Pathfinding, 3.658000, 3.658000, 3.658000, INI | |
| fAdditionalNormalizedSpeedAllowedForAvoidance:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fNormalizedSpeedMultiplierForAvoidance:Pathfinding, 1.100000, 1.100000, 1.100000, INI | |
| uMaximumSuccessivePathRebuildingAttemptsBeforeAddingDelay:Pathfinding, 20, 20, 20, INI | |
| fDelayBetweenSuccessivePathRebuildingAttempts:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| bUseActorAvoidBox:Pathfinding, True, True, True, INI | |
| fDefaultAvoidBoxAvoidNodeRadius:Pathfinding, 0.457200, 0.457200, 0.457200, INI | |
| bAvoidBoxTriggersFailure:Pathfinding, False, False, False, INI | |
| fMaxDistanceToOpenDoor:Pathfinding, 2.143000, 2.143000, 2.143000, INI | |
| fDesiredWaitingDistanceFromDoors:Pathfinding, 1.750000, 1.750000, 1.750000, INI | |
| fDesiredWaitingDistanceFromDoorsStationary:Pathfinding, 3.500000, 3.500000, 3.500000, INI | |
| bContinueTweeingAfterTweenerEnd:Pathfinding, True, True, True, INI | |
| bDisableVectorDampening:Pathfinding, False, False, False, INI | |
| fMaxAngleToConsiderVectorsAlignedS:Pathfinding, 0.750000, 0.750000, 0.750000, INI | |
| fMaxAngleToConsiderFacingAndDirectionAligned:Pathfinding, 15.000000, 15.000000, 15.000000, INI | |
| fMaxAngleToCrossBlend:Pathfinding, 45.000000, 45.000000, 45.000000, INI | |
| bTweenToFullRotationSpeed:Pathfinding, False, False, False, INI | |
| bAttemptTurnToRunAnimations:Pathfinding, True, True, True, INI | |
| bAttemptMovementTransitionAnimations:Pathfinding, True, True, True, INI | |
| fDetachedFlightPathingStartDelay:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fDetachedFlightPathingDelay:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| fPathToAnimLengthMaxMultiplier:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fMaxOffsetFromPathToIgnoreSqr:Pathfinding, 5.715000, 5.715000, 5.715000, INI | |
| fMaxPercentDesiredOrientationAngleToTween:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fMaxAcceptablePercentDesiredSpeed:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fMaxAcceptablePercentStartSpeed:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fWeightOfOrientationPercentageToTies:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fWeightOfMovementAnglePercentageToTies:Pathfinding, 0.300000, 0.300000, 0.300000, INI | |
| fWeightOfSpeedPercentageToTies:Pathfinding, 0.200000, 0.200000, 0.200000, INI | |
| fWrongRotationalDirectionAdditiveToTies:Pathfinding, 0.200000, 0.200000, 0.200000, INI | |
| fNavigationGridObstacleUpdateTime:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| bDebugNavigationGridObstacles:Pathfinding, True, True, True, INI | |
| bWarnIfHighLevelSearchFails:Pathfinding, False, False, False, INI | |
| fMinimalUsePathingCost:Pathfinding, 409600.000000, 409600.000000, 409600.000000, INI | |
| fSameSpaceConnectionQuestTargetMultSC:Pathfinding, 1.250000, 1.250000, 1.250000, INI | |
| fSameSpaceConnectionMultSC:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fNonPreferredConnectionMultSC:Pathfinding, 3.000000, 3.000000, 3.000000, INI | |
| fPathingFaceTargetLenToSourcePadScale:Pathfinding, 1.250000, 1.250000, 1.250000, INI | |
| uMinimumNumberOfNavmeshesInTheExtendedSearchSpace:Pathfinding, 5, 5, 5, INI | |
| uMaximumNumberOfNavmeshesInTheExtendedSearchSpace:Pathfinding, 1000, 1000, 1000, INI | |
| uPathWidthValidationMethodology:Pathfinding, 1, 1, 1, INI | |
| bUseBorderVertexEdgeValidation:Pathfinding, True, True, True, INI | |
| fBorderVertexPOVMinValidationSqrDistance:Pathfinding, 3600.000000, 3600.000000, 3600.000000, INI | |
| bUseTangentSmoothing:Pathfinding, True, True, True, INI | |
| fCostForEnteringExtendedSearchSpaceMultiplier:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fCostForAdjacentNavmeshToSearchSpaceMultiplier:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| bUseStraightLineCheckFirst:Pathfinding, True, True, True, INI | |
| bCreateDebugInfo:Pathfinding, False, False, False, INI | |
| bUseRayCasts:Pathfinding, True, True, True, INI | |
| uiSmallNavmeshInfoPathSC:Pathfinding, 3, 3, 3, INI | |
| bUsePathSmoothing:Pathfinding, True, True, True, INI | |
| fMaxFitnessMultiplier:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fPathingLargeActorRadius:Pathfinding, 1.143000, 1.143000, 1.143000, INI | |
| fPreferredTriangleMultiplier:Pathfinding, 0.010000, 0.010000, 0.010000, INI | |
| fAvoidPreferredTriangleMultiplier:Pathfinding, 3.000000, 3.000000, 3.000000, INI | |
| fAvoidPreferredTriangleCrossingMultiplier:Pathfinding, 10.000000, 10.000000, 10.000000, INI | |
| fWaterTriangleCostMultiplier:Pathfinding, 4.000000, 4.000000, 4.000000, INI | |
| fWaterTriangleCrossingCostMultiplier:Pathfinding, 5.000000, 5.000000, 5.000000, INI | |
| fHighCostTriangleMultiplierSC:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| fNavmeshTriangleLocationCenterOffsetMult:Pathfinding, 0.020000, 0.020000, 0.020000, INI | |
| fMinimumLengthToConsiderPartOfPathAsPreferred:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fMinimumLengthToConsiderPartOfPathAsHighCost:Pathfinding, 0.000000, 0.000000, 0.000000, INI | |
| fNavigationGridFindSectorHeightOffsetMin:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fNavigationGridFindSectorHeightOffsetMax:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fNavigationGridSectorHeight:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fNavigationGridDebugGeometrySectorHeight:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| bDebugNavigationGridSectors:Pathfinding, True, True, True, INI | |
| bDebugNavigationGridText:Pathfinding, False, False, False, INI | |
| fTweeningMaxPercentSpeedDelta:Pathfinding, 0.200000, 0.200000, 0.200000, INI | |
| iMaxAvoidBoxCheckPerFrame:Pathfinding, 2, 2, 2, INI | |
| iMaxObstacleBuildPerFrame:Pathfinding, 1, 1, 1, INI | |
| fDropDownLedgeMaxXYJumpDistance:Pathfinding, 2.143000, 2.143000, 2.143000, INI | |
| fFlightPathFaceTargetDistScale:Pathfinding, 1.500000, 1.500000, 1.500000, INI | |
| fFlightSpeedGain:Pathfinding, 0.030000, 0.030000, 0.030000, INI | |
| fFlightTweenGain:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fFlightDistToStopGoalForEaseIn:Pathfinding, 5.715000, 5.715000, 5.715000, INI | |
| fFlightStopGoalEaseInScale:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fFlightStopGoalEaseInGain:Pathfinding, 0.100000, 0.100000, 0.100000, INI | |
| fFlightBankScale:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fAngleGainSpeedMinScale:Pathfinding, 0.750000, 0.750000, 0.750000, INI | |
| fAngleGainRotationSpeedMinScale:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fMaxDistanceFromNavmeshMult:Pathfinding, 0.250000, 0.250000, 0.250000, INI | |
| fSmoothingStepHeight:Pathfinding, 0.357000, 0.357000, 0.357000, INI | |
| bValidateChanges:NavMesh, False, False, False, INI | |
| iDefaultRetryCount:Pathfinding, 3, 3, 3, INI | |
| fDefaultPreferredFactor:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fDefaultHighCostPathFactorC:Pathfinding, 100.000000, 100.000000, 100.000000, INI | |
| fDefaultTangentSmoothingFactor:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| uPathingRestrictionsMaxDisplayedAvoidNodes:Debug, 100, 100, 100, INI | |
| fHopDesiredJumpHeightMultMin:Pathfinding, 0.500000, 0.500000, 0.500000, INI | |
| fHopDesiredJumpHeightMultMax:Pathfinding, 1.000000, 1.000000, 1.000000, INI | |
| fHopMinimumJumpHeightMult:Pathfinding, 0.330000, 0.330000, 0.330000, INI | |
| fHopNextSegmentMaxAngle:Pathfinding, 15.000000, 15.000000, 15.000000, INI | |
| fHopMaxJumpHeightSpeedMult:Pathfinding, 2.000000, 2.000000, 2.000000, INI | |
| fHopJumpDelayTimeMin:Pathfinding, 0.150000, 0.150000, 0.150000, INI | |
| fHopJumpDelayTimeMax:Pathfinding, 0.330000, 0.330000, 0.330000, INI | |
| fMovementAlignmentWeightForMoveStarts:Animation, 1.000000, 1.000000, 1.000000, INI | |
| fHeadingAlignmentWeightForMoveStarts:Animation, 1.000000, 1.000000, 1.000000, INI | |
| fMotionScalingWeightForMoveStarts:Animation, 0.500000, 0.500000, 0.500000, INI | |
| fAngleThresholdForAcceptableFootSliding:Animation, 45.000000, 45.000000, 45.000000, INI | |
| bRampOutOfTurnInPlaceMoveStartAfterRotation:Animation, True, True, True, INI | |
| bValidateAddResourceDependency:General, False, False, False, INI | |
| bEnableMatlockScreenShot:Debug, False, False, False, INI | |
| bUseLowCompressionCATScan:General, True, True, True, INI | |
| uiNumFlushReleaseFrames:Textures, 5, 5, 5, INI | |
| bEnableDirectTextureLoading:Textures, True, True, True, INI | |
| bUsePRTIfSupported:Textures, True, True, True, INI | |
| bRejectTextureUpgrades:Textures, False, False, False, INI | |
| fTextureProcessTime:Textures, 2.000000, 2.000000, 2.000000, INI | |
| bDebugLayerWarningsCauseCrash:General, True, True, True, INI | |
| fShadowSamplerBiasSpotMin:Display, 0.000100, 0.000100, 0.000100, INI | |
| fShadowSamplerBiasSpotMax:Display, 0.000300, 0.000300, 0.000300, INI | |
| fShadowBiasSpotMaxHypotenuse:Display, 100.000000, 100.000000, 100.000000, INI | |
| bIgnoreGPUBudget:Textures, False, False, False, INI | |
| uiMinimumFreeBudget:Textures, 128, 128, 128, INI | |
| uiUnderBudgetThresholdV2:Textures, 512, 512, 512, INI | |
| bEnableMeshLODStreaming:LOD, True, True, True, INI | |
| bEnableTextureLODStreaming:LOD, True, True, True, INI | |
| bEnableMemoryPosturing:LOD, False, False, False, INI | |
| uiMinimumFreeBudgetLowC:LOD, 32, 32, 32, INI | |
| uiMinimumFreeBudgetMediumC:LOD, 64, 64, 64, INI | |
| uiMinimumFreeBudgetHighC:LOD, 128, 128, 128, INI | |
| uiEstimatedCellMemoryCostC:LOD, 100, 100, 100, INI | |
| uiEstimatedLoadingScreenMemoryCostC:LOD, 100, 100, 100, INI | |
| fLODDegradeDistance3:LOD, 100.000000, 100.000000, 100.000000, INI | |
| fLODDegradeDistance2:LOD, 50.000000, 50.000000, 50.000000, INI | |
| fLODDegradeDistance1:LOD, 25.000000, 25.000000, 25.000000, INI | |
| fLODDegradeDistance0:LOD, 12.500000, 12.500000, 12.500000, INI | |
| fMeshLODScreenSizePercentStreamingBias:LOD, 0.050000, 0.050000, 0.050000, INI | |
| bStarfieldEnabled:Display, True, True, True, INI | |
| bAllowAsyncSceneSetup:Display, True, True, True, INI | |
| fBendResponseLumberyard:Vegetation, 0.250000, 0.250000, 0.250000, INI | |
| fMaxBendingLumberyard:Vegetation, 2.000000, 2.000000, 2.000000, INI | |
| fWaveParallelLumberyard:Vegetation, 0.008000, 0.008000, 0.008000, INI | |
| fWaveTransverseLumberyard:Vegetation, 0.002000, 0.002000, 0.002000, INI | |
| fUnitsAdjustLumberyard:Vegetation, 0.300000, 0.300000, 0.300000, INI | |
| fGlobalHeightInverseLumberyard:Vegetation, 0.075000, 0.075000, 0.075000, INI | |
| bUseReflectionLODFilter:Display, True, True, True, INI | |
| bEnableCloudShadows:Display, True, True, True, INI | |
| fGlobalDirtLayerSkyOcclusionFilteringRadius:Display, 0.450000, 0.450000, 0.450000, INI | |
| fVegetationAnimationFadeDistance:Display, 50.000000, 50.000000, 50.000000, INI | |
| fWetnessOcclusionFilterRadius:Display, 1.500000, 1.500000, 1.500000, INI | |
| fTerrainNormalAmpMult:Display, 1.000000, 1.000000, 1.000000, INI | |
| aLightInfluenceVisualizationColor:Display, "25,255,0,0", "25,255,0,0", "25,255,0,0", INI | |
| fMaxEmissiveEV100Offset:Display, 9.000000, 9.000000, 9.000000, INI | |
| bVertexBuffersAlwaysHostWriteable:Display, False, False, False, INI | |
| bRebuildMeshletCullingData:Debug, False, False, False, INI | |
| bInitializeMissingCullingData:Debug, False, False, False, INI | |
| uMaxMeshInitializationPerFrame:Display, 1048576, 1048576, 1048576, INI | |
| bReducedLatencyStorageSync:General, True, True, True, INI | |
| fMinRenderResolutionScaleFactor:Display, 0.500000, 0.500000, 0.500000, INI | |
| fMinDynamicResolutionScale:Display, 0.750000, 0.750000, 0.750000, INI | |
| uDynamicResolutionSteps:Display, 8, 8, 8, INI | |
| uDynamicResolutionDropFrames:Display, 5, 5, 5, INI | |
| uDynamicResolutionRaiseFrames:Display, 15, 15, 15, INI | |
| fThresholdBeforeVRRBracketRefresh:Display, 0.750000, 0.750000, 0.750000, INI | |
| fDynamicResolutionCpuGpuTimeSimilarityThresholdMilliseconds:Display, 1.000000, 1.000000, 1.000000, INI | |
| bEnableVariableRateShading:Display, True, True, True, INI | |
| bEnableTiledLightingVariableRateShading:Display, True, True, True, INI | |
| bCapBLASUpdatesPerFrame:Display, True, True, True, INI | |
| iMaxBLASUpdateSize:Display, 250, 250, 250, INI | |
| fAccelerationStructureMinModelRadius:Display, 1.000000, 1.000000, 1.000000, INI | |
| bAccelerationStructureIgnoreExclusionFlag:Display, False, False, False, INI | |
| bUseMeshDecalsInRaytracing:Display, True, True, True, INI | |
| bCompactBLAS:Display, True, True, True, INI | |
| bClampDirectionalShadowsPitch:Shadows, False, False, False, INI | |
| fDirectionalShadowsMaxPitchAngleDegrees:Shadows, -20.000000, -20.000000, -20.000000, INI | |
| uParallelShadowDataUpdateThreshold:Shadows, 300, 300, 300, INI | |
| bTerrainEnableMIMBlocks1:Terrain, True, True, True, INI | |
| iTerrainDrawCallEnabled:Terrain, -1, -1, -1, INI | |
| bTerrainVRSEnabled:Performance, True, True, True, INI | |
| bPushTessellationForward:Terrain, True, True, True, INI | |
| fPushTessellationDistance:Terrain, 6.500000, 6.500000, 6.500000, INI | |
| fTerrainShadowBlendRange:Terrain, 1.000000, 1.000000, 1.000000, INI | |
| fTerrainShadowBias:Terrain, 0.200000, 0.200000, 0.200000, INI | |
| fTerrainShadowOccluderBias:Terrain, 5.000000, 5.000000, 5.000000, INI | |
| fTerrainShadowCrossfadeBegin:Terrain, 0.850000, 0.850000, 0.850000, INI | |
| fTerrainShadowCrossfadeEnd:Terrain, 0.900000, 0.900000, 0.900000, INI | |
| bAlignTerrainShadowClipmapWithLight:Terrain, True, True, True, INI | |
| uTerrainShadowClipmapMask:Terrain, 21, 21, 21, INI | |
| uTextureRatioDensityTarget:Debug, 1024, 1024, 1024, INI | |
| fTextureRatioDensityOffsetMultiplier:Debug, 2.000000, 2.000000, 2.000000, INI | |
| bShowLightingHeatmap:Display, False, False, False, INI | |
| fCharacterAlbedoMultiplier:Display, 1.000000, 1.000000, 1.000000, INI | |
| bUseIdTechTileBinning:Display, True, True, True, INI | |
| bUseClusteredProbes:Display, True, True, True, INI | |
| bUseIdTechCoarseShadowTesting:Display, True, True, True, INI | |
| bUseIdTechFineShadowTesting:Display, True, True, True, INI | |
| bUseIdTechFineClusterIntersection:Display, True, True, True, INI | |
| fClusteredLightingNearZ:Display, 2.000000, 2.000000, 2.000000, INI | |
| fClusteredLightingFarZ:Display, 512.000000, 512.000000, 512.000000, INI | |
| fGlobalReflectionProbeHeight:Display, 100.000000, 100.000000, 100.000000, INI | |
| fWaterReflectionProbeHeight:Display, 2.000000, 2.000000, 2.000000, INI | |
| fWaterReflectionTransitionSpeed:Display, 50.000000, 50.000000, 50.000000, INI | |
| fWaterReflectionProbeDistance:Display, 10.000000, 10.000000, 10.000000, INI | |
| fExteriorReflectionProbesHeight:Display, 15.000000, 15.000000, 15.000000, INI | |
| fWaterExteriorReflectionProbesHeight:Display, 0.500000, 0.500000, 0.500000, INI | |
| fFallbackDiffuseIntensityScale:Display, 1.000000, 1.000000, 1.000000, INI | |
| fFallbackSpecularIntensityScale:Display, 1.000000, 1.000000, 1.000000, INI | |
| fIndirectLightCullingInflateFactor:Display, 1.200000, 1.200000, 1.200000, INI | |
| bIndirectLightCullingInflateFactor:Display, False, False, False, INI | |
| fIndirectSpecularOcclusionAmbientOcclusionContribution:Display, 0.960000, 0.960000, 0.960000, INI | |
| fIndirectSpecularOcclusionSkyOcclusionContribution:Display, 0.750000, 0.750000, 0.750000, INI | |
| fIndirectSpecularOcclusionSkyOcclusionWaterContribution:Display, 0.750000, 0.750000, 0.750000, INI | |
| bUseGlobalReflectionAtCameraPosition:Display, False, False, False, INI | |
| bEnableExteriorReflectionProbes:Display, True, True, True, INI | |
| bEnableIndirectVegetationHack:Display, True, True, True, INI | |
| bForceUseRPISVolumeCriteriaInExterior:Display, False, False, False, INI | |
| fReflectionProbeImageSpaceBorderFadeDistance:Display, 0.020000, 0.020000, 0.020000, INI | |
| bOverrideReflectionProbeImageSpaceBorderFadeDistance:Display, False, False, False, INI | |
| bDebugDisplayInteriors:Display, False, False, False, INI | |
| fFallbackDiffuseInteriorSkyOcclusionIntensity:Display, 0.400000, 0.400000, 0.400000, INI | |
| fFallbackDiffuseInteriorSkyOcclusionShoulder:Display, 0.950000, 0.950000, 0.950000, INI | |
| fFallbackDiffuseInteriorSkyOcclusionDirectionalStrength:Display, 0.020000, 0.020000, 0.020000, INI | |
| fFallbackDiffuseInteriorSkyOcclusionAverageStrength:Display, 0.300000, 0.300000, 0.300000, INI | |
| fFallbackDiffuseInteriorSkyOcclusionDirectionality:Display, 0.100000, 0.100000, 0.100000, INI | |
| bSkyOcclusionOverhangEnabled:Display, True, True, True, INI | |
| fSkyOcclusionOverhangRadius:Display, 10.000000, 10.000000, 10.000000, INI | |
| fSkyOcclusionIndirectDiffuseIntensity:Display, 0.900000, 0.900000, 0.900000, INI | |
| fSkyOcclusionOverhangDepthLimit:Display, 30.000000, 30.000000, 30.000000, INI | |
| fSkyOcclusionOverhangDepthLimitIntensity:Display, 0.200000, 0.200000, 0.200000, INI | |
| fSkyOcclusionOverhangSoftness:Display, 0.002000, 0.002000, 0.002000, INI | |
| fSkyOcclusionOverhangBias:Display, 0.002000, 0.002000, 0.002000, INI | |
| fIndirectEncodingEV100:Display, 3.000000, 3.000000, 3.000000, INI | |
| fSkyHistogramMinEV100:Display, -10.000000, -10.000000, -10.000000, INI | |
| fSkyHistogramMaxEV100:Display, 10.000000, 10.000000, 10.000000, INI | |
| bUseISVolumesForInteriorCriteria:Display, True, True, True, INI | |
| bForceEnableISVolumeInteriorCriteriaInSpace:Display, False, False, False, INI | |
| bForceDisableISVolumeInteriorCriteriaInSpace:Display, False, False, False, INI | |
| fBaseRayLength:ContactShadows, 0.070000, 0.070000, 0.070000, INI | |
| fRayBias:ContactShadows, 0.010000, 0.010000, 0.010000, INI | |
| fTerrainNormalRayBias:ContactShadows, 0.030000, 0.030000, 0.030000, INI | |
| fThicknessScale:ContactShadows, 2.000000, 2.000000, 2.000000, INI | |
| fBackfaceShadowIntensity:ContactShadows, 0.800000, 0.800000, 0.800000, INI | |
| fThickness:ContactShadows, 0.009000, 0.009000, 0.009000, INI | |
| fProximityLimit:ContactShadows, 0.060000, 0.060000, 0.060000, INI | |
| fDistanceFadeStart:ContactShadows, 5000.000000, 5000.000000, 5000.000000, INI | |
| fDistanceFadeLength:ContactShadows, 50.000000, 50.000000, 50.000000, INI | |
| fMinLightRadius:ContactShadows, 1.500000, 1.500000, 1.500000, INI | |
| fContactShadowsOffsetNoiseScale:ContactShadows, 0.125000, 0.125000, 0.125000, INI | |
| fBlurDepthCutoff:ContactShadows, 0.100000, 0.100000, 0.100000, INI | |
| bBlurGaussian:ContactShadows, False, False, False, INI | |
| fBorderPercent:ContactShadows, 0.000000, 0.000000, 0.000000, INI | |
| fBorderFadePercent:ContactShadows, 1.250000, 1.250000, 1.250000, INI | |
| fHairContactShadowsBaseRayLength:Display, 0.191000, 0.191000, 0.191000, INI | |
| fHairContactShadowsRayBias:Display, 0.053000, 0.053000, 0.053000, INI | |
| fHairContactShadowsThicknessScale:Display, 2.000000, 2.000000, 2.000000, INI | |
| fHairContactShadowsOffsetNoiseScale:Display, 0.100000, 0.100000, 0.100000, INI | |
| uMeshLODDBBias:LOD, 0, 0, 0, INI | |
| uMeshLODInitialLoadLevel:LOD, 3, 3, 3, INI | |
| bVerboseChargenMorphsCreation:Morph, False, False, False, INI | |
| bChargenMorphLODsEnabled:Morph, True, True, True, INI | |
| bEnableWaterDisplacement:Display, True, True, True, INI | |
| fWaterDisplacementSimulationScale:Water, 36.000000, 36.000000, 36.000000, INI | |
| fWaterDisplacementBlendStrength:Water, 7.500000, 7.500000, 7.500000, INI | |
| fRegularRippleSize:Water, 0.330000, 0.330000, 0.330000, INI | |
| fRegularRippleMaxScale:Water, 1.000000, 1.000000, 1.000000, INI | |
| fRegularRippleMinHeight:Water, 0.750000, 0.750000, 0.750000, INI | |
| fRegularRippleMaxHeight:Water, 1.000000, 1.000000, 1.000000, INI | |
| fProjectileRippleMinHeight:Water, 0.500000, 0.500000, 0.500000, INI | |
| fProjectileRippleMaxHeight:Water, 1.000000, 1.000000, 1.000000, INI | |
| fWadingRippleSize:Water, 0.320000, 0.320000, 0.320000, INI | |
| fTreadRippleDelay:Water, 0.400000, 0.400000, 0.400000, INI | |
| fTreadRippleDelayDeviation:Water, 0.100000, 0.100000, 0.100000, INI | |
| fNormalsDampeningExponent:Water, 1.200000, 1.200000, 1.200000, INI | |
| fRippleNormalsScale:Water, 0.400000, 0.400000, 0.400000, INI | |
| fRippleMaxNormalsDistance:Water, 0.250000, 0.250000, 0.250000, INI | |
| fRippleOffsetScale:Water, 0.200000, 0.200000, 0.200000, INI | |
| fTreadingWaterRippleOffsetScale:Water, 0.500000, 0.500000, 0.500000, INI | |
| fRippleHeightMin:Water, 0.750000, 0.750000, 0.750000, INI | |
| fRippleHeightMax:Water, 1.000000, 1.000000, 1.000000, INI | |
| iMovementRippleCount:Water, 2, 2, 2, INI | |
| fMovementRippleOffsetSizeX:Water, 0.300000, 0.300000, 0.300000, INI | |
| fMovementRippleOffsetSizeY:Water, 0.300000, 0.300000, 0.300000, INI | |
| fMovementRippleOffsetCenterX:Water, 0.300000, 0.300000, 0.300000, INI | |
| fMovementRippleOffsetCenterY:Water, 0.000000, 0.000000, 0.000000, INI | |
| fMovementRippleMinHeight:Water, 0.485000, 0.485000, 0.485000, INI | |
| fMovementRippleMaxHeight:Water, 0.600000, 0.600000, 0.600000, INI | |
| fHairColorAOSaturation:SAO, 0.250000, 0.250000, 0.250000, INI | |
| fSkinColorAOSaturation:SAO, 0.800000, 0.800000, 0.800000, INI | |
| fSAOMovementScale:SAO, 100.000000, 100.000000, 100.000000, INI | |
| bSAOTemporalFiltering:SAO, True, True, True, INI | |
| fTemporalCoeffValueMinValue:SAO, 0.000000, 0.000000, 0.000000, INI | |
| fSAOTemporalScale:SAO, 50.000000, 50.000000, 50.000000, INI | |
| fTemporalLifespanResetThreshold:SAO, 0.100000, 0.100000, 0.100000, INI | |
| fGTAOMinValue:SAO, 0.100000, 0.100000, 0.100000, INI | |
| fGTAOTemporalBlend:SAO, 0.100000, 0.100000, 0.100000, INI | |
| fGTAODepthBias:SAO, 0.000005, 0.000005, 0.000005, INI | |
| fGTAOSliceBlueNoiseScale:SAO, 1.000000, 1.000000, 1.000000, INI | |
| fGTAOStepNoiseScale:SAO, 1.000000, 1.000000, 1.000000, INI | |
| fGTAOBetaThicknessCorrection:SAO, 0.050000, 0.050000, 0.050000, INI | |
| fGTAOMinAttenuationDistance:SAO, 0.000000, 0.000000, 0.000000, INI | |
| iHairOcclusionStepCount:SAO, 4, 4, 4, INI | |
| fHairOcclusionStepSize:SAO, 0.020000, 0.020000, 0.020000, INI | |
| fHairOcclusionScale:SAO, 0.500000, 0.500000, 0.500000, INI | |
| fHairOcclusionTemporalBlend:SAO, 0.100000, 0.100000, 0.100000, INI | |
| fGTAODenoiseDiagWeight:SAO, 0.425000, 0.425000, 0.425000, INI | |
| fGTAODenoiseBaseBlurAmount:SAO, 0.500000, 0.500000, 0.500000, INI | |
| fGTAODenoiseLeaksThreshold:SAO, 2.500000, 2.500000, 2.500000, INI | |
| fGTAODenoiseLeakStrength:SAO, 0.500000, 0.500000, 0.500000, INI | |
| fDistantAOMidDistanceMeters:SAO, 30.000000, 30.000000, 30.000000, INI | |
| fDistantAOMidBlendDistanceMeters:SAO, 25.000000, 25.000000, 25.000000, INI | |
| fDistantAOFarDistanceMeters:SAO, 110.000000, 110.000000, 110.000000, INI | |
| fDistantAOFarBlendDistanceMeters:SAO, 80.000000, 80.000000, 80.000000, INI | |
| iReflectionProbesMaxCapturesPerFrame:Display, 1, 1, 1, INI | |
| uReflectionProbesMaxSkyCapturesPerFrame:Display, 1, 1, 1, INI | |
| bReflectionProbesUseFrustumCulling:Display, True, True, True, INI | |
| bReflectionProbesUseGPUOcclusionCulling:Display, True, True, True, INI | |
| iReflectionProbeGPUOcclusionCullingRecentFramesThreshold:Display, 3, 3, 3, INI | |
| fReflectionProbesMaxDistanceForScore:Display, 30000.000000, 30000.000000, 30000.000000, INI | |
| fReflectionProbesOcclusionCulledPenaltyNormalized:Display, 0.500000, 0.500000, 0.500000, INI | |
| fReflectionProbesIgnoredPenaltyNormalized:Display, 0.250000, 0.250000, 0.250000, INI | |
| uReflectionProbesShadowMapResolution:Shadows, 128, 128, 128, INI | |
| uNbFadeOutReflectionProbes:Display, 8, 8, 8, INI | |
| uMinNbCapturesBeforeFadeOut:Display, 1, 1, 1, INI | |
| uParticleLightingMaxParticleCountLevel1_Low:Display, 1000, 1000, 1000, INI | |
| uParticleLightingMaxParticleCountLevel1_Med:Display, 2000, 2000, 2000, INI | |
| uParticleLightingMaxParticleCountLevel1_High:Display, 3000, 3000, 3000, INI | |
| uParticleLightingMaxParticleCountLevel2_Low:Display, 200, 200, 200, INI | |
| uParticleLightingMaxParticleCountLevel2_Med:Display, 2000, 2000, 2000, INI | |
| uParticleLightingMaxParticleCountLevel2_High:Display, 3000, 3000, 3000, INI | |
| uParticleLightingMaxParticleCountLevel3_Low:Display, 0, 0, 0, INI | |
| uParticleLightingMaxParticleCountLevel3_Med:Display, 200, 200, 200, INI | |
| uParticleLightingMaxParticleCountLevel3_High:Display, 300, 300, 300, INI | |
| bUseParticleLightingAtlas:Display, True, True, True, INI | |
| bParticleLightingAtlasForceLevel:Display, False, False, False, INI | |
| bParticleLightingClearAtlas:Display, False, False, False, INI | |
| iParticleLightingAtlasLevelToUse:Display, 0, 0, 0, INI | |
| uParticleLightingAtlasSamplingMethod:Display, 1, 1, 1, INI | |
| bVolumetricLightingUseWeatherSettings:Display, True, True, True, INI | |
| fVolumetricLightingSampleRepartitionPower:Display, 2.000000, 2.000000, 2.000000, INI | |
| fVolumetricLightingIntensity:Display, 1.000000, 1.000000, 1.000000, INI | |
| bVolumetricLightingEnableNearSpatialFiltering:Display, True, True, True, INI | |
| fVolumetricLightingNearSpatialFilteringBlurSpread:Display, 1.000000, 1.000000, 1.000000, INI | |
| uVolumetricLightingTargetExtensionSize:Display, 2, 2, 2, INI | |
| bVolumetricLightingEnableScatteringVolume:Display, True, True, True, INI | |
| bVolumetricLightingUseAreaLights:Display, False, False, False, INI | |
| bVolumetricLigthingUseLightGobos:Display, True, True, True, INI | |
| bVolumetricLightingUseDistanceCulling:Display, True, True, True, INI | |
| bVolumetricLightingUseOcclusionCulling:Display, True, True, True, INI | |
| iVolumetricLightingDistantScatteringSampleCount:Display, 40, 40, 40, INI | |
| fVolumetricLightingDistantTemporalBlendFactor:Display, 0.800000, 0.800000, 0.800000, INI | |
| bVolumetricLightingEnableDistantScattering:Display, True, True, True, INI | |
| fVolumetricLightingRaymarchingStep:Display, 8.000000, 8.000000, 8.000000, INI | |
| fVolumetricLightingRaymarchingStepIncrement:Display, 1.060000, 1.060000, 1.060000, INI | |
| fVolumetricLightingRaymarchingLongraysStepIncrement:Display, 1.250000, 1.250000, 1.250000, INI | |
| fVolumetricLightingRaymarchingBlueNoiseStrength:Display, 0.400000, 0.400000, 0.400000, INI | |
| fVolumetricLightingDistantScatteringInversionRatio:Display, 0.640000, 0.640000, 0.640000, INI | |
| fVolumetricLightingFallbackInteriorSkyOcclusion:Display, 1.000000, 1.000000, 1.000000, INI | |
| fVolumetricLightingFallbackExteriorSkyOcclusion:Display, 1.000000, 1.000000, 1.000000, INI | |
| bVolumetricLigthingInLiteBrite:Display, False, False, False, INI | |
| uraVolumetricLightingTemporalFrameCount:Display, 7, 7, 7, INI | |
| fVolumetricLightingNearTemporalBlendFactor:Display, 0.950000, 0.950000, 0.950000, INI | |
| fStaticSpotDepthBias:Shadows, 35.000000, 35.000000, 35.000000, INI | |
| fDynamicSpotDepthBias:Shadows, 20.000000, 20.000000, 20.000000, INI | |
| fSpotNormalBias:Shadows, 2.000000, 2.000000, 2.000000, INI | |
| fSmallSpotLightNormalBias:Shadows, 0.200000, 0.200000, 0.200000, INI | |
| uShadowMaskTileResolution:Shadows, 32, 32, 32, INI | |
| bUseDynamicShadowMask:Shadows, True, True, True, INI | |
| bShadowKernelUseFixedRadius:Shadows, False, False, False, INI | |
| uShadowKernelResolution:Shadows, 512, 512, 512, INI | |
| fMaxShadowDistance:Shadows, 120000.000000, 120000.000000, 120000.000000, INI | |
| fDirShadowFrustumZDistance:Shadows, 800.000000, 800.000000, 800.000000, INI | |
| bStarMapGravityWavesEnableNoise:StarMap, False, False, False, INI | |
| bScaleformEnabled:Interface, True, True, True, INI | |
| fDebugFontSize:Interface, 13.000000, 13.000000, 13.000000, INI | |
| bRenderDistantAtmospheres:Display, True, True, True, INI | |
| uDistantAtmosphereRaymarchSteps:Display, 15, 15, 15, INI | |
| uDistantAtmosphereDensitySize:Display, 128, 128, 128, INI | |
| uDistantAtmosphereMultiscatteringUDim:Display, 16, 16, 16, INI | |
| uDistantAtmosphereMultiscatteringVDim:Display, 32, 32, 32, INI | |
| uDistantAtmosphereMultiscatteringWDim:Display, 4, 4, 4, INI | |
| uDistantAtmosphereMultiscatteringQDim:Display, 4, 4, 4, INI | |
| fSunScale:Display, 1.000000, 1.000000, 1.000000, INI | |
| fDistantAtmosphereMiePhaseExponentScale:Display, 0.430000, 0.430000, 0.430000, INI | |
| fDistantAtmosphereOITSampleDepthBias:Display, -0.050000, -0.050000, -0.050000, INI | |
| bLayeredMaterialAllSamplersForceUseAnisotropic:Display, False, False, False, INI | |
| fMeshLODFadeScreenSizePercent:LOD, 0.200000, 0.200000, 0.200000, INI | |
| fMeshLODScreenSize0:LOD, 0.200000, 0.200000, 0.200000, INI | |
| fMeshLODScreenSize1:LOD, 0.100000, 0.100000, 0.100000, INI | |
| fMeshLODScreenSize2:LOD, 0.050000, 0.050000, 0.050000, INI | |
| fMeshLODScreenSize3:LOD, 0.025000, 0.025000, 0.025000, INI | |
| fLuminanceHistogramMinEV100:Display, -4.000000, -4.000000, -4.000000, INI | |
| fLuminanceHistogramMaxEV100:Display, 17.000000, 17.000000, 17.000000, INI | |
| fLuminanceHistogramVisualizeViewportProportion:Display, 0.500000, 0.500000, 0.500000, INI | |
| fGlobalMiddleGray:Display, 0.180000, 0.180000, 0.180000, INI | |
| bClampAutoExposure:Display, True, True, True, INI | |
| bDisplayHistogramVisualization:Display, False, False, False, INI | |
| bDisplayHistogramVisualizationIgnored:Display, False, False, False, INI | |
| bAlwaysInstantEyeAdapt:Display, False, False, False, INI | |
| fDefaultExposureValue:Display, 0.000000, 0.000000, 0.000000, INI | |
| bHDRColorGradingLUT:Display, False, False, False, INI | |
| fBrightPassThreshold:Display, 0.000000, 0.000000, 0.000000, INI | |
| bEnableNewBloom:Display, True, True, True, INI | |
| fNewBloomAmountScale:Display, 0.280000, 0.280000, 0.280000, INI | |
| fBloomUpsampleBlendFactor:Display, 0.480000, 0.480000, 0.480000, INI | |
| iBloomDebugMaxMips:Display, 10, 10, 10, INI | |
| fBloomGaussianKernelPower:Display, 1.600000, 1.600000, 1.600000, INI | |
| fBloomGaussianKernelMinScale:Display, 0.400000, 0.400000, 0.400000, INI | |
| fLegacyBloomAmountScale:Display, 1.000000, 1.000000, 1.000000, INI | |
| fMipBiasOffset:Display, 0.000000, 0.000000, 0.000000, INI | |
| bMipBiasEnabled:Display, True, True, True, INI | |
| fDiffuseProbeMaxLightDistance_LowSpec:Display, 12.000000, 12.000000, 12.000000, INI | |
| fDiffuseProbeMaxLightDistance_MidSpec:Display, 24.000000, 24.000000, 24.000000, INI | |
| bDiffuseProbeSampleEmissive:Display, True, True, True, INI | |
| bDiffuseProbeVolumeBlendWeight:Display, False, False, False, INI | |
| bDiffuseProbeUseLayerTint:Display, True, True, True, INI | |
| fDiffuseProbeLightCullingScale:Display, 1.050000, 1.050000, 1.050000, INI | |
| bEnableMomentBasedOIT:Display, True, True, True, INI | |
| fConstantMomentBias:MomentBasedOIT, 0.000000, 0.000000, 0.000000, INI | |
| fDepthMomentBias:MomentBasedOIT, 0.000000, 0.000000, 0.000000, INI | |
| fOverestimation:MomentBasedOIT, 0.020000, 0.020000, 0.020000, INI | |
| fParticlesOverestimation:MomentBasedOIT, 0.050000, 0.050000, 0.050000, INI | |
| fCompositeOverestimation:MomentBasedOIT, 0.200000, 0.200000, 0.200000, INI | |
| fCompositeTransmittanceThreshold:MomentBasedOIT, 0.368000, 0.368000, 0.368000, INI | |
| fMaxDepth:MomentBasedOIT, 5000.000000, 5000.000000, 5000.000000, INI | |
| fDepthSplitPoint:MomentBasedOIT, 4500.000000, 4500.000000, 4500.000000, INI | |
| fLocalTransmittanceThreshold:MomentBasedOIT, 0.007843, 0.007843, 0.007843, INI | |
| fTotalTransmittanceThreshold:MomentBasedOIT, 0.501961, 0.501961, 0.501961, INI | |
| bEnableRenderdoc:General, False, False, False, INI | |
| bCREnableGPUValidation:General, False, False, False, INI | |
| bDynamicResidency:Textures, False, False, False, INI | |
| uiDynResMinimumSize:Textures, 65536, 65536, 65536, INI | |
| uiMinimumTextureGPUSize:Textures, 65536, 65536, 65536, INI | |
| bCacheStagingBuffer:Textures, False, False, False, INI | |
| iMaxCBVSRVUAVPersistentDescriptors:Display, 32768, 32768, 32768, INI | |
| iMaxCBVSRVUAVTransientDescriptors:Display, 49152, 49152, 49152, INI | |
| iCBVSRVUAVTransientDescriptorPageSize:Display, 64, 64, 64, INI | |
| iMaxSamplerPersistentDescriptors:Display, 128, 128, 128, INI | |
| iMaxSamplerTransientDescriptors:Display, 1920, 1920, 1920, INI | |
| iSamplerTransientDescriptorPageSize:Display, 16, 16, 16, INI | |
| iMaxCBVSRVUAVCpuDescriptors:Display, 81920, 81920, 81920, INI | |
| iMaxSamplerCpuDescriptors:Display, 64, 64, 64, INI | |
| iMaxRTVCpuDescriptors:Display, 16384, 16384, 16384, INI | |
| iMaxDSVCpuDescriptors:Display, 2048, 2048, 2048, INI | |
| bEnableLiveShaderDebug:Display, False, False, False, INI | |
| bEnablePipelineSerialization:Display, True, True, True, INI | |
| uFrameHz:Display, 30, 30, 30, INI | |
| bEnable40PlusHzOnLockhart:Display, False, False, False, INI | |
| uTransientBufferAllocatorSizeInBytes:Display, 100663296, 100663296, 100663296, INI | |
| bEnableDebugLayer:Display, False, False, False, INI | |
| bEnableDRED:Display, False, False, False, INI | |
| bCheckpointIncludeVerboseOutput:Display, False, False, False, INI | |
| bEnableMultiFrameAsyncCompute:Display, False, False, False, INI | |
| bSkipDriverOutOfDateCheck:Display, False, False, False, INI | |
| iDriverOutOfDateCheckDaysCount:Display, 180, 180, 180, INI | |
| bEnableSynchronizedCommandQueueValidation:General, False, False, False, INI | |
| bEnableMultithreadedPipelineGeneration:Display, True, True, True, INI | |
| uNumPipelineGenerationThreads:Display, 16, 16, 16, INI | |
| bDisableCRMorphSystem:General, False, False, False, INI | |
| uPrepareDecalRenderingParallelStepSize:Display, 512, 512, 512, INI | |
| fDistantViewBlendStart:Terrain, 150.000000, 150.000000, 150.000000, INI | |
| fDistantViewBlendRange:Terrain, 100.000000, 100.000000, 100.000000, INI | |
| uSkinnedMorphVertexBudget:Skinning, 2796202, 2796202, 2796202, INI | |
| bPerformanceMorphsEnabled:Skinning, True, True, True, INI | |
| uMaxPerformanceMorphPerFrame:Skinning, 256, 256, 256, INI | |
| fTLASBuildEventMinDistance:Display, 200.000000, 200.000000, 200.000000, INI | |
| fGridPercentageConvergence:Display, 0.950000, 0.950000, 0.950000, INI | |
| bAlwaysCaptureGpuStats:Display, False, False, False, INI | |
| bDumpResourcePool:RenderGraph, False, False, False, INI | |
| bDumpExecutionQueue:RenderGraph, False, False, False, INI | |
| bDumpResourceUsage:RenderGraph, False, False, False, INI | |
| iGPUDebugMaxLines:Display, 4096, 4096, 4096, INI | |
| iGPUDebugMaxPrintfCommands:Display, 2048, 2048, 2048, INI | |
| iGPUDebugPrintfQueueSize:Display, 4096, 4096, 4096, INI | |
| iGPUDebugPrintfFontSize:Display, 12, 12, 12, INI | |
| bFSR2AliasRGMemory:FSR2, True, True, True, INI | |
| bFSR2MinimizeDoubleBuffers:FSR2, True, True, True, INI | |
| bOutputRaytracingShaderStats:Display, False, False, False, INI | |
| bMTREnabled:Display, True, True, True, INI | |
| uLodListSplitCount:Display, 1024, 1024, 1024, INI | |
| iMaxTextPerFrame:Display, 32, 32, 32, INI | |
| bTrackFrameAllocations:Display, False, False, False, INI | |
| fSkinningBufferHeadRoom:Skinning, 0.200000, 0.200000, 0.200000, INI | |
| uMaxSkinningPageCount:Skinning, 16, 16, 16, INI | |
| bUseShaderBuilder:Display, False, False, False, INI | |
| uShaderBuilderPort:Display, 6728, 6728, 6728, INI | |
| bShaderBuilderDebug:Display, False, False, False, INI | |
| bShaderBuilderDebugOpt:Display, False, False, False, INI | |
| bShaderBuilderEmbedDebug:Display, True, True, True, INI | |
| bShaderBuilderKeepReflection:Display, True, True, True, INI | |
| bShaderBuilderGeneratePDBFiles:Display, False, False, False, INI | |
| fShaderBuilderConnectionTimeoutSecs:Display, 0.005000, 0.005000, 0.005000, INI | |
| bPreloadAllShaders:IconGenerator, False, False, False, INI | |
| bShowShaderProgressOverlay:Display, False, False, False, INI | |
| fSkyCubemapAtmosphericScatteringIntensity:Display, 1.000000, 1.000000, 1.000000, INI | |
| bEnableSkyCubemapCelestialBodies:Display, True, True, True, INI | |
| uLensGlareBlurRuns:Display, 5, 5, 5, INI | |
| fLensGlareBlurBoost:Display, 1.500000, 1.500000, 1.500000, INI | |
| fLensGlareSobelSlope:Display, 0.500000, 0.500000, 0.500000, INI | |
| fLensGlareSunDirectionWeight:Display, 1.500000, 1.500000, 1.500000, INI | |
| uFrameAllocatorSizeInBytes:Display, 536870912, 536870912, 536870912, INI | |
| fLODScreenSizeTimeSlice:LOD, 10.000000, 10.000000, 10.000000, INI | |
| fTextureDegradeScreenSize3:LOD, 0.012500, 0.012500, 0.012500, INI | |
| fTextureDegradeScreenSize2:LOD, 0.025000, 0.025000, 0.025000, INI | |
| fTextureDegradeScreenSize1:LOD, 0.050000, 0.050000, 0.050000, INI | |
| fTextureDegradeScreenSize0:LOD, 0.100000, 0.100000, 0.100000, INI | |
| uiMaximumIncreasePerIterationScreenSize:Textures, 34, 34, 34, INI | |
| uiMinimumDecreasePerIterationScreenSize:Textures, 34, 34, 34, INI | |
| fTextureLODScreenSizeStatsInterval:Textures, 5000.000000, 5000.000000, 5000.000000, INI | |
| fTextureLODScreenSizeUpgradeTargetPercent:Textures, 0.650000, 0.650000, 0.650000, INI | |
| bNoMeshesUpgradeLimits:LOD, True, True, True, INI | |
| bAutoCancelTextureBatch:LOD, False, False, False, INI | |
| fCloudParticlesScreenSizeBias:LOD, 3.000000, 3.000000, 3.000000, INI | |
| bCustomMeshInstancePatchScreenSizeCalculation:LOD, True, True, True, INI | |
| bUseMeshLOD:General, True, True, True, INI | |
| iForcedMeshLODIndex:General, -1, -1, -1, INI | |
| bForceComputeOnGraphicsPipe:RenderGraph, True, True, True, INI | |
| bForceSequencialQueueExecution:RenderGraph, False, False, False, INI | |
| bBuildExecutionQueue:RenderGraph, False, False, False, INI | |
| bDumpAllocationSequence:RenderGraph, False, False, False, INI | |
| bNanValidationEnable:Debug, False, False, False, INI | |
| bNanValidationEnableForceCrash:Debug, False, False, False, INI | |
| bNanValidationEnablePixCapture:Debug, True, True, True, INI | |
| bAlwaysRecompile:RenderGraph, False, False, False, INI | |
| uHeightfieldBlurScale:Display, 5, 5, 5, INI | |
| iSkyOcclusionDebugVisualizationMode:Display, 0, 0, 0, INI | |
| bSkyOcclusionUseSH:Display, False, False, False, INI | |
| fSkyOcclusionDiffuseScale:Display, 3.000000, 3.000000, 3.000000, INI | |
| fSkyOcclusionDiffuseMin:Display, 0.000000, 0.000000, 0.000000, INI | |
| fSkyOcclusionNormalOffset:Display, 150.000000, 150.000000, 150.000000, INI | |
| fSkyOcclusionFilteringRadius:Display, 4.000000, 4.000000, 4.000000, INI | |
| fSkyOcclusionFadeRange:Display, 30.000000, 30.000000, 30.000000, INI | |
| fSkyOcclusionFallbackIntensity:Display, 0.600000, 0.600000, 0.600000, INI | |
| fSkyOcclusionFallbackNormalShift:Display, 0.400000, 0.400000, 0.400000, INI | |
| fSkyOcclusionHeightFadeBias:Display, 0.004500, 0.004500, 0.004500, INI | |
| fSkyOcclusionHeightFadeSoftness:Display, 0.006500, 0.006500, 0.006500, INI | |
| fSkyOcclusionHeightFadeMin:Display, 0.650000, 0.650000, 0.650000, INI | |
| fHeightfieldHeightOffset:Display, 450.000000, 450.000000, 450.000000, INI | |
| fHeightfieldScrollDistance:Display, 8.000000, 8.000000, 8.000000, INI | |
| fHeightfieldFreezeScrollDistance:Display, 100.000000, 100.000000, 100.000000, INI | |
| fHeightfieldFrustumBoxOffset:Display, 8.000000, 8.000000, 8.000000, INI | |
| fHeightfieldNearPlane:Display, 1.000000, 1.000000, 1.000000, INI | |
| fHeightfieldFarPlane:Display, 4350.000000, 4350.000000, 4350.000000, INI | |
| uHeightfieldQuality:Display, 1, 1, 1, INI | |
| uHeightfieldSectorSetup:Display, 2, 2, 2, INI | |
| bGPULodEvaluation:Display, True, True, True, INI | |
| bUseGPUCulling:Display, True, True, True, INI | |
| bUseMeshletCulling:Display, True, True, True, INI | |
| bDisableGPUCullingWhenCapturing:Display, True, True, True, INI | |
| fReflectionProbeGeoMinPercentageOnScreen:Display, 0.117000, 0.117000, 0.117000, INI | |
| bEnableMeshletCullingForReflectionProbes:Display, True, True, True, INI | |
| bEnableMeshletCullingForShadows:Display, True, True, True, INI | |
| bEnableShadowVolumeCulling:Shadows, True, True, True, INI | |
| fShadowReflectionProbeGeoMinPercentageOnScreen:Shadows, 0.015000, 0.015000, 0.015000, INI | |
| fShadowMapGeoMinPercentageOnScreen:Display, 0.005859, 0.005859, 0.005859, INI | |
| fShadowCascade0MinScreenFootprintPercent:Shadows, 0.004000, 0.004000, 0.004000, INI | |
| fShadowCascade1MinScreenFootprintPercent:Shadows, 0.004000, 0.004000, 0.004000, INI | |
| fShadowCascade2MinScreenFootprintPercent:Shadows, 0.006000, 0.006000, 0.006000, INI | |
| fShadowCascade3MinScreenFootprintPercent:Shadows, 0.004000, 0.004000, 0.004000, INI | |
| uDynamicShadowCullingMode:Shadows, 2, 2, 2, INI | |
| bEnableDynamicShadowsMeshlets:Shadows, True, True, True, INI | |
| bUseMeshletCullingForSubsceneNodeFocusShadow:Shadows, True, True, True, INI | |
| uInitialMainViewMeshletIndexBufferSize:Display, 4194304, 4194304, 4194304, INI | |
| uInitialMainViewMeshletListSize:Display, 100000, 100000, 100000, INI | |
| uInitialDynamicShadowMeshletIndexBufferSize:Display, 524288, 524288, 524288, INI | |
| uInitialDynamicShadowMeshletListSize:Display, 20000, 20000, 20000, INI | |
| iParallelCascadePyramidMipBias:Display, 2, 2, 2, INI | |
| bFitViewFocus:Shadows, True, True, True, INI | |
| bFitViewFocusDirectionalSpace:Shadows, False, False, False, INI | |
| bGroupCascadeShadows:Shadows, False, False, False, INI | |
| bFocusShadowUsePerGeometryBounds:Shadows, False, False, False, INI | |
| bDirectionalShadowmapsUseLODFade:Shadows, False, False, False, INI | |
| uDynamicShadowSelectMethod:Shadows, 2, 2, 2, INI | |
| uDynamicShadowSelectMethodOnCameraCut:Shadows, 0, 0, 0, INI | |
| uDynamicShadowCameraCutTimeoutFrames:Shadows, 2, 2, 2, INI | |
| fShadowLightSunShadowBlend:Display, 3.000000, 3.000000, 3.000000, INI | |
| bShadowCSMSplitsForceRender:Display, False, False, False, INI | |
| fDirectionalLightShadowsQuantizeSteps:Shadows, 2048.000000, 2048.000000, 2048.000000, INI | |
| bUseCSMFrequencyOverride:Display, False, False, False, INI | |
| uCSMSplit0Frequency:Display, 0, 0, 0, INI | |
| uCSMSplit0Offset:Display, 0, 0, 0, INI | |
| uCSMSplit1Frequency:Display, 2, 2, 2, INI | |
| uCSMSplit1Offset:Display, 0, 0, 0, INI | |
| uCSMSplit2Frequency:Display, 4, 4, 4, INI | |
| uCSMSplit2Offset:Display, 1, 1, 1, INI | |
| uCSMSplit3Frequency:Display, 4, 4, 4, INI | |
| uCSMSplit3Offset:Display, 3, 3, 3, INI | |
| uMaxReflectionProbeShadowsRendered:Display, 1, 1, 1, INI | |
| fShadowReflectionProbeDirectional:Display, 0.005000, 0.005000, 0.005000, INI | |
| fNearShadowLightRange:Display, 8.000000, 8.000000, 8.000000, INI | |
| uStaticShadowMapCount:Shadows, 250, 250, 250, INI | |
| uStaticShadowMapRenderCount:Shadows, 2, 2, 2, INI | |
| bStaticShadowMapRefreshEnabled:Shadows, True, True, True, INI | |
| bDynamicShadowmapsUseMainViewLOD:Shadows, True, True, True, INI | |
| uDynamicDirectionalLightCost:Shadows, 3, 3, 3, INI | |
| bShowFocusBounds:Shadows, False, False, False, INI | |
| bDrawMeshInstancePatches:Shadows, True, True, True, INI | |
| uCascadesGrassDistance:Shadows, 0, 0, 0, INI | |
| uCascadesRocksDistance:Shadows, 0, 0, 0, INI | |
| bDrawDistantTreesShadows:Shadows, True, True, True, INI | |
| bDrawDistantRocksShadows:Shadows, False, False, False, INI | |
| uShadowCascadesLODMethod:Shadows, 1, 1, 1, INI | |
| uShadowCascadeLOD0:Shadows, 0, 0, 0, INI | |
| uShadowCascadeLOD1:Shadows, 1, 1, 1, INI | |
| uShadowCascadeLOD2:Shadows, 3, 3, 3, INI | |
| uShadowCascadeLOD3:Shadows, 3, 3, 3, INI | |
| uSpotShadowLODMethod:Shadows, 1, 1, 1, INI | |
| fSpotShadowLOD0Distance:Shadows, 36.000000, 36.000000, 36.000000, INI | |
| fSpotShadowLOD1Distance:Shadows, 48.000000, 48.000000, 48.000000, INI | |
| fSpotShadowLOD2Distance:Shadows, 72.000000, 72.000000, 72.000000, INI | |
| uFocusShadowLODMethod:Shadows, 1, 1, 1, INI | |
| uStaticLightShadowThreshold:Shadows, 1024, 1024, 1024, INI | |
| fPrecomputedTransmittanceWorldSpanXY:Display, 8000.000000, 8000.000000, 8000.000000, INI | |
| fPrecomputedTransmittanceWorldSpanZ:Display, 2000.000000, 2000.000000, 2000.000000, INI | |
| fAtmosphericScatteringTransmittanceContribution:Display, 1.000000, 1.000000, 1.000000, INI | |
| bDynamicShadowUpdateVisualization:Shadows, False, False, False, INI | |
| fSmallLightRadiusThreshold:Shadows, 0.200000, 0.200000, 0.200000, INI | |
| bTreatAreaLightsAsSpotLights:Display, False, False, False, INI | |
| bEnableAtmosphericScattering:Display, True, True, True, INI | |
| bEnableTransparencyAwareShadowedScattering:Display, True, True, True, INI | |
| bEnableSuballocBuffers:Display, True, True, True, INI | |
| bEnableTinyTexturesPool:Display, False, False, False, INI | |
| bUseSparseResourceForMeshletCulingDataBuffer:Display, True, True, True, INI | |
| uSparseMeshletCullingBufferSizeInBytes:Display, 536870912, 536870912, 536870912, INI | |
| iMeshletIndexBufferSizeLimitMB:Display, 300, 300, 300, INI | |
| uMainViewMeshletCountLimit:Display, 1048576, 1048576, 1048576, INI | |
| uDynamicShadowMeshletCountLimit:Display, 131072, 131072, 131072, INI | |
| fCullingResourcesResizeFactor:Display, 1.200000, 1.200000, 1.200000, INI | |
| fProbeGridsGPUOcclusionCullingScaleFactor:Display, 1.050000, 1.050000, 1.050000, INI | |
| bProbeGridsUseGPUOcclusionCulling:Display, True, True, True, INI | |
| bHalfResolutionBlendedPasses:Display, False, False, False, INI | |
| bHalfResolutionCorrection:Display, True, True, True, INI | |
| bVolumetricLightingFogMapUseWeatherSettings:Display, True, True, True, INI | |
| fVolumetricLightingFogMapSpan:Display, 10000.000000, 10000.000000, 10000.000000, INI | |
| fVolumetricLightingFogWaterFalloffPercent:Display, 0.000000, 0.000000, 0.000000, INI | |
| iVolumetricLightingTerrainSliceIndex:Display, 4, 4, 4, INI | |
| fVolumetricLightingTerrainBlurScale:Display, 12.000000, 12.000000, 12.000000, INI | |
| fVolumetricLightingDiscontinuityThreshold:Display, 200.000000, 200.000000, 200.000000, INI | |
| uHeightfieldCullingSSFootprint:Display, 4, 4, 4, INI | |
| bRenderGlassInHeightfield:Display, True, True, True, INI | |
| fMaxAnisotropy:Display, 4.000000, 4.000000, 4.000000, INI | |
| bEnableVolumetricLightingOnParticles:Display, True, True, True, INI | |
| bParticlesEnableOctreeCulling:Display, True, True, True, INI | |
| bParticlesShowRendererStats:Display, True, True, True, INI | |
| bDCCEnabled:Display, True, True, True, INI | |
| bTrackGPUFrameAllocations:Display, False, False, False, INI | |
| uRefractionMaskDilationRadius:Display, 11, 11, 11, INI | |
| fPlanetaryRingBacklightingScale:Display, 0.500000, 0.500000, 0.500000, INI | |
| fCelestialBodiesDepthRangeMax:Display, 0.010000, 0.010000, 0.010000, INI | |
| bHalfResClouds:Display, True, True, True, INI | |
| bCloudsPerVertexScattering:Display, True, True, True, INI | |
| bFSR2DeDitherExpandedMask:FSR2, False, False, False, INI | |
| bApplyAOToDirectLighting:Display, True, True, True, INI | |
| fIndirectHairTintAmount:Display, 0.500000, 0.500000, 0.500000, INI | |
| bDeferredVRSEnabled:Performance, True, True, True, INI | |
| bEnableOccluderDepthPrepass:Display, False, False, False, INI | |
| bDistortionMirroring:Display, True, True, True, INI | |
| fDistortionEdgeDampening:Display, 0.150000, 0.150000, 0.150000, INI | |
| fDistortionMaxDampening:Display, 0.000000, 0.000000, 0.000000, INI | |
| bPauseGpuDebugLines:Display, False, False, False, INI | |
| bPauseGpuDebugText:Display, False, False, False, INI | |
| fFullscreenScanlineSpeed:Scanlines, 0.650000, 0.650000, 0.650000, INI | |
| fFullscreenScanlineUVMultiplier:Scanlines, 6.000000, 6.000000, 6.000000, INI | |
| fFullscreenScanlineVisibilitySpeed:Scanlines, 1.000000, 1.000000, 1.000000, INI | |
| bFullscreenScanlineUseVisiblitySpeed:Scanlines, True, True, True, INI | |
| fFullscreenScanlineColorR:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| fFullscreenScanlineColorG:Scanlines, 0.400000, 0.400000, 0.400000, INI | |
| fFullscreenScanlineColorB:Scanlines, 0.700000, 0.700000, 0.700000, INI | |
| fFullscreenScanlineIntensity:Scanlines, 0.300000, 0.300000, 0.300000, INI | |
| bEnableGlobalLayer:Display, True, True, True, INI | |
| uDebugGlobalLayerVisualization:Display, 0, 0, 0, INI | |
| iDepthPyramidMipBias:Display, 1, 1, 1, INI | |
| bDisableFarPlaneGPUCulling:Culling, True, True, True, INI | |
| fOpticalDepthThreshold:Highlight, 0.700000, 0.700000, 0.700000, INI | |
| fLensFlareFalloffRange:ImageSpace, 256.000000, 256.000000, 256.000000, INI | |
| bLensFlareLightBasedDistanceFalloff:ImageSpace, True, True, True, INI | |
| fBackGlaresRatio:Display, -0.300000, -0.300000, -0.300000, INI | |
| fLensFlareVisibilityRadius:Display, 0.002000, 0.002000, 0.002000, INI | |
| fLensFlareAtmosphericScatteringContribution:Display, 0.850000, 0.850000, 0.850000, INI | |
| uMaxChargenMorphDispatchesPerFrame:General, 16, 16, 16, INI | |
| bEnableProjectedDecalRenderPass:Display, True, True, True, INI | |
| uDecalRenderingParallelThreshold:Display, 2048, 2048, 2048, INI | |
| uDecalRenderingParallelStepSize:Display, 512, 512, 512, INI | |
| fReflectionProbeMetalnessLimit:Display, 1.000000, 1.000000, 1.000000, INI | |
| bEnableMetalnessInReflections:Display, False, False, False, INI | |
| bSampleOtherProbesInReflectionProbes:Display, True, True, True, INI | |
| fMinimumShadowBiasForUnfilteredShadowMapping:Display, 0.005000, 0.005000, 0.005000, INI | |
| bEnableTerrainShadowsInReflections:Display, True, True, True, INI | |
| bEnableNewReflectionProbeBlending:Display, True, True, True, INI | |
| fDirectionalLightThickness:Display, 0.900000, 0.900000, 0.900000, INI | |
| bSSSVRSEnabled:Performance, True, True, True, INI | |
| fIndirectSkinTintAmount:Display, 0.500000, 0.500000, 0.500000, INI | |
| bUseShadowMask:Shadows, True, True, True, INI | |
| bUseShadowMaskConservativeRaster:Shadows, True, True, True, INI | |
| bUseSkyLighting:Display, False, False, False, INI | |
| bCullDistantLights:Display, True, True, True, INI | |
| uCullDistantLightDistanceSquare:Display, 180000, 180000, 180000, INI | |
| bCloudShadowsEnabledTiledLighting:Display, True, True, True, INI | |
| bCloudShadowsVolumetricEnabled:Display, True, True, True, INI | |
| bVolumetricLightingVRSEnabled:Performance, True, True, True, INI | |
| bWaterSystemEnableDebugDisplay:Display, False, False, False, INI | |
| bWaterSystemForceUpdate:Display, False, False, False, INI | |
| fWaterParallaxBoxHeight:Water, 500.000000, 500.000000, 500.000000, INI | |
| fWaterParallaxBoxSize:Water, 5000.000000, 5000.000000, 5000.000000, INI | |
| fWetnessPorosity:Water, 0.750000, 0.750000, 0.750000, INI | |
| fMaxWetnessDepth:Water, 0.050000, 0.050000, 0.050000, INI | |
| fRainDistance:Water, 500.000000, 500.000000, 500.000000, INI | |
| fRainScale:Water, 30.000000, 30.000000, 30.000000, INI | |
| uRainBaseIntensity:Water, 3, 3, 3, INI | |
| fRainRippleScale:Water, 1.300000, 1.300000, 1.300000, INI | |
| fRainRippleExpansionSpeed:Water, 0.500000, 0.500000, 0.500000, INI | |
| fRainRippleRingWidth:Water, 0.040000, 0.040000, 0.040000, INI | |
| fRainRippleRingSpreadPower:Water, 1.000000, 1.000000, 1.000000, INI | |
| fRainRippleHeightStrength:Water, 2.500000, 2.500000, 2.500000, INI | |
| fRainRippleFadeStrength:Water, 3.500000, 3.500000, 3.500000, INI | |
| fWaterLODFadeDist:Water, 50.000000, 50.000000, 50.000000, INI | |
| fWaterLODFadeEndDist:Water, 200.000000, 200.000000, 200.000000, INI | |
| fMotionBlurFactor:Display, 0.600000, 0.600000, 0.600000, INI | |
| bUseCustomHeapAllocator:RenderGraph, True, True, True, INI | |
| bUseVirtualRange:RenderGraph, True, True, True, INI | |
| bAllowIndexBufferAliasing:RenderGraph, True, True, True, INI | |
| bAllowIndirectBufferAliasing:RenderGraph, False, False, False, INI | |
| uAllocatorPageSizeMB:RenderGraph, 128, 128, 128, INI | |
| uMinAliasedBufferAlignment:RenderGraph, 0, 0, 0, INI | |
| uMinAliasedRenderTargetAlignment:RenderGraph, 65536, 65536, 65536, INI | |
| fDecalDepthScaleFactor:Display, 0.000010, 0.000010, 0.000010, INI | |
| bBlendedDecalVRSEnabled:Performance, True, True, True, INI | |
| fPerlinNoiseScale:Display, 20.000000, 20.000000, 20.000000, INI | |
| fPerlinLowFrequencyNoiseScale:Display, 4.000000, 4.000000, 4.000000, INI | |
| uForceRenderGraphResetFrequency:RenderGraph, 0, 0, 0, INI | |
| uDynamicSpotLightCost:Shadows, 2, 2, 2, INI | |
| uDynamicLightShadowTileCountThreshold:Shadows, 128, 128, 128, INI | |
| fDynamicLightShadowDistanceCull:Shadows, 80.000000, 80.000000, 80.000000, INI | |
| uDynamicShadowFadeInEaseMethod:Shadows, 0, 0, 0, INI | |
| uDynamicShadowFadeOutEaseMethod:Shadows, 0, 0, 0, INI | |
| fDynamicShadowFadeSeconds:Shadows, 0.750000, 0.750000, 0.750000, INI | |
| uDynamicShadowFadeSkipTilesCount:Shadows, 5000, 5000, 5000, INI | |
| uDynamicShadowFadeSkipFramesDelta:Shadows, 4, 4, 4, INI | |
| bGroupDynamicOnlyShadows:Shadows, True, True, True, INI | |
| bGroupRenderAllShadows:Shadows, False, False, False, INI | |
| fReflectionProbesOcclusionCulledInflateFactor:Display, 1.100000, 1.100000, 1.100000, INI | |
| bDoubleVisionAnimateAmplitude:Imagespace, False, False, False, INI | |
| uFilmGrainMinThresholdScreenWidth:Imagespace, 1280, 1280, 1280, INI | |
| uFilmGrainMaxThresholdScreenWidth:Imagespace, 1680, 1680, 1680, INI | |
| fFilmGrainAmountMin:Imagespace, 0.015000, 0.015000, 0.015000, INI | |
| fFilmGrainAmountMax:Imagespace, 0.030000, 0.030000, 0.030000, INI | |
| fFullScreenBlurHighTapThreshold:Display, 0.800000, 0.800000, 0.800000, INI | |
| fFullScreenBlurLerpEnd:Display, 0.500000, 0.500000, 0.500000, INI | |
| fSharpenAmount:Imagespace, 1.500000, 1.500000, 1.500000, INI | |
| bAllowGamebryoTransformControllers:Animation, True, True, True, INI | |
| bAlwaysGenerateCpuGeometry:Debug, False, False, False, INI | |
| bGeometryUseMeshDB:Display, True, True, True, INI | |
| uMeshLODInitBias:LOD, 0, 0, 0, INI | |
| bKeepChargenMorphHandle:Morph, False, False, False, INI | |
| bKeepPerformanceMorphHandle:Morph, False, False, False, INI | |
| bEnableFaceAnimPerformanceMorphs:FaceGen, True, True, True, INI | |
| bHighlightMeshLODFailures:LOD, False, False, False, INI | |
| uMaxMeshLODLevel:LOD, 3, 3, 3, INI | |
| bForceGenerateMeshFilePaths:Debug, False, False, False, INI | |
| bGeometryDynamicTintingSupported:General, True, True, True, INI | |
| uBaseGarbageCleanCount:General, 3, 3, 3, INI | |
| uMedCleanCount:General, 10, 10, 10, INI | |
| uLargeCleanCount:General, 50, 50, 50, INI | |
| uClearAllGarbageThreshold:General, 10000, 10000, 10000, INI | |
| uMedThreshold:General, 1000, 1000, 1000, INI | |
| uLargeThreshold:General, 5000, 5000, 5000, INI | |
| bPrecacheMorphData:Morph, True, True, True, INI | |
| fCameraCutTranslationDistanceSq:Display, 25.000000, 25.000000, 25.000000, INI | |
| fCameraCutRotationThreshold:Display, 0.900000, 0.900000, 0.900000, INI | |
| fCameraCutFovThresholdDegrees:Display, 10.000000, 10.000000, 10.000000, INI | |
| bSyncAllSGNode:ModelNode, True, True, True, INI | |
| bEnableSGSync:ModelNode, True, True, True, INI | |
| bSkinToPoseBuffer:ModelNode, False, False, False, INI | |
| bUpdateSGWorldBounds:ModelNode, True, True, True, INI | |
| bReplaceStubbedObjectsWithMarker:General, True, True, True, INI | |
| bUseBNET:Platform, True, True, True, INI | |
| bEnableBNetDebugOutput:Bethesda.net, False, False, False, INI | |
| iEntitlementsProductId:Bethesda.net, 0, 0, 0, INI | |
| iEntitlementsPlatformId:Bethesda.net, 0, 0, 0, INI | |
| uTitleStorageBufferSize:Bethesda.net, 1048576, 1048576, 1048576, INI | |
| iWarningMinimumDiskSpaceSize:SaveGame, 26214400, 26214400, 26214400, INI | |
| fRangingSearchDistanceSC, 10.860000, 10.860000, 10.860000, GameSetting | |
| fRangingearchHeightSC, 0.900000, 0.900000, 0.900000, GameSetting | |
| fRangingGoalRadiusSC, 0.450000, 0.450000, 0.450000, GameSetting | |
| fRangingStickyHScaleSC, 2.000000, 2.000000, 2.000000, GameSetting | |
| fRangingComfortZoneNearHScaleSC, 5.000000, 5.000000, 5.000000, GameSetting | |
| fRangingComfortZoneFarHScaleSC, 2.000000, 2.000000, 2.000000, GameSetting | |
| fRangingLeaderLOSHScaleSC, 1.500000, 1.500000, 1.500000, GameSetting | |
| fRangingTargetInCameraFrustumHScaleSC, 2.500000, 2.500000, 2.500000, GameSetting | |
| fRangingTargetDirDoesNotCrossLeaderHScaleSC, 4.000000, 4.000000, 4.000000, GameSetting | |
| fRangingComfortZoneStartSC, 3.660000, 3.660000, 3.660000, GameSetting | |
| fRangingComfortZoneEndSC, 9.140000, 9.140000, 9.140000, GameSetting | |
| fRangingComfortZoneFalloffDistanceSC, 0.900000, 0.900000, 0.900000, GameSetting | |
| fRangingCompanionFailsAtDistanceRatio, 5.000000, 5.000000, 5.000000, GameSetting | |
| fRangingRetainCurrentWaypointTimeoutSC, 1.500000, 1.500000, 1.500000, GameSetting | |
| fPlanetPreviewPlanetScale:DataMenu, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPlanetPreviewPlanetEulerXDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewPlanetEulerYDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewPlanetEulerZDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewPlanetLocationX:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewPlanetLocationY:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewPlanetLocationZ:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewCameraLocationX:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewCameraLocationY:DataMenu, -10.000000, -10.000000, -10.000000, GameSetting | |
| fPlanetPreviewCameraLocationZ:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| aPlanetPreviewLightColor:DataMenu, "255,255,255,255", "255,255,255,255", "255,255,255,255", GameSetting | |
| fPlanetPreviewLightIntensity:DataMenu, 0.025000, 0.100000, 0.100000, GameSetting | |
| fPlanetPreviewLightEulerXDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewLightEulerYDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPlanetPreviewLightEulerZDegrees:DataMenu, -135.000000, -135.000000, -135.000000, GameSetting | |
| fPlanetPreviewLightAtmosphereScale:DataMenu, 7500.000000, 7500.000000, 7500.000000, GameSetting | |
| fFaceFXMouthAdjust, -0.010000, -0.050000, -0.050000, GameSetting | |
| fFaceFXSpeechBlendInTime, 0.260000, 0.260000, 0.260000, GameSetting | |
| fFaceFXSpeechBlendOutTime, -0.260000, -0.260000, -0.260000, GameSetting | |
| fFaceFXEmotionBlendInTime, 0.750000, 0.750000, 0.750000, GameSetting | |
| fFaceFXEmotionBlendOutTime, -0.750000, -0.750000, -0.750000, GameSetting | |
| fFaceFXEmotionCubicSpeechFadeInTime, 0.300000, 0.300000, 0.300000, GameSetting | |
| fFaceFXEmotionCubicSpeechFadeOutTime, -0.300000, -0.300000, -0.300000, GameSetting | |
| iFaceFXBlendOutType, 2, 2, 2, GameSetting | |
| uDefaultMaxDisplaySlotItemLimit, 30, 30, 30, GameSetting | |
| iLootJoyEpicCollectionLevelsAllowedBelow, 5, 8, 8, GameSetting | |
| fCrowdPlayerBecomeFarAwayDist:Crowd, 110.000000, 110.000000, 110.000000, GameSetting | |
| fCrowdPlayerBecomeNearDist:Crowd, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCrowdExtraTargetDensity:Crowd, 0.005000, 0.005000, 0.005000, GameSetting | |
| fCrowdMaxExtraTargetsPerCell:Crowd, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCrowdMinStandingWaitSeconds:Crowd, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCrowdMaxStandingWaitSeconds:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCrowdMinRepathWaitSeconds:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdMaxRepathWaitSeconds:Crowd, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCrowdMinFurnitureWaitSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCrowdMaxFurnitureWaitSeconds:Crowd, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCrowdMinDependencyParentWaitSeconds:Crowd, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCrowdMaxDependencyParentWaitSeconds:Crowd, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCrowdMinDependencyExitWaitSeconds:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdMaxDependencyExitWaitSeconds:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCrowdMinConversationWaitSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCrowdStayNearPlayerDist:Crowd, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCrowdTargetTooCloseDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCrowdTargetTooFarWhileMovingDistance:Crowd, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCrowdTargetDesiredAngleWhileMoving:Crowd, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCrowdTargetTooFarWithDependenciesDistance:Crowd, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCrowdDependentTargetDistanceOffset:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCrowdFractionOfFurnitureToUse:Crowd, 0.450000, 0.450000, 0.450000, GameSetting | |
| iCrowdDoorMaxToDespawnBeforeSpawning:Crowd, 20, 20, 20, GameSetting | |
| fCrowdDoorSideOffset:Crowd, 0.600000, 0.600000, 0.600000, GameSetting | |
| fCrowdDoorDespawnerBlocksSpawningDist:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCrowdDoorSecondsBetweenUses:Crowd, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCrowdDoorLocRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCrowdDoorFleeDespawnRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCrowdPickDoorProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdPickLoopProbability:Crowd, 0.350000, 0.350000, 0.350000, GameSetting | |
| fCrowdLeaveLoopProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdFleePickDoorProbability:Crowd, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCrowdFleeJogProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdFleeFastRunProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdCloseEnoughToDestination:Crowd, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCrowdDefaultPathGoalRadius:Crowd, 1.000000, 0.100000, 0.100000, GameSetting | |
| fCrowdWillRepathGoalRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting | |
| bCrowdStopForPlayerConversations:Crowd, False, False, False, GameSetting | |
| fCrowdPlayerConverseDistance:Crowd, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCrowdAngleTolerance:Crowd, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCrowdFleeWarnDistance:Crowd, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCrowdFleeWarnMinTime:Crowd, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCrowdFleeWarnMaxTime:Crowd, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrowdFleeThreatTooCloseToDoorDistance:Crowd, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCrowdFleeCloseEnoughToDoorDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| uCrowdFleeDoorsToConsider:Crowd, 3, 3, 3, GameSetting | |
| fCrowdFleePreferredDoorDistance:Crowd, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCrowdFleeDoorObstructedRepathTime:Crowd, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCrowdFleeAudioCooldownMin:Crowd, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCrowdFleeAudioCooldownMax:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCrowdThreatAvoidNodeLargeBufferRadius:Crowd, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCrowdThreatAvoidNodeSmallBufferRadius:Crowd, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCrowdThreatAvoidNodeCost:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCrowdThreatAvoidNodeHighCost:Crowd, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCrowdHighPriorityPathingDistance:Crowd, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCrowdVeryHighPriorityFleePathingDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCrowdRegionConditionRecheckTime:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCrowdSpawnMaxDistFromPlayerForFrustumCheck:Crowd, 125.000000, 125.000000, 125.000000, GameSetting | |
| fCrowdSpawnFrustumCheckRadius:Crowd, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCrowdSpawnFrustumCheckHeight:Crowd, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrowdDetectionUpdateTimeMin:Crowd, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrowdDetectionUpdateTimeMax:Crowd, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCrowdDetectionPlayerProximity:Crowd, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCrowdPopulationGoalAllowedOverage:Crowd, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCrowdDespawnMaxDistFromPlayerForNotVisibleCheck:Crowd, 125.000000, 125.000000, 125.000000, GameSetting | |
| fCrowdDespawnNotVisibleSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCrowdLoopNodeRadius:Crowd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fBaseCritChance:ResearchProject, 0.100000, 0.050000, 0.050000, GameSetting | |
| fBonusCritChance:ResearchProject, 0.500000, 0.500000, 0.500000, GameSetting | |
| fBonusCritMultiplier:ResearchProject, 2.500000, 2.500000, 2.500000, GameSetting | |
| fDesiredRadius, 0.260000, 0.260000, 0.260000, GameSetting | |
| fNonWeaponDesiredRadius, 0.160000, 0.160000, 0.160000, GameSetting | |
| bCellRendererAdjustForBound, True, True, True, GameSetting | |
| fMinRotateRads, 0.010000, 0.010000, 0.010000, GameSetting | |
| bInventoryCellRendererApplyInitialTransform, True, True, True, GameSetting | |
| uSpaceshipBuilderDuplicationLimit, 25, 25, 25, GameSetting | |
| fShipBuilderPanMaxDistance, 135.000000, 135.000000, 135.000000, GameSetting | |
| fShipBuilderSelectionMaxDistanceSqr:Spaceship, 55000.000000, 55000.000000, 55000.000000, GameSetting | |
| fStarMapGalaxyStarScaleRange:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapGalaxyPanSpeed:StarMap, 32.000000, 32.000000, 32.000000, GameSetting | |
| fStarMapGalaxyZoomSpeed:StarMap, 5.000000, 5.000000, 5.000000, GameSetting | |
| fStarMapSystemPanSpeed:StarMap, 5.000000, 5.000000, 5.000000, GameSetting | |
| fStarMapInspectCameraDistanceScaleZoomMin:StarMap, 0.400000, 0.400000, 0.400000, GameSetting | |
| fStarMapInspectCameraDistanceScaleZoomMinMoon:StarMap, 0.250000, 0.250000, 0.250000, GameSetting | |
| fStarMapInspectCameraDistanceScaleZoomMax:StarMap, 1.040000, 1.040000, 1.040000, GameSetting | |
| fStarMapInspectCameraDistanceScaleDefault:StarMap, 4.500000, 4.500000, 4.500000, GameSetting | |
| fStarMapInspectCameraDistanceScaleMoonDefault:StarMap, 7.000000, 7.000000, 7.000000, GameSetting | |
| fStarMapSystemAutoZoomInThresholdDefault:StarMap, 35.000000, 35.000000, 35.000000, GameSetting | |
| fStarMapSystemAutoZoomInThresholdMoon:StarMap, 120.000000, 120.000000, 120.000000, GameSetting | |
| fStarMapInspectAutoZoomOutThresholdDefault:StarMap, 12.000000, 12.000000, 12.000000, GameSetting | |
| fStarMapInspectAutoZoomOutThresholdMoon:StarMap, 9.000000, 9.000000, 9.000000, GameSetting | |
| fStarMapSystemAtmosphereHeightScale:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapSystemAtmosphereSunScale:StarMap, 7.000000, 7.000000, 7.000000, GameSetting | |
| fStarMapSystemUIMinPlanetSize:StarMap, 0.200000, 0.200000, 0.200000, GameSetting | |
| fStarMapSystemUIMaxPlanetSize:StarMap, 0.400000, 0.400000, 0.400000, GameSetting | |
| fStarMapSystemUIMinMoonSize:StarMap, 0.020000, 0.020000, 0.020000, GameSetting | |
| fStarMapSystemUIMaxMoonSize:StarMap, 0.060000, 0.060000, 0.060000, GameSetting | |
| fStarMapSystemInfoPlanetScale:StarMap, 1.000000, 1.000000, 1.000000, GameSetting | |
| iLevelChallengeThresholdEasy:StarMap, 11, 11, 11, GameSetting | |
| iLevelChallengeThresholdAverage:StarMap, 21, 21, 21, GameSetting | |
| iLevelChallengeThresholdChallenging:StarMap, 31, 31, 31, GameSetting | |
| iLevelChallengeThresholdDeadly:StarMap, 51, 51, 51, GameSetting | |
| fStarMapSystemFirstBodyDistFromStarScale:StarMap, 22.000000, 22.000000, 22.000000, GameSetting | |
| fStarMapSystemBodySpacing:StarMap, 5.000000, 5.000000, 5.000000, GameSetting | |
| fStarMapMobileStarRenderRadius:StarMap, 100.000000, 100.000000, 100.000000, GameSetting | |
| fStarMapMobilePlanetMinRenderRadius:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapMobilePlanetMaxRenderRadius:StarMap, 40.000000, 40.000000, 40.000000, GameSetting | |
| fStarMapMobileMoonMinRenderRadius:StarMap, 4.000000, 4.000000, 4.000000, GameSetting | |
| fStarMapMobileMoonMaxRenderRadius:StarMap, 7.000000, 7.000000, 7.000000, GameSetting | |
| uiStarMapHighPriorityMarkerType, 0, 0, 0, GameSetting | |
| fMaxQuestMarkerSnapLonLatDistance, 0.001000, 0.001000, 0.001000, GameSetting | |
| fSurfaceMapGamepadMaxCursorSpeed:StarMap, 50.000000, 50.000000, 50.000000, GameSetting | |
| fSurfaceMapGamepadMinCursorSpeed:StarMap, 10.000000, 10.000000, 10.000000, GameSetting | |
| fStarMapSurfaceMapPanDeltaX:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapSurfaceMapPanDeltaY:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapSurfaceMapPanSpeedGamepadMax:StarMap, 3.000000, 3.000000, 3.000000, GameSetting | |
| fStarMapSurfaceMapPanSpeedGamepadMin:StarMap, 0.650000, 0.650000, 0.650000, GameSetting | |
| fStarMapSurfaceMapPanSpeedMouseMax:StarMap, 5200.000000, 5200.000000, 5200.000000, GameSetting | |
| fStarMapSurfaceMapPanSpeedMouseMin:StarMap, 750.000000, 750.000000, 750.000000, GameSetting | |
| fStarMapSurfaceMapZoomDelta:StarMap, 0.100000, 0.100000, 0.100000, GameSetting | |
| fStarMapSurfaceMapInitialZoomPercent:StarMap, 0.320000, 0.320000, 0.320000, GameSetting | |
| fStarMapSurfaceMapMinZoomLevel:StarMap, 0.300000, 0.300000, 0.300000, GameSetting | |
| fStarMapSurfaceMapMaxZoomLevel:StarMap, 2.500000, 2.500000, 2.500000, GameSetting | |
| iIngredientUseEffectThreshold, 50, 25, 25, GameSetting | |
| iIngredientAlchemyUses, 0, 0, 0, GameSetting | |
| iIngredientWortcraftUses, 0, 0, 0, GameSetting | |
| fDefaultIngredientSkillUseModifier, 1.000000, 0.050000, 0.050000, GameSetting | |
| fMagicBallOptimalDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicBallMaximumDistance, 2000.000000, 28.575001, 28.575001, GameSetting | |
| fMagicBoltOptimalDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicBoltMaximumDistance, 2000.000000, 28.575001, 28.575001, GameSetting | |
| fMagicSprayOptimalDistance, 500.000000, 7.143750, 7.143750, GameSetting | |
| fMagicSprayMaximumDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicFogOptimalDistance, 300.000000, 4.286250, 4.286250, GameSetting | |
| fMagicFogMaximumDistance, 500.000000, 7.143750, 7.143750, GameSetting | |
| iWortcraftMaxEffectsNovice, 1, 1, 1, GameSetting | |
| iWortcraftMaxEffectsApprentice, 2, 2, 2, GameSetting | |
| iWortcraftMaxEffectsJourneyman, 3, 3, 3, GameSetting | |
| iWortcraftMaxEffectsExpert, 4, 4, 4, GameSetting | |
| iWortcraftMaxEffectsMaster, 5, 5, 5, GameSetting | |
| fInvisibilityMaxRefraction, 1.000000, 0.950000, 0.950000, GameSetting | |
| fInvisibilityMinRefraction, 0.010000, 0.400000, 0.400000, GameSetting | |
| fMagicCasterTargetUpdateInterval, 0.250000, 0.250000, 0.250000, GameSetting | |
| fMagicDefaultCEBarterFactor, 1.000000, 1.000000, 1.000000, GameSetting | |
| iMaxAttachedArrows, 3, 3, 3, GameSetting | |
| fRefTranslationAlmostDonePercent, 0.900000, 0.900000, 0.900000, GameSetting | |
| fLeveledLockMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| iLockLevelMaxEasy, 25, 25, 25, GameSetting | |
| iLockLevelMaxAverage, 50, 50, 50, GameSetting | |
| iLockLevelMaxHard, 75, 75, 75, GameSetting | |
| iLockLevelMaxVeryHard, 100, 100, 100, GameSetting | |
| iLockLevelMaxBarred, 251, 251, 251, GameSetting | |
| iLockLevelMaxChained, 252, 252, 252, GameSetting | |
| iLockLevelMaxTerminal, 253, 253, 253, GameSetting | |
| iLockLevelMaxInaccessible, 254, 254, 254, GameSetting | |
| iLockLevelMaxImpossible, 255, 255, 255, GameSetting | |
| fHealthDataValue1, 1.100000, 1.100000, 1.100000, GameSetting | |
| fHealthDataValue2, 1.200000, 1.200000, 1.200000, GameSetting | |
| fHealthDataValue3, 1.300000, 1.300000, 1.300000, GameSetting | |
| fHealthDataValue4, 1.400000, 1.400000, 1.400000, GameSetting | |
| fHealthDataValue5, 1.500000, 1.500000, 1.500000, GameSetting | |
| fHealthDataValue6, 1.600000, 1.600000, 1.600000, GameSetting | |
| fLeveledActorMultEasy, 0.250000, 0.400000, 0.400000, GameSetting | |
| fLeveledActorMultMedium, 0.500000, 0.700000, 0.700000, GameSetting | |
| fLeveledActorMultHard, 0.750000, 1.000000, 1.000000, GameSetting | |
| fLeveledActorMultVeryHard, 1.000000, 1.250000, 1.250000, GameSetting | |
| fAttachedArrowAgeMax, 30.000000, 10.000000, 10.000000, GameSetting | |
| fDestructionMassHealthMult, 4.000000, 0.500000, 0.500000, GameSetting | |
| fDebrisMinExtent, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDebrisMaxVelocity, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCharacterControllerMultipleStepSpeed, 25.000000, 0.357188, 0.357188, GameSetting | |
| fGetMaterialPickHeightOffset, 64.000000, 0.914400, 0.914400, GameSetting | |
| iBaseDisposition, 35, 35, 35, GameSetting | |
| fAlignEvilMaxKarma, -250.000000, -250.000000, -250.000000, GameSetting | |
| fAlignGoodMinKarma, 250.000000, 250.000000, 250.000000, GameSetting | |
| fAlignVeryEvilMaxKarma, -750.000000, -750.000000, -750.000000, GameSetting | |
| fAlignVeryGoodMinKarma, 750.000000, 750.000000, 750.000000, GameSetting | |
| uLegendaryRarity, 200, 6, 6, GameSetting | |
| iLegendaryEnemyMinLevel:Legendary, 5, 0, 0, GameSetting | |
| fAlignMinKarma, -1000.000000, -1000.000000, -1000.000000, GameSetting | |
| fAlignMaxKarma, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fConfidenceFoolhardy, 0.000000, 0.000000, 0.000000, GameSetting | |
| fConfidenceBrave, 0.500000, 0.075000, 0.075000, GameSetting | |
| fConfidenceAverage, 1.000000, 0.333000, 0.333000, GameSetting | |
| fConfidenceCautious, 2.000000, 0.750000, 0.750000, GameSetting | |
| fConfidenceCowardly, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fEpicLootMinPCLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEpicLootMinPCLevelMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fEpicLootMinZoneLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEpicLootMinZoneLevelMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fEpicLootMaxPCLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEpicLootMaxPCLevelMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fEpicLootMaxZoneLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEpicLootMaxZoneLevelMult, 1.500000, 1.000000, 1.000000, GameSetting | |
| fEpicLootWeighting, 4.000000, 4.000000, 4.000000, GameSetting | |
| iEpicLootEpicKeywordChance, 20, 100, 100, GameSetting | |
| iDefaultLLKeywordChance, 50, 50, 50, GameSetting | |
| iFloraEmptyAlpha, 160, 160, 160, GameSetting | |
| iFloraFullAlpha, 128, 128, 128, GameSetting | |
| fSprayDecalsDistance, 1.000000, 0.914400, 0.914400, GameSetting | |
| fSprayDecalsGravity, 2.000000, 1.828800, 1.828800, GameSetting | |
| iSprayDecalsDebug, 0, 0, 0, GameSetting | |
| fFurnitureUprightAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFurnitureCurbHeightPerc, 0.100000, 0.100000, 0.100000, GameSetting | |
| fInteractionSphereCastDiameterMultiplier, 1.000000, 0.500000, 0.500000, GameSetting | |
| fBoostpackThrustInitial:BoostPack, 375.000000, 375.000000, 375.000000, GameSetting | |
| fBoostpackThrustSustained:BoostPack, 85.000000, 85.000000, 85.000000, GameSetting | |
| fBoostpackDrainInitial:BoostPack, 100.000000, 100.000000, 100.000000, GameSetting | |
| fBoostpackDrainSustained:BoostPack, 20.000000, 20.000000, 20.000000, GameSetting | |
| fBoostpackTimeToSustained:BoostPack, 0.250000, 0.250000, 0.250000, GameSetting | |
| fBoostpackMinFuelRequired:BoostPack, 25.000000, 25.000000, 25.000000, GameSetting | |
| fBoostpackHorizontalPercentage:BoostPack, 0.600000, 0.600000, 0.600000, GameSetting | |
| fBoostpackHorizontalDragCoefficient:BoostPack, 0.250000, 0.250000, 0.250000, GameSetting | |
| fBoostpackHorizontalInputTrigger:BoostPack, 0.500000, 0.500000, 0.500000, GameSetting | |
| fBoostpackHorizontalVelocityTrigger:BoostPack, 1.000000, 1.000000, 1.000000, GameSetting | |
| fBoostpackLowGravityDampeningMult:BoostPack, 0.900000, 0.900000, 0.900000, GameSetting | |
| fBoostpackHighGravityDampeningMult:BoostPack, 0.300000, 0.300000, 0.300000, GameSetting | |
| fBoostpackFallingThrustMult:BoostPack, 80.000000, 40.000000, 40.000000, GameSetting | |
| bBoostpackInitialThrustOnlyOnTakeoff:BoostPack, False, False, False, GameSetting | |
| fBoostpackMaximumHeight:BoostPack, 850.000000, 850.000000, 850.000000, GameSetting | |
| fBoostPackMinVelocityMultForFallingInWater:BoostPack, 3.000000, 3.000000, 3.000000, GameSetting | |
| fBoostpackHoverDelaySeconds:BoostPack, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPowerArmorWorkbenchMaxPowerArmorDistance, 500.000000, 7.143750, 7.143750, GameSetting | |
| fWorkshopWireMaxLength, 15.700000, 15.716250, 15.716250, GameSetting | |
| fTimeSpanSunriseStart, 6.000000, 6.000000, 6.000000, GameSetting | |
| fTimeSpanSunriseEnd, 9.000000, 9.000000, 9.000000, GameSetting | |
| fTimeSpanMorningStart, 9.000000, 9.000000, 9.000000, GameSetting | |
| fTimeSpanMorningEnd, 12.000000, 12.000000, 12.000000, GameSetting | |
| fTimeSpanAfternoonStart, 12.000000, 12.000000, 12.000000, GameSetting | |
| fTimeSpanAfternoonEnd, 16.000000, 16.000000, 16.000000, GameSetting | |
| fTimeSpanEveningStart, 16.000000, 16.000000, 16.000000, GameSetting | |
| fTimeSpanEveningEnd, 18.500000, 18.000000, 18.000000, GameSetting | |
| fTimeSpanSunsetStart, 18.000000, 18.000000, 18.000000, GameSetting | |
| fTimeSpanSunsetEnd, 21.000000, 21.000000, 21.000000, GameSetting | |
| fTimeSpanNightStart, 21.000000, 21.000000, 21.000000, GameSetting | |
| fTimeSpanNightEnd, 0.000000, 6.000000, 6.000000, GameSetting | |
| fTimeSpanMidnightStart, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTimeSpanMidnightEnd, 6.000000, 6.000000, 6.000000, GameSetting | |
| fTraversalJumpStartSpeedMult, 1.000000, 1.600000, 1.600000, GameSetting | |
| fTraversalJumpEndSpeedMult, 1.000000, 1.750000, 1.750000, GameSetting | |
| fTraversalJumpApexSpeedMult, 1.000000, 0.900000, 0.900000, GameSetting | |
| fTraversalJumpLandAnticipateTime, 0.300000, 0.200000, 0.200000, GameSetting | |
| fTraversalJumpLandInPlaceAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fTraversalJumpLandInPlaceDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTraversalLadderPathUpdateRadius, 1.330000, 1.330000, 1.330000, GameSetting | |
| fTraversalLadderCrossHeightDelta, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTraversalLadderDistanceBetweenEachRung, 0.250000, 0.250000, 0.250000, GameSetting | |
| fTraversalMaxXYAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fTraversalLadderEndLocationOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fTraversalNavmeshHeightThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTraversalActorRadiusOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fTraversalFindApexOffsetDistance1, 0.100000, 0.100000, 0.100000, GameSetting | |
| fTraversalFindApexOffsetDistance2, 0.010000, 0.010000, 0.010000, GameSetting | |
| fTraversalFindApexHeightOffset, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTraversalFindApexHeightVariance, 0.050000, 0.050000, 0.050000, GameSetting | |
| fTraversalStartLocationMaxClearance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fTraversalEndLocationMaxClearance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fTraversalReservationCostCheckDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fTraversalReservationCostMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTraversalJumpLengthCostMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTraversalJumpLengthUnconnectedCostMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTraversalJumpHeightCostMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTraversalJumpHeightUnconnectedCostMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTraversalJumpFallCostMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTraversalJumpFallUnconnectedCostMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTraversalJumpUpCost, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTraversalJumpOverCost, 2.500000, 2.500000, 2.500000, GameSetting | |
| fTraversalJumpDownCost, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTraversalJumpCostHeightThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTraversalJumpCost, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTraversalBoostJumpCost, 10.000000, 10.000000, 10.000000, GameSetting | |
| fTraversalFollowerAdvancedTraversalCost, 10.000000, 10.000000, 10.000000, GameSetting | |
| fTraversalFollowerAdvancedTraversalCostMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fTraversalPlatformAdvancedTraversalCost, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fTraversalPlatformAdvancedTraversalCostMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fTraversalFleeAdvancedTraversalCost, 20.000000, 20.000000, 20.000000, GameSetting | |
| fTraversalFleeAdvancedTraversalCostMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| uPlanetContentMinRequestsPerCell:PlanetContent, 1, 1, 1, GameSetting | |
| uPlanetContentMaxRequestsPerCell:PlanetContent, 3, 3, 3, GameSetting | |
| iPlanetContentCellContentSafeZoneBufferSize:PlanetContent, 1, 1, 1, GameSetting | |
| uPlanetContentMinRequestsPerBlock:PlanetContent, 2, 4, 4, GameSetting | |
| uPlanetContentMaxRequestsPerBlock:PlanetContent, 3, 5, 5, GameSetting | |
| iPlanetContentBlockOverlaySafeZoneBufferSize:PlanetContent, 10, 10, 10, GameSetting | |
| uPlanetContentVirtualLandingBlockMinSize:PlanetContent, 3, 3, 3, GameSetting | |
| uPlanetContentVirtualLandingBlockMaxSize:PlanetContent, 4, 4, 4, GameSetting | |
| bPlanetContentVirtualLandingBlockReduceBlockRequests:PlanetContent, True, True, True, GameSetting | |
| uPlanetContentVirtualLandingBlockMinRequests:PlanetContent, 1, 1, 1, GameSetting | |
| uPlanetContentVirtualLandingBlockMaxRequests:PlanetContent, 2, 2, 2, GameSetting | |
| uPlanetContentMinWorldspaceRequestsPoints:PlanetContent, 10, 0, 0, GameSetting | |
| uPlanetContentMaxWorldspaceRequestsPoints:PlanetContent, 30, 15, 15, GameSetting | |
| fPlanetContentMaxNewWorldspacesPerScan:PlanetContent, 5.000000, 4.000000, 4.000000, GameSetting | |
| uPlanetContentPlanetScanResolution:PlanetContent, 64, 64, 64, GameSetting | |
| iPlanetContentRemotePlanetOverlaySafeZoneBufferSize:PlanetContent, 15, 15, 15, GameSetting | |
| uPlanetContentQuestWorldspaceRequestsPoints:PlanetContent, 30, 30, 30, GameSetting | |
| uPlanetContentMaxSavedOverlays:PlanetContent, 100, 100, 100, GameSetting | |
| fPlanetContentOverlayWaterDepthTreshold:PlanetContent, 0.300000, 2.800000, 2.800000, GameSetting | |
| uLandingOverlaySearchRange, 15, 15, 15, GameSetting | |
| uLandingOverlayCoastSearchRange, 25, 25, 25, GameSetting | |
| fLandingOverlayWaterDepthTreshold, 0.300000, 0.300000, 0.300000, GameSetting | |
| fPlanetOxygenLevelLow, 2.000000, 18.000000, 18.000000, GameSetting | |
| fPlanetOxygenLevelMedium, 8.000000, 21.000000, 21.000000, GameSetting | |
| fPlanetOxygenLevelHigh, 21.000000, 24.000000, 24.000000, GameSetting | |
| fHabitableTempDefaultDisplay, 22.000000, 22.000000, 22.000000, GameSetting | |
| fPlanetDefaultMaxHeight, 800.000000, 800.000000, 800.000000, GameSetting | |
| fPlanetOceanHeight:Planet, -35.000000, -15.000000, -15.000000, GameSetting | |
| fResourceVeinOutlineThickness:ResourceVeins, 1.000000, 1.000000, 1.000000, GameSetting | |
| fResourceVeinUpdateRadius:ResourceVeins, 100.000000, 100.000000, 100.000000, GameSetting | |
| fResourceVeinMoveRadius:ResourceVeins, 50.000000, 50.000000, 50.000000, GameSetting | |
| fResourceVeinAlpha:ResourceVeins, 0.500000, 0.500000, 0.500000, GameSetting | |
| fInactiveResourceChanceMultCommon, 0.300000, 0.300000, 0.300000, GameSetting | |
| fInactiveResourceChanceMultUncommon, 0.200000, 0.200000, 0.200000, GameSetting | |
| fInactiveResourceChanceMultRare, 0.100000, 0.100000, 0.100000, GameSetting | |
| fInactiveResourceChanceMultExotic, 0.010000, 0.050000, 0.050000, GameSetting | |
| fInactiveResourceChanceMultUnique, 0.000000, 0.000000, 0.000000, GameSetting | |
| fInactiveResourceChanceMultSpecial, 0.300000, 0.300000, 0.300000, GameSetting | |
| fAllowedFloraUnderwaterDepth, 0.500000, 0.500000, 0.500000, GameSetting | |
| uBiomePlacementPositionsMaxCount:PlanetContent, 10, 10, 10, GameSetting | |
| fBiomePlacementPositionsMinDistanceFromOverlays:PlanetContent, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fBiomePlacementPositionsMinDistanceBetweenPositions:PlanetContent, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fRangedAimAssistFrictionAnyInputScaling, 0.000000, 0.000000, 0.000000, GameSetting | |
| fRangedAimAssistFrictionDisabledByMovement, 0.250000, 0.250000, 0.250000, GameSetting | |
| fAmbienceSetDefaultInterval, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTriggerThresholdPrimaryTrigger, 0.330000, 0.330000, 0.330000, GameSetting | |
| fTriggerThresholdSecondStage, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCloudForwardScatter:Clouds, 0.700000, 0.700000, 0.700000, GameSetting | |
| fCloudBackScatter:Clouds, 0.300000, 0.300000, 0.300000, GameSetting | |
| fCloudScatterBlend:Clouds, 0.300000, 0.300000, 0.300000, GameSetting | |
| fCloudShadowFadeStartAngle:Clouds, 80.000000, 80.000000, 80.000000, GameSetting | |
| fMaxCloudContrast:Clouds, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCloudCardMaxPivotAngle:Clouds, 45.000000, 30.000000, 30.000000, GameSetting | |
| fBaseCloudCardPivotStartAngle:Clouds, 0.000000, 30.000000, 30.000000, GameSetting | |
| fBaseCloudCardPivotEndAngle:Clouds, 45.000000, 70.000000, 70.000000, GameSetting | |
| fCloudCardForwardScatter:Clouds, 0.600000, 0.600000, 0.600000, GameSetting | |
| fCloudCardBackScatter:Clouds, 0.300000, 0.300000, 0.300000, GameSetting | |
| fCloudCardScatterBlend:Clouds, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCloudCardPhaseInfluence:Clouds, 0.000000, 0.950000, 0.950000, GameSetting | |
| fVerticalCloudBlendRange:Clouds, 0.100000, 0.100000, 0.100000, GameSetting | |
| fVerticalCloudBlendBegin:Clouds, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCelestialBodyMinOrbitOffsetKM, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSpaceshipMaxDockingDistance, 1000.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceshipLootingDistanceDefault, 500.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceshipLootingDistanceDistant, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fSpaceshipLootingDistanceMaximum, 2000.000000, 2000.000000, 2000.000000, GameSetting | |
| fSpaceshipMaxActivationDistance, 500.000000, 500.000000, 500.000000, GameSetting | |
| fMaxLootingCosine, 0.870000, 0.870000, 0.870000, GameSetting | |
| fMaxCloseRangeLootingCosine, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCloseRangeLootingRadius, 30.000000, 30.000000, 30.000000, GameSetting | |
| fSpaceshipMinTargetTangent, 0.060000, 0.060000, 0.060000, GameSetting | |
| fSpaceshipMinAngularAccel, 0.300000, 0.250000, 0.250000, GameSetting | |
| fSpaceshipMaxAngularAccel, 3.141593, 0.780000, 0.780000, GameSetting | |
| fSpaceshipBoostAccelerationMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSpaceshipBackwardAccelerationScale, 0.333000, 0.600000, 0.600000, GameSetting | |
| fSpaceshipMinStopAcceleration, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSpaceshipMinUnpoweredStopAcceleration, 32.000000, 32.000000, 32.000000, GameSetting | |
| fSpaceshipMaxAngularVelocityScale, 1.500000, 1.500000, 1.500000, GameSetting | |
| fRotationalThrusterOffsetFactor, 0.500000, 0.500000, 0.500000, GameSetting | |
| fRotationalThrusterShipRadiusOverride, 0.000000, 10.000000, 10.000000, GameSetting | |
| fRotationalThrusterShipLengthOverride, 0.000000, 40.000000, 40.000000, GameSetting | |
| fSpaceshipMinThrottleInputForMaxTurnScale, 0.500000, 0.300000, 0.300000, GameSetting | |
| fSpaceshipMaxThrottleInputForMaxTurnScale, 0.750000, 0.700000, 0.700000, GameSetting | |
| bSpaceshipNormalizeThrottleSweetSpot, False, False, False, GameSetting | |
| fSpaceshipMaximizedSpeedThrottleAdjustmentRange, 0.250000, 0.050000, 0.050000, GameSetting | |
| fSpaceshipTurnScaleAtMinThrottle, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipTurnScaleAtMaxThrottle, 0.800000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipMaxForwardSpeedScale, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipAngularAccelScale, 1.000000, 2.000000, 2.000000, GameSetting | |
| fSpaceshipClassAMinMass, 200.000000, 200.000000, 200.000000, GameSetting | |
| fSpaceshipClassAMaxMass, 500.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceshipClassBMinMass, 750.000000, 750.000000, 750.000000, GameSetting | |
| fSpaceshipClassBMaxMass, 1100.000000, 1100.000000, 1100.000000, GameSetting | |
| fSpaceshipClassCMinMass, 1200.000000, 1200.000000, 1200.000000, GameSetting | |
| fSpaceshipClassCMaxMass, 2500.000000, 2500.000000, 2500.000000, GameSetting | |
| fSpaceshipOrientationSkillAngularVelocityScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipRequiredActiveBoostFuel, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSpaceshipRequiredInitialBoostFuel, 0.000000, 1.500000, 1.500000, GameSetting | |
| bSpaceshipDispellBoostSpellsOnBoostEnd, True, False, False, GameSetting | |
| fSpaceshipDispelBoostSpellsOnHitDelay, 2.000000, 2.000000, 2.000000, GameSetting | |
| fShipEMResistanceFromShieldMultiplier, 0.050000, 0.900000, 0.900000, GameSetting | |
| fSpaceshipAimAssistMaxDistance:Spaceship, 1500.000000, 10000.000000, 10000.000000, GameSetting | |
| fSpaceshipAimAssistAccuracyThreshold:Spaceship, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fSpaceshipAimAssistFireSpreadAngleDegrees:Spaceship, 2.000000, 0.000000, 0.000000, GameSetting | |
| fSpaceshipAimAssistTargetSize:Spaceship, 11.000000, 11.000000, 11.000000, GameSetting | |
| bSpaceshipAimAssistOuterCircleIsCenteredOnAimCursor, True, False, False, GameSetting | |
| fSpaceshipInnerConeAngleDegrees:Spaceship, 4.000000, 16.000000, 16.000000, GameSetting | |
| fSpaceshipOuterConeAngleDegrees:Spaceship, 8.000000, 25.200001, 25.200001, GameSetting | |
| fSpaceshipAimAssistReticleTracePushDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPlayerTargetReticleMovementScale:Spaceship, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTargetLockTargetAngle:Spaceship, 30.000000, 30.000000, 30.000000, GameSetting | |
| fTargetingModeTargetLockTargetAngle, 90.000000, 180.000000, 180.000000, GameSetting | |
| fTargetLockFalloffTime:Spaceship, 3.000000, 6.000000, 6.000000, GameSetting | |
| fTargetLockTargetSwitchStartingValue, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMaxTrackingTargetDistance:Spaceship, 20143.125000, 20143.125000, 20143.125000, GameSetting | |
| fMinimumMapMarkerTargetDistance:Spaceship, 10000.000000, 18000.000000, 18000.000000, GameSetting | |
| fSpaceshipMinimumWeaponMaxRange:Spaceship, 1500.000000, 1500.000000, 1500.000000, GameSetting | |
| fSpaceshipMinFireSpreadWhenTargetIsBoosting, 0.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipMaxFireSpreadWhenTargetIsBoosting, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipPlayerMinFireSpreadWhenTargetIsBoosting, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSpaceshipPlayerMaxFireSpreadWhenTargetIsBoosting, 1.500000, 1.500000, 1.500000, GameSetting | |
| fSpaceshipIncreasedAccuracyMaxTargetSpeed, 16.000000, 16.000000, 16.000000, GameSetting | |
| fSweepingBeamImpactDistance:Spaceship, 500.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceshipEssentialDeathTime, 30.000000, 15.000000, 15.000000, GameSetting | |
| fDefaultSpaceshipRepairRate, 0.000000, 0.050000, 0.050000, GameSetting | |
| fSpaceshipPartRepairDelay, 5.000000, 30.000000, 30.000000, GameSetting | |
| fSpaceshipPlayerPartRepairDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSpaceshipPartRepairRateMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipPartRepairRateMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fSpaceshipPartRepairRatePerPower, 1.500000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipPartNonCombatRepairRate, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipPartFullRepairChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceArrivalToLandDistance, 2000.000000, -100.000000, -100.000000, GameSetting | |
| fShipSystemDamageChanceMultTargetedWeapon, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fShipSystemDamageChanceMultTargetedEngine, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fShipSystemDamageChanceMultTargetedShield, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fShipSystemDamageChanceMultTargetedGravDrive, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fShipSystemDamageChanceMultUntargetedWeapon, 1.000000, 0.500000, 0.500000, GameSetting | |
| fShipSystemDamageChanceMultUntargetedEngine, 1.000000, 3.000000, 3.000000, GameSetting | |
| fShipSystemDamageChanceMultUntargetedShield, 1.000000, 3.000000, 3.000000, GameSetting | |
| fShipSystemDamageChanceMultUntargetedGravDrive, 1.000000, 4.000000, 4.000000, GameSetting | |
| fShipSystemDamageAmountMultWeapon, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipSystemDamageAmountMultEngine, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipSystemDamageAmountMultShield, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipSystemDamageAmountMultGravDrive, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipSystemDamageChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipSystemDamageMultiplier, 0.750000, 0.500000, 0.500000, GameSetting | |
| fShipSystemDefaultPowerPercent, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipCriticalHitIncPerHitPerSec, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipCriticalHitBaseValue, -1.000000, -40.000000, -40.000000, GameSetting | |
| iSpaceshipShieldsDamagePriority, 0, 3, 3, GameSetting | |
| iSpaceshipWeaponDamagePriority, 1, 2, 2, GameSetting | |
| iSpaceshipEngineDamagePriority, 2, 4, 4, GameSetting | |
| iSpaceshipGravDriveDamagePriority, 3, 0, 0, GameSetting | |
| fShipShieldRegenDelayDamaged, 2.000000, 8.000000, 8.000000, GameSetting | |
| fShipShieldRegenDelayDestroyed, 10.000000, 15.000000, 15.000000, GameSetting | |
| fShipShieldRegenRateNonCombat, 0.200000, 0.200000, 0.200000, GameSetting | |
| fShipShieldRaiseRate, 0.350000, 0.350000, 0.350000, GameSetting | |
| fShipShieldLowerRate, 0.350000, 0.350000, 0.350000, GameSetting | |
| fSpaceshipImpactDamagePercentLight, 0.010000, 0.010000, 0.010000, GameSetting | |
| fSpaceshipImpactFXChanceLight, 0.300000, 0.030000, 0.030000, GameSetting | |
| fSpaceshipImpactFXChanceHeavy, 0.300000, 0.010000, 0.010000, GameSetting | |
| fSpaceshipDamageFXThresholdLight, 0.300000, 0.600000, 0.600000, GameSetting | |
| fSpaceshipDamageFXThresholdHeavy, 0.150000, 0.300000, 0.300000, GameSetting | |
| uSpaceshipDamageFXDecalMax, 20, 20, 20, GameSetting | |
| fPlayerSpaceshipDustFXMaxAlpha1st, 0.400000, 0.400000, 0.400000, GameSetting | |
| fPlayerSpaceshipDustFXMaxAlpha3rd, 0.250000, 0.000000, 0.000000, GameSetting | |
| fPlayerSpaceshipDustFXMinSpeed, 3.000000, 50.000000, 50.000000, GameSetting | |
| fPlayerSpaceshipDustFXMaxSpeed, 40.000000, 100.000000, 100.000000, GameSetting | |
| fSpaceshipFarTravelDepartureDuration, 4.000000, 8.000000, 8.000000, GameSetting | |
| fSpaceshipFarTravelCruiseSegmentDuration, 4.000000, 4.000000, 4.000000, GameSetting | |
| fSpaceshipFarTravelDestSlowdownRange, 100000.000000, 10000.000000, 10000.000000, GameSetting | |
| fSpaceshipFarTravelOriginSpeedupRange, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fSpaceshipFarTravelOriginForwardLeap, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fSpaceshipFarTravelTimePassedScale, 6000.000000, 300000000.000000, 300000000.000000, GameSetting | |
| fSpaceshipFarTravelEndFadeOutDuration, 1.000000, 4.500000, 4.500000, GameSetting | |
| fSpaceshipFarTravelArrivalOrientationDegree, 60.000000, 60.000000, 60.000000, GameSetting | |
| uSpaceshipFarTravelMaxSegments, 0, 0, 0, GameSetting | |
| fSpaceshipFarTravelMaxSegmentsDistance, 3999999983616.000000, 3999999983616.000000, 3999999983616.000000, GameSetting | |
| fSpaceshipFarTravelMinSegmentsDistance, 600000000.000000, 600000000.000000, 600000000.000000, GameSetting | |
| uSpaceshipFarTravelMinNumSegmentsForExtendedTravelSound, 2, 2, 2, GameSetting | |
| fSpaceshipCameraShipSizeSmallMaxRadius, 40.000000, 40.000000, 40.000000, GameSetting | |
| fSpaceshipCameraShipSizeMediumMaxRadius, 60.000000, 60.000000, 60.000000, GameSetting | |
| fSpaceshipPilotFirstPersonFreeLookLimitSides, 40.000000, 40.000000, 40.000000, GameSetting | |
| fSpaceshipPilotFirstPersonFreeLookLimitUp, 60.000000, 60.000000, 60.000000, GameSetting | |
| fSpaceshipPilotFirstPersonFreeLookLimitDown, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSpaceshipDestructionVaporizeMaxPct, 0.350000, 0.350000, 0.350000, GameSetting | |
| fSpaceshipDestructionVaporizeChanceMultiplier, 1.500000, 0.250000, 0.250000, GameSetting | |
| fSpaceshipDestructionVaporizeDisableDelay, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipDestructionMaxPiecesMult, 0.700000, 0.040000, 0.040000, GameSetting | |
| uSpaceshipDestructionMaxPieces, 20, 30, 30, GameSetting | |
| fSpaceshipDestructionMinPiecesBase, -400.000000, -100.000000, -100.000000, GameSetting | |
| fSpaceshipDestructionMinPiecesMult, 0.005000, 0.020000, 0.020000, GameSetting | |
| uSpaceshipDestructionMinPiecesCap, 5, 15, 15, GameSetting | |
| fSpaceshipDestructionPieceSizeMin, 0.000000, 0.025000, 0.025000, GameSetting | |
| fSpaceshipDestructionPieceSizeMax, 0.300000, 0.150000, 0.150000, GameSetting | |
| uSpaceshipDestructionMaxModulesInChunkMaxHardCap, 10, 5, 5, GameSetting | |
| fSpaceshipDestructionSecondaryExplosionMassMin, 50.000000, 25.000000, 25.000000, GameSetting | |
| fSpaceshipDestructionSecondaryDetachChanceBase, 0.250000, 0.300000, 0.300000, GameSetting | |
| fSpaceshipDestructionSecondaryDetachChanceMultiplier, 0.400000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipDestructionModuleDetachTimeMin, 0.500000, 0.050000, 0.050000, GameSetting | |
| fSpaceshipDestructionModuleDetachTimeMax, 1.500000, 0.250000, 0.250000, GameSetting | |
| fSpaceshipDestructionModuleVaporizeTimeMin, 0.030000, 0.030000, 0.030000, GameSetting | |
| fSpaceshipDestructionModuleVaporizeTimeMax, 0.300000, 0.300000, 0.300000, GameSetting | |
| uSpaceshipDestructionModuleTimeDelayModifierLowerSize, 20, 20, 20, GameSetting | |
| uSpaceshipDestructionModuleTimeDelayModifierUpperSize, 50, 50, 50, GameSetting | |
| fSpaceshipDestructionModuleTimeDelayModifierUpperSizeModifier, 0.300000, 0.300000, 0.300000, GameSetting | |
| fSpaceshipDestructionSpreadLinearVelocity, 50.000000, 20.000000, 20.000000, GameSetting | |
| fSpaceshipDestructionSpreadAngularVelocity, 10.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipDestructionCollisionDefaultMass, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipDestructionPhysicsScale, 0.900000, 0.900000, 0.900000, GameSetting | |
| bSpaceshipDestructionSequentialDetach, True, True, True, GameSetting | |
| fSpaceshipDestructionChunkCleanupBaseTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSpaceshipDestructionChunkCleanupMassTimeFactor, 3.000000, 3.000000, 3.000000, GameSetting | |
| uSpaceshipDestructionChunkCleanupLowerThreshold, 25, 25, 25, GameSetting | |
| uSpaceshipDestructionChunkCleanupUpperThreshold, 45, 45, 45, GameSetting | |
| uSpaceshipDestructionChunkCleanupMaximumThreshold, 90, 90, 90, GameSetting | |
| fSpaceshipDestructionVelocityInheritanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipDestructionProjectileSpeedMult, 2.500000, 2.500000, 2.500000, GameSetting | |
| fSpaceshipDestructionProjectilePntImpulseMult, 250.000000, 250.000000, 250.000000, GameSetting | |
| bSpaceshipDestructionDetachImpulseEnabled, True, True, True, GameSetting | |
| fSpaceshipDestructionDetachImpulseMin, 500.000000, 1700.000000, 1700.000000, GameSetting | |
| fSpaceshipDestructionDetachImpulseMax, 600.000000, 2000.000000, 2000.000000, GameSetting | |
| fSpaceshipDestructionDetachAngularImpulseMin, 500.000000, 700.000000, 700.000000, GameSetting | |
| fSpaceshipDestructionDetachAngularImpulseMax, 600.000000, 1000.000000, 1000.000000, GameSetting | |
| bSpaceshipDestructionDetachAngularImpulseUseDelay, True, True, True, GameSetting | |
| fSpaceshipDestructionDetachDetachAngularMinDelay, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipDestructionDetachDetachAngularMaxDelay, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipFlybySoundOuterDistance, 500.000000, 600.000000, 600.000000, GameSetting | |
| fSpaceshipFlybySoundInnerDistance, 100.000000, 200.000000, 200.000000, GameSetting | |
| fSpaceshipFlybySoundReenterTime, 10.000000, 2.000000, 2.000000, GameSetting | |
| fSpaceshipFlybySoundConeAngle, 60.000000, 100.000000, 100.000000, GameSetting | |
| fSpaceshipFlybySoundVelocityThreshold, 20.000000, 15.000000, 15.000000, GameSetting | |
| fSpaceshipFlybySoundNPCVelocityThreshold, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSpaceshipSoundLinearAccelerationWeight, 0.120000, 0.120000, 0.120000, GameSetting | |
| fSpaceshipSoundAngularAccelerationWeight, 0.120000, 0.120000, 0.120000, GameSetting | |
| fSpaceshipThrusterSpeedSoundThreshold, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSpaceshipHardTurnDesiredAngleWeight, 0.120000, 0.120000, 0.120000, GameSetting | |
| fSpaceshipHardTurnDesiredAngleThreshold, 0.002000, 0.002000, 0.002000, GameSetting | |
| fSpaceshipHardTurnPitchThreshold, 0.002000, 0.002000, 0.002000, GameSetting | |
| fSpaceshipHardTurnYawThreshold, 0.002000, 0.002000, 0.002000, GameSetting | |
| fSpaceshipHardTurnTriggerDuration, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipHardTurnResetDuration, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipReverseThrottleRTPCMult:MAIN, -0.200000, -0.200000, -0.200000, GameSetting | |
| fSpaceshipPhysicsLinDamping, 0.150000, 0.125000, 0.125000, GameSetting | |
| fSpaceshipPhysicsAngDamping, 0.050000, 0.025000, 0.025000, GameSetting | |
| fSpaceshipDestructionPhysicsLinMaxVelocity, 500.000000, 300.000000, 300.000000, GameSetting | |
| fSpaceshipDestructionPhysicsAngMaxVelocity, 10.000000, 10.000000, 10.000000, GameSetting | |
| bSpaceshipTargetTrackingLagEnabled, False, False, False, GameSetting | |
| fSpaceshipTargetNewPositionWeight, 0.120000, 0.120000, 0.120000, GameSetting | |
| fGravJumpAbortTime, 20.000000, 1200.000000, 1200.000000, GameSetting | |
| fGravJumpTimeToJumpMinimum, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipGravJumpMinDistance, 4.500000, 4.600000, 4.600000, GameSetting | |
| fSpaceshipGravJumpMaxDistance, 9.000000, 9.199000, 9.199000, GameSetting | |
| fSpaceshipFuelMult, 1.000000, 0.400000, 0.400000, GameSetting | |
| fSpaceshipJumpDistanceMultiplier, 8.000000, 2.700000, 2.700000, GameSetting | |
| fSpaceshipJumpCalculationMultiplier, 0.005000, 0.125000, 0.125000, GameSetting | |
| fSpaceshipBodyCollisionImpulseMinMass, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSpaceshipBodyCollisionImpulseMaxMass, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fSpaceshipBodyCollisionImpulseMin, 0.500000, 0.050000, 0.050000, GameSetting | |
| fSpaceshipBodyCollisionImpulseMax, 1.000000, 0.100000, 0.100000, GameSetting | |
| fSpaceshipCollisionImpulse, 0.500000, 0.000500, 0.000500, GameSetting | |
| fSpaceshipCollisionDuration, 0.800000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipCollisionRot, 0.600000, 0.100000, 0.100000, GameSetting | |
| fSpaceshipBodyCollisionMinDamage, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipBodyCollisionMaxDamage, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSpaceshipBodyCollisionMinDamageImpulse, 500.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceshipBodyCollisionMaxDamageImpulse, 50000.000000, 50000.000000, 50000.000000, GameSetting | |
| fShipCollDamageMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fShipCollDamageMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fShipCollDamageMinMassDelta, 200.000000, 200.000000, 200.000000, GameSetting | |
| fShipCollDamageMaxMassDelta, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fShipCollDamageDefaultMass, 400.000000, 400.000000, 400.000000, GameSetting | |
| fShipCollDamageEnemyScale, 1.500000, 1.500000, 1.500000, GameSetting | |
| fShipCollDamageSpeedScale, 1.500000, 1.500000, 1.500000, GameSetting | |
| fShipCollDamageMinumumSpeed, 50.000000, 50.000000, 50.000000, GameSetting | |
| fShipCollDamageMaximumSpeed, 300.000000, 300.000000, 300.000000, GameSetting | |
| fShipCollDamagePlayerClamp, 0.400000, 0.200000, 0.200000, GameSetting | |
| fSpaceshipBodyCollisionDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipTurretAimHeadingSpeed, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipTurretAimPitchSpeed, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipLandableMaxSizeX, 80.000000, 80.000000, 80.000000, GameSetting | |
| fSpaceshipLandableMaxSizeY, 80.000000, 80.000000, 80.000000, GameSetting | |
| fSpaceshipLandableMaxSizeZ, 80.000000, 80.000000, 80.000000, GameSetting | |
| fSpaceshipLandableSmallSize, 40.000000, 45.000000, 45.000000, GameSetting | |
| fSpaceshipLandableMediumSize, 60.000000, 60.000000, 60.000000, GameSetting | |
| fSpaceshipReverseMaxDotProduct, -0.050000, -0.050000, -0.050000, GameSetting | |
| uSpaceshipBuilderModuleHardLimit, 125, 130, 130, GameSetting | |
| uSpaceshipBuilderMaxModules, 200, 130, 130, GameSetting | |
| fspaceshipBuilderMinMobilityClassA, 0.800000, 0.700000, 0.700000, GameSetting | |
| fspaceshipBuilderMinMobilityClassB, 0.600000, 0.600000, 0.600000, GameSetting | |
| fspaceshipBuilderMinMobilityClassC, 0.450000, 0.450000, 0.450000, GameSetting | |
| fspaceshipBuilderMinMobilityClassM, 0.350000, 0.350000, 0.350000, GameSetting | |
| fSpaceshipBuilderLanderRatingMassMult, 0.005000, 0.005000, 0.005000, GameSetting | |
| fSpaceshipBuilderMaxSizeZ, 40.000000, 40.000000, 40.000000, GameSetting | |
| fSpaceshipModelViewerZoomSpeedGamepad:Spaceship, 2.500000, 2.500000, 2.500000, GameSetting | |
| fSpaceshipModelViewerZoomSpeedMouse:Spaceship, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSpaceshipModelViewerStartZoomFactor:Spaceship, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSpaceshipModelViewerMinZoomFactor:Spaceship, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSpaceshipModelViewerMaxZoomFactor:Spaceship, 75.000000, 75.000000, 75.000000, GameSetting | |
| fSpaceshipModelViewerStartPitch:Spaceship, 15.000000, 15.000000, 15.000000, GameSetting | |
| fSpaceshipModelViewerMinPitch:Spaceship, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSpaceshipModelViewerMaxPitch:Spaceship, 60.000000, 60.000000, 60.000000, GameSetting | |
| fSpaceshipModelViewerStartYaw:Spaceship, 140.000000, 140.000000, 140.000000, GameSetting | |
| fSpaceshipModelViewerXOffsetPercentage, 0.800000, 0.800000, 0.800000, GameSetting | |
| fSpaceshipModelViewerYOffsetPercentage, 0.575000, 0.575000, 0.575000, GameSetting | |
| fShipDetectionShieldMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fShipDetectionEngineMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipDetectionGravDriveMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fShipDetectionWeaponMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fShipDetectionWeaponFiringMult, 4.000000, 25.000000, 25.000000, GameSetting | |
| fShipDetectionWeaponFiringDetectionTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fShipDetectionReactorMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShipDetectionClassBmult, 1.500000, 1.200000, 1.200000, GameSetting | |
| fShipDetectionClassCmult, 2.000000, 1.500000, 1.500000, GameSetting | |
| fShipDetectionClassMmult, 2.500000, 2.000000, 2.000000, GameSetting | |
| fShipDetectionMassMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fShipDetectionMassExp, 0.330000, 0.330000, 0.330000, GameSetting | |
| fShipDetectionFinalMult, 0.350000, 0.200000, 0.200000, GameSetting | |
| fShipDetectionBaseValue, 0.500000, 0.000000, 0.000000, GameSetting | |
| fShipDetectionMinValue, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipDetectionMaxValue, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSpaceshipWorkshopPowerCapacity, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fNPCSpaceshipLandingSpeedMult, 6.000000, 6.000000, 6.000000, GameSetting | |
| fNPCLandingAccelerationMult, 6.000000, 6.000000, 6.000000, GameSetting | |
| fNPCSpaceshipLandingWarmUpDistance, 4000.000000, 4000.000000, 4000.000000, GameSetting | |
| fNPCSpaceshipLandingApproachDistance, 20000.000000, 20000.000000, 20000.000000, GameSetting | |
| fNPCSpaceshipLaunchGravJumpDistance, 1000000.000000, 1000000.000000, 1000000.000000, GameSetting | |
| fNPCSpaceshipLaunchJumpWarmUpDistance, 500.000000, 500.000000, 500.000000, GameSetting | |
| fNPCSpaceshipLaunchStagingPointOffset, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fSpaceshipRegisterValueMult, 1.100000, 0.841000, 0.841000, GameSetting | |
| uSpaceshipMaximumOwnedSpaceships, 15, 10, 10, GameSetting | |
| fTargetingModeTimeScale:Interface, 0.250000, 0.650000, 0.650000, GameSetting | |
| fTargetingModeWatchDeathTime, 6.000000, 6.000000, 6.000000, GameSetting | |
| fTargetingModeWatchLastDeathTime, 12.000000, 12.000000, 12.000000, GameSetting | |
| fTargetingModeDestructionTimeModifier, 0.010000, 0.350000, 0.350000, GameSetting | |
| fTargetingModeDestructionTimeHoldTime, 0.015000, 0.015000, 0.015000, GameSetting | |
| fTargetingModeDestructionLerpToNormalTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| bTargetingModeTriggerCamAfterDeathTime, False, False, False, GameSetting | |
| bTargetingModeWeaponsFireUntilEmpty, False, False, False, GameSetting | |
| fTargetingModeAutopilotMaintainDistanceRampScale, 0.250000, 0.250000, 0.250000, GameSetting | |
| fTargetingModeAutopilotMinRangeScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTargetingModeAutopilotPathUpdateTime, 0.031250, 0.031250, 0.031250, GameSetting | |
| fTargetingModeAutopilotMinTargetMovementToRepath, 10.000000, 10.000000, 10.000000, GameSetting | |
| fTargetingModeBeginActionPointMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTargetingModeContinueActionPointMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fTargetingModeActionPointCostPerSecond, 0.000000, 0.000000, 0.000000, GameSetting | |
| fTargetingModeActionPointCostPerSecondWhenTargetIsBoosting, 400.000000, 400.000000, 400.000000, GameSetting | |
| fTargetingModeActionPointRecoveryPerSecond, 66.666656, 66.666656, 66.666656, GameSetting | |
| fTargetingModeActionPointSpendScale, 0.000000, 2.000000, 2.000000, GameSetting | |
| fTargetingModeMaxDistance:Spaceship, 3000.000000, 2000.000000, 2000.000000, GameSetting | |
| fTargetingModeMinDistance:Spaceship, 60.000000, -1.000000, -1.000000, GameSetting | |
| fTargetingModeLookAdjustmentVelocityGain, 30.000000, 15.000000, 15.000000, GameSetting | |
| fTargetingModeLookAdjustmentMaxAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fTargetingModeLookAdjustmentMaxSpeed, 2.000000, 0.500000, 0.500000, GameSetting | |
| fTargetingModeLookAdjustmentRecenterDelay, 0.500000, 0.500000, 0.500000, GameSetting | |
| fTargetingModeLookAdjustmentRecenterKs, 10.000000, 10.000000, 10.000000, GameSetting | |
| fTargetingModeLookAdjustmentRecenterKd, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTargetingModeLookAdjustmentFadeStartPercent, 0.800000, 0.800000, 0.800000, GameSetting | |
| fTargetingModeLookAdjustmentFadePercent, 0.750000, 0.750000, 0.750000, GameSetting | |
| bTargetingModeUseCamera, True, True, True, GameSetting | |
| fTargetingModeRotationalPD_Kp, 30.000000, 30.000000, 30.000000, GameSetting | |
| fTargetingModeRotationalPD_Kd, 3.000000, 3.000000, 3.000000, GameSetting | |
| fDefaultTargetLockTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTargetLockDistanceExponent, 1.200000, 1.200000, 1.200000, GameSetting | |
| fTargetLockRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPilotCameraShakerStartBoostShake, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPilotCameraShakerBoostingShake, 0.030000, 0.030000, 0.030000, GameSetting | |
| fPilotCameraShakerShieldHitShake, 0.300000, 0.100000, 0.100000, GameSetting | |
| fPilotCameraShakerHullHitShake, 0.500000, 0.200000, 0.200000, GameSetting | |
| fPilotCameraShakerShieldWeaponFireShake, 0.300000, 0.100000, 0.100000, GameSetting | |
| fPilotCameraShakerBallisticWeaponFireShake, 0.500000, 0.150000, 0.150000, GameSetting | |
| fPilotCameraShakerEMWeaponFireShake, 0.300000, 0.300000, 0.300000, GameSetting | |
| fMissileWeaponFireShake, 0.150000, 0.600000, 0.600000, GameSetting | |
| fPilotCameraShakerStartBoostForce, 0.666000, 0.666000, 0.666000, GameSetting | |
| fPilotCameraShakerBoostingForce, 0.067000, 0.067000, 0.067000, GameSetting | |
| fPilotCameraShakerShieldHitForce, 0.666000, 0.000000, 0.000000, GameSetting | |
| fPilotCameraShakerHullHitForce, 0.830000, 0.200000, 0.200000, GameSetting | |
| fPilotCameraShakerShieldWeaponFireForce, 0.333000, 0.333000, 0.333000, GameSetting | |
| fPilotCameraShakerBallisticWeaponFireForce, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPilotCameraShakerEMWeaponFireForce, 0.160000, 0.160000, 0.160000, GameSetting | |
| fMissileWeaponFireForce, 0.500000, 0.700000, 0.700000, GameSetting | |
| fPilotCameraShakerSpeedNoiseMinFrequency, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPilotCameraShakerSpeedNoiseMaxFrequency, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPilotCameraShakerSpeedNoiseMinScale, 0.080000, 0.000000, 0.000000, GameSetting | |
| fPilotCameraShakerSpeedNoiseMaxScale, 0.660000, 0.660000, 0.660000, GameSetting | |
| fPilotCameraShakerSpeedNoiseMaxSpeed, 150.000000, 150.000000, 150.000000, GameSetting | |
| fPilotCameraShakerBoostNoiseFrequency, 20.000000, 20.000000, 20.000000, GameSetting | |
| fPilotCameraShakerBoostNoiseScale, 13.000000, 13.000000, 13.000000, GameSetting | |
| fPilotCameraShakerFlightCameraTranslationScale, 50.000000, 50.000000, 50.000000, GameSetting | |
| fPilotCameraShakerPilotShakerMass, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPilotCameraShakerTranslationLimitRadius, 0.125000, 0.125000, 0.125000, GameSetting | |
| fPilotCameraShakerVelocityLimit, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPilotCameraShakerRestitution, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPilotCameraShakerLinearSpringKs, 5.000000, 10.000000, 10.000000, GameSetting | |
| fPilotCameraShakerLinearSpringKd, 0.950000, 5.000000, 5.000000, GameSetting | |
| fPilotCameraShakerAngularSpringKs, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPilotCameraShakerAngularSpringKd, 0.950000, 0.950000, 0.950000, GameSetting | |
| fPilotCameraShakerAngularLimit, 45.000000, 45.000000, 45.000000, GameSetting | |
| fPilotCameraShakerAngularFadeOff, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPilotCameraShakerNoiseDecay, 0.750000, 0.750000, 0.750000, GameSetting | |
| fBeamProjectileForceScale, 0.250000, 0.250000, 0.250000, GameSetting | |
| fBeamProjectileShakeScale, 0.050000, 0.050000, 0.050000, GameSetting | |
| fForceScale, 30.000000, 30.000000, 30.000000, GameSetting | |
| fSpaceshipHullHitISModStrength, 4.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipShieldHitISModStrength, 2.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipShieldLostISModStrength, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSpaceshipShieldLostExplosionScale, 25.000000, 25.000000, 25.000000, GameSetting | |
| fSpaceshipLowHealthISModThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipLowHealthISModMinStrength, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSpaceshipLowHealthISModMaxStrength, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceshipLowHealthISModTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| bSpaceshipPowerAllocSlowsTime, False, False, False, GameSetting | |
| fSpaceshipPowerAllocationISModEaseInTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipPowerAllocationISModEaseOutTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpaceshipPowerAllocTimeSlowDuration, 1.500000, 1.500000, 1.500000, GameSetting | |
| fPlanetaryRingMultiplier, 2.500000, 2.500000, 2.500000, GameSetting | |
| fMoveToPlanetDirToStarAngleOffset, 80.000000, 80.000000, 80.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationXMin, 30.000000, -30.000000, -30.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationYMin, 0.000000, -180.000000, -180.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationZMin, 45.000000, -30.000000, -30.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationXMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationYMax, 0.000000, 180.000000, 180.000000, GameSetting | |
| fMoveToPlanetInitialViewRotationZMax, 45.000000, 30.000000, 30.000000, GameSetting | |
| fMoveToPlanetNoVarianceRadiusKM, 7484.000000, 7484.000000, 7484.000000, GameSetting | |
| fMoveToPlanetRadiusVarianceMultiplier, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMoveToSatelliteOffset, 2500.000000, 2500.000000, 2500.000000, GameSetting | |
| fPlayerGravJumpArrivalPlanetRadiusDivisor, 0.366466, 0.366466, 0.366466, GameSetting | |
| fMoveToPlanetRadiusMult, 0.400000, 0.700000, 0.700000, GameSetting | |
| fCalendarTimeScaleGround, 30.000000, 15.000000, 15.000000, GameSetting | |
| fCalendarTimeScaleSpace, 10.000000, 5.000000, 5.000000, GameSetting | |
| fMinimumCelestialOrbitRadiusMultiplier, 1.050000, 1.050000, 1.050000, GameSetting | |
| fDisplacement:OceanTerrain, -150.000000, -200.000000, -200.000000, GameSetting | |
| iCellBlendCount:OceanTerrain, 5, 15, 15, GameSetting | |
| iCellBlendStart:OceanTerrain, 0, 2, 2, GameSetting | |
| fResourceDefaultProductionIntervalHours, 24.000000, 24.000000, 24.000000, GameSetting | |
| iCraftingAptitudeComponentPrimary, 50, 50, 50, GameSetting | |
| iCraftingAptitudeComponentSecondary, 30, 30, 30, GameSetting | |
| iCraftingAptitudeComponentTertiary, 20, 20, 20, GameSetting | |
| fHazardDefaultTargetInterval, 0.250000, 0.250000, 0.250000, GameSetting | |
| fHazardMinimumSpawnInterval, 0.100000, 0.100000, 0.100000, GameSetting | |
| iLootJoyLevelsPerTier, 5, 4, 4, GameSetting | |
| iLootJoyLvlsPerTierScaledOffset, 0, 0, 0, GameSetting | |
| iLootJoyStandardTiersAllowedBelow, 10, 10, 10, GameSetting | |
| iLootJoyEpicTiersAllowedBelow, 0, 2, 2, GameSetting | |
| iLootJoyMaxRankDefault, 4, 1, 1, GameSetting | |
| iDefaultObjectModKeywordChance, 50, 50, 50, GameSetting | |
| fDefaultRelaunchInterval, 0.250000, 0.250000, 0.250000, GameSetting | |
| fHackLevelMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| bPlayerCanActivateTerminalsInUse, True, True, True, GameSetting | |
| iMaxArrowsInQuiver, 20, 20, 20, GameSetting | |
| fEffectShaderFillEdgeMinFadeRate, 0.050000, 0.050000, 0.050000, GameSetting | |
| iLevCharLevelDifferenceMax, 0, 0, 0, GameSetting | |
| iLevItemLevelDifferenceMax, 0, 0, 0, GameSetting | |
| fPropModScaleArmofWeight:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmouiValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmouiHealth:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmousRating:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmousIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmofColorRemappingIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleArmoTransientModCount:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fRandomDoorDistance, 2.140000, 2.143125, 2.143125, GameSetting | |
| fAutoDoorActivateDistance, 5.000000, 3.000000, 3.000000, GameSetting | |
| fAutoDoorDisplayDistance, 7.858100, 12.000000, 12.000000, GameSetting | |
| fPropModScaleWeapAimHasScope:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimSightedTransitionSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAccuracyBonus:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimEnableMarkingTargets:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimReticleType:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimOpticalSightModel:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataImageSpaceMod:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataFPGeometryFOVOffset:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataWorldFOVMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataOverlay:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetX:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetY:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetZ:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeMinDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeMaxDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeIncreasePerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeDecreasePerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeDecreaseDelay:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeSneakMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilDiminishSpringForce:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilDiminishSightsMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilMinDegPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilMaxDegPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilHipMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilShotsForRunaway:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilArcDeg:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataRecoilArcRotateDeg:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataConeIronSightsMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimModelDataBaseStability:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataInnerConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataOuterConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataSteeringDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataPitchScale:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataInnerSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataOuterSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataFriction:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataMoveFollowDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSSnapSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSSnapConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataNoSteering:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataBulletBendingConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplierInnerRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplierOuterRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierInnerConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierOuterConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierInnerSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierOuterSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierFriction:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataADSMultiplierSteeringDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAimAimAssistDataEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionAmmoCapacity:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionNumProjectiles:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionNPCsUseAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionAddAmmoList:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionOverrideProjectile:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAmmunitionOverrideShellCasing:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAudioSoundLevel:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapAudioSoundLevelMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapChargeEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapChargeFullPowerSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapChargeMinPowerPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapChargeHoldInput:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapChargeCriticalChargeBonus:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageMinRange:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageMaxRange:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageAttackDamage:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageOutOfRangeDamageMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageCriticalDamageMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageCriticalEffect:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageCriticalEffectOnDeathOnly:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageCriticalChanceIncMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageHitBehavior:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageResistance:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapDamageSkill:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsNonPlayable:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsPlayerOnly:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsPreventUseInNormalCombat:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsIsSecondary:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsCantDrop:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsMinorCrime:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsNonHostile:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFlagsBound:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringFiringType:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringBurstShots:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringAttackSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringFireSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringAttackDelaySeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringBoltChargeSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringBoltAction:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringDisableShellCaseEject:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringRepeatableFire:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringHasStagedTrigger:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringHasDualTrigger:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringBurstDelaySeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringOverrideRateOfFire:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapFiringShotsPerSecond:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralType:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralWeight:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralItemValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralEquipSlot:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralRank:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapGeneralAttackActionPointCost:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapMeleeAttackSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapMeleeReach:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapMeleeBashDamage:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapMeleeStaggerValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerPowerAVIF:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerPowerBonusAVIF:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerFullRechargeTime:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerRechargeDelay:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapPowerConsumeAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapReloadReloadSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapReloadChargingReload:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapReloadReloadSingle:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureValueRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureValueRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureInputRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureInputRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureAcceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeApertureDeceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceValueRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceValueRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceInputRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceInputRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceAcceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVariableRangeDistanceDeceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVisualsImpactDataSet:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapVisualsColorRemappingIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPropModScaleWeapTransientModCount:Mods, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSneakHandMult, 1.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak1HSwordMult, 2.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak1HDaggerMult, 2.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak1HAxeMult, 2.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak1HMaceMult, 2.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak2HSwordMult, 1.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneak2HAxeMult, 1.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSneakBowMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSneakStaffMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSneakGunMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSneakGrenadeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSneakMineMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSneakMountedMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fStaggerDaggerAR, 5.000000, 5.000000, 5.000000, GameSetting | |
| fStagger1WeapAR, 10.000000, 10.000000, 10.000000, GameSetting | |
| fStagger2WeapAR, 15.000000, 15.000000, 15.000000, GameSetting | |
| fStaggerBowAR, 5.000000, 5.000000, 5.000000, GameSetting | |
| iSoulLevelValuePetty, 250, 250, 250, GameSetting | |
| iSoulLevelValueLesser, 500, 500, 500, GameSetting | |
| iSoulLevelValueCommon, 1000, 1000, 1000, GameSetting | |
| iSoulLevelValueGreater, 2000, 2000, 2000, GameSetting | |
| iSoulLevelValueGrand, 3000, 3000, 3000, GameSetting | |
| fLevelScalingMult, 0.600000, 1.000000, 1.000000, GameSetting | |
| fLargeRefMinSize, 1024.000000, 14.630400, 14.630400, GameSetting | |
| fImageSpaceMaxBrightness:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting | |
| fImageSpaceMaxContrast:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting | |
| fImageSpaceMaxSaturation:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting | |
| fDensityMaskNavmeshOfflineGenerationMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fDensityMaskNavmeshOfflineGenerationMax, 1.000000, 0.020000, 0.020000, GameSetting | |
| bNoDensityMaskNavmeshOfflineGeneration, True, True, True, GameSetting | |
| fSeenDataUpdateRadius, 1024.000000, 0.357188, 0.357188, GameSetting | |
| iHoursToClearCorpses, 24, 24, 24, GameSetting | |
| iHoursToRespawnCell, 72, 168, 168, GameSetting | |
| iHoursToRespawnCellCleared, 144, 480, 480, GameSetting | |
| fSkyCellRefProcessDistanceMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDogmeatAttachWEAPRotX, 0.000000, 0.000000, 0.000000, GameSetting | |
| fDogmeatAttachWEAPRotY, 90.000000, 90.000000, 90.000000, GameSetting | |
| fDogmeatAttachWEAPRotZ, 90.000000, 90.000000, 90.000000, GameSetting | |
| bDogmeatDropNonCarryItem, True, True, True, GameSetting | |
| iCalcLevelAdjustDown, 1, 0, 0, GameSetting | |
| iCalcLevelAdjustUp, 1, 0, 0, GameSetting | |
| fDragonLandingZoneClearRadius, 256.000000, 3.657600, 3.657600, GameSetting | |
| fDefaultWorldSpaceWaterHeight, -200.000000, -200.000000, -200.000000, GameSetting | |
| uDefaultLevelZone01min, 1, 1, 1, GameSetting | |
| uDefaultLevelZone01max, 9, 5, 5, GameSetting | |
| uDefaultLevelZone02min, 10, 6, 6, GameSetting | |
| uDefaultLevelZone02max, 14, 14, 14, GameSetting | |
| uDefaultLevelZone03min, 15, 15, 15, GameSetting | |
| uDefaultLevelZone03max, 19, 25, 25, GameSetting | |
| uDefaultLevelZone04min, 20, 20, 20, GameSetting | |
| uDefaultLevelZone04max, 24, 999, 999, GameSetting | |
| uDefaultLevelZone05min, 25, 25, 25, GameSetting | |
| uDefaultLevelZone05max, 29, 999, 999, GameSetting | |
| uDefaultLevelZone06min, 30, 30, 30, GameSetting | |
| uDefaultLevelZone06max, 34, 999, 999, GameSetting | |
| uDefaultLevelZone07min, 35, 35, 35, GameSetting | |
| uDefaultLevelZone07max, 39, 999, 999, GameSetting | |
| uDefaultLevelZone08min, 40, 40, 40, GameSetting | |
| uDefaultLevelZone08max, 44, 999, 999, GameSetting | |
| uDefaultLevelZone09min, 45, 45, 45, GameSetting | |
| uDefaultLevelZone09max, 999, 999, 999, GameSetting | |
| bCameraShotAllowDeadzone, True, True, True, GameSetting | |
| fCameraShotActorRadiusStrength, 0.800000, 1.000000, 1.000000, GameSetting | |
| fCameraShotBaseActorRadiusSpring, 1.000000, 2.000000, 2.000000, GameSetting | |
| fCameraShotPitchAdjustSpring, 1.000000, 1.500000, 1.500000, GameSetting | |
| fCameraShotPitchAdjustDist, 300.000000, 5.715000, 5.715000, GameSetting | |
| fCameraShotTargetReferencePosSpring, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCameraShotRotationOffsetSpring, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDefaultFootstepParticleMaxDist, 11.500000, 100.000000, 100.000000, GameSetting | |
| uMaxProjectedDecalsPerImpactData, 8, 8, 8, GameSetting | |
| uMessageBoxMaxItems, 10, 10, 10, GameSetting | |
| uiReverbClassCount, 6, 6, 6, GameSetting | |
| fUnderCoverRaycastDistUp, 16.000000, 16.000000, 16.000000, GameSetting | |
| fUnderCoverRaycastDistSide, 2.000000, 2.000000, 2.000000, GameSetting | |
| fShoutRumbleBigMotorFrequencyV1, 0.000000, 0.100000, 0.100000, GameSetting | |
| fShoutRumbleBigMotorDurationV1, 0.000000, 0.400000, 0.400000, GameSetting | |
| fShoutRumbleBigMotorFrequencyV2, 0.000000, 0.200000, 0.200000, GameSetting | |
| fShoutRumbleBigMotorDurationV2, 0.000000, 0.800000, 0.800000, GameSetting | |
| fShoutRumbleBigMotorFrequencyV3, 0.000000, 0.500000, 0.500000, GameSetting | |
| fShoutRumbleBigMotorDurationV3, 0.000000, 1.000000, 1.000000, GameSetting | |
| fShoutRumbleSmallMotorFrequencyV1, 0.000000, 0.100000, 0.100000, GameSetting | |
| fShoutRumbleSmallMotorDurationV1, 0.000000, 0.400000, 0.400000, GameSetting | |
| fShoutRumbleSmallMotorFrequencyV2, 0.000000, 0.200000, 0.200000, GameSetting | |
| fShoutRumbleSmallMotorDurationV2, 0.000000, 0.800000, 0.800000, GameSetting | |
| fShoutRumbleSmallMotorFrequencyV3, 0.000000, 0.500000, 0.500000, GameSetting | |
| fShoutRumbleSmallMotorDurationV3, 0.000000, 1.000000, 1.000000, GameSetting | |
| iPerkSkillGroupUnlockTargetNumber, 6, 4, 4, GameSetting | |
| uQuestTargetRepathInterval, 5, 5, 5, GameSetting | |
| iDaysToRespawnVendor, 1, 2, 2, GameSetting | |
| fNPCGeneticVariation, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAttributeClassPrimaryBonus, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAttributeClassSecondaryBonus, 5.000000, 5.000000, 5.000000, GameSetting | |
| iAVDAutoCalcSkillMax, 100, 100, 100, GameSetting | |
| iAVDSkillsLevelUp, 10, 8, 8, GameSetting | |
| iAVDhmsLevelUp, 10, 5, 5, GameSetting | |
| iAVDSkillStart, 15, 15, 15, GameSetting | |
| fIdleChatterDefaultMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fIdleChatterDefaultMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fDefaultHealth, 50.000000, 50.000000, 50.000000, GameSetting | |
| fDefaultOxygen, 50.000000, 50.000000, 50.000000, GameSetting | |
| fDefaultStamina, 50.000000, 50.000000, 50.000000, GameSetting | |
| fDefaultMass, 1.000000, 1.000000, 1.000000, GameSetting | |
| iStandardEmotionValue, 0, 0, 0, GameSetting | |
| fHitCasterSizeSmall, 0.170000, 0.170000, 0.170000, GameSetting | |
| fHitCasterSizeLarge, 0.340000, 0.340000, 0.340000, GameSetting | |
| fCloudPrewarmTime:Clouds, 350.000000, 180.000000, 180.000000, GameSetting | |
| fPrecipWindMult, 500.000000, 500.000000, 500.000000, GameSetting | |
| fSpaceDustVelocityMultiplier, 10.000000, 42.000000, 42.000000, GameSetting | |
| bDoWetnessOcclusion, True, True, True, GameSetting | |
| fWeatherTransMax, 1.000000, 3.000000, 3.000000, GameSetting | |
| fWeatherTransMin, 0.010000, 0.010000, 0.010000, GameSetting | |
| fWeatherTransAccel, 4.000000, 16.000000, 16.000000, GameSetting | |
| fWeatherFlashDuration, 0.250000, 0.250000, 0.250000, GameSetting | |
| fWeatherFlashDirectional, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWeatherFlashAmbient, 0.300000, 0.300000, 0.300000, GameSetting | |
| fDaytimeColorExtension, 0.500000, 2.000000, 2.000000, GameSetting | |
| fRoomLightingTransitionDuration, 1.500000, 1.500000, 1.500000, GameSetting | |
| fExternalEmittanceMaxLinkedLightLuminance:General, 300.000000, 1000.000000, 1000.000000, GameSetting | |
| fSecondarySunTimeOfDayPosition:Weather, 14.000000, 9.500000, 9.500000, GameSetting | |
| fWeatherDurationMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWeatherDurationMax, 23.000000, 23.000000, 23.000000, GameSetting | |
| fSunAlphaTransTime, 2.000000, 0.150000, 0.150000, GameSetting | |
| fSunXExtreme, 400.000000, 8.572500, 8.572500, GameSetting | |
| fSunYExtreme, 25.000000, -4.643438, -4.643438, GameSetting | |
| fSunShadowMinAngle, 30.000000, 0.000000, 0.000000, GameSetting | |
| fSunShadowScale, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSneakAmbushTargetMod, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSneakVisualRatingMult, 0.025000, 0.025000, 0.025000, GameSetting | |
| fSneakSkillMovementMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSneakSoundRatingMult, 0.025000, 0.025000, 0.025000, GameSetting | |
| fSneakVisualMinDistanceMin, 2.000000, 1.875000, 1.875000, GameSetting | |
| fSneakVisualMinDistanceMax, 4.000000, 3.750000, 3.750000, GameSetting | |
| fSneakVisualMinAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fSneakVisualMinValue, 25.000000, 25.000000, 25.000000, GameSetting | |
| fPlayerDetectionSkillMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fPlayerBaseSneakPerkMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSneakAgilitySkillMin, 0.000000, 15.000000, 15.000000, GameSetting | |
| fSneakAgilitySkillMax, 50.000000, 50.000000, 50.000000, GameSetting | |
| fSneakExteriorDistanceMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fSneakMaxDistanceVisualMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fSneakVisualBaseValue, -20.000000, -20.000000, -20.000000, GameSetting | |
| fSneakSoundBaseValue, -20.000000, -20.000000, -20.000000, GameSetting | |
| fSneakMaxDistance, 64.000000, 60.000000, 60.000000, GameSetting | |
| fSneakTargetObservedDistanceMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fSneakEquippedWeightBase, 12.000000, -4.000000, -4.000000, GameSetting | |
| fSneakEquippedWeightMult, 0.500000, 1.000000, 1.000000, GameSetting | |
| fSneakSkillMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSneakSoundLosMult, 0.300000, 0.400000, 0.400000, GameSetting | |
| fSneakRunningMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSneakLightMult, 0.330000, 1.000000, 1.000000, GameSetting | |
| fSneakLightExteriorMult, 0.500000, 1.000000, 1.000000, GameSetting | |
| fSneakSoundsMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSneakAmbientSoundMult, 1.000000, 0.100000, 0.100000, GameSetting | |
| fLightLevelExteriorDefault, 0.400000, 0.400000, 0.400000, GameSetting | |
| fLightLevelExteriorMin, 10.000000, 28.000000, 28.000000, GameSetting | |
| fLightLevelInteriorDefault, 0.400000, 0.400000, 0.400000, GameSetting | |
| iLightLevelMax, 150, 150, 150, GameSetting | |
| fSkyLightMax, 3000.000000, 3000.000000, 3000.000000, GameSetting | |
| fSkyLightShadowModifier, 0.700000, 0.700000, 0.700000, GameSetting | |
| fLightLevelMuzzleFlashTimeThreshold, 1.500000, 1.500000, 1.500000, GameSetting | |
| fLightLevelMuzzleFlashRadiusMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLightLevelMuzzleFlashRadiusMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fLightLevelMuzzleFlashRadiusMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLightLevelMuzzleFlashRadiusMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSneakSizeBase, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSneakActionMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDetectionSneakLightMod, 15.000000, 15.000000, 15.000000, GameSetting | |
| fSneakLightMoveMult, 0.200000, 0.100000, 0.100000, GameSetting | |
| fSneakLightRunMult, 0.400000, 0.200000, 0.200000, GameSetting | |
| fLightRecalcTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| fLightRecalcTimerPlayer, 0.500000, 0.500000, 0.500000, GameSetting | |
| fLightDetectionRadius, 30.000000, 30.000000, 30.000000, GameSetting | |
| fSneakSleepMod, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSneakAlertMod, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSneakPerceptionSkillMin, 10.000000, 5.000000, 5.000000, GameSetting | |
| fSneakPerceptionSkillMax, 90.000000, 90.000000, 90.000000, GameSetting | |
| fSneakFlyingDistanceMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fSneakDistanceAttenuationExponent, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSneakStealthBoyMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSneakVisualCoverMod, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSneakSleepBonus, 0.000000, -0.000000, -0.000000, GameSetting | |
| fSneakLargeActorDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDetectionViewCone, 190.000000, 190.000000, 190.000000, GameSetting | |
| fSneakDetectionSizeSmall, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSneakDetectionSizeNormal, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSneakDetectionSizeLarge, 1.500000, 1.500000, 1.500000, GameSetting | |
| fSneakDetectionSizeVeryLarge, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSneakObserverPerception, 5.000000, 6.000000, 6.000000, GameSetting | |
| fSneakObserverLOS, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSneakObserverDistanceMult, 0.300000, 0.100000, 0.100000, GameSetting | |
| fSneakObserverAngle, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMaxStealthinessRating, 200.000000, 200.000000, 200.000000, GameSetting | |
| fSneakStealthinessVisualBase, 70.000000, 0.000000, 0.000000, GameSetting | |
| fSneakStealthinessVisualMult, 0.400000, 0.700000, 0.700000, GameSetting | |
| fSneakStealthinessSoundBase, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSneakStealthinessSoundMult, 0.670000, 0.600000, 0.600000, GameSetting | |
| iSneakHostileActorHUDMarkerVisualThreshold, -10, -10, -10, GameSetting | |
| iSneakHostileActorHUDMarkerSoundThreshold, -10, -10, -10, GameSetting | |
| fAvoidPlayerDistance, 100.000000, 1.428750, 1.428750, GameSetting | |
| fTriggerAvoidPlayerDistance, 400.000000, 5.715000, 5.715000, GameSetting | |
| fActorAlertSoundTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| iSoundLevelSilent, 10, 10, 10, GameSetting | |
| iSoundLevelQuiet, 25, 35, 35, GameSetting | |
| iSoundLevelNormal, 50, 70, 70, GameSetting | |
| iSoundLevelLoud, 100, 100, 100, GameSetting | |
| iSoundLevelVeryLoud, 200, 200, 200, GameSetting | |
| fBigBumpSpeed, 600.000000, 4.286250, 4.286250, GameSetting | |
| fDetectEventDistancePlayer, 32.000000, 32.000000, 32.000000, GameSetting | |
| fDetectEventDistanceNPC, 8.000000, 8.000000, 8.000000, GameSetting | |
| fDetectEventDistanceVeryLoudMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDetectEventMaxDistanceMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| iDetectEventLightLevelExterior, 100, 100, 100, GameSetting | |
| iDetectEventLightLevelInterior, 100, 100, 100, GameSetting | |
| fDetectEventProjectileDistanceLOS, 4.000000, 4.000000, 4.000000, GameSetting | |
| fDetectEventProjectileDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDetectProjectileDistancePlayer, 8.000000, 8.000000, 8.000000, GameSetting | |
| fDetectProjectileDistanceNPC, 4.000000, 4.000000, 4.000000, GameSetting | |
| fDetectProjectileTime, 0.330000, 0.330000, 0.330000, GameSetting | |
| fDetectionMaxDistance, 64.000000, 64.000000, 64.000000, GameSetting | |
| fDetectionMaxDistancePlayer, 128.000000, 128.000000, 128.000000, GameSetting | |
| fDetectionMaxDistanceVisible, 96.000000, 300.000000, 300.000000, GameSetting | |
| fDetectionMaxDistanceVisiblePlayer, 256.000000, 300.000000, 300.000000, GameSetting | |
| fDetectionUpdateTimeMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDetectionUpdateTimeMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDetectionStateExpireTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fDetectionCheckShouldHelpTargetDistance, 150.000000, 150.000000, 150.000000, GameSetting | |
| fDetectionCheckShouldHelpTargetDistanceSpace, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fDetectionCheckShouldHelpDeadAllyTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fDetectionVisualDistanceAngleMin, 30.000000, 30.000000, 30.000000, GameSetting | |
| fDetectionVisualDistanceAngleMax, 70.000000, 70.000000, 70.000000, GameSetting | |
| fDetectionVisualDistanceMultExterior, 0.200000, 0.200000, 0.200000, GameSetting | |
| fDetectionVisualDistanceMultInterior, 0.200000, 0.200000, 0.200000, GameSetting | |
| fDetectionVisualDistanceAngleUpMin, 5.000000, 10.000000, 10.000000, GameSetting | |
| fDetectionVisualDistanceAngleUpMax, 30.000000, 50.000000, 50.000000, GameSetting | |
| fDetectionVisualDistanceAngleDownMin, 10.000000, 20.000000, 20.000000, GameSetting | |
| fDetectionVisualDistanceAngleDownMax, 45.000000, 75.000000, 75.000000, GameSetting | |
| fDetectionVisualDistanceUpMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDetectionVisualDistanceDownMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDetectionVisualDistanceAngleMinCombat, 30.000000, 30.000000, 30.000000, GameSetting | |
| fDetectionVisualDistanceAngleMaxCombat, 90.000000, 90.000000, 90.000000, GameSetting | |
| fDetectionVisualDistanceMultExteriorCombat, 0.330000, 0.330000, 0.330000, GameSetting | |
| fDetectionVisualDistanceMultInteriorCombat, 0.330000, 0.330000, 0.330000, GameSetting | |
| fDetectionVisualDistanceAngleUpMinCombat, 15.000000, 40.000000, 40.000000, GameSetting | |
| fDetectionVisualDistanceAngleUpMaxCombat, 45.000000, 75.000000, 75.000000, GameSetting | |
| fDetectionVisualDistanceAngleDownMinCombat, 15.000000, 60.000000, 60.000000, GameSetting | |
| fDetectionVisualDistanceAngleDownMaxCombat, 60.000000, 90.000000, 90.000000, GameSetting | |
| fDetectionVisualDistanceUpMultCombat, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDetectionVisualDistanceDownMultCombat, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDetectionLOSDistanceAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fDetectionLOSDistanceMultExterior, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDetectionLOSDistanceMultInterior, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDetectionCoverOffset, 0.150000, 0.150000, 0.150000, GameSetting | |
| fDetectionCoverVerticalOffset, 0.250000, 0.250000, 0.250000, GameSetting | |
| fDetectionCoverDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fDetectionCoverVerticalHeight, 4.000000, 4.000000, 4.000000, GameSetting | |
| fDetectionCoverVerticalDistanceMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDetectionForceDetectTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDetectionCombatNonTargetDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fDetectionDistanceHeightMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fDetectionObjectVisibilityMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fDetectionObjectVisibilityMultOffset, 0.150000, 0.150000, 0.150000, GameSetting | |
| fDetectionObjectVisibilityMultMin, 0.150000, 0.150000, 0.150000, GameSetting | |
| iDetectionObjectVisibilityMax, 3, 3, 3, GameSetting | |
| fCheckLOSLocationDistanceThreshold, 0.075000, 0.075000, 0.075000, GameSetting | |
| fObjectVisibilityExtentsOffset, 0.250000, 0.250000, 0.250000, GameSetting | |
| fMotionBlurIntensity, 50.000000, 50.000000, 50.000000, GameSetting | |
| fMotionBlurMaxBlur, 0.100000, 0.010000, 0.010000, GameSetting | |
| fStarfieldMotionBlurMaxBlur, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDirectionalFogPower, 8.000000, 8.000000, 8.000000, GameSetting | |
| fTimeBetweenIdleChatter, 4.000000, 4.000000, 4.000000, GameSetting | |
| fWaterKnockdownVelocity, 0.071000, 5.000000, 5.000000, GameSetting | |
| fWaterKnockdownSizeSmall, 0.250000, 0.600000, 0.600000, GameSetting | |
| fWaterKnockdownSizeNormal, 0.500000, 0.900000, 0.900000, GameSetting | |
| fWaterKnockdownSizeLarge, 0.750000, 1.250000, 1.250000, GameSetting | |
| fWaterKnockdownSizeVeryLarge, 1.000000, 100.000000, 100.000000, GameSetting | |
| fCrimeSoundBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrimeSoundMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCrimeCommentNumber, 2, 2, 2, GameSetting | |
| iCrimeStealDontCareValue, 3, 20, 20, GameSetting | |
| iBoneLODDistMult, 1000, 1000, 1000, GameSetting | |
| fActorTeleportFadeSeconds, 0.500000, 0.400000, 0.400000, GameSetting | |
| fPlayerTeleportFadeSeconds, 0.001000, 0.001000, 0.001000, GameSetting | |
| fActorAlphaFadeSeconds, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSummonedCreatureFadeOutSeconds, 3.000000, 1.500000, 1.500000, GameSetting | |
| fDrinkRepeatRate, 1.000000, 1.000000, 1.000000, GameSetting | |
| fRelationshipMult, 0.050000, 0.050000, 0.050000, GameSetting | |
| fRelationshipBase, 15.000000, 15.000000, 15.000000, GameSetting | |
| iRelationshipLoverValue, 400, 400, 400, GameSetting | |
| iRelationshipAllyValue, 300, 300, 300, GameSetting | |
| iRelationshipConfidantValue, 200, 200, 200, GameSetting | |
| iRelationshipFriendValue, 100, 100, 100, GameSetting | |
| iRelationshipAcquaintanceValue, 0, 0, 0, GameSetting | |
| iRelationshipRivalValue, -100, -100, -100, GameSetting | |
| iRelationshipFoeValue, -200, -200, -200, GameSetting | |
| iRelationshipEnemyValue, -300, -300, -300, GameSetting | |
| iRelationshipArchnemesisValue, -400, -400, -400, GameSetting | |
| fPlayerLoiteringCooldownSeconds, 12.000000, 12.000000, 12.000000, GameSetting | |
| fPlayerLoiteringIntervalSeconds, 37.000000, 3.000000, 3.000000, GameSetting | |
| fPlayerLoiteringFillDelaySeconds, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPlayerLoiteringRadius, 15.000000, 15.000000, 15.000000, GameSetting | |
| iPlayerLoiteringPosCount, 10, 10, 10, GameSetting | |
| iFavorLoverValue, 400, 500, 500, GameSetting | |
| iFavorAllyValue, 300, 100, 100, GameSetting | |
| iFavorConfidantValue, 200, 50, 50, GameSetting | |
| iFavorFriendValue, 100, 25, 25, GameSetting | |
| iFavorAcquaintanceValue, 0, 0, 0, GameSetting | |
| iFavorRivalValue, 0, 0, 0, GameSetting | |
| iFavorFoeValue, 0, 0, 0, GameSetting | |
| iFavorEnemyValue, 0, 0, 0, GameSetting | |
| iFavorArchnemesisValue, 0, 0, 0, GameSetting | |
| iCrimeFavorBaseValue, 0, 0, 0, GameSetting | |
| fCrimeFavorMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrimeRegardMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| iCrimeRegardBaseValue, 0, 0, 0, GameSetting | |
| fCrimePersonalRegardMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrimeWitnessRegardMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| iFavorPointsRestore, 4, 0, 0, GameSetting | |
| fFavorCostTakeObject, 5.000000, 5.000000, 5.000000, GameSetting | |
| fFavorCostStealObjectMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fFavorCostUnlockDoor, 25.000000, 25.000000, 25.000000, GameSetting | |
| fFavorCostOwnedDoorMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFavorCostUnlockContainer, 25.000000, 25.000000, 25.000000, GameSetting | |
| fFavorCostStealContainerMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fFavorCostLoadDoor, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFavorCostNonLoadDoor, 0.000000, 0.000000, 0.000000, GameSetting | |
| fFavorCostActivator, 5.000000, 5.000000, 5.000000, GameSetting | |
| fFavorCostAttack, 50.000000, 50.000000, 50.000000, GameSetting | |
| fFavorCostStealContainerCrime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fFavorCostAttackCrimeMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fFavorRequestWaitTimer, 20.000000, 40.000000, 40.000000, GameSetting | |
| fCommandRequestPickDistance, 57.150002, 55.000000, 55.000000, GameSetting | |
| fCommandRunDistance, 500.000000, 7.143750, 7.143750, GameSetting | |
| fTeammateAggroOnDistancefromPlayer, 4000.000000, 57.150002, 57.150002, GameSetting | |
| fBribeNPCLevelMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fBribeScale, 1.000000, 0.500000, 0.500000, GameSetting | |
| fBribeCostCurve, 1.500000, 1.400000, 1.400000, GameSetting | |
| fBribeSpeechcraftMult, 0.030000, 0.100000, 0.100000, GameSetting | |
| fBribeMoralityMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fIntimidateSpeechcraftCurve, 1.500000, 1.500000, 1.500000, GameSetting | |
| fIntimidateConfidenceMultCowardly, 0.000000, 0.000000, 0.000000, GameSetting | |
| fIntimidateConfidenceMultCautious, 0.500000, 0.500000, 0.500000, GameSetting | |
| fIntimidateConfidenceMultAverage, 1.000000, 1.000000, 1.000000, GameSetting | |
| fIntimidateConfidenceMultBrave, 1.500000, 1.500000, 1.500000, GameSetting | |
| fIntimidateConfidenceMultFoolhardy, 100.000000, 100.000000, 100.000000, GameSetting | |
| fAVDCharismaBaseEasy, 50.000000, -35.000000, -35.000000, GameSetting | |
| fAVDCharismaBaseMedium, 25.000000, -50.000000, -50.000000, GameSetting | |
| fAVDCharismaBaseHard, 0.000000, -65.000000, -65.000000, GameSetting | |
| fAVDCharismaMultEasy, 5.000000, 15.000000, 15.000000, GameSetting | |
| fAVDCharismaMultMedium, 4.000000, 15.000000, 15.000000, GameSetting | |
| fAVDCharismaMultHard, 3.000000, 15.000000, 15.000000, GameSetting | |
| fAVDCharismaMin, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAVDCharismaMax, 95.000000, 100.000000, 100.000000, GameSetting | |
| fAVDCharismaXPEasy, 5.000000, 15.000000, 15.000000, GameSetting | |
| fAVDCharismaXPMedium, 10.000000, 20.000000, 20.000000, GameSetting | |
| fAVDCharismaXPHard, 15.000000, 25.000000, 25.000000, GameSetting | |
| iSpeechChallengeObjectEasy, 0, 0, 0, GameSetting | |
| iSpeechChallengeObjectMedium, 2, 2, 2, GameSetting | |
| iSpeechChallengeObjectHard, 4, 4, 4, GameSetting | |
| fAiAcquireStealBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAiAcquireStealMult, -1.000000, -1.000000, -1.000000, GameSetting | |
| fAiAcquirePickBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAiAcquirePickMult, -1.000000, -1.000000, -1.000000, GameSetting | |
| fAiAcquireKillBase, 50.000000, 50.000000, 50.000000, GameSetting | |
| fAiAcquireKillMult, -1.000000, -1.000000, -1.000000, GameSetting | |
| fFriendHitTimer, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFriendMinimumLastHitTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| iFriendHitCombatAllowed, 4, 4, 4, GameSetting | |
| iFriendHitNonCombatAllowed, 0, 0, 0, GameSetting | |
| iAllyHitCombatAllowed, 1000, 1000, 1000, GameSetting | |
| iAllyHitNonCombatAllowed, 3, 3, 3, GameSetting | |
| fAIAcquireObjectDistance, 4000.000000, 57.150002, 57.150002, GameSetting | |
| fAIFindBedChairsDistance, 8000.000000, 114.300003, 114.300003, GameSetting | |
| fAISocialRadiusToTriggerConversation, 21.428499, 21.428499, 21.428499, GameSetting | |
| fAISocialRadiusToTriggerConversationInterior, 21.428499, 21.428499, 21.428499, GameSetting | |
| fAISocialchanceForConversation, 60.000000, 100.000000, 100.000000, GameSetting | |
| fAISocialchanceForConversationInterior, 25.000000, 100.000000, 100.000000, GameSetting | |
| fAISocialTimerForConversationsMax, 30.000000, 90.000000, 90.000000, GameSetting | |
| fAISocialTimerForConversationsMin, 5.000000, 45.000000, 45.000000, GameSetting | |
| iAISocialDistanceToTriggerEvent, 90, 200, 200, GameSetting | |
| iAIMaxSocialDistanceToTriggerEvent, 7, 7, 7, GameSetting | |
| fAISocialTimerToWaitForEvent, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIWalkAwayTimerForConversation, 2.000000, 2.000000, 2.000000, GameSetting | |
| fRandomSceneAgainMinTime, 5.000000, 10.000000, 10.000000, GameSetting | |
| fRandomSceneAgainMaxTime, 10.000000, 30.000000, 30.000000, GameSetting | |
| fAIActivateReach, 300.000000, 4.286250, 4.286250, GameSetting | |
| fAIActivateHeight, 200.000000, 2.857500, 2.857500, GameSetting | |
| fAISwitchHeadtrackTargetTimerMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAISwitchHeadtrackTargetTimerMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIReturnFaceTimer, 20.000000, 8.000000, 8.000000, GameSetting | |
| fAIWaitForRotationTimer, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIFurnitureDestinationRadius, 25.000000, 2.143125, 2.143125, GameSetting | |
| fAIMarkerDestinationRadius, 25.000000, 0.214313, 0.214313, GameSetting | |
| fAIMarkerDestinationRadiusSpace, 100.000000, 100.000000, 100.000000, GameSetting | |
| fAISpectatorCommentTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAISpectatorRememberThreatTimer, 20.000000, 120.000000, 120.000000, GameSetting | |
| fAISpectatorRepathDelay, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAISpectatorForgetUndetectedThreatTimer, 40.000000, 40.000000, 40.000000, GameSetting | |
| fAISpectatorShutdownDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fDetectionCommentTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fDistancetoPlayerforConversations, 3000.000000, 42.862503, 42.862503, GameSetting | |
| fDistanceforAttractionObject, 600.000000, 14.287500, 14.287500, GameSetting | |
| fAttractionObjectRememberVisible, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAttractionObjectRememberOccluded, 1.000000, 1.000000, 1.000000, GameSetting | |
| iDistancetoAttackedTarget, 384, 384, 384, GameSetting | |
| fSneakCombatMod, -0.400000, -0.400000, -0.400000, GameSetting | |
| fSneakAmbushNonTargetMod, -0.250000, 0.000000, 0.000000, GameSetting | |
| fAICommentTimeWindow, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIPercentSpokenRunEndResult, 0.300000, 0.300000, 0.300000, GameSetting | |
| fAIPercentPCapSpokenRunEndResult, 0.300000, 0.750000, 0.750000, GameSetting | |
| fAIPercentSpokenRunStartSceneEnd, 0.500000, 0.300000, 0.300000, GameSetting | |
| fAIMinRangeOverrideMod, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAIMaxRangeOverrideMod, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIMoveCommandTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIInspectCommandTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIEnergyLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAIEngergyLevelMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIMaxWanderTime, 100.000000, 100.000000, 100.000000, GameSetting | |
| fAIWanderDefaultMinDist, 2.857500, 2.857500, 2.857500, GameSetting | |
| fAIIdleWaitTime, 1.000000, 0.100000, 0.100000, GameSetting | |
| fAIIdleWaitTimeComplexScene, 3.000000, 3.000000, 3.000000, GameSetting | |
| fPickNumBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPickNumMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPickSpring1, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPickSpring2, 4.000000, 4.000000, 4.000000, GameSetting | |
| fPickSpring3, 3.000000, 3.000000, 3.000000, GameSetting | |
| fPickSpring4, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPickSpring5, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPickLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPickLevelMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLockLevelBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLockLevelMult, -1.000000, -1.000000, -1.000000, GameSetting | |
| fLockPickQualityBase, 1.000000, 2.000000, 2.000000, GameSetting | |
| fLockPickQualityMult, 0.020000, 0.020000, 0.020000, GameSetting | |
| fLockPickBreakBase, 0.050000, 0.050000, 0.050000, GameSetting | |
| fLockPickBreakMult, -0.001000, -0.001000, -0.001000, GameSetting | |
| fLockTrapGoOffBase, 0.020000, 0.020000, 0.020000, GameSetting | |
| fLockTrapGoOffMult, -0.002000, -0.002000, -0.002000, GameSetting | |
| iAlertAgressionMin, 50, 50, 50, GameSetting | |
| iCrimeAlarmRecDistance, 57, 57, 57, GameSetting | |
| iCrimeShipAlarmRecDistance, 40000, 40000, 40000, GameSetting | |
| iCrimeAlarmLowRecDistance, 29, 28, 28, GameSetting | |
| fCrimeAlarmRespMult, 1.700000, 1.700000, 1.700000, GameSetting | |
| iNumberGuardsCrimeResponse, 4, 4, 4, GameSetting | |
| iNumberActorsInCombatPlayer, 20, 20, 20, GameSetting | |
| iNumberActorsAllowedToFollowPlayer, 6, 6, 6, GameSetting | |
| fAIDistanceTeammateDrawWeapon, 20.000000, 28.575001, 28.575001, GameSetting | |
| fAITeammateKeepWeaponDrawnAfterCombatTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fPathAvoidTargetAvoidNodeBufferRadiusMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPathAvoidTargetAvoidNodeBufferRadiusMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fPathAvoidTargetAvoidNodeCost, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPathEssentialDownAvoidNodeBufferRadius, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPathEssentialDownAvoidNodeCost, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPathDeadActorAvoidNodeBufferRadius, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPathDeadActorAvoidNodeCost, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIMoveDistanceToRecalcTravelToActor, 1.000000, 1.428750, 1.428750, GameSetting | |
| fAIMoveDistanceToRecalcTravelPath, 10.000000, 4.286250, 4.286250, GameSetting | |
| fAIRandomizeInitialLocationMinRadius, 5.000000, 2.857500, 2.857500, GameSetting | |
| fAIMoveDistanceToRecalcFollowPath, 10.000000, 4.286250, 4.286250, GameSetting | |
| fAIPursueDistanceLineOfSight, 20.000000, 35.718750, 35.718750, GameSetting | |
| fAIEscortDefaultWaitDistance, 10.000000, 3.657100, 3.657100, GameSetting | |
| fAIEscortHysteresisWidth, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIEscortStartStopDelayTime, 1.000000, 0.500000, 0.500000, GameSetting | |
| fAIEscortFastTravelMaxDistFromPath, 50.000000, 71.437500, 71.437500, GameSetting | |
| fAIEscortMatchSpeedTimer, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMoveToSafePointMaxRadius, 70.000000, 70.000000, 70.000000, GameSetting | |
| fMoveToSafePointMinRadius, 0.010000, 0.010000, 0.010000, GameSetting | |
| fPackageRandomizedLocationMaxRadius, 70.000000, 70.000000, 70.000000, GameSetting | |
| fAItalktosameNPCtimer, 120.000000, 120.000000, 120.000000, GameSetting | |
| fAItalktoNPCtimer, 60.000000, 60.000000, 60.000000, GameSetting | |
| fAIMaxHeadTrackDistanceFromPC, 20.000000, 30.000000, 30.000000, GameSetting | |
| fAIMaxHeadTrackDistanceFromPCCombat, 100.000000, 100.000000, 100.000000, GameSetting | |
| fAIMaxHeadTrackDistance, 40.000000, 6.000000, 6.000000, GameSetting | |
| fAIMaxHeadTrackDistanceFar, 30.000000, 50.000000, 50.000000, GameSetting | |
| fAIBestHeadTrackDistance, 50.000000, 7.143750, 7.143750, GameSetting | |
| fAIMaxLargeCreatureHeadTrackDistance, 120.000000, 150.000000, 150.000000, GameSetting | |
| fAIMaxAngleRangeToStartSceneDialogue, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIMaxAngleRangeToStartSceneDialogueDirectAt, 90.000000, 90.000000, 90.000000, GameSetting | |
| fAIMaxAngleRangeMovingToStartSceneDialogue, 80.000000, 80.000000, 80.000000, GameSetting | |
| fAIActorPackTargetHeadTrackMod, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIMaxHeadTrackDistanceWhileMoving, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIMaxSceneHeadTrackDistance, 20.000000, 5.000000, 5.000000, GameSetting | |
| fAIMaxSceneHeadTrackDistanceFar, 40.000000, 37.500000, 37.500000, GameSetting | |
| fAIBestSceneHeadTrackDistance, 10.000000, 6.250000, 6.250000, GameSetting | |
| fAIActorSceneTargetHeadTrackMod, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIReachDistanceFromActor, 0.400000, 0.400000, 0.400000, GameSetting | |
| fAIMaxHeadSceneTrackDistanceWhileMoving, 5.000000, 10.000000, 10.000000, GameSetting | |
| fAIInteriorHeadTrackMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAIMinGreetingDistance, 2.500000, 2.500000, 2.500000, GameSetting | |
| fAIIdleChatterDistance, 14.285700, 14.285700, 14.285700, GameSetting | |
| fAIIdleChatterSpaceShipDistance, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fAIGreetingTimer, 20.000000, 15.000000, 15.000000, GameSetting | |
| fAIForceGreetingTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAIExclusiveGreetingTimer, 2.000000, 2.500000, 2.500000, GameSetting | |
| fAIDefaultSpeechMult, 0.050000, 0.150000, 0.150000, GameSetting | |
| fAIHoldDefaultHeadTrackTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIHoldSpeakerDefaultHeadTrackTimer, 1.500000, 1.500000, 1.500000, GameSetting | |
| fAIHeadTrackPickNewOffsetTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIHeadTrackResetPositionTimer, 10.000000, 4.000000, 4.000000, GameSetting | |
| fAIHeadTrackStayInOffsetMin, 3.000000, 1.000000, 1.000000, GameSetting | |
| fAIHeadTrackStayInOffsetMax, 6.000000, 2.000000, 2.000000, GameSetting | |
| fAIHeadTrackOffsetRandomValueMin, 30.000000, 0.000000, 0.000000, GameSetting | |
| fAIHeadTrackOffsetRandomValueMax, 60.000000, 0.000000, 0.000000, GameSetting | |
| fAIHeadTrackDialoguePickNewOffsetTimer, 5.000000, 2.000000, 2.000000, GameSetting | |
| fAIHeadTrackDialogueResetPositionTimer, 10.000000, 4.000000, 4.000000, GameSetting | |
| fAIHeadTrackDialogueStayInOffsetMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIHeadTrackDialogueStayInOffsetMax, 4.000000, 2.000000, 2.000000, GameSetting | |
| fAIHeadTrackDialogueOffsetRandomValue, 30.000000, 0.000000, 0.000000, GameSetting | |
| fAISpectatorThreatDistMelee, 512.000000, 7.315200, 7.315200, GameSetting | |
| fAISpectatorThreatDistRanged, 256.000000, 3.657600, 3.657600, GameSetting | |
| fAISpectatorThreatDistExplosion, 512.000000, 7.315200, 7.315200, GameSetting | |
| fAISpectatorThreatDistMine, 256.000000, 3.657600, 3.657600, GameSetting | |
| fAIDistanceRadiusMinLocation, 1.428500, 1.428500, 1.428500, GameSetting | |
| fAIDistanceRadiusForceToMinLocation, 0.357100, 0.357100, 0.357100, GameSetting | |
| fAIMinLocationHeight, 100.000000, 1.428750, 1.428750, GameSetting | |
| fAILockDoorsSeenRecentlySeconds, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAITrespassWarningTimer, 10.000000, 5.000000, 5.000000, GameSetting | |
| fAIWaitingforScriptCallback, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIAwareofPlayerTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIHelloTimer, 5.000000, 30.000000, 30.000000, GameSetting | |
| fAISpeechChallengeRewardDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAICommentWaitingForPlayerInput, 10.000000, 45.000000, 45.000000, GameSetting | |
| fAIInDialogueModewithPlayerTimer, 30.000000, 30.000000, 30.000000, GameSetting | |
| fAIInDialogueModeWithPlayerDistance, 250.000000, 3.571875, 3.571875, GameSetting | |
| fAIInDialogueCameraPlayerDistanceEntry, 250.000000, 3.571875, 3.571875, GameSetting | |
| fAIInDialogueCameraPlayerDistanceExit, 300.000000, 4.286250, 4.286250, GameSetting | |
| fAIInDialogueModeSlowDownPlayerDistance, 190.000000, 4.286250, 4.286250, GameSetting | |
| fAIConversationExploreTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fAIDialogueDistance, 2.428500, 2.428500, 2.428500, GameSetting | |
| iAIVoicefileFadeOut, 1000, 250, 250, GameSetting | |
| fAIRandomChancePlayerInterrupt, 100.000000, 25.000000, 25.000000, GameSetting | |
| fAIButtonDelayOnInterrupt, 0.080000, 0.250000, 0.250000, GameSetting | |
| fAIDialogueGunDownTimer, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAICanInterruptGreetingTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIDelayShowDialogueMenuonFocus, 1.000000, 1.000000, 1.000000, GameSetting | |
| iSpeechChallengeActionPoints, 3, 3, 3, GameSetting | |
| iSpeechChallengePersuasionSuccess, 10, 4, 4, GameSetting | |
| iSpeechChallengeSuccessAlwaysChance, 100, 100, 100, GameSetting | |
| iSpeechChallengeSuccessEasyChance, 70, 60, 60, GameSetting | |
| iSpeechChallengeSuccessMediumChance, 50, 45, 45, GameSetting | |
| iSpeechChallengeSuccessHardChance, 20, 30, 30, GameSetting | |
| fSpeechChallengeAutoSuccessMult, 3.000000, 1.000000, 1.000000, GameSetting | |
| fSpeechChallengeAutoSuccessAmount, 10.000000, 10.000000, 10.000000, GameSetting | |
| iSpeechChallengeCriticalSuccessPer, 10, 3, 3, GameSetting | |
| fSpeechChallengeSuccessXP, 10.000000, 10.000000, 10.000000, GameSetting | |
| iSpeechChallengeDefaultMin, 1, 1, 1, GameSetting | |
| iSpeechChallengeDefaultMax, 3, 4, 4, GameSetting | |
| iSpeechChallengeSpecialMin, 2, 2, 2, GameSetting | |
| iSpeechChallengeSpecialMax, 4, 4, 4, GameSetting | |
| iSpeechChallengeTotalMin, 3, 3, 3, GameSetting | |
| iSpeechChallengeTotalMax, 5, 5, 5, GameSetting | |
| fTeleportDoorActivateDelayTimer, 0.000000, 0.600000, 0.600000, GameSetting | |
| fFlyingActorDefaultTurningSpeed, 1.570796, 1.570800, 1.570800, GameSetting | |
| fActorDefaultTurningSpeed, 6.283185, 6.283200, 6.283200, GameSetting | |
| iActorTorsoMaxRotation, 45, 45, 45, GameSetting | |
| iActorKeepTurnDegree, 10, 10, 10, GameSetting | |
| fTeleportDoorActivatePlayerBusyTimer, 7.000000, 7.000000, 7.000000, GameSetting | |
| fMountedMaxLookingDown, 40.000000, 40.000000, 40.000000, GameSetting | |
| fSittingMaxLookingDown, 40.000000, 40.000000, 40.000000, GameSetting | |
| fFleeIsSafeTimer, 30.000000, 240.000000, 240.000000, GameSetting | |
| fBowHoldTimer, 0.800000, 0.800000, 0.800000, GameSetting | |
| fPlayerMobilityOneLegCrippledSpeedMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPlayerMobilityBothLegsCrippledSpeedMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fNoRunningSpeedMultMaximum, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFirstPersonLookAtVertOffset, -0.150000, -0.150000, -0.150000, GameSetting | |
| fMaxTurnOnSpotRotationPerFrame, 12.566371, 12.566371, 12.566371, GameSetting | |
| fAngleNeededForMaxTurnOnSpotRotationPerFrame, 1.047198, 1.047198, 1.047198, GameSetting | |
| fSpeedNeededForMaxTurnOnSpotRotationPerFrame, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRoundAmount, 3.000000, 3.000000, 3.000000, GameSetting | |
| iCurrentTargetBonus, 50, 50, 50, GameSetting | |
| fRemoteCombatMissedAttack, 4.000000, 4.000000, 4.000000, GameSetting | |
| fDyingTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| fReEquipArmorTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPlayerDeathReloadTime, 5.000000, 3.000000, 3.000000, GameSetting | |
| fObjectWeightPickupDetectionMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSpellCastingDetectionMod, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSpellCastingDetectionHitActorMod, 40.000000, 40.000000, 40.000000, GameSetting | |
| fDetectionActionTimer, 1.200000, 1.200000, 1.200000, GameSetting | |
| fCheckDeadBodyTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fDeadReactionDistance, 5.600000, 5.715000, 5.715000, GameSetting | |
| fAISceneAnimationActionFailTimer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIIdleAnimationDistance, 30.000000, 28.575001, 28.575001, GameSetting | |
| fAIIdleAnimationLargeCreatureDistanceMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAIUseWeaponAnimationTimeoutSeconds, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIUseWeaponDistance, 70.000000, 214.312515, 214.312515, GameSetting | |
| fAIUseWeaponToleranceDegrees, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIUseMagicToleranceDegrees, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIShoutToleranceDegrees, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIShoutMinAimSeconds, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIShoutRetryDelaySeconds, 4.000000, 4.000000, 4.000000, GameSetting | |
| fAIAimBlockedToleranceDegrees, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIAimBlockedHalfCircleRadius, 3.500000, 3.571875, 3.571875, GameSetting | |
| iAINumberActorsComplexScene, 20, 20, 20, GameSetting | |
| fClosetoPlayerDistance, 11.250000, 11.430000, 11.430000, GameSetting | |
| fSortActorDistanceListTimer, 3.000000, 0.000000, 0.000000, GameSetting | |
| bPlayerInstantlyStopsContinuousWeapons, False, False, False, GameSetting | |
| iDispKaramMax, 20, 20, 20, GameSetting | |
| iStealWarnings, 2, 2, 2, GameSetting | |
| iPickPocketWarnings, 2, 2, 2, GameSetting | |
| iGuardWarnings, 2, 2, 2, GameSetting | |
| iTrespassWarnings, 2, 2, 2, GameSetting | |
| fWarningWarnTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWarningTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTakeBackTimerSetting, 20.000000, 10.000000, 10.000000, GameSetting | |
| fKillWitnessesTimerSetting, 30.000000, 30.000000, 30.000000, GameSetting | |
| iArrestOnSightNonViolent, 1000, 1000, 1000, GameSetting | |
| iArrestOnSightViolent, 999, 999, 999, GameSetting | |
| iAttackOnSightNonViolent, 0, 0, 0, GameSetting | |
| iAttackOnSightViolent, 2999, 149999, 149999, GameSetting | |
| fResistArrestTimer, 300.000000, 300.000000, 300.000000, GameSetting | |
| iCrimeEnemyCoolDownTimer, 24, 24, 24, GameSetting | |
| fGuardWarnApproachDistance, 6.400000, 6.429375, 6.429375, GameSetting | |
| fGuardWarnStartApproachDistance, 13.400000, 13.573126, 13.573126, GameSetting | |
| fGuardTravelMinTargetRadius, 0.200000, 0.200000, 0.200000, GameSetting | |
| fAggroRadiusViolatedCheckProjectileTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fAggroRadiusViolatedCheckProjectileDistance, 9.600000, 5.486400, 5.486400, GameSetting | |
| fAggroRadiusViolatedWarnAttackRadiusMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fAggroRadiusViolatedAttackRadiusMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fGuardPackageAttackRadiusMult, 0.250000, 0.500000, 0.500000, GameSetting | |
| fAmbushOverRideRadiusforPlayerDetection, 14.000000, 14.287500, 14.287500, GameSetting | |
| fReservationExpirationSeconds, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSandBoxSearchRadius, 6000.000000, 85.725006, 85.725006, GameSetting | |
| fSandboxCylinderTop, 2.150000, 2.150000, 2.150000, GameSetting | |
| fSandboxCylinderBottom, -1.428800, -1.428750, -1.428750, GameSetting | |
| fSandBoxExtraDialogueRange, 384.000000, 5.486400, 5.486400, GameSetting | |
| fSandBoxRadiusHysteresis, 250.000000, 3.571875, 3.571875, GameSetting | |
| fMinSandboxRescanSeconds, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMaxSandboxRescanSeconds, 6.000000, 6.000000, 6.000000, GameSetting | |
| fSandBoxDelayEvalSeconds, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSandBoxInterMarkerMinDist, 100.000000, 1.428750, 1.428750, GameSetting | |
| fSandboxGoalTooCloseToPlayer, 50.000000, 0.714375, 0.714375, GameSetting | |
| fSandboxTargetAvoidTargetBufferRadiusMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSandboxTargetAvoidTargetBufferRadiusMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSandboxSleepStartMin, 19.000000, 19.000000, 19.000000, GameSetting | |
| fSandboxSleepStartMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSandboxSleepDurationMin, 6.000000, 6.000000, 6.000000, GameSetting | |
| fSandboxSleepDurationMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSandboxBreakfastMin, 6.000000, 6.000000, 6.000000, GameSetting | |
| fSandboxBreakfastMax, 9.000000, 9.000000, 9.000000, GameSetting | |
| fSandboxLunchMin, 11.500000, 11.500000, 11.500000, GameSetting | |
| fSandboxLunchMax, 12.500000, 12.500000, 12.500000, GameSetting | |
| fSandboxDinnerMin, 18.000000, 18.000000, 18.000000, GameSetting | |
| fSandboxDinnerMax, 19.000000, 19.000000, 19.000000, GameSetting | |
| fSandboxMealDurationMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fSandboxMealDurationMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSandboxDurationBase, 0.020000, 0.250000, 0.250000, GameSetting | |
| fSandboxDurationMultSitting, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSandboxDurationMultSleeping, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSandboxDurationMultFurniture, 2.000000, 3.000000, 3.000000, GameSetting | |
| fSandboxDurationMultIdleMarker, 1.000000, 1.500000, 1.500000, GameSetting | |
| fSandboxDurationMultEatSitting, 0.750000, 1.500000, 1.500000, GameSetting | |
| fSandboxDurationMultEatStanding, 0.750000, 1.500000, 1.500000, GameSetting | |
| fSandboxDurationMultWandering, 0.500000, 2.000000, 2.000000, GameSetting | |
| fSandboxEnergyMult, 0.050000, 0.050000, 0.050000, GameSetting | |
| fSandboxEnergyMultSitting, -0.100000, -0.100000, -0.100000, GameSetting | |
| fSandboxEnergyMultSleeping, -0.100000, -0.100000, -0.100000, GameSetting | |
| fSandboxEnergyMultFurniture, -0.100000, -0.100000, -0.100000, GameSetting | |
| fSandboxEnergyMultIdleMarker, 0.050000, -0.050000, -0.050000, GameSetting | |
| fSandboxEnergyMultEatSitting, -0.050000, -0.050000, -0.050000, GameSetting | |
| fSandboxEnergyMultEatStanding, -0.050000, -0.050000, -0.050000, GameSetting | |
| fSandboxEnergyMultWandering, 0.200000, -0.100000, -0.100000, GameSetting | |
| fSandboxDurationRangeMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSceneFillerTimeOffscreenBeforeReposition, 4.000000, 4.000000, 4.000000, GameSetting | |
| fSceneFillerSecondsAfterRepositionBeforeNextReposition, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSceneFillerMinDistFromPlayer, 100.000000, 1.428750, 1.428750, GameSetting | |
| fSceneFillerMaxDistFromPlayer, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fAIStayAwayHysteresis, 25.000000, 25.000000, 25.000000, GameSetting | |
| iSkillPointsTagSkillMult, 1, 1, 1, GameSetting | |
| fFollowSlowdownZoneWidth, 2.143100, 2.143125, 2.143125, GameSetting | |
| fFollowStopZoneMinMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFollowWalkZoneMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFollowMatchSpeedZoneWidth, 2.828800, 1.828800, 1.828800, GameSetting | |
| fFollowExtraCatchUpSpeedMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fFollowSpaceBetweenFollowers, 2.743200, 2.743200, 2.743200, GameSetting | |
| fFollowerSpacingAtDoors, 0.100000, 0.100000, 0.100000, GameSetting | |
| fFollowerTeleportOffsetFudge:Pathfinding, 0.429000, 0.429000, 0.429000, GameSetting | |
| fFollowStartSprintDistance, 15.500000, 7.143750, 7.143750, GameSetting | |
| fFollowPlayerStartSprintDistance, 11.000000, 11.000000, 11.000000, GameSetting | |
| fFollowPlayerAlwaysSprintDistance, 30.000000, 30.000000, 30.000000, GameSetting | |
| fFollowPlayerPathFailureWarpDistance, 30.000000, 30.000000, 30.000000, GameSetting | |
| fFollowMPreferredRadiusPadding, 0.714400, 0.714400, 0.714400, GameSetting | |
| fFollowLeaderAnticipatedPathTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fFollowformationMinDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fFollowformationMaxDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fFollowPlayerformationMinDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fFollowPlayerformationMaxDistance, 15.000000, 15.000000, 15.000000, GameSetting | |
| fFollowformationDistPointMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFollowformationWalkMinSpeedMult, 0.050000, 0.750000, 0.750000, GameSetting | |
| fSummonedCreatureMinFollowDist, 3.571900, 3.571875, 3.571875, GameSetting | |
| fSummonedCreatureMaxFollowDist, 5.715000, 5.715000, 5.715000, GameSetting | |
| fFollowformationStartTimer, 1.500000, 1.500000, 1.500000, GameSetting | |
| fFollowClampRecalcRadiusPathDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fFollowPlayerformationStartTimer, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFollowPlayerClampRecalcRadiusPathDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFollowformationLeaderMoveDistReForm, 3.500000, 3.500000, 3.500000, GameSetting | |
| fFollowPlayerformationLeaderMoveDistReForm, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFollowPlayerformationStopNewPathPoint, 8.000000, 8.000000, 8.000000, GameSetting | |
| fFollowPlayerformationDistToCloseActor, 3.000000, 3.000000, 3.000000, GameSetting | |
| fFollowPlayerformationActorRadiusMod, 1.000000, 1.000000, 1.000000, GameSetting | |
| fFollowZHeightDifference, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFurnitureMarkerAngleTolerance, 1.000000, 10.000000, 10.000000, GameSetting | |
| fHeadingMarkerAngleTolerance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fIdleMarkerAngleTolerance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAngleTolerance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDefaultAngleTolerance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fDialogueCameraPlayerAngleTolerance, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFurnitureEntryHolsterDistance, 3.929100, 3.929063, 3.929063, GameSetting | |
| fFurnitureEntryDrawDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fNormalizedSpeedForPlayerToPathToFurniture, 1.500000, 1.500000, 1.500000, GameSetting | |
| fEvaluatePackageTimer, 15.000000, 15.000000, 15.000000, GameSetting | |
| fEvaluateProcedureTimer, 3.000000, 0.500000, 0.500000, GameSetting | |
| iSecondsToSleepPerUpdate, 900, 1800, 1800, GameSetting | |
| fBumpReactionMinMoveDist, 50.000000, 1.071563, 1.071563, GameSetting | |
| fBumpReactionIdealMoveDist, 150.000000, 1.828800, 1.828800, GameSetting | |
| fBumpReactionMaxMoveDist, 500.000000, 7.143750, 7.143750, GameSetting | |
| fBumpReactionSmallDelayTime, 5.000000, 0.000000, 0.000000, GameSetting | |
| fBumpReactionSmallWaitTimer, 5.000000, 1.000000, 1.000000, GameSetting | |
| fPlayerGreetingSameActorTimer, 2.000000, 15.000000, 15.000000, GameSetting | |
| iMoodFaceValue, 50, 50, 50, GameSetting | |
| fAIPatrolHysteresisWidth, 0.400000, 0.400000, 0.400000, GameSetting | |
| fAIPatrolMinSecondsAtNormalFurniture, 0.000000, 20.000000, 20.000000, GameSetting | |
| fAIHorseSearchDistance, 3000.000000, 42.862503, 42.862503, GameSetting | |
| iAINumberDaysToStayIntimidated, 1, 1, 1, GameSetting | |
| iAINumberDaysToStayBribed, 1, 1, 1, GameSetting | |
| iAINumberDaysToStayAngryforCrime, 1, 3, 3, GameSetting | |
| fEssentialNPCMinimumHealth, -30.000000, -30.000000, -30.000000, GameSetting | |
| fAIRevertToScriptTracking, -3.000000, -3.000000, -3.000000, GameSetting | |
| fAIStayonScriptHeadtrack, 20.000000, 20.000000, 20.000000, GameSetting | |
| fFurnitureScaleAnimDurationNPC, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFurnitureScaleAnimDurationPlayer, 0.010000, 0.010000, 0.010000, GameSetting | |
| fMaxFurnitureApproachAngleToMaintainSpeed, 0.180000, 0.180000, 0.180000, GameSetting | |
| fMaxFurnitureExitAngleToConsiderSmooth, 0.700000, 0.700000, 0.700000, GameSetting | |
| fAIWalkingEnterTestDist, 0.250000, 0.250000, 0.250000, GameSetting | |
| fAIRangeSideSwitchCooldown, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIRangeStartIdlingCooldown, 15.000000, 15.000000, 15.000000, GameSetting | |
| fAIRangeMinOffScreenRangingSpeed, 2.500000, 2.500000, 2.500000, GameSetting | |
| fAIRangeLineFormationSpacing, 50.000000, 2.857500, 2.857500, GameSetting | |
| fAIRangeWaypointVelocityFactor, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIAddTargetCombatTimerValue, 600.000000, 600.000000, 600.000000, GameSetting | |
| fActorLookingHeightMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fActorHeadHeightMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fActorTorsoHeightMult, 0.650000, 0.650000, 0.650000, GameSetting | |
| fAIPursueDistanceMin, 7.000000, 2.500000, 2.500000, GameSetting | |
| iDuckActorSceneAudioVolume, 200, 200, 200, GameSetting | |
| iDuckActorSceneAudioFadeTime, 1000, 1000, 1000, GameSetting | |
| fHerdMinHerdOnMaxMod, 0.500000, 0.500000, 0.500000, GameSetting | |
| fObserveCombatFleeDistance, 1.800000, 1.800000, 1.800000, GameSetting | |
| fObserveCombatFleeTargetRadius, 0.900000, 0.900000, 0.900000, GameSetting | |
| fFleeTeleportDoorSearchRadius, 56.000000, 56.000000, 56.000000, GameSetting | |
| fFleeGuardSearchRadius, 112.000000, 112.000000, 112.000000, GameSetting | |
| fFleeFallbackNavmeshSearchRadius, 2.800000, 2.800000, 2.800000, GameSetting | |
| fFleeMinTargetDistanceFromDoor, 11.250000, 11.250000, 11.250000, GameSetting | |
| fFleeMinTargetDistanceFromDoorInterior, 1.800000, 1.800000, 1.800000, GameSetting | |
| fFindDoorsToLockSearchRadius, 71.400002, 71.400002, 71.400002, GameSetting | |
| fFindDoorsToUnlockSearchRadius, 71.400002, 71.400002, 71.400002, GameSetting | |
| fAVDUnarmedDamageMult, 0.500000, 0.000000, 0.000000, GameSetting | |
| fAVDMeleeDamageMult, 0.010000, 0.000000, 0.000000, GameSetting | |
| fHealthRegenDelayMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fConditionRegenDelayMax, 15.000000, 60.000000, 60.000000, GameSetting | |
| fStaminaRegenDelayMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fOxygenRegenDelayMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCarbonDioxideRegenDelayMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fRadsRegenDelayMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatHealthRegenRateMult, 0.750000, 0.000000, 0.000000, GameSetting | |
| fCombatConditionRegenRateMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatOxygenRegenRateMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fElectromagneticRegenRateMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fEssentialNonCombatRadsRate, 10.000000, 10.000000, 10.000000, GameSetting | |
| fEssentialNonCombatCarbonDioxideRate, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDefaultBowSpeedBonus, 0.500000, 1.000000, 1.000000, GameSetting | |
| fSpeechcraftFavorMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSpeechcraftFavorMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAVDCarryWeightMult, 25.000000, 5.000000, 5.000000, GameSetting | |
| fAVDCarryWeightBase, 150.000000, 130.000000, 130.000000, GameSetting | |
| fCarbonDioxideOxygenMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCarbonDioxideOxygenCurve, 1.000000, 1.000000, 1.000000, GameSetting | |
| fEnvDmgHealthMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEnvDmgHealthCurve, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAVDEngDamageSoakBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAVDEnvDamageSoakMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAVDOxygenBase, 0.000000, 100.000000, 100.000000, GameSetting | |
| fAVDOxygenMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAVDHealthStartEndMult, 10.000000, 0.000000, 0.000000, GameSetting | |
| fHealthEnduranceMult, 0.500000, 0.000000, 0.000000, GameSetting | |
| fHealthEnduranceOffset, 5.000000, 20.000000, 20.000000, GameSetting | |
| uiHealthEnduranceLevelCap, 100, 100, 100, GameSetting | |
| fXPModBase, 0.500000, 1.000000, 1.000000, GameSetting | |
| fXPModMult, 0.100000, 0.000000, 0.000000, GameSetting | |
| iActorIntelligenceNone, 0, 0, 0, GameSetting | |
| iActorIntelligenceModerate, 3, 3, 3, GameSetting | |
| iActorIntelligenceNormal, 5, 5, 5, GameSetting | |
| iActorIntelligenceHigh, 7, 7, 7, GameSetting | |
| fCombatGroupOffensiveMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatGroupOffensiveMultMinimumAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatAnticipateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAnticipateTimeSpace, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaximumProjectileRange, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatMaximumSpaceProjectileRange, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatMaximumRange, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatMaximumRangeSpace, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatMaximumOptimalRange, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatMaximumOptimalRangeSpace, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fCombatMaximumOptimalRangeMultMin, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatMaximumOptimalRangeMultMid, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaximumOptimalRangeMultMax, 1.330000, 1.330000, 1.330000, GameSetting | |
| fCombatOptimalRangeMultMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOptimalRangeMultMid, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatOptimalRangeMultMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatOptimalRangeTargetVisibilityThresholdMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatOptimalRangeTargetVisibilityThresholdMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatOptimalRangeTargetVisibilityMultMin, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatOptimalRangeTargetVisibilityMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCombatOptimalRangeTargetVisibilityGroupCount, 2, 2, 2, GameSetting | |
| fCombatRangeSize, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatProjectileMinRangeDistanceMin, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatProjectileMinRangeDistanceMax, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatProjectileMinRangeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatProjectileMinRangeMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatProjectileMaxRangeMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatProjectileGrenadeMaxRangeMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlightMinimumRange, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatFlightEffectiveDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatTargetEngagedLastSeenTimeMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatTargetEngagedLastSeenTimeMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatTargetEngagedLastSeenDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetRecentlySeenTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatTargetValidLastSeenTime, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatTargetThreatenedAimConeAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatTargetThreatenedDistanceThreshold, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatTargetVisibilityGrowthRate, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatTargetVisibilityDecayRate, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatEffectiveDistanceAnticipateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAnticipatedLocationMinTime, 0.016700, 0.016700, 0.016700, GameSetting | |
| fCombatAnticipatedLocationCheckDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatHideAttackedTimeThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatHideUnreachableLocationDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatHideUnreachableLocationDistancePlayer, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatHideUnreachableLocationTargetDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatHideCheckViewConeDistanceMin, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatHideCheckViewConeDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| iCombatUnloadedActorLastSeenTimeLimit, 6, 6, 6, GameSetting | |
| fCombatChangeProcessFaceTargetDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatInitialMovementDelayTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatContinousAttackTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatContinousDamageTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatReturnToCombatAreaRetryTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatReturnToCombatAreaSearchDistance, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatReturnToCombatAreaHighSearchDistance, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatReturnToCombatAreaVeryHighSearchDistance, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatReturnToCombatAreaCriticalSearchDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatFindValidLocationMinDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAcquireTargetRange, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAnticipateAttackStrikeAngleMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCombatAnticipateAttackReachMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatDetectionRangeOffset, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatDetectionRangeMax, 128.000000, 128.000000, 128.000000, GameSetting | |
| fCombatDetectionRangeMaxSpace, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatTargetRefValidMinDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatLowCombatUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatQuestActorOffNavmeshTimeThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatSpaceDistanceMult, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatProjectedPointForTargetMinDistance, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatProjectedPointForTargetMaxDistance, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatFaceAngleBehaviorDistance, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatGroupUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatGroupUpdateInitialTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatGroupMemberKilledCommentDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatGroupMemberKilledGlanceDistance, 10.000000, 10.000000, 10.000000, GameSetting | |
| iCombatGroupMemberKilledGlanceCount, 2, 2, 2, GameSetting | |
| fCombatGroupMemberKilledGlanceStartTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatGroupMemberKilledGlanceStartTimeMax, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatGroupMemberKilledGlanceTimeMin, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatGroupMemberKilledGlanceTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatGroupPotentialMemberDistance, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatGroupPotentialMemberDistanceSpace, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fCombatClusterDistanceMin, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatClusterDistanceMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatClusterDistanceMultSharedCluster, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatClusterDistanceMultDoubleCluster, 1.330000, 1.330000, 1.330000, GameSetting | |
| fCombatClusterDistanceMultSingleCluster, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatClusterDistanceMultDefault, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatClusterHeadingLookAtTargetWeight, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatClusterBoundingBoxOffset, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatClusterChooseDirectionThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatClusterPreferredAreaOffset, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAttackChanceMin, 0.025000, 0.025000, 0.025000, GameSetting | |
| fCombatAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBashChanceMin, 0.025000, 0.025000, 0.025000, GameSetting | |
| fCombatBashChanceMax, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatBashMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBashMultMax, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBashTargetBlockingMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatOffensiveBashChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatOffensiveBashChanceMax, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatAttackChanceLastAttackBonus, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAttackChanceLastAttackBonusTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAttackAllowedOverrunDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAttackCheckTargetRangeDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAttackHitConeMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatAttackDirectionalHitConeMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAttackDirectionalRotatingHitConeMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAttackDirectionalRotatingOrientThreshold, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatAttackMovingHitConeMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAttackMovingAttackDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAttackMovingAttackReachMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatAttackStationaryAttackDistance, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAttackPlayerAnticipateMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAttackPlayerAnticipateMinSpeed, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAttackPlayerAnticipateMinAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatAttackChanceBlockingMultMin, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatAttackChanceBlockingMultMax, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatAttackChanceBlockingSwingMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAttackChanceCrippledSingleMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAttackChanceCrippledMultipleMult, 0.125000, 0.125000, 0.125000, GameSetting | |
| fCombatAttackWhenIncapacitatedTimeLimit, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAttackRangedMeleeDamageMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAttackAnimationDrivenDelayTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatChargeAttackMinDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatChargeAttackInitialUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargeAttackUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatContinuousAttackTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatContinuousAttackInitialUpdateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatContinuousAttackUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRetargetAttackChanceMin, 0.025000, 0.025000, 0.025000, GameSetting | |
| fCombatRetargetAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCombatRetargetAttackMinimumTargetCount, 2, 2, 2, GameSetting | |
| fCombatSpecialAttackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatSpecialAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSpecialAttackDelayTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatMeleeTrackTargetDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMeleeTrackTargetDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMeleeIdleTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatMeleeIdleQuickTime, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatMeleeMinimumDodgingTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatBlockAttackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBlockAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBlockThreatChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBlockThreatChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBlockThreatUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatBlockThreatCooldownTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatBlockThreatCooldownTimeMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatBlockChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBlockChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBlockChanceWeaponMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatBlockMaxTargetRetreatVelocity, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatBlockTimeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatBlockTimeMid, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatBlockTimeMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatBlockStartDistanceMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatBlockStartDistanceMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatBlockStopDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatBlockStopDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatBlockStrikeAngleMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatBlockWhenIncapacitatedTimeLimit, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatParryChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatParryChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedTargetCloseOffsensiveMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedTargetCloseRangeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedTargetCloseRangeMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatRangedTargetCloseRangeSpaceMin, 250.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedTargetCloseRangeSpaceMax, 500.000000, 100.000000, 100.000000, GameSetting | |
| fCombatRangedGunShotTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatSpaceshipWeaponUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGunAttackChanceMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSpaceRangedGunAttackChanceMin, 0.000000, 0.100000, 0.100000, GameSetting | |
| fCombatSpaceRangedGunAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunAttackChanceCoverBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunBlindFireAttackChanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunBlindFireAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunFireWaitTimeThresholdPriorityLow:Combat, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSpaceshipWeaponFireWaitTimeThresholdPriorityLow, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSpaceshipWeaponTurretTargetUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSpaceshipWeaponTurretTargetLOSCheckTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSpaceshipWeaponTargetBoostingFireRateReduction, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunProjectileFiringArc, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRangedGunSuppressionFiringArc, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatRangedGunBlindFireFiringArc, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatSpaceshipRangedGunProjectileFiringArc, 60.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRangedGunAimVariance, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatSpaceshipWeaponAimVariance, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatRangedGunTargetVisibleReactionTimeMin, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatRangedGunTargetVisibleReactionTimeMax, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatRangedGunTargetVisibleAttackThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunAnimationDrivenDelayTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRangedGunInitialDelayTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunSemiAutoRecoilMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunSemiAutoRecoilMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGunAutomaticRecoilMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunAutomaticRecoilMid, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunAutomaticRecoilMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatRangedGunChargeFireTimeMult, 8.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunChargeCooldownTimeMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunMovementSpeedThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunMovementSpeedMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunMovementSpeedMax, 3.500000, 3.500000, 3.500000, GameSetting | |
| fCombatRangedGunFireWaitTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunFireWaitTimeMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunFireWaitCrippledSingleTimeMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunFireWaitCrippledSingleTimeMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunFireWaitCrippledMultipleTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunFireWaitCrippledMultipleTimeMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedGunFireWaitRecoilTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunFireWaitRecoilTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunFireWaitMovementSpeedMultMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunFireWaitMovementSpeedMultMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRangedGunFireWaitRepeatableFireMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunFireWaitRepeatableFireMultMax, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatRangedGunSuppressionFireWaitTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunSuppressionFireWaitTimeMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunSuppressionFireWaitRecoilTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunSuppressionFireWaitRecoilTimeMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedGunBurstFireTimeMin, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatRangedGunBurstFireTimeMid, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeLongMin, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeLongMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeContinuous, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeVarianceMult, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatRangedGunBurstFireTimeDistanceMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatRangedGunBurstFireTimeMinDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunBurstFireTimeMaxDistanceMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunBurstFireTimeMinDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeMaxDistance, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeMinSpaceDistance, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunBurstFireTimeMaxSpaceDistance, 1500.000000, 1500.000000, 1500.000000, GameSetting | |
| fCombatRangedGunBurstFireCrippledSingleMultMin, -0.160000, -0.160000, -0.160000, GameSetting | |
| fCombatRangedGunBurstFireCrippledSingleMultMax, -0.330000, -0.330000, -0.330000, GameSetting | |
| fCombatRangedGunBurstFireCrippledMultipleMultMin, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatRangedGunBurstFireCrippledMultipleMultMax, -0.670000, -0.670000, -0.670000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeMid, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeContinuousMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeContinuousMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeDistanceMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGunSuppressionBurstFireTimeVarianceMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGunCooldownTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunCooldownTimeMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunCooldownRecoilTimeMin, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCombatRangedGunCooldownRecoilTimeMid, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedGunCooldownRecoilTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunCooldownBurstDelayTimeMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunCooldownBurstDelayTimeMax, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCombatRangedGunCooldownTimeVarianceMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatRangedGunCooldownCrippledSingleTimeMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunCooldownCrippledSingleTimeMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunCooldownCrippledMultipleTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGunCooldownCrippledMultipleTimeMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedGunCooldownMovementSpeedMultMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunCooldownMovementSpeedMultMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedGunFireChargeMultMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunFireChargeMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunFireChargeSuppressionMultMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunFireChargeSuppressionMultMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fcombatRangedGunFireChargeUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunSuppressiveFireLastSeenTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedGunSuppressiveFireLastAttackedTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatRangedGunSuppressiveFireBurstTimeVariance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunSuppressiveFireBurstTimeMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReadyHeadingAngleMin, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRangedGunReadyHeadingAngleMax, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatRangedGunSightedLastSeenTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGunSightedDistanceMin, 512.000000, 7.315200, 7.315200, GameSetting | |
| fCombatRangedGunSightedDistanceMax, 768.000000, 10.972800, 10.972800, GameSetting | |
| fCombatRangedGunUpdateGunStateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunReloadClipPercent, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatRangedGunReloadChargingClipPercent, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReloadChargingChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedGunReloadTargetLastSeenTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverChanceMid, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedGunReloadBehindCoverChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverWidthMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverWidthMultMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverShuffleChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverMinDistance, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverRotateAngleMin, -60.000000, -60.000000, -60.000000, GameSetting | |
| fCombatRangedGunReloadBehindCoverRotateAngleMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatRangedGunAccurateAccuracy, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGunEffectiveAccuracy, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedGunAccuracyMinRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatRangedGunAccuracyMinAccuracy, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCombatRangedGunAccuracyExplosionRadiusMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunAccuracyTargetDefaultSize, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGunAccuracyRoFThreshold, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatRangedGunAccuracyRoFCapacityThreshold, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatRangedGunAccuracyRoFMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGunAccuracyMinFireConeSize, 0.100000, 0.100000, 0.100000, GameSetting | |
| bCombatFurnitureShouldReload, False, False, False, GameSetting | |
| fCombatRangedBowAttackChanceMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatRangedBowAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedBowAttackChanceLastAttackBonusTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedBowAttackChanceLastAttackBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedBowAttackHoldTimeMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedBowAttackHoldTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRangedBowAttackHoldTimeAbsoluteMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedBowAttackHoldTimeMinDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedBowAttackMaximumHoldTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedBowProjectileFiringArc, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRangedBowAimVariance, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatRangedThrowProjectileFiringArc, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatRangedThrowMinimumRange, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatRangedThrowChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedThrowChanceMax, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRangedThrowChanceMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedThrowChanceMultMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedThrowChanceMultInitial, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatRangedThrowChanceMultTimeMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRangedThrowChanceMultTimeMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatRangedThrowChanceMultLimited, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedThrowDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedThrowUnreachableDelay, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRangedGrenadeProjectileFiringArc, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRangedGrenadeProjectileDelay, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGrenadeExplosionRadiusPower, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultInitial, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultTimeMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultTimeMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultCover, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultSuppressing, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGrenadeThrowChanceMultLimited, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGrenadeThrowChanceGroupTimeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatRangedGrenadeAdvancingThrowChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGrenadeAdvancingThrowChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGrenadeFlushTargetChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGrenadeFlushTargetChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGrenadeThrowAtGroupChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRangedGrenadeThrowAtGroupChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRangedGrenadeFlushTargetLastSeenTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGrenadeFlushTargetDelay, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatRangedGrenadeFlushTargetGroupDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGrenadeThrowDelay, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGrenadeThrowGroupDelay, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedGrenadeThrowUnreachableDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedGrenadeThrowMinimumRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| iCombatRangedGrenadeThrowAtGroupTargetCountMin, 2, 2, 2, GameSetting | |
| iCombatRangedGrenadeThrowAtGroupTargetCountMax, 3, 3, 3, GameSetting | |
| fCombatRangedGrenadeThrowAtGroupMinExplosionRadius, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRangedGrenadeSuppressChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedGrenadeSuppressChanceSelf, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRangedGrenadeSuppressScoreMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedGrenadeIdleTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAdvanceInnerRadiusMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAdvanceInnerRadiusMid, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAdvanceInnerRadiusMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAdvanceOuterRadiusMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAdvanceOuterRadiusMid, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAdvanceOuterRadiusMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatAdvanceRadiusStaggerMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAdvanceLastAttackedThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAdvancePathRetryTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFallbackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatFallbackChanceMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFallbackDistanceMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatFallbackDistanceMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFallbackMinMovementDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFallbackMaxAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatFallbackWaitTimeMin, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatFallbackWaitTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCircleChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCircleChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCircleAngleMin, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCircleAngleMax, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatCircleAnglePlayerMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCircleDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCircleViewConeAngle, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatCircleMinDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCircleMinMovementDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCircleMinDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCircleMinDistanceWidthMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCircleDistantChanceMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCircleDistantChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatBackoffChance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatBackoffMinDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCloseRangeTrackTargetDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatSurroundDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSurroundDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSurroundTargetMovementThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRangedDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatRangedMinimumRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRangedMovementMinWaitTimeMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRangedMovementMinWaitTimeMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRangedMovementMaxWaitTimeMin, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRangedMovementMaxWaitTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRangedMovementInitialDelayTime, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatRangedMovementWalkAngleDefault, 135.000000, 135.000000, 135.000000, GameSetting | |
| fCombatRangedMovementWalkAngleStrafe, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatOptimalMinRangeOffsetMultMin, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatOptimalMinRangeOffsetMultMid, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOptimalMinRangeOffsetMultMax, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOptimalMaxRangeOffsetMultMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOptimalMaxRangeOffsetMultMid, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOptimalMaxRangeOffsetMultMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatOptimalMinRangeOffsetMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatOptimalMaxRangeOffsetMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatOptimalActiveMinimumRangeMin, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatOptimalActiveMinimumRangeMid, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatOptimalActiveMinimumRangeMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatOptimalActiveRangeActorOffset, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatOptimalActiveMinRangeOffset, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatOptimalActiveMaxRangeOffset, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatOptimalActiveMinRangeMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatOptimalActiveMaxRangeMax, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatActiveOptimalRangeTargetHeightMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatActiveOptimalRangeMaxRangeOffset, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatStrafeDistanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatStrafeDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatStrafeMaxAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatStrafeRotateAngleMin, -90.000000, -90.000000, -90.000000, GameSetting | |
| fCombatStrafeRotateAngleMax, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatStrafeOffsetMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatStrafeChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatStrafeChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatStrafeChanceTargetAimBonus, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatStrafeChanceTargetAimCone, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatStrafeChanceTargetIncapacitatedMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatStrafeChanceImproveSpacingDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatStrafeChanceImproveSpacingBonus, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatStrafeCrouchChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatStrafeCrouchDistanceMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatStrafeMinDistanceRadiusMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatStrafeDelayTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatStrafeDelayTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatStrafeShuffleChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatStrafeShuffleDistanceOffset, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatStrafeShuffleDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCrouchChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCrouchChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCrouchSneakBonus, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCrouchTimeMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCrouchTimeMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCrouchMinTargetDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCrouchDelayTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCheckRangedTargetInitialUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCheckRangedTargetUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCheckRangedTargetLastSeenTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCheckRangedTargetLostLOSDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMaintainOptimalRangeMaxForwardAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMaintainOptimalRangeMaxBackwardAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatMaintainOptimalRangeMaxNoStrafeAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMaintainOptimalRangeInitialMaxAngleMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatMaintainOptimalRangeMinForwardDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMaintainOptimalRangeMinBackwardDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaintainOptimalRangeBufferDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| iCombatMaintainOptimalRangeLocationCount, 5, 5, 5, GameSetting | |
| fCombatMaintainOptimalRangeLocationWidthMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMaintainOptimalRangeRepathForwardDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMaintainOptimalRangeRepathBackwardDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMaintainOptimalRangeRepathMinDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatMaintainOptimalRangeRepathTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatMaintainOptimalRangeOffsetAngle, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMaintainOptimalRangeOffsetMaxRotateMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatMaintainOptimalRangeLateralAimAngleMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMaintainOptimalRangeLateralAimAngleMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatMaintainOptimalRangeLateralRotateMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMaintainOptimalRangeLateralHeadingAngle, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaintainOptimalRangeSwitchDirectionAimAngle, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaintainOptimalRangeSwitchDirectionAngle, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMaintainOptimalRangeSwitchDirectionThresholdAngle, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaintainOptimalRangeFullSpeedRadius, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatMaintainOptimalRangeCheckPathTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatMaintainOptimalRangeDistanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMaintainOptimalRangeDelayTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatMaintainOptimalRangeStopMultForward, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatMaintainOptimalRangeStopMultBackward, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAcquireOptimalRangeMinMovementDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAcquireOptimalRangeFindPartnerDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatAcquireOptimalRangeInitialUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAcquireOptimalRangeUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAcquireOptimalRangeAvoidTargetDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAcquireOptimalRangeAvoidTargetOffset, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAdjustRangeChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAdjustRangeChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAdjustRangeChanceTargetIncapacitatedMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAdjustRangeChanceImproveSpacingDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAdjustRangeChanceImproveSpacingBonus, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatAdjustRangeDistanceMultMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAdjustRangeDistanceMultMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAdjustRangeBufferDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAdjustRangeDirectionDistanceMultMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAdjustRangeDirectionDistanceMultMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAdjustRangeDirectionChanceMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAdjustRangeDirectionChanceMid, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAdjustRangeDirectionChanceMax, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatAdjustRangeAngleMin, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatAdjustRangeAngleMax, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatAdjustRangeAngleChanceMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAdjustRangeAngleChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAdjustRangeAngleTargetAimCone, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatAdjustRangeCrouchChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAdjustRangeCrouchDistanceMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAdjustRangeDelayTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAdjustRangeDelayTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAdjustRangeShuffleChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAdjustRangeShuffleDistanceOffset, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAdjustRangeShuffleDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatProvideSuppressiveFireUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatProvideSuppressiveFireMaximumTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatProvideSuppressiveFireBlockedTimeLimit, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatProvideSuppressiveFireSuppressingScoreMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatProvideSuppressiveFireCoverScoreMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| iCombatProvideSuppressiveFireGroupMemberThreshold, 3, 3, 3, GameSetting | |
| fCombatProvideSuppressiveFireGroupPercentMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatProvideSuppressiveFireGroupPercentMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingDistanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatFlankingVarianceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatFlankingVarianceMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFlankingDirectionOffsetCostMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFlankingAngleOffsetCostMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatFlankingLocationGridSize, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFlankingDirectionDistanceMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatFlankingAngleOffset, 22.500000, 22.500000, 22.500000, GameSetting | |
| fCombatFlankingAngleOffsetMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| iCombatFlankingAngleOffsetCount, 2, 2, 2, GameSetting | |
| iCombatFlankingAngleOffsetGoalCount, 2, 2, 2, GameSetting | |
| iCombatFlankingDirectionOffsetCount, 2, 2, 2, GameSetting | |
| fCombatFlankingDirectionGoalAngleOffset, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFlankingDirectionRotateAngleOffset, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFlankingDirectionMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatFlankingDirectionDistancePercentRange, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFlankingDirectionDistancePercentMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingDirectionStartAngleMin, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFlankingDirectionStartAngleMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFlankingDirectionStartAngleCost, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFlankingGoalAngleFarMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatFlankingGoalAngleFarMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFlankingGoalAngleFarMinDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatFlankingGoalAngleFarMaxDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatFlankingGoalAngleNear, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatFlankingNearDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatFlankingStepDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatFlankingStepDistanceGoalMultMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatFlankingStepDistanceGoalMultMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatFlankingStepDistanceMin, 2.850000, 2.850000, 2.850000, GameSetting | |
| fCombatFlankingStepDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatFlankingGoalCheckDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatFlankingGoalCheckDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFlankingGoalCheckDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatFlankingRotateAngle, 135.000000, 135.000000, 135.000000, GameSetting | |
| fCombatFlankingMaxTurnAngleRange, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatFlankingMaxTurnAngleStart, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFlankingMaxTurnAngleMin, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatFlankingMaxTurnAngleMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatFlankingMaxTurnAngleGoal, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatFlankingDisableAttackTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingStalkRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFlankingStalkTimeMin, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatFlankingStalkTimeMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatFlankingDistractChanceMin, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatFlankingDistractChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingDistractTargetLifeTimeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFlankingDistractTargetLifeTimeMax, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatFlankingDistractDistanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlankingDistractDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatFlankingDistractUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFlankingDistractUpdateTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFlankingDistractUpdateDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFlankingDistractSwitchDirectionChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargingDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatChargingDirectionOffsetCostMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatChargingAngleOffsetCostMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatChargingLocationGridSize, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargingDirectionDistanceMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatChargingAngleOffset, 22.500000, 22.500000, 22.500000, GameSetting | |
| fCombatChargingAngleOffsetMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| iCombatChargingAngleOffsetCount, 2, 2, 2, GameSetting | |
| iCombatChargingAngleOffsetGoalCount, 2, 2, 2, GameSetting | |
| iCombatChargingDirectionOffsetCount, 2, 2, 2, GameSetting | |
| fCombatChargingDirectionGoalAngleOffset, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatChargingDirectionRotateAngleOffset, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatChargingGoalAngleFarMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatChargingGoalAngleFarMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatChargingGoalAngleFarMinDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatChargingGoalAngleFarMaxDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatChargingGoalAngleNear, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatChargingNearDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatChargingStepDistanceMult, 0.330000, 0.660000, 0.660000, GameSetting | |
| fCombatChargingStepDistanceMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatChargingStepDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatChargingGoalCheckDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatChargingGoalCheckDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingGoalCheckDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatChargingRotateAngle, 135.000000, 135.000000, 135.000000, GameSetting | |
| fCombatChargingMaxTurnAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatChargingMaxTurnAngleGoal, 75.000000, 75.000000, 75.000000, GameSetting | |
| uiCombatChargingRepathThresholdGoDirect, 3, 3, 3, GameSetting | |
| uiCombatChargingRepathThresholdFail, 6, 6, 6, GameSetting | |
| bCombatChargingAimPowerAttacks, True, True, True, GameSetting | |
| fCombatChargingAOEAttackRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingAOEAttackZRange, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatChargingAOEAttackCloseEnoughRatio, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatChargingAOEAttackRechargeTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatChargingChargePastRoarChance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatChargingChargePastRoarDelay, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatChargingSideswipePosAngleSpread, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatChargingSideswipeRechargeTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatChargingSideswipeRechargeRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingSprintAlwaysRange, 17.000000, 17.000000, 17.000000, GameSetting | |
| fCombatChargingSprintAwayDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingSprintGoalRadiusMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatChargingRelentTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatChargingRelentDistancePadding, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatChargingSideswipeRelentTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatChargingGoCloseIfNotHittingTime, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatChargingGoCloseIfNotHittingDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatChargingWithdrawMinDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatChargingWithdrawTurnTolerance, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatChargingWithdrawTurnCostMult, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatChargingResolveContactMinSampleTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatChargingResolveContactMaxXYErrorPerSecond, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatChargingFlipThrowCheckRadius, 70.000000, 70.000000, 70.000000, GameSetting | |
| fCombatChargingFlipThrowCheckVeryNearRadius, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatChargingFlipThrowCheckTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargingFlipThrowMaxAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatChargingFlipThrowMinUpSpeed, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatChargingFlipThrowQuickRechargeTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargingFlipThrowRadiusPadding, 75.000000, 1.071563, 1.071563, GameSetting | |
| fCombatChargingFlipThrowRechargeMinTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatChargingFlipThrowRechargeMaxTime, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatChargingFlipThrowRecheckPathTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatChargingFlipThrowSpeed, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatChargingFlipThrowDamageToThrownRef, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatChargingFlipThrowPopUpTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatChargingFlipThrowPopUpSpeed, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatChargingProblematicTargetIgnoreSeconds, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatChargingHealthLow, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatChargingTargetMovedRepathScale, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatChargingChargePastRunRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatChargingChargePastSprintRangeMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatChargingAllowDisengageDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipManeuverSurroundDistance, 400.000000, 400.000000, 400.000000, GameSetting | |
| fCombatShipManeuverSurroundVelocityMult, 0.010000, 0.010000, 0.010000, GameSetting | |
| bCombatShipManeuverSurroundEnabled, False, False, False, GameSetting | |
| fCombatShipManeuverAcquireOffset, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatShipManeuverRetryTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipAttackReservationCountMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipAttackReservationCountMid, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatShipAttackReservationCountMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipAttackReservationLastAttackTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipAttackReservationLastAttackTimeMax, 240.000000, 240.000000, 240.000000, GameSetting | |
| fCombatShipAttackReservationLastAttackTimeBonusMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipAttackReservationLastAttackTimeBonusMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipPassChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipPassTargetTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipPassDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipPassRadius, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipPassTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipPassTargetAcquireAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipLeadTurnChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipLeadTurnUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatShipLeadTurnDistanceExtentMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipLeadTurnTargetTurnTimeMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCombatShipLeadTurnTargetTurnMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatShipLeadTurnDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipLeadTurnAimDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipLeadTurnApproachTargetAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipLeadTurnTargetFacingAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipLeadTurnApproachRadiusMin, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatShipLeadTurnApproachRadiusMax, 400.000000, 400.000000, 400.000000, GameSetting | |
| fCombatShipLeadTurnMinSpeedMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatShipLeadTurnExtentsMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipLeadTurnLoseTargetAngle, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatShipLeadTurnTargetViewAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatShipLeadTurnPursueAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatShipLeadTurnTargetPursueAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipLeadTurnTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipSlideTurnChance, 0.100000, 0.000000, 0.000000, GameSetting | |
| fCombatShipSlideTurnDistance, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatShipSlideTurnTurnAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipSlideTurnAnticipateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipSlideTurnTargetFacingAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipSlideTurnCheckTargetAngle, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatShipSlideTurnTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipBarrelRollChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipBarrelRollRadius, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatShipBarrelRollForwardDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipbarrelRollAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipBarrelRollPassTargetTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatShipBarrelRollPassDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipBarrelRollPassRadius, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipBarrelRollPassTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipBarrelRollTargetAcquireAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatShipBarrelRollTargetFacingAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipBarrelRollMinimumDistance, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatShipBarrelRollMaxRollTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipBarrelRollHeightMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipEvadeTargetRelativeFacingAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatShipEvadeTargetRotationSpeed, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipEvadeTargetFacingAngle, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatShipEvadeTargetOffsetDistance, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatShipEvadeTargetPathDistance, 2000.000000, 2000.000000, 2000.000000, GameSetting | |
| fCombatShipBreakChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipBreakStrafeToSpeedRatio, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatShipBreakTargetFacingEvadeAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipBreakTimeLimit, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatShipBreakJinkChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipBreakJinkTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipBreakJinkDistance, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fCombatShipBreakJinkVectorForwardMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatShipBreakJinkTargetFacingAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatShipBreakMaxDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipBreakArcLookAheadDistance, 256.000000, 256.000000, 256.000000, GameSetting | |
| fCombatShipCutChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipCutStrafeToSpeedRatio, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatShipCutDistance, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatShipCutAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatShipCutTargetFacingEvadeAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipCutTimeLimit, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatShipCutJinkChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipDisengageDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipBoostChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipSlideDodgeChance, 0.100000, 0.000000, 0.000000, GameSetting | |
| fCombatShipBoostTargetEvadeDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipBoostRemainingBoostTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatShipBoostWaitForBoostTime, 2.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipBoostManeuverEnterMinBoost, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipSlicebackChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipSlicebackTimeLimit, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipStrafeTurnChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipStrafeTurnDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipStrafeTurnDestinationAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatShipStrafeTurnStrafeTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipAcquireChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipAcquireTimeLimit, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatShipAcquireRadius, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatShipAcquirePathDistance, 2000.000000, 2000.000000, 2000.000000, GameSetting | |
| fCombatShipAcquirePathAnticipateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipTurnChance, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatShipPursueChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipDisengageChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipPursueRadiusMin, 500.000000, 100.000000, 100.000000, GameSetting | |
| fCombatShipPursueRadiusMax, 1000.000000, 750.000000, 750.000000, GameSetting | |
| fCombatShipPursuePathAnticipateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipPursueCheckTargetFacingAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatShipPursueTargetMinSpeed, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatShipPursueMinChaseAngle, 135.000000, 135.000000, 135.000000, GameSetting | |
| fCombatShipMinTimeBetweenPursuits, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipStrafeChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipStrafeDistanceRadiusMult, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatShipOrbitChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipOrbitDistance, 1500.000000, 1500.000000, 1500.000000, GameSetting | |
| fCombatShipOrbitCombatAreaStartDistanceFactor, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipOrbitCombatAreaRadiusDistanceFactor, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipOrbitPathAnticipateTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatShipOrbitUpdateTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatShipOrbitCombatAreaMinTime, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatShipOrbitCombatAreaMaxTime, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatShipFleeBaseDistance, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatShipFleeBufferDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipFleeTargetFacingAngle, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatShipBreakMinRetryTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipMinFuelPercentToBoost, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipScissorsChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipScissorsEnterMinSpeed, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatShipScissorsLegAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipScissorsLegLength, 768.000000, 768.000000, 768.000000, GameSetting | |
| fCombatShipScissorsMinDistance, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatShipScissorsMaxDistance, 1500.000000, 1500.000000, 1500.000000, GameSetting | |
| uiCombatShipScissorsMinReverseCount, 3, 3, 3, GameSetting | |
| uiCombatShipScissorsMaxReverseCount, 6, 6, 6, GameSetting | |
| fCombatShipCutEnterMinSpeed, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatShipCutMaxTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatShipCutMinSpeed, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatShipCutAnticipationTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipNoThreatAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatShipLowThreatAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatShipMidThreatAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipHighThreatAngle, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipBoostStartAlignAngle, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatShipBreakBoostMinAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatShipDirectAttackChance, 1.000000, 0.000000, 0.000000, GameSetting | |
| fCombatShipDirectAttackMinDistance, 256.000000, 256.000000, 256.000000, GameSetting | |
| fCombatShipEvadeMaxDistance, 2000.000000, 2000.000000, 2000.000000, GameSetting | |
| fCombatShipManeuverUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipDisengageMinHPPercentage, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipDisengageMaxHPPercentage, 0.666000, 0.666000, 0.666000, GameSetting | |
| fCombatShipDisengageMaxDistance, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatShipDetectionUpdateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipTargetDestinationCheckRadius, 256.000000, 256.000000, 256.000000, GameSetting | |
| fCombatStationaryTrackingChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipStationaryTrackingMaxTime, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatShipMinimumStalemateTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatShipMaximumStalemateTime, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatShipMaximumStalemateAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatShipBreakStalemateChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipBreakStalemateMaxTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipBreakAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipBreakStalemateMaxDistance, 1024.000000, 1024.000000, 1024.000000, GameSetting | |
| fCombatShipMinimumStalemateTargetTurnRate, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipLargeGoalRadius, 384.000000, 384.000000, 384.000000, GameSetting | |
| fCombatShipMinAcquiredByTargetTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipMaxAcquiredByTargetTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatShipMinPilotSkillScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipMaxPilotSkillScale, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipNegativePilotSkillGain, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipPositivePilotSkillGain, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipSlideDodgeMinDist, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatShipSlideDodgeMaxTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatShipEvadeMaxShieldPercentage, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipPathingRefLocationUpdateTimeMin, 0.031250, 0.031250, 0.031250, GameSetting | |
| fCombatShipHighShieldThreshold, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipMidShieldThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipLowShieldThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipMinBreakStandoffRadius, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatShipMaxHorizontalDeltaAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShipPassPeelOffChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipPassPeelOffMinTargetFacingAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatShipThreatGainDefensive, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipThreatGainOffensive, 1.750000, 1.750000, 1.750000, GameSetting | |
| fCombatShipThreatDecayDefensive, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipThreatDecayOffensive, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipThreatTargetHasHighAngleGain, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipThreatTargetHasMidAngleGain, 0.125000, 0.125000, 0.125000, GameSetting | |
| fCombatShipThreatTargetHasLowAngleGain, 0.062500, 0.062500, 0.062500, GameSetting | |
| fCombatShipThreatAttackerHasNoShieldGain, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatShipThreatAttackerHasLowShieldGain, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipThreatAttackerHasMidShieldGain, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShipThreatAttackerHasHighShieldGain, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatShipThreatNearDistanceGain, 0.062500, 0.062500, 0.062500, GameSetting | |
| fCombatShipThreatCollisionDistanceGain, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipThreatAttackerHasHighAngleGain, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatShipThreatAttackerHasMidAngleGain, -0.125000, -0.125000, -0.125000, GameSetting | |
| fCombatShipThreatAttackerHasLowAngleGain, -0.062500, -0.062500, -0.062500, GameSetting | |
| fCombatShipThreatTargetHasNoShieldGain, -1.000000, -1.000000, -1.000000, GameSetting | |
| fCombatShipThreatTargetHasLowShieldGain, -0.500000, -0.500000, -0.500000, GameSetting | |
| fCombatShipThreatTargetHasMidShieldGain, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatShipThreatTargetHasHighShieldGain, -0.125000, -0.125000, -0.125000, GameSetting | |
| fCombatShipThreatEvadeThreshold, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatShipThreatDisengageThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatShipThreatFarDistanceGain, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatShipThreatToleranceGain, 0.031250, 0.031250, 0.031250, GameSetting | |
| fCombatShipThreatToleranceDecay, 0.125000, 0.125000, 0.125000, GameSetting | |
| fCombatShipThreatNearDistance, 250.000000, 250.000000, 250.000000, GameSetting | |
| fCombatShipThreatFarDistance, 750.000000, 750.000000, 750.000000, GameSetting | |
| fCombatShipMinAttackDistance, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatShipThreatInsideTurnRadiusGain, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBehaviorShipTurnPhaseTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatTargetLocationRadiusSizeMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCombatTargetLocationArcWidthSizeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetLocationArcWidthMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatTargetLocationArcWidthMax, 180.000000, 180.000000, 180.000000, GameSetting | |
| iCombatTargetLocationCount, 24, 24, 24, GameSetting | |
| fCombatTargetLocationMinDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatTargetLocationRepositionAngleMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatTargetLocationMaxDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatTargetLocationCurrentReservationDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatTargetLocationAvoidNodeRadiusOffset, -16.000000, -0.228600, -0.228600, GameSetting | |
| fCombatTargetLocationGoalDistanceOffsetAngle, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatPositionRadiusBuffer, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatPositionAngleBuffer, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatPositionLOFMinimumRange, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverLocationKeyOffsetMult, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatCoverReservationRadius, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatCoverReservationFreeSegmentWidthMin, 0.005000, 0.005000, 0.005000, GameSetting | |
| fCombatCoverEdgeOffsetDistance, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverCrouchEdgeOffsetDistance, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverLedgeOffsetDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverLedgePartialHeightMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverLedgePartialCheckHeightMult, 0.800000, 0.800000, 0.800000, GameSetting | |
| fCombatCoverAttackOffsetOuterAngleMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAttackOffsetInnerAngleMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCoverAttackOffsetRadiusMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverExtendEdgeDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverCheckCoverHeightOffset, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverCheckCoverHeightMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverCheckCoverAngleOffset, -10.000000, -10.000000, -10.000000, GameSetting | |
| fCombatCoverCheckCoverPartialNarrowCoverAngleOffset, -5.000000, -5.000000, -5.000000, GameSetting | |
| fCombatCoverCheckEdgeBlockedDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverCheckGroundHeightOffset, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverCheckCoverMaxRangeBuffer, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverMidPointMaxRangeBuffer, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverMidPointMaxThreatAngle, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatCoverObstacleMovedTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverThreatLOSMaxDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatCoverThreatLOSActorHeightMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCoverSecondaryThreatMinDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverSecondaryThreatLastSeenTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverSearchCheckAngleOffset, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverLastVisibleLocationTime, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatCoverLastVisibleLocationDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverMinHeightMult, 0.450000, 0.450000, 0.450000, GameSetting | |
| fCombatCoverMidNarrowCoverHeightMult, 0.875000, 0.875000, 0.875000, GameSetting | |
| fCombatCoverActorPartialCoverWidthMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverActorCoverWidthOffset, 0.025000, 0.025000, 0.025000, GameSetting | |
| fCombatCoverEdgeAimHeadingInnerAngleMin, -30.000000, -30.000000, -30.000000, GameSetting | |
| fCombatCoverEdgeAimHeadingInnerAngleMid, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverEdgeAimHeadingInnerAngleMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoverEdgeAimHeadingOuterAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatCoverAimHeadingAngle, 65.000000, 65.000000, 65.000000, GameSetting | |
| fCombatCoverGoalHeuristicOutsideRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverGoalHeuristicOutsideRangePenalty, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverGoalHeuristicCoverRankMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverCheckCoverEdgeVertexThreshold, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverLocationUpdateActorCoverWidthMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverMantleHeightDeltaAbove, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverMantleHeightDeltaBelow, 0.500000, 0.500000, 0.500000, GameSetting | |
| iCombatMantleCollisionQueryCount, 6, 6, 6, GameSetting | |
| fCombatMantleCollisionQueryForwardOffsetCover, 0.520000, 0.514350, 0.514350, GameSetting | |
| fCombatMantleCollisionQueryForwardOffsetCrouch, 0.750000, 0.757238, 0.757238, GameSetting | |
| fCombatMantleCollisionQueryHorizontalOffsetCover, 0.210000, 0.214313, 0.214313, GameSetting | |
| fCombatMantleCollisionQueryHorizontalOffsetCrouch, -0.090000, -0.085725, -0.085725, GameSetting | |
| fCombatMantleCollisionQueryHeight, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatMantleCollisionQueryDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMantleCollisionQueryTestOffset, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatMantleCollisionQueryResultOffset, 0.060000, 0.060000, 0.060000, GameSetting | |
| fCombatMantleCollisionQueryHeightThreshold, 0.030000, 0.030000, 0.030000, GameSetting | |
| fCombatCoverStandardCheckObstructionDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverStandardAttackLocationOffset, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverStandardUseEdgesRadiusMult, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverStandardEdgeOffsetDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverStandardCheckObstructionLowOffset, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatCoverStandardCheckObstructionHighOffset, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatCoverStandardCheckMovementRadiusMult, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverStandardCheckCoverSafeDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverStandardCheckCoverSafeRadiusOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCoverStandardCheckCoverSafeLowOffset, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverStandardCheckCoverSafeHighOffset, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverRangeMultMin, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCoverRangeMultMax, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCombatCoverRangeOffsetMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoverRangeOffsetMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverActiveRangeMultMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverActiveRangeMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverActiveRangeOffsetMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoverActiveRangeOffsetMax, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatCoverMinimumRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverMinimumActiveRange, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCoverMinimumRangeSize, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoverSearchDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverSearchDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatCoverSearchDistanceMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverCheckCoverLocationInitialTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverCheckCoverLocationUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverEnterDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverEnterDistanceSpeedMultMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverEnterDistanceSpeedMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverEnterDistanceMin, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverEnterDirectDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCoverEnterTweenTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCoverEnterUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverEnterSprintDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverEnterSprintDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverEnteredCoverRecentlyTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverEnterSprintAttackedTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverEnterSprintAttackedTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverEnterSprintAttackedTimeReloadMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoverEnterSprintAttackedTimeReloadMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatCoverEnterSprintAttackedTimeVariance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverEnterSneakAngleThreshold, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoverWaitTimeMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatCoverWaitTimeMid, 3.500000, 3.500000, 3.500000, GameSetting | |
| fCombatCoverWaitTimeMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverWaitTimeVariance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverWaitRetryTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverWaitTimeAttackFailed, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverWaitTimeTargetLostMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverWaitTimeShort, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverWaitReloadClipPercentage, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverWaitReloadTimeThreshold, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatCoverWaitCheckLOSTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverWaitLookOffsetDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverWaitAttackerSuppressedExtendChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverWaitUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAttackChanceAttackerSuppressedPenalty, 0.500000, 0.900000, 0.900000, GameSetting | |
| fCombatCoverAttackTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAttackTimeMid, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverAttackTimeMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverAttackTimeVariance, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverAttackMaxWaitTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverAttackFailedMaxWaitTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCoverAttackSearchMaxWaitTime, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverAttackTimeAttackerSuppressedMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAttackUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackCheckAimTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackStopTargetMinDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverAttackStopAttackedTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAttackStopWaitTimePercent, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAttackStopHealthPercentageMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverAttackStopHealthPercentageMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackStopChanceMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackStopChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverAttackStopBlindFireChanceMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAttackStopBlindFireChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverAttackStopBlindFireTimeMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatCoverAttackStopBlindFireTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverAttackMaintainAttackTargetUnobstructedTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverBlindFireChanceMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverBlindFireChanceMid, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatCoverBlindFireChanceMax, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverBlindFireChanceBonusLastAttackedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverBlindFireChanceBonus, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCoverBlindFireThreatenedBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverBlindFireAttackerSuppressedBonus, 0.670000, 0.670000, 0.670000, GameSetting | |
| iCombatCoverBlindFireMinClipCount, 5, 5, 5, GameSetting | |
| fCombatCoverBlindFireMinRateOfFire, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverBlindFireTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverBlindFireTimeMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverBlindFireMaxWaitTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverBlindFireSuppressUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverSearchFailedDelayMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverSearchFailedDelayMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatCoverSearchTargetNearDelayChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverSearchTargetNearDelayDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverSearchTargetNearDelay, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverAvoidTargetRefRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverAvoidTargetRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverAvoidTargetUnknownRadius, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverCheckTargetDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverCheckTargetAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatCoverChangeStanceChance, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverRangeTargetDistanceMin, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverRangeTargetDistanceMax, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatCoverRangeMinimumRangeOffset, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverRangeFixedCombatAreaRange, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatCoverChangeStanceThreatenedInvalidBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverChangeDirectionAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverChangeDirectionWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverChangePositionChance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverChangePositionInvalidAttackFailedBonus, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverChangePositionThreatenedBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverChangePositionThreatDirectionBonus, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverChangePositionRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverChangePositionSearchDistanceMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoverChangePositionSearchDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverChangePositionWaitTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverChangePositionEnterDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverChangePositionNarrowEnterDistance, 1.000000, 0.914400, 0.914400, GameSetting | |
| fCombatCoverChangePositionTurnSpeed, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatCoverChangePositionEnterTime, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverAdvanceChanceMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCoverAdvanceChanceMid, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAdvanceChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverAdvanceOptimalRangeMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAdvanceOptimalRangeMultMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAdvanceOptimalRangeChanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAdvanceOptimalRangeChanceMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAdvanceInvalidAttackFailedBonus, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAdvanceThreatenedBonus, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverAdvanceUnthreatenedBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAdvanceTargetUnknownBonus, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAdvanceAttackerSuppressedPenalty, 0.500000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverAdvanceOptimalRangeMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverAdvanceMinAdvanceDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAdvanceMinAdvanceDistanceMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverAdvanceSearchRadiusOffset, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverAdvanceSearchDistanceOffset, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverAdvanceSearchCenterOffset, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoverAdvanceTargetAimAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoverRushOptimalRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverRushMinAdvanceDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverRushSearchDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverRushInitialUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverRushUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverRushCoverSearchDelayTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverFlankChanceMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCoverFlankChanceMid, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatCoverFlankChanceMax, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverFlankInvalidAttackFailedBonus, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverFlankThreatenedBonus, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoverFlankAttackerSuppressedPenalty, 0.500000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverFlankTargetAimAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoverFlankTargetAimCone, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoverFlankTargetAimConeOffset, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverFlankTargetAimDelta, 3.000000, 3.000000, 3.000000, GameSetting | |
| iCombatCoverFlankMemberCount, 2, 2, 2, GameSetting | |
| fCombatCoverFlankRestrictionTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatCoverFlankSearchRadius, 96.000000, 96.000000, 96.000000, GameSetting | |
| fCombatCoverFlankSearchDistance, 128.000000, 128.000000, 128.000000, GameSetting | |
| fCombatCoverChangeCoverChance, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatCoverChangeCoverInvalidAttackFailedBonus, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverChangeCoverAttackerSuppressedPenalty, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverChangeCoverDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoverPairedRushChanceMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverPairedRushChanceMid, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCoverPairedRushChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverPairedRushAttackerSuppressedPenalty, 0.500000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverPairedRushVisibilityMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCoverPairedRushVisibilityMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverPairedRushVisibilityMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoverPairedRushVisibilityMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverPairedRushFindPartnerDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatCoverPairedRushCoverSearchDelayTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverPairedRushInitialUpdateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverPairedRushUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverPairedRushDestinationRadius, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAttackLocationInvalidAngleOffset, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverAttackLocationThreatenedLastAttackTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverAttackLocationThreatenedAimAngle, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverSuppressiveFireMinTravelDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCoverSuppressiveFireSuppressorDistance, 40.000000, 40.000000, 40.000000, GameSetting | |
| fCombatCoverSuppressiveFireSuppressorAngle, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatCoverSuppressiveFireCoverScoreMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverSuppressiveFireSuppressingScoreMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoverSuppressiveFireAttackTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverSuppressiveFireSuppressorWaitTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverSuppressiveFireSuppressorWaitTimeMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverCoordinateAttackThreatDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverShuffleDistanceMin, 0.030000, 0.030000, 0.030000, GameSetting | |
| fCombatCoverShuffleDistanceMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverShuffleDistanceMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatCoverAttackerSuppressedAttackedTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverAttackerSuppressedAttackedTimeMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoverAttackerSuppressedTimeMin, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoverAttackerSuppressedTimeMax, 15.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCoverAttackerBlockedByCoverCheckInterval, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoverAttackerBlockedByCoverStartTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoverAttackerBlockedByCoverDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoverUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoverFloorCheckUp, 0.200000, 0.200000, 0.200000, GameSetting | |
| fCombatCoverFloorCheckDown, 0.700000, 0.700000, 0.700000, GameSetting | |
| fCombatCoveredPathCoverSearchRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoveredPathCoverSearchRadiusStartMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoveredPathCoverSearchRadiusStartMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathCoverSearchRadiusEnd, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathCoverSearchRadiusTaperDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatCoveredPathPathSearchRadiusOffset, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathInitialAdvanceDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatCoveredPathAdvanceDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoveredPathStopDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCoveredPathStopUnknownDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathLocationEndDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCoveredPathSearchStartDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathSearchEndDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoveredPathSearchMinDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoveredPathSearchAreaOverlapDistance, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCoveredPathMinRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoveredPathThreatLocationOffsetMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoveredPathThreatLocationOffsetMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoveredPathThreatLocationOffsetMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathThreatLocationAngleThreshold, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoveredPathAdvanceCheckDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathAdvancePathCheckDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoveredPathInvestigateInitialAdvanceDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoveredPathInvestigateAdvanceDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatCoveredPathInvestigateStopDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoveredPathAdvancePathLengthMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatCoveredPathBacktrackDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoveredPathBacktrackAngle, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatCoveredPathUpdatePathDistanceThreshold, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatCoveredPathUpdateStartDistanceThreshold, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCoveredPathSuppressiveFireThreatDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoveredPathSuppressiveFireSuppressorDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatCoveredPathSuppressiveFireSuppressorTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatCoveredPathSuppressiveFireSuppressorHeadingAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatCoveredPathSuppressiveFireSuppressorAimAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatCoveredPathSuppressiveFireScoreThreatDistance, 128.000000, 128.000000, 128.000000, GameSetting | |
| fCombatCoveredPathWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCoveredPathPeekWaitTime, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatCoveredPathPeekTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatCoveredPathUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoveredPathCheckCoverLocationTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCoveredPathCheckCoverLocationMinRange, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatCoveredPathAimDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSharedPathPartnerScoreUsingCoverMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatSharedPathPartnerScorePathingMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSharedPathPartnerFollowDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSharedPathPartnerFollowSearchDistanceMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSharedPathPartnerSearchDistanceMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSharedPathStartPathPartnerDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSharedPathStartPartnerPathDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSharedPathUpdatePartnerTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSharedPathMeetPartnerFollowPathMinimumLength, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSharedPathMeetPartnerStartPathDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatDiveBombSlowDownDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatDiveBombOffsetPercent, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatOrbitDistance, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatOrbitTimeMin, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatOrbitTimeMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatDiveBombChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatDiveBombChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatHoverTimeMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatHoverTimeMax, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatHoverChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHoverChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatHoverOptimalRangeBufferDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatHoverHeightMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHoverHeightMax, 24.000000, 24.000000, 24.000000, GameSetting | |
| iCombatHoverLocationCheckCount, 8, 8, 8, GameSetting | |
| fCombatHoverLOSLostTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatHoverStrafeTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHoverStrafeTimeMax, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHoverStrafeMinHoverTime, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHoverStrafeDistanceMin, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatGroundAttackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatGroundAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatGroundAttackTimeMin, 7.500000, 8.000000, 8.000000, GameSetting | |
| fCombatGroundAttackTimeMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatPerchAttackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatPerchAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPerchAttackTimeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatPerchAttackTimeMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatPerchMaxTargetAngle, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatLandingZoneDistance, 96.000000, 96.000000, 96.000000, GameSetting | |
| fCombatLandingSearchDistance, 96.000000, 96.000000, 96.000000, GameSetting | |
| fCombatLandingAvoidActorRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlyingAttackChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatFlyingAttackChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFlyingAttackTargetDistanceThreshold, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMagicDefaultMinCastTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMagicDefaultLongDuration, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicDefaultShortDuration, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicConcentrationMinCastTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMagicProjectileFiringArc, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicTacticalDuration, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicBuffDuration, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicDualCastInterruptTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatMagicDualCastChance, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatMagicConcentrationScoreDuration, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatMagicImmediateAimVariance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatMagicConcentrationAimVariance, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatMagicConcentrationFiringArcMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatMagicIdleTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCastImmediateOffensiveMagicChanceMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatCastImmediateOffensiveMagicChanceMax, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatCastImmediateOffensiveMagicHoldTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCastImmediateOffensiveMagicHoldTimeMax, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatCastImmediateOffensiveMagicHoldTimeAbsoluteMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatCastImmediateOffensiveMagicHoldTimeMinDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicChanceMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicCastTimeMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicCastTimeMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicWaitTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatCastConcentrationOffensiveMagicWaitTimeMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatMagicOffensiveMinCastTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatMagicWardMinCastTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatMagicWardCooldownTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMagicWardMagickaEquipLimit, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatMagicWardMagickaCastLimit, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatMagicWardAttackRangeDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatMagicWardAttackReachMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatMagicSummonMinCastTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicSummonRestrictTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatRestoreStopCastThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatRestoreHealthPercentMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRestoreHealthPercentMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatRestoreHealthRestrictTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicStaggerDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMagicStaggerRestrictTimeMin, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatMagicStaggerRestrictTimeMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicDisarmDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMagicDisarmRestrictTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicCloakMinCastTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatMagicCloakDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMagicCloakDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatMagicLightMinCastTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatMagicInvisibilityMinCastTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicInvisibilityDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatMagicChameleonMinCastTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatMagicBoundItemDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatMagicArmorMinCastTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicArmorDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMagicArmorDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatMagicTargetEffectMinCastTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatMagicReanimateMinCastTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMagicReanimateDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatMagicReanimateRestrictTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicParalyzeMinCastTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMagicParalyzeDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatMagicParalyzeRestrictTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatParalyzeTacticalDuration, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatMagicDashRestrictTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatMagicDashDistance, 2.500000, 10.000000, 10.000000, GameSetting | |
| fCombatMagicDashHeadingAngle, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatMagicUsePotionWaitTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatShoutHeadTrackingAngleMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatShoutHeadTrackingAngleMovingMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShoutMaxHeadTrackingAngle, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatShoutReleaseTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatShoutShortRecoveryTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatShoutLongRecoveryTime, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatMagicMovementRestrictionSpeedMultThreshold, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatMagicMovementRestrictionTargetAimAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMagicMovementRestrictionAttackRangeOffset, -10.000000, -10.000000, -10.000000, GameSetting | |
| iCombatAimMaxIterations, 10, 10, 10, GameSetting | |
| fCombatAimDeltaThreshold, 0.033000, 0.033000, 0.033000, GameSetting | |
| fCombatAimLastSeenLocationTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAimLastAttackLocationTimeLimit, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatAimLastKnownLocationTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAimTrackTargetUpdateTime, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatAimTrackTargetLastKnownThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAimMeleeUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAimMeleeHighPriorityUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAimMeleeHighPriorityPlayerUpdateTime, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAimProjectileBlockedTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAimProjectileBlockedPartialTime, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAimProjectileGroundMinRadius, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAimProjectileVarianceHeadMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatAimProjectileVarianceTorsoMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAimProjectileVarianceFeetMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAimProjectileVarianceLocationMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAimProjectileAdjacentLocationDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAimProjectileSuppressiveFireHitFraction, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAimProjectileSuppressiveFireSeenTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAimProjectileSuppressiveFirePullbackDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAimProjectileSuppressiveFireLastVisibleHeightMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAimProjectileDestructibleMinDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAimProjectileDestructibleMaxDamage, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatAimProjectileDestructibleExplosionMinDamage, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatAimProjectileUpdateDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAimProjectileUpdateDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAimProjectileUpdateSpaceDistanceMin, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatAimProjectileUpdateSpaceDistanceMax, 1500.000000, 1500.000000, 1500.000000, GameSetting | |
| fCombatAimProjectileUpdateTimeMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAimProjectileUpdateTimeMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAimProjectileLOSCheckTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAimMatchTargetUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAimMatchTargetAimDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatViewTargetLastSeenTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatViewAngleThresholdMin, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatViewAngleThresholdMax, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatViewDistanceThreshold, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatViewGlanceTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatViewGlanceTimeMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatViewPathWaitTimeMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatViewPathWaitTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatViewPathDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatViewPathDistanceMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatViewPathLookAheadTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatViewPathUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatFindAttackLocationFailedDelayTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFindAttackLocationNearTargetDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatFindLateralAttackLocationDistanceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFindLateralAttackLocationDistanceMax, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatFindAttackLocationHeuristicOutsideRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFindAttackLocationGoalHeuristicOutsideRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFindAttackLocationGoalHeuristicOutsideRangePenalty, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatFindAttackLocationSearchDistanceMin, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatFindAttackLocationSearchDistanceMid, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatFindAttackLocationSearchDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatFindAttackLocationFindPartnerDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatFindAttackLocationAvoidTargetRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFindAttackLocationAvoidTargetCost, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFindAttackLocationLedgeHeight, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFindAttackLocationMinimumDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatFindAttackLocationKeyAngle, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFindAttackLocationIntervalAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatFindAttackLocationMaxIntervalAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatFindAllyAttackLocationDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFindAllyAttackLocationDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatFindAllyAttackLocationAllyRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFindAttackLocationCheckLOSInitialTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFindAttackLocationCheckLOSUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatInventoryMinEquipTimeDefault, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatInventoryMinEquipTimeWeapon, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatInventoryMinEquipTimeBlock, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatInventoryMinEquipTimeMagic, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatInventoryMinEquipTimeStaff, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatInventoryMinEquipTimeTorch, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatInventoryMeleeEquipRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatInventoryGrenadeEquipRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatInventoryThrownEquipRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatInventoryShieldEquipRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatInventoryTorchEquipRange, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatInventoryMinRangeUnequippedBonus, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatInventoryMaxRangeEquippedBonus, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatInventoryMaxRangeScoreMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatInventoryMinRangeScoreMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatInventoryDesiredRangeScoreMultMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatInventoryDesiredRangeScoreMultMid, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatInventoryDesiredRangeScoreMultMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatInventoryOptimalRangePercent, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatInventoryOptimalRangeMultMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatInventoryOptimalRangeCollisionOffset, 0.015000, 0.015000, 0.015000, GameSetting | |
| fCombatInventoryOptimalWeaponRangeDamagePercent, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatInventoryOptimalWeaponRangeMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatInventoryOptimalWeaponRangeMaxSpace, 4000.000000, 4000.000000, 4000.000000, GameSetting | |
| fCombatInventoryOptimalWeaponRangeScopeMax, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatInventoryEquipmentMinScoreMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatInventoryAttackRangeModifier, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatInventoryResourceDesiredRequiredMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatInventoryResourceCurrentRequiredMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatInventoryResourceRegenTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatInventoryRangedScoreMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatInventoryEquippedScoreBonus, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatInventoryDualWieldScorePenalty, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatThreatRatioUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatThreatRatioRetryTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatThreatRatioDefault, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatGroupCombatStrengthUpdateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatGroupCombatStrengthUpdateTimeLimit, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatConfidenceModifierMin, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatConfidenceModifierMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCombatConfidenceGroupCohesionCowardly, 1000, 1000, 1000, GameSetting | |
| iCombatConfidenceGroupCohesionCautious, 4, 4, 4, GameSetting | |
| iCombatConfidenceGroupCohesionAverage, 3, 3, 3, GameSetting | |
| iCombatConfidenceGroupCohesionBrave, 2, 2, 2, GameSetting | |
| iCombatConfidenceGroupCohesionFoolhardy, 0, 0, 0, GameSetting | |
| iCombatFleeLastAttackedConfidenceThreshold, 2, 2, 2, GameSetting | |
| fCombatFleeLastAttackedMinimumTime, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatFleeWaitForBleedoutTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFleeSupportTargetThreatDistance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatFleeSupportPartnerTargetDistance, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFleeSupportPartnerUsingCoverScoreMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatFleeSupportPartnerRetryDelay, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFleeAllyDistanceMinMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCombatFleeAllyRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFleeAllyThreatSeenTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFleeUseDoorChance, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatFleeDoorDistanceMaxMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatFleeDoorTargetCheckDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFleeCoverDistanceMinMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatFleeCoverDistanceMaxMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFleeCoverSearchRadiusMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatFleeCoverSearchDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFleeCoverPathRetryTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFleeCoverUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFleeDistanceInteriorMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFleeDistanceExterior, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatFleeTargetAvoidRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFleeTargetGatherRadius, 48.000000, 48.000000, 48.000000, GameSetting | |
| fCombatFleeLastDoorRestrictTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFleeUseDoorRestrictTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatFleeInitialDoorRestrictChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatFleeRangedAttackRangeBuffer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFleeRangedAttackTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFleeRangedAttackTimeMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFleeTargetUnengagedTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatFleeTargetUnengagedDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFleeTargetEngagedDistanceThresholdMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatHidePlayerTeammateDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatHidePlayerTeammateDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fFleeHideFailedTargetLOSDistanceMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fFleeHideFailedTargetAttackDistanceOffset, 10.000000, 10.000000, 10.000000, GameSetting | |
| fFleeHideFailedTargetDistanceMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fFleeHideFailedTargetDistanceMultPlayer, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAvoidThreatChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAvoidThreatChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAvoidThreatAccelerationMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAvoidThreatDecelerationMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAvoidThreatThreatScorePercentage, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAvoidThreatPathingTargetDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAvoidThreatPathingAnticipateTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatAvoidThreatStraightPathMinimumDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAvoidThreatStraightPathBufferDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAvoidThreatCalculateThreatScoreTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAvoidThreatCheckThreatInitialTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAvoidThreatCheckThreatTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAvoidThreatWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAvoidThreatSearchDistance, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatAvoidThreatSprintMinDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAvoidThreatFleeHealthPercentage, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatAvoidThreatFleeChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAvoidThreatGlanceTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAvoidThreatCoverWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAvoidThreatCoverHideWaitTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAvoidThreatAvoidAnimationHeadingAngle, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatAvoidThreatAvoidAnimationExplosionTime, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatDodgeChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatDodgeChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDodgeAccelerationMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDodgeDecelerationMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDodgeAnticipateThreatTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatDodgeReactionTime, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatDodgeMovingReactionTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatDodgeBufferDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDodgeAcceptableThreatScoreMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatDodgeAnimationDistanceOffset, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatDodgeWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDodgeCheckThreatTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatDodgeGlanceTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDodgeRotateAngleMin, -60.000000, -60.000000, -60.000000, GameSetting | |
| fCombatDodgeRotateAngleMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatEvadeChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatEvadeChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatEvadeReactionTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatEvadeAcceptableThreatScoreMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatEvadeMinPathDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatEvadeAnticipateThreatTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatEvadeDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatEvadeMinDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatEvadeRestartPathDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatEvadeThreatAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatEvadeAccelerationMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatEvadeDecelerationMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatEvadeAnimationDistanceOffset, -0.250000, -0.250000, -0.250000, GameSetting | |
| fCombatEvadeRotateAngleMin, -60.000000, -60.000000, -60.000000, GameSetting | |
| fCombatEvadeRotateAngleMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatEvadeJumpChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatEvadeJumpDirectionThreshold, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatThreatViewCone, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatThreatCacheVelocityTime, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatThreatProjectileCacheVelocityTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatThreatUpdateTimeMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatThreatUpdateTimeMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatThreatAnticipateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatThreatMissedThreatAnticipateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatThreatMissedThreatRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatThreatBufferRadius, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatThreatCollisionMaximumMoveTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatCheckLocationTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatThreatSetupPathStartTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatThreatSetupPathEndTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatThreatSetupPathAnticipateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatSetupPathAvoidNodeCost, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatThreatTimedExplosionLength, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatThreatExplosiveObjectThreatTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatThreatDangerousObjectHealth, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatThreatProjectileMaxDistance, 128.000000, 128.000000, 128.000000, GameSetting | |
| fCombatThreatGrenadeStartTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatMineEndTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatThreatExplosionExpireTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatThreatExplosionMinimumDamage, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatThreatExplosionMinimumRadius, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatExplosionDetectionDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatThreatLOFSpeedThreshold, 36.000000, 36.000000, 36.000000, GameSetting | |
| fCombatThreatLOFMaxLength, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatThreatLOFExpireTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatMeleeAttackTimeMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatThreatMeleeExpireTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatStealthPointMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| iCombatStealthPointSneakDetectionVisualThreshold, 70, 70, 70, GameSetting | |
| iCombatStealthPointDetectionVisualThreshold, 25, 25, 25, GameSetting | |
| iCombatStealthPointSneakDetectionSoundThreshold, 40, 40, 40, GameSetting | |
| iCombatStealthPointDetectionSoundThreshold, 30, 30, 30, GameSetting | |
| fCombatStealthPointDetectionSoundThresholdRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatStealthPointAttackedMaxValue, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatStealthPointKilledMaxValue, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatStealthPointDetectedEventMaxValue, 80.000000, 80.000000, 80.000000, GameSetting | |
| fCombatStealthPointRegenAttackedDelayTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatStealthPointRegenDetectedEventDelayTime, 12.500000, 12.500000, 12.500000, GameSetting | |
| fCombatStealthPointRegenAlertDelayTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatStealthPointRegenLostDelayTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatStealthPointRegenSearchLocationDelayTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatStealthPointDrainVisualMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatStealthPointDrainSoundMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatStealthPointRegenAlertMult, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatStealthPointRegenHostileMult, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatStealthPointRegenLostMult, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatStealthPointRegenMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatStealthPointSoundThreshold, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatStealthPointLOSSoundValueThreshold, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatDetectionKnownTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDetectionKnownDistanceLimit, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatDetectionLostTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDetectionLostCheckKnownDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatDetectionFleeingLostRemoveTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDetectionLostRemoveTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDetectionLostRemoveDistanceTime, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatDetectionLostRemoveDistance, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatDetectionSuspectedKnownTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDetectionSuspectedAttackTimeLimit, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatDetectionSuspectedDistanceLimit, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionConfirmedAttackTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionLowDetectionDistance, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatDetectionLowPriorityDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatDetectionVeryLowPriorityDistance, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatDetectionAttackDuplicateTimeThresholdMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatDetectionAttackDuplicateTimeThresholdMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionAttackDuplicateDistanceThreshold, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionAttackLocationConfirmedOffsetMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatDetectionAttackLocationConfirmedOffsetMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionAttackLocationVisualOffsetMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionAttackLocationVisualOffsetMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatDetectionAttackLocationSoundOffsetMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatDetectionAttackLocationSoundOffsetMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionEventDuplicateTimeThresholdMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatDetectionEventDuplicateTimeThresholdMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionEventDuplicateDistanceThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionMemberSeenDistance, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatDetectionMemberSeenViewCone, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatSearchUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchAreaUpdateTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatSearchAreaUpdateRadiusOffset, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchAreaUpdateCenterOffset, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchSightRadius, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatSearchExteriorRadiusMin, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatSearchExteriorRadiusMax, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatSearchInteriorRadiusMin, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatSearchInteriorRadiusMax, 40.000000, 40.000000, 40.000000, GameSetting | |
| fCombatSearchRadiusBufferDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchRadiusMemberDistance, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatSearchStartWaitDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchStartWaitDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatSearchStartWaitTimeMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSearchStartWaitTimeMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchCheckInterruptInitialTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSearchCheckInterruptUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSearchCheckInterruptDelayTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSearchCheckDestinationDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchCheckDestinationDistanceMid, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchCheckDestinationDistanceMax, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchCheckDestinationCoverDistance, 7.000000, 7.000000, 7.000000, GameSetting | |
| fCombatSearchCheckDestinationTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchIgnoreLocationRadius, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchFindPartnerDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchWanderDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatSearchWanderFindPartnerDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchLocationCoverDistanceMin, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatSearchLocationCoverDistanceMax, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatSearchLocationCoverActiveDistance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatSearchLocationLOSDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatSearchLocationLOSGoalHeuristic, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatSearchLocationCheckTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchLocationCheckDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatSearchLocationInitialCheckTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchLocationInvestigateDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchLocationDuplicateDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchLocationRadiusStandard, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchLocationAttackHitRadius, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchLocationAttackSeenRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchLocationAttackHeardRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatSearchLocationAttackInitialRadius, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatSearchLocationAttackKilledRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchLocationEventSeenRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchLocationEventHeardRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchLocationEventInitialRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchLocationFindPartnerDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchLocationAlertTargetScore, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatSearchLocationLostTargetScore, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatSearchLocationDetectionEventScore, 35.000000, 35.000000, 35.000000, GameSetting | |
| fCombatSearchLocationAttackLocationScore, 60.000000, 60.000000, 60.000000, GameSetting | |
| fCombatSearchLocationSearchCenterScore, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatSearchLocationCriticalScore, 40.000000, 40.000000, 40.000000, GameSetting | |
| fCombatSearchLocationImportantScore, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatSearchLocationStandardScore, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatSearchLocationScoreMaxRadius, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatSearchLocationScoreRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatSearchLocationRemoveScoreThreshold, -30.000000, -30.000000, -30.000000, GameSetting | |
| fCombatSearchTakeCoverReactionTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatSearchTakeCoverSearchDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatSearchTakeCoverWaitTimeMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSearchTakeCoverWaitTimeMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSearchTakeCoverPeekTimeMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchTakeCoverPeekTimeMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatSearchStartAttackLocationTimeLimit, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatSearchStartKnownLocationTimeLimit, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatSearchStartDetectionEventTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatSearchCenterRadius, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchInvestigateTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatSearchLookTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSearchDoorDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSearchDoorDistanceLow, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatSearchDoorSearchRadius, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatSearchDoorSearchDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| iCombatSearchDoorFailureMax, 3, 3, 3, GameSetting | |
| fCombatSearchNavigationGridFullySeenMult, 0.990000, 0.990000, 0.990000, GameSetting | |
| fCombatSearchNavigationGridFullySeenOffset, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSearchNavigationGridFullySeenPartialMult, 0.850000, 0.850000, 0.850000, GameSetting | |
| fCombatSearchNavigationGridFullySeenPartialOffset, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatSearchNavigationGridCheckGridVisibilityDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchNavigationGridLOSHeightOffset, 1.100000, 1.100000, 1.100000, GameSetting | |
| fCombatSearchSpatialGridFullySeenMult, 0.990000, 0.990000, 0.990000, GameSetting | |
| fCombatSearchSpatialGridFullySeenOffset, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSearchSpatialGridCheckGridVisibilityDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| iCombatSearchSpatialGridFieldCoordSizeXY, 2, 2, 2, GameSetting | |
| iCombatSearchSpatialGridFieldCoordSizeZ, 1, 1, 1, GameSetting | |
| fCombatPathingDefaultTargetHeight, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatPathingCheckLocationRadiusOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatPathingStraightRayCastPathDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatPathingLocationCenterOffsetMult, 0.020000, 0.020000, 0.020000, GameSetting | |
| fCombatPathingAddNodeMaxCost, 1073741824.000000, 1073741824.000000, 1073741824.000000, GameSetting | |
| fCombatPathingCurvedPathSmoothingMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatPathingTeleportDoorGoalRadius, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPathingUpdatePathCostMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatPathingIncompletePathMinDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatPathingTeleportNodeHeightOffset, -16.000000, -16.000000, -16.000000, GameSetting | |
| fCombatPathingNormalizedRotationSpeed, 2.250000, 2.250000, 2.250000, GameSetting | |
| fCombatPathingAccelerationMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatPathingDecelerationMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatPathingRotationAccelerationMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatPathingStopDecelerationMult, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatPathingStopImmediateDecelerationMult, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fCombatPathingRetryWaitTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatPathingGetPathDistanceThresholdMult, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatPathingInitialHeadingSpeedThreshold, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatPathingRefLocationUpdateTimeMin, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatPathingRefLocationUpdateTimeMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatPathingRefLocationUpdateTimeSpeedMultMin, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatPathingRefLocationUpdateTimeSpeedMultMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatPathingRefLocationUpdateDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatPathingStartRayCastPathDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatPathingGoalRayCastPathDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatPathingHeightOffsetMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatPathingFloatHeightOffset, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCombatPathingSplineSubSegmentCount, 10, 10, 10, GameSetting | |
| fCombatPathingFindValidNavmeshLocationOffset, 0.000250, 0.000250, 0.000250, GameSetting | |
| fCombatPathingFindValidNavmeshLocationBuffer, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatPathingPreferredAreaExitCost, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatPathingPreferredAreaCostMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatPathingObstacleAvoidNodeCost, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPathingStraightPathCheckDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatPathingStraightPathSideStartOffsetMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPathingStraightPathSideEndOffsetMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPathingStraightPathRadiusMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatPathingStraightPathIntervalDistance, 0.500000, 0.500000, 0.500000, GameSetting | |
| iCombatPathingStraightPathIntervalMaxCount, 4, 4, 4, GameSetting | |
| fCombatPathingCheckLocationSpacingDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatApproachTargetSprintStopRange, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatApproachTargetSprintStopMovingRange, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatApproachTargetSprintBufferDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatApproachTargetSlowdownDistancePercent, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatApproachTargetSlowdownWalkSpeedMultActor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatApproachTargetSlowdownWalkSpeedMultRef, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatApproachTargetUpdateTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatApproachTargetSlowdownUpdateTime, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatApproachTargetSlowdownVelocityAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatApproachTargetSlowdownDecelerationMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| iCombatFollowTargetGoalLocationCount, 24, 24, 24, GameSetting | |
| fCombatFollowTargetDesiredGoalAngle, 135.000000, 135.000000, 135.000000, GameSetting | |
| fCombatFollowTargetAimConeAngle, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatFollowTargetAvoidAimConeAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fCombatFollowTargetAvoidDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFollowTargetMinDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatFollowTargetRetryTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatFollowTargetUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatFollowTargetAccelerationMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFollowTargetDecelerationMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFollowTargetMatchSpeedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFollowTargetLeaderMatchSpeedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFollowTargetMatchStanceDistanceMin, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatFollowTargetMatchStanceDistanceMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatFollowTargetMatchAimDistanceMin, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatFollowTargetMatchAimDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatFollowTargetCheckNearPathDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatFollowTargetCheckNearPathDistanceThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFollowTargetStationarySpeedThreshold, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatFollowTargetStationaryDistanceOffset, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatMovementRequestActivateTargetOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatMovementRequestActivateTargetDisableAimDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatMovementRequestActivateTargetPathFinishedDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatMovementRequestActivateTargetPathFinishedAngle, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatAnimationDirectionTweenSpeed, 180.000000, 180.000000, 180.000000, GameSetting | |
| fCombatPathingTunnelSearchCostMin, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatPathingTunnelSearchCostMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatPathingTunnelSearchCostDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatPathingTunnelSearchCostDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatPathingTunnelRestrictedSearchCost, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatPathingTunnelExitSearchCost, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatPathingTunnelSearchCurvedPathDistanceMin, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatPathingTunnelControllerUpdateTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatPathingTunnelHavokSearchDistance, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatAcquireObjectMaximumDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAcquireObjectRangedDistanceMin, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAcquireObjectRangedDistanceMax, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatAcquireObjectCloseDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAcquireObjectCloseDistanceMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatAcquireObjectUnarmedDistanceMin, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAcquireObjectUnarmedDistanceMax, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatAcquireObjectDisarmedDistanceMin, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAcquireObjectDisarmedDistanceMax, 32.000000, 32.000000, 32.000000, GameSetting | |
| fCombatAcquireObjectDisarmedTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatAcquireObjectDisarmedAcquireTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAcquireObjectOptimalRangeOffset, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireObjectScoreCostMult, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatAcquireObjectSearchRadiusBuffer, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireObjectSearchDistanceBuffer, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatAcquireObjectMinimumOffensiveScoreMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAcquireObjectMinimumDefensiveScoreMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAcquireObjectPickupSecondaryItemScoreMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatAcquireObjectMinimumTargetDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireObjectTargetDistanceCheck, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAcquireObjectScoreRatioMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAcquireObjectRetryDelay, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAcquireObjectSearchSuccessDelay, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatAcquireObjectSearchFailedDelay, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAcquireObjectSearchDisarmedFailedDelay, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAcquireObjectAvoidTargetRadius, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAcquireObjectTargetSeenRecentlyTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAcquireWeaponMeleeScoreMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAcquireWeaponFindAmmoDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireTurretTargetAngleThreshold, 40.000000, 40.000000, 40.000000, GameSetting | |
| fCombatAcquireTurretFindAmmoDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireArmorFindBatteryDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatAcquireItemReachMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAcquireItemSecondaryReachMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAcquireItemPickupAnimationDelay, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatUseTurretTargetAngleThreshold, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatUseTurretInitialUpdateTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatUseTurretUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAreaStandardUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAreaStandardMinimumRadius, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatAreaStandardBufferDistance, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatAreaStandardAttackedBufferDistance, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatAreaStandardFlyingRadiusMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAreaStandardSpaceRadiusMult, 512.000000, 512.000000, 512.000000, GameSetting | |
| fCombatAreaStandardAttackedUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAreaStandardAttackedTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatAreaStandardCheckViewConeDistanceMin, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatAreaStandardCheckViewConeDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatAreaStandardUpdateCenterDistanceThreshold, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAreaStandardUpdateRadiusThreshold, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAreaHoldPositionUpdateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAreaHoldPositionMinimumRadius, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatAreaHoldPositionMinimumHeight, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAreaHoldPositionAttackRangeBufferDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatAreaHoldPositionDisgengageTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatAreaHoldPositionDisgengageDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatAreaHoldPositionTargetAttackTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPositionInvalidateBufferTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAreaHoldPositionTargetEngagedUnreachableInvalidateTime, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatAreaHoldPositionTargetEngagedDistance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatAreaHoldPositionTargetEngagedThreatenedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPositionTargetEngagedRangeThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPositionTargetEngagedAttackTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatAreaHoldPositionTargetUnreachableInvalidateTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAreaHoldPreferredLastThreatenedTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatAreaHoldPreferredTargetLastAttackTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatAreaHoldPreferredTargetUnobstructedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPreferredTargetSearchDistance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fCombatAreaHoldPreferredTargetSearchBufferDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAreaHoldPreferredPositionInvalidateWeaponIneffectiveTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPreferredPositionInvalidateTargetUnknownTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatAreaHoldPreferredPositionInvalidateSearchForTargetTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAreaHoldDefendTargetEnteredInvalidateTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAreaHoldUntilEngagedAttackedInvalidateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAreaHoldUntilEngagedTargetCloseInvalidateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAreaHoldUntilEngagedTargetCloseDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatAreaHoldUntilEngagedLOSDistance, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatAreaHoldUntilEngagedLOSViewConeAngle, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatAreaHoldUntilEngagedLOSInvalidateTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatUnreachableTargetCheckTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatUnreachableTargetCurrentScoreMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatUnreachableTargetPlayerScoreMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetSelectorUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorSwitchedUpdateTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatTargetSelectorOptimalRangeMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatTargetSelectorOptimalRangeOffset, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatTargetSelectorDetectionTimeLimit, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetSelectorRecentLOSTimeLimit, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetSelectorLastSuspectedTimeLimit, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatTargetSelectorLastAttackTimeLimit, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatTargetSelectorLastKnownTimeLimit, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorLastKnownTimeMax, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatTargetSelectorScore360LOS, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatTargetSelectorIgnoreBlockedTargetLOSTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatTargetSelectorIgnoreBlockedPreviousTargetLOSAttackerDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatTargetSelectorIgnoreBlockedPreviousTargetLOSTargetDistance, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatTargetSelectorIgnoreBlockedPreviousTargetLOSTime, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatTargetSelectorScoreCurrentTarget, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorScoreWeaponType, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorDistanceMax, 64.000000, 64.000000, 64.000000, GameSetting | |
| fCombatTargetSelectorDistanceHeightMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatTargetSelectorScoreDistanceMin, 1250.000000, 1250.000000, 1250.000000, GameSetting | |
| fCombatTargetSelectorScoreDistanceMax, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatTargetSelectorTargetCloseDistanceMin, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatTargetSelectorTargetCloseDistanceMax, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetClose, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetEngaged, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorTargetDirectionCone, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetDirection, 100.000000, 100.000000, 100.000000, GameSetting | |
| iCombatTargetSelectorTargetSharedPenaltyThreshold, 2, 2, 2, GameSetting | |
| fCombatTargetSelectorScoreTargetSharedBonus, 50.000000, 50.000000, 50.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetSharedPenalty, -100.000000, -100.000000, -100.000000, GameSetting | |
| fCombatTargetSelectorScorePlayerBehindMin, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorScorePlayerBehindMax, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatTargetSelectorTargetBehindLastAttackTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetBehind, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorPlayerAttackedTimeMin, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatTargetSelectorPlayerAttackedTimeMax, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatTargetSelectorScorePlayerAttacked, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorThreatPercentMemberHealthMultMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatTargetSelectorThreatPercentMemberHealthMultMax, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatTargetSelectorThreatEngagedDistanceOffset, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCombatTargetSelectorThreatDistanceMin, 24.000000, 24.000000, 24.000000, GameSetting | |
| fCombatTargetSelectorThreatDistanceMax, 48.000000, 48.000000, 48.000000, GameSetting | |
| fCombatTargetSelectorThreatDistanceMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorThreatDistanceMultMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatTargetSelectorThreatPercent1, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatTargetSelectorThreatPercent2, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatTargetSelectorThreatPercent3, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatTargetSelectorThreatPercent4, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatTargetSelectorThreatPercent5, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatTargetSelectorScoreThreatPercent1, -500.000000, -500.000000, -500.000000, GameSetting | |
| fCombatTargetSelectorScoreThreatPercent2, -250.000000, -250.000000, -250.000000, GameSetting | |
| fCombatTargetSelectorScoreThreatPercent3, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorScoreThreatPercent4, 150.000000, 150.000000, 150.000000, GameSetting | |
| fCombatTargetSelectorScoreThreatPercent5, 250.000000, 250.000000, 250.000000, GameSetting | |
| iCombatTargetSelectorFocusTargetMinLevel, 25, 25, 25, GameSetting | |
| fCombatTargetSelectorFocusTargetLastAttackTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatTargetSelectorFocusTargetDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatTargetSelectorScoreFocusTarget, -500.000000, -500.000000, -500.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetUnreachable, -20000.000000, -20000.000000, -20000.000000, GameSetting | |
| fCombatTargetSelectorAimConeOffset, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetSpaceInvalid, -30000.000000, -30000.000000, -30000.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetDying, -500.000000, -500.000000, -500.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetFleeing, -500.000000, -500.000000, -500.000000, GameSetting | |
| fCombatTargetSelectorScoreTargetMountedMelee, -1000.000000, -1000.000000, -1000.000000, GameSetting | |
| fCombatTargetSelectorScoreUndetected, -100000.000000, -100000.000000, -100000.000000, GameSetting | |
| fCombatTargetSelectorScoreLastKnownTime, -1.000000, -1.000000, -1.000000, GameSetting | |
| fCombatTargetSelectorScoreSimpleBase, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fCombatTargetSelectorScoreMax, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatTargetSelectorScorePreferredMax, 20000.000000, 20000.000000, 20000.000000, GameSetting | |
| fCombatTargetSelectorScorePreferredTarget, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| fCombatTargetSelectorScoreWorkshopObjectMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorScoreWorkshopObjectAngleMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorScoreWorkshopObjectAngleMultMid, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatTargetSelectorScoreWorkshopObjectAngleMultMax, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatTargetSelectorWorkshopObjectUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatTargetSelectorWorkshopObjectUnreachableTimeLimit, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipDistanceMax, 3000.000000, 3000.000000, 3000.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipDistanceScoreBonusMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipDistanceScorePenaltyMax, -250.000000, -250.000000, -250.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipAngleScoreMax, 250.000000, 250.000000, 250.000000, GameSetting | |
| fCombatTargetSelectorDeprioritizeAmount, -1048576.000000, -1048576.000000, -1048576.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipAttackerAngleScoreBonusMax, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipAttackerAngleScorePenaltyMax, -100.000000, -100.000000, -100.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipTargetAngleScoreBonusMax, 200.000000, 200.000000, 200.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipTargetAngleScorePenaltyMax, -100.000000, -100.000000, -100.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipThreatPercent1, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCombatTargetSelectorSpaceshipThreatPercent2, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatTargetSelectorSpaceshipThreatPercent3, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatTargetSelectorSpaceshipThreatPercent4, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatTargetSelectorSpaceshipThreatPercent5, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatTargetSelectorSpaceshipScoreThreatPercent1, -100.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipScoreThreatPercent2, -50.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipScoreThreatPercent3, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipScoreThreatPercent4, 50.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipScoreThreatPercent5, 100.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipBoostScorePenalty, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipLastShieldHitBonus, 250.000000, 250.000000, 250.000000, GameSetting | |
| fCombatTargetSelectorSpaceshipLastHullHitBonus, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatTurretTargetSelectorScoreCurrentTarget, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatTurretTargetSelectorSpaceshipDistanceScoreBonusMax, 75.000000, 75.000000, 75.000000, GameSetting | |
| fCombatTurretTargetSelectorSpaceshipAttackerAngleScoreBonusMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatTargetProxyMinRadius, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatTargetProxyMinHeight, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSuppressiveFireThreatDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSuppressiveFireScoreDistance, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCombatSuppressiveFireScoreDistanceMax, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatSuppressiveFireScoreAngle, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatSuppressiveFireScoreAngleMax, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatSuppressiveFireReloadCheckTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSuppressiveFireReloadCheckCoverTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSuppressiveFireReloadScoreMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSuppressiveFireReloadImmediateScoreMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatSuppressiveFireScoreSelf, 0.050000, 0.050000, 0.050000, GameSetting | |
| fCombatSuppressiveFirePathingWaitTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatSuppressiveFireOrderChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSuppressiveFireOrderChanceFallback, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSuppressiveFireAdvanceDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSuppressiveFireAdvanceCoverDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSuppressiveFireFallbackDistance, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatSuppressiveFireFallbackCoverDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatSuppressiveFireFallbackTargetNearDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatSuppressiveFireFallbackTargetNearOffset, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAlternateTargetUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAlternateTargetMinimumRange, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAlternateTargetCheckBlockedTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAlternateTargetSearchDistance, 8.000000, 8.000000, 8.000000, GameSetting | |
| fCombatAlternateTargetSearchBoundDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatAlternateTargetDPSMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAlternateTargetAttackTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatAlternateTargetAttractionMaximumRange, 32.000000, 32.000000, 32.000000, GameSetting | |
| iCombatAlternateTargetAttractionMinGroupCount, 4, 4, 4, GameSetting | |
| fCombatRetreatCloseChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRetreatCloseChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRetreatCloseDistanceMin, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRetreatCloseDistanceMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRetreatCloseHideTime, 120.000000, 120.000000, 120.000000, GameSetting | |
| fCombatRetreatRangedChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatRetreatRangedChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatRetreatRangedDistanceMin, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatRetreatRangedDistanceMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRetreatRangedHideTimeMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRetreatRangedHideTimeMax, 7.500000, 7.500000, 7.500000, GameSetting | |
| fCombatRetreatDistanceDesiredMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatRetreatSearchDistanceMult, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRetreatUpdateTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fCombatRetreatCheckTargetTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatRetreatCheckTargetDistance, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRetreatDelayTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatRetreatLastAttackTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatRetreatTargetAvoidNodeRadiusBuffer, 4.000000, 4.000000, 4.000000, GameSetting | |
| fAIMeleeWeaponMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIMeleeArmorMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIMeleeHandMult, 1.300000, 1.300000, 1.300000, GameSetting | |
| fAIRangedWeaponMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIMagicSpellMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAIRangMagicSpellMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAIFleeHealthMult, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIFleeConfBase, 40.000000, 40.000000, 40.000000, GameSetting | |
| fAIFleeConfMult, -0.500000, -0.500000, -0.500000, GameSetting | |
| iAIFleeMaxHitCount, 3, 3, 3, GameSetting | |
| fAIFleeSuccessTimeout, 120.000000, 120.000000, 120.000000, GameSetting | |
| fAIDodgeFavorLeftRightMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fAIDodgeDecisionBase, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIDodgeWalkChance, 75.000000, 75.000000, 75.000000, GameSetting | |
| fAIDodgeVerticalRangedAttackMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDetectionEventDuplicateEventDistance, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDetectionEventExpireTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| iDetectionEventLimit, 3, 3, 3, GameSetting | |
| iDetectionEventLimitPlayer, 6, 6, 6, GameSetting | |
| fAIFaceTargetAnimationAngle, 35.000000, 35.000000, 35.000000, GameSetting | |
| fCombatActiveCombatantLastSeenTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatActiveCombatantAttackRangeDistance, 8.000000, 7.315200, 7.315200, GameSetting | |
| fCombatActiveCombatantAttackRangeDistanceSpace, 2000.000000, 2000.000000, 2000.000000, GameSetting | |
| iCombatTargetPlayerSoftCap, 15, 15, 15, GameSetting | |
| fCombatSplashDamageMinDamage, 20.000000, 20.000000, 20.000000, GameSetting | |
| iAvoidHurtingNonTargetsResponsibility, 50, 50, 50, GameSetting | |
| fDangerousProjectileExplosionDamage, 5.000000, 5.000000, 5.000000, GameSetting | |
| fDangerousProjectileExplosionRadius, 30.000000, 30.000000, 30.000000, GameSetting | |
| fDangerousObjectExplosionDamage, 25.000000, 25.000000, 25.000000, GameSetting | |
| fDangerousObjectExplosionRadius, 100.000000, 1.428750, 1.428750, GameSetting | |
| fCombatAvoidThreatsChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fExplosiveProjectileBlockedWaitTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fExplosiveProjectileBlockedResetTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFindBetterWeaponTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDisarmedFindBetterWeaponTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fCombatDisarmedFindBetterWeaponInitialTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fGrenadeHighArcSpeedPercentage, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCoverEvaluationLastSeenExpireTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCoverFiredProjectileExpireTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCoverWaitReloadClipPercent, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCoverFiringReloadClipPercent, 0.250000, 0.250000, 0.250000, GameSetting | |
| fEmbeddedWeaponSwitchChance, 0.500000, 0.500000, 0.500000, GameSetting | |
| fEmbeddedWeaponSwitchTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fMovementTargetAvoidRadiusMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fMovementTargetAvoidRadius, 512.000000, 7.315200, 7.315200, GameSetting | |
| fMovementTargetAvoidCost, 25.000000, 25.000000, 25.000000, GameSetting | |
| fMovementNearTargetAvoidCost, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatIronSightsRangeMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fProjectileDeflectionTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| iBallisticProjectilePathPickSegments, 4, 4, 4, GameSetting | |
| iBallisticProjectilePathPickSegmentsPlayer, 32, 32, 32, GameSetting | |
| fLargeProjectileSize, 5.000000, 0.071438, 0.071438, GameSetting | |
| iLargeProjectilePickCount, 4, 4, 4, GameSetting | |
| fLargeProjectilePickBufferSize, 4.000000, 0.057150, 0.057150, GameSetting | |
| fProjectileLOSForceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fGrenadeThrowHitFractionThreshold, 0.800000, 0.800000, 0.800000, GameSetting | |
| fMeleeMovementRestrictionsUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMeleeSweepViewAngleMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatProjectileMaxRangeOptimalMult, 0.850000, 0.850000, 0.850000, GameSetting | |
| fCombatCoverMaxRangeMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatMissileStickDepth, 2.000000, 0.000000, 0.000000, GameSetting | |
| fCombatMissileImpaleDepth, -4.000000, -0.057150, -0.057150, GameSetting | |
| fCombatMissileLimbOffset, 4.000000, 0.057150, 0.057150, GameSetting | |
| fCombatFollowRadiusMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatTeammateFollowRadiusMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatGuardRadiusMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatLocationTargetRadiusMin, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatItemRestoreTimer, 30.000000, 3.000000, 3.000000, GameSetting | |
| fCombatItemBuffTimer, 45.000000, 45.000000, 45.000000, GameSetting | |
| fCombatInventoryUpdateTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatFiringArcStationaryTurnMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatRadiusMinMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fCombatDialogueMaximumDistance, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatDialogueAttackMinElapsedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDialogueAttackMaxElapsedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDialogueTauntMinElapsedTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatDialogueTauntMaxElapsedTime, 30.000000, 45.000000, 45.000000, GameSetting | |
| fCombatDialogueTauntMinRetryTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatDialogueTauntMaxRetryTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueBleedOutMinElapsedTime, 1.000000, 15.000000, 15.000000, GameSetting | |
| fCombatDialogueBleedOutMaxElapsedTime, 5.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDialogueAvoidThreatMinElapsedTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDialogueAvoidThreatMaxElapsedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDialogueFleeMinElapsedTime, 3.000000, 15.000000, 15.000000, GameSetting | |
| fCombatDialogueFleeMaxElapsedTime, 5.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDialogueAllyKilledMinElapsedTime, 3.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDialogueAllyKilledMaxElapsedTime, 5.000000, 60.000000, 60.000000, GameSetting | |
| fCombatDialogueStandardMinElapsedTime, 3.000000, 15.000000, 15.000000, GameSetting | |
| fCombatDialogueStandardMaxElapsedTime, 5.000000, 30.000000, 30.000000, GameSetting | |
| fCombatDetectionDialogueMinElapsedTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionDialogueMaxElapsedTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDetectionDialogueIdleMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDetectionDialogueIdleMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDetectionDialogueGlobalElapsedTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDetectionDialogueLostAttackMinElapsedTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatDialogueSuppressiveFireMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSuppressiveFireMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueSuppressiveFirePercentChance, 50.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueRangedAttackMinElapsedTime, 10.000000, 20.000000, 20.000000, GameSetting | |
| fCombatDialogueRangedAttackMaxElapsedTime, 25.000000, 45.000000, 45.000000, GameSetting | |
| fCombatDialogueRangedAttackPercentChance, 50.000000, 0.100000, 0.100000, GameSetting | |
| fCombatDialogueReloadMinElapsedTime, 10.000000, 20.000000, 20.000000, GameSetting | |
| fCombatDialogueReloadMaxElapsedTime, 25.000000, 45.000000, 45.000000, GameSetting | |
| fCombatDialogueReloadPercentChance, 50.000000, 0.100000, 0.100000, GameSetting | |
| fCombatDialogueSpaceshipEngineDownMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSpaceshipEngineDownMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueSpaceshipThrustersDownMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSpaceshipThrustersDownMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueSpaceshipShieldsDownMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSpaceshipShieldsDownMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueSpaceshipGravJumpDownMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSpaceshipGravJumpDownMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueSpaceshipWeaponsDownMinElapsedTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatDialogueSpaceshipWeaponsDownMaxElapsedTime, 25.000000, 25.000000, 25.000000, GameSetting | |
| fCombatDialogueAttackDistanceMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatDialoguePowerAttackDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatDialogueBashDistanceMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatDialogueHitDistanceMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatDialogueFleeDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueBleedoutDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatDialogueAvoidThreatDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueDeathDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueBlockDistanceMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatDialogueTauntDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatDialogueAllyKilledDistanceMult, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatDialogueStandardDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDialogueSpaceshipDistanceMult, 500.000000, 500.000000, 500.000000, GameSetting | |
| fCombatMusicUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMusicStopTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fCombatMusicNearCombatInnerRadius, 2500.000000, 35.718750, 35.718750, GameSetting | |
| fCombatMusicNearCombatOuterRadius, 3500.000000, 50.006252, 50.006252, GameSetting | |
| fCombatMusicPlayerTargetedThreatRatio, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatMusicGroupThreatRatioTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMusicGroupThreatRatioMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatMusicGroupThreatRatioMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMusicPlayerNearStrengthMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMusicPlayerCombatStrengthCap, 35000.000000, 35000.000000, 35000.000000, GameSetting | |
| fCombatClusterUpdateTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatYieldTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatYieldRetryTime, 600.000000, 600.000000, 600.000000, GameSetting | |
| fCombatLowTargetHitPercent, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatLowFleeingTargetHitPercent, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatLowMaxAttackDistance, 2048.000000, 29.260801, 29.260801, GameSetting | |
| fAIPowerAttackCreatureChance, 75.000000, 75.000000, 75.000000, GameSetting | |
| fAIPowerAttackNPCChance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAIPowerAttackRecoilBonus, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAIPowerAttackKnockdownBonus, 15.000000, 15.000000, 15.000000, GameSetting | |
| fPowerAttackCoolDownTime, 2.000000, 0.000000, 0.000000, GameSetting | |
| bAutoAimBasedOnDistance, True, True, True, GameSetting | |
| fAutoAimMaxDistance, 2500.000000, 4000.000000, 4000.000000, GameSetting | |
| fAutoAimSightedMaxDistance, 6000.000000, 85.725006, 85.725006, GameSetting | |
| fAutoAimScreenPercentage, 7.000000, 6.000000, 6.000000, GameSetting | |
| fAutoAimScreenPercentageOverride, 50.000000, 50.000000, 50.000000, GameSetting | |
| fAutoAimMaxDegrees, 1.200000, 1.000000, 1.000000, GameSetting | |
| fAutoAimMaxDegrees3rdPerson, 1.500000, 2.000000, 2.000000, GameSetting | |
| fAutoAimMaxDegreesVATS, 15.000000, 15.000000, 15.000000, GameSetting | |
| fAutoAimMaxDegreesMelee, 90.000000, 90.000000, 90.000000, GameSetting | |
| fHomingTargetExpireSec, 5.000000, 5.000000, 5.000000, GameSetting | |
| fIronSightsDOFMaxDist, 4000.000000, 4000.000000, 4000.000000, GameSetting | |
| fIronSightsDOFStrength, 0.500000, 0.500000, 0.500000, GameSetting | |
| fIronSightsDOFRange, 1200.000000, 400.000000, 400.000000, GameSetting | |
| fIronSightsDOFNearStart, 0.250000, 0.250000, 0.250000, GameSetting | |
| fIronSightsDOFNearEnd, 0.000000, 0.000000, 0.000000, GameSetting | |
| fIronSightsDOFRateOfChange, 7000.000000, 7000.000000, 7000.000000, GameSetting | |
| iIronSightsDOFMode, 1, 0, 0, GameSetting | |
| fIronSightsDOFMinMult, 0.125000, 0.125000, 0.125000, GameSetting | |
| fIronSightsDOFDistOffset, 100.000000, 100.000000, 100.000000, GameSetting | |
| fIronSightsDOFTAABlendRatio, 0.600000, 0.600000, 0.600000, GameSetting | |
| fVATSDOFRange, 300.000000, 7.143750, 7.143750, GameSetting | |
| fIronSightsMotionBlur, 0.150000, 0.000000, 0.000000, GameSetting | |
| fIronSightsGunMotionBlur, 0.100000, 0.000000, 0.000000, GameSetting | |
| fMotionBlur, 0.000000, 0.000000, 0.000000, GameSetting | |
| fObjectMotionBlur, 100.000000, 100.000000, 100.000000, GameSetting | |
| fVATSPlayerMagicTimeSlowdownMult, 0.800000, 0.600000, 0.600000, GameSetting | |
| fVATSCameraHitDist, 1.428570, 1.428570, 1.428570, GameSetting | |
| fVATSCameraMissDist, 300.000000, 4.286250, 4.286250, GameSetting | |
| fVATSSafetyMaxTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fVATSSafetyMaxTimeRanged, 6.000000, 6.000000, 6.000000, GameSetting | |
| fVATSSafetyMaxAttackTime, 8.000000, 8.000000, 8.000000, GameSetting | |
| fVATSSafetyMaxSyncAttackTime, 20.000000, 20.000000, 20.000000, GameSetting | |
| fVATSSafetyMaxReloadTime, 4.000000, 4.000000, 4.000000, GameSetting | |
| fVATSCameraMinTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fVATSImageSpaceTransitionTime, 0.150000, 0.050000, 0.050000, GameSetting | |
| fVATSCommandIntroTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fVATSCameraIntroBoltModMaxSec, 3.000000, 3.000000, 3.000000, GameSetting | |
| fVATSCameraIntroMeleeSec, 0.000000, 0.150000, 0.150000, GameSetting | |
| fVATSCameraIntroShootHitSec, 1.500000, 1.000000, 1.000000, GameSetting | |
| fVATSCameraIntroShootMissSec, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSCameraHitSec, 2.000000, 0.200000, 0.200000, GameSetting | |
| fVATSCameraAutoMeleeHitTimeSec, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSCamTransRBStrengthCap, 0.500000, 0.500000, 0.500000, GameSetting | |
| fVATSCamTransRBRampup, 2.000000, 2.000000, 2.000000, GameSetting | |
| fVATSCamTransRBStart, 0.000000, 0.500000, 0.500000, GameSetting | |
| fVATSCamTransRBRampDown, 0.000000, 0.000000, 0.000000, GameSetting | |
| fVATSCamTransRBDownStart, 0.000000, 0.000000, 0.000000, GameSetting | |
| fVATSCameraDollyTime, 1.000000, 0.380000, 0.380000, GameSetting | |
| fVATSCameraDollyMin, 256.000000, 2.857500, 2.857500, GameSetting | |
| fVATSCameraCutAwayDistance, 30.000000, 0.285750, 0.285750, GameSetting | |
| fVATSPlayerDamageMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fVATSPlayerMenuDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSMeleeReachMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fVATSStrangerDistance, 256.000000, 3.657600, 3.657600, GameSetting | |
| fVATSStrangerMaxDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| iVATSStrangerMaxHP, 50, 150, 150, GameSetting | |
| fVATSStrangerMaxHPPerc, 0.000000, 0.400000, 0.400000, GameSetting | |
| fVATSMeleeChanceToHit, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSMeleeChanceToSyncKill, 0.200000, 0.200000, 0.200000, GameSetting | |
| fVATSH2HWarpDistanceMult, 0.500000, 0.800000, 0.800000, GameSetting | |
| fVATSMeleeWarpDistanceMult, 0.500000, 0.685000, 0.685000, GameSetting | |
| fVATSTargetMaxNavmeshZOffsetAbove, 200.000000, 2.857500, 2.857500, GameSetting | |
| fVATSTargetMaxNavmeshZOffsetBelow, 30.000000, 0.428625, 0.428625, GameSetting | |
| fVATSAutomaticMeleeDamageMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fVATSConeOfFireMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fVATSConeOfFireMultShotgun, 0.800000, 0.800000, 0.800000, GameSetting | |
| fVATSBoltActionAnimSpeedMult, 1.300000, 1.300000, 1.300000, GameSetting | |
| fPowerAttackDefaultBonus, 3.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBashReach, 128.000000, 2.014538, 2.014538, GameSetting | |
| fEmitterProjectileInputDelay, 0.150000, 0.150000, 0.150000, GameSetting | |
| fWeaponConditionJam1, 0.400000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam2, 0.200000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam3, 0.100000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam4, 0.050000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam5, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam6, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam7, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam8, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam9, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionJam10, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionRateOfFire1, 0.500000, 0.820000, 0.820000, GameSetting | |
| fWeaponConditionRateOfFire2, 0.550000, 0.840000, 0.840000, GameSetting | |
| fWeaponConditionRateOfFire3, 0.600000, 0.860000, 0.860000, GameSetting | |
| fWeaponConditionRateOfFire4, 0.650000, 0.880000, 0.880000, GameSetting | |
| fWeaponConditionRateOfFire5, 0.700000, 0.900000, 0.900000, GameSetting | |
| fWeaponConditionRateOfFire6, 0.750000, 0.920000, 0.920000, GameSetting | |
| fWeaponConditionRateOfFire7, 0.800000, 0.940000, 0.940000, GameSetting | |
| fWeaponConditionRateOfFire8, 0.850000, 0.960000, 0.960000, GameSetting | |
| fWeaponConditionRateOfFire9, 0.900000, 0.980000, 0.980000, GameSetting | |
| fWeaponConditionRateOfFire10, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWeaponConditionReloadJam1, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWeaponConditionReloadJam2, 0.750000, 0.750000, 0.750000, GameSetting | |
| fWeaponConditionReloadJam3, 0.500000, 0.500000, 0.500000, GameSetting | |
| fWeaponConditionReloadJam4, 0.250000, 0.250000, 0.250000, GameSetting | |
| fWeaponConditionReloadJam5, 0.100000, 0.100000, 0.100000, GameSetting | |
| fWeaponConditionReloadJam6, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionReloadJam7, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionReloadJam8, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionReloadJam9, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionReloadJam10, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread1, 1.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread2, 0.800000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread3, 0.700000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread4, 0.600000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread5, 0.500000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread6, 0.400000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread7, 0.300000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread8, 0.200000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread9, 0.100000, 0.000000, 0.000000, GameSetting | |
| fWeaponConditionSpread10, 0.000000, 0.000000, 0.000000, GameSetting | |
| fHandDamageSkillBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fHandDamageSkillMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fHandDamageStrengthBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fHandDamageStrengthMult, 0.750000, 0.000000, 0.000000, GameSetting | |
| fHandHealthMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fHandHealthMax, 20.000000, 20.000000, 20.000000, GameSetting | |
| fBlockScoreNoShieldMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatAccuracyGroupMultMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAccuracyGroupMultMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatAccuracyBlindFireMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAccuracyTargetLostMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatHitConeAngle, 70.000000, 70.000000, 70.000000, GameSetting | |
| fCombatDodgingActorHitConeMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCombatDeadActorHitConeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatMeleeStrikeAngleDeadPenalty, 30.000000, 30.000000, 30.000000, GameSetting | |
| fCombatMeleeStrikeAngleNonHostilePenalty, 15.000000, 15.000000, 15.000000, GameSetting | |
| fCombatSpeakAttackChance, 0.100000, 1.000000, 1.000000, GameSetting | |
| fCombatSpeakPowerAttackChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatSpeakTauntChance, 0.010000, 1.000000, 1.000000, GameSetting | |
| fCombatSpeakHitChance, 0.350000, 0.150000, 0.150000, GameSetting | |
| fCombatSpeakHitThreshold, 0.100000, 0.300000, 0.300000, GameSetting | |
| fCombatForwardAttackChance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatAdvanceNormalAttackChance, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCombatBetweenAdvanceTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCombatStaffTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFleeDoneDistanceMult, 0.558100, 0.558100, 0.558100, GameSetting | |
| fFleeDistanceToHerdLeader, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAICombatFleeScoreThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fShieldBashMin, 0.100000, 0.050000, 0.050000, GameSetting | |
| fShieldBashMax, 0.500000, 0.250000, 0.250000, GameSetting | |
| fShieldBashPCMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fShieldBashPCMax, 0.500000, 0.250000, 0.250000, GameSetting | |
| fWeaponBashMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fWeaponBashMax, 0.500000, 0.250000, 0.250000, GameSetting | |
| fWeaponBashPCMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fWeaponBashPCMax, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCriticalHitBaseValue, -100.000000, -100.000000, -100.000000, GameSetting | |
| fCriticalHitIncPerHitPerSec, 10.000000, 10.000000, 10.000000, GameSetting | |
| fGunShellRotateSpeed, 300.000000, 300.000000, 300.000000, GameSetting | |
| fGunShellEjectSpeed, 100.000000, 2.286000, 2.286000, GameSetting | |
| fGunShellLifetime, 5.000000, 5.000000, 5.000000, GameSetting | |
| fGunShellDirectionRandomize, 0.100000, 0.450000, 0.450000, GameSetting | |
| fGunShellRotateRandomize, 0.100000, 0.100000, 0.100000, GameSetting | |
| fGunShellCameraDistance, 512.000000, 7.315200, 7.315200, GameSetting | |
| fGunDecalCameraDistance, 2048.000000, 29.260801, 29.260801, GameSetting | |
| fGunParticleCameraDistance, 1024.000000, 29.260801, 29.260801, GameSetting | |
| fGunParticleCameraDistanceInSpace, 3000.000000, 3000.000000, 3000.000000, GameSetting | |
| fGunReferenceSkill, 0.000000, 0.000000, 0.000000, GameSetting | |
| fDebrisFadeTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| iDebrisMaxCount, 25, 25, 25, GameSetting | |
| fRicochetMaxChanceMult, 0.250000, 1.000000, 1.000000, GameSetting | |
| fGrenadeAgeMax, 90.000000, 90.000000, 90.000000, GameSetting | |
| fGrenadeAngularVelocityMin, 256.000000, 3.657600, 3.657600, GameSetting | |
| fGrenadeAngularVelocityMax, 1024.000000, 14.630401, 14.630401, GameSetting | |
| fGrenadeInitialLinearDamping, 0.000000, 0.000000, 0.000000, GameSetting | |
| fGrenadeInitialAngularDamping, -1.000000, -1.000000, -1.000000, GameSetting | |
| fGrenadeLinearDamping, 2.000000, 2.000000, 2.000000, GameSetting | |
| fGrenadeLinearDampingMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fGrenadeLinearDampingMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fGrenadeAngularDamping, 3.000000, 3.000000, 3.000000, GameSetting | |
| fGrenadeAngularDampingMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fGrenadeAngularDampingMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fGrenadePercentVelocityPreservedOnImpact, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMineAgeMax, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMineLinearDamping, 0.750000, 0.750000, 0.750000, GameSetting | |
| fMineLinearDampingMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMineLinearDampingMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fMineAngularDamping, 10.000000, 10.000000, 10.000000, GameSetting | |
| fMineAngularDampingMin, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMineAngularDampingMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| iStaggerAttackChance, 100, 100, 100, GameSetting | |
| iStaggerBlockOffset, 1, 2, 2, GameSetting | |
| iAimingNumIterations, 10, 10, 10, GameSetting | |
| iArrowInventoryChance, 50, 33, 33, GameSetting | |
| iProjectileMaxRefCount, 15, 15, 15, GameSetting | |
| fArrowFakeMass, 0.250000, 0.250000, 0.250000, GameSetting | |
| fProjectileCollisionImpulseScale, 1.000000, 1.000000, 1.000000, GameSetting | |
| fProjectileKnockMultClutter, 0.150000, 0.150000, 0.150000, GameSetting | |
| fProjectileKnockMultProp, 1.000000, 1.000000, 1.000000, GameSetting | |
| fProjectileKnockMultBiped, 1.750000, 0.250000, 0.250000, GameSetting | |
| fProjectileKnockMultTrap, 0.050000, 0.050000, 0.050000, GameSetting | |
| fProjectileKnockMinMass, 5.000000, 5.000000, 5.000000, GameSetting | |
| fProjectileAISpaceshipConeOfFireAngle, 5.000000, 1.000000, 1.000000, GameSetting | |
| fSpaceProjectileDelayBeforeRemoval, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMineExteriorRadiusMult, 1.000000, 1.600000, 1.600000, GameSetting | |
| iMineDisarmExperience, 0, 5, 5, GameSetting | |
| fGrenadeRestitution, 0.000000, 0.010000, 0.010000, GameSetting | |
| fGrenadeFriction, 0.000000, 5.000000, 5.000000, GameSetting | |
| fProjectileInventoryGrenadeTimer, 2.000000, 2.000000, 2.000000, GameSetting | |
| fProjectileInventoryGrenadeFreakoutTime, 0.500000, 0.100000, 0.100000, GameSetting | |
| iProjectileMineShooterCanTrigger, 0, 0, 0, GameSetting | |
| fRockitDamageBonusWeightMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fRockitDamageBonusWeightMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMinesDelayMin, 0.100000, 0.200000, 0.200000, GameSetting | |
| fMinesBlinkMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fMinesBlinkSlow, 0.250000, 0.250000, 0.250000, GameSetting | |
| fMinesBlinkFast, 0.100000, 0.100000, 0.100000, GameSetting | |
| fEnemyHealthBarTimer, 5.500000, 5.500000, 5.500000, GameSetting | |
| fCombatMaxHoldScore, 30.000000, 30.000000, 30.000000, GameSetting | |
| fWeaponClutterKnockMult, 750.000000, 10.715626, 10.715626, GameSetting | |
| fWeaponClutterKnockMaxWeaponMass, 5.000000, 5.000000, 5.000000, GameSetting | |
| fWeaponClutterKnockMinClutterMass, 15.000000, 15.000000, 15.000000, GameSetting | |
| fWeaponClutterKnockBipedScale, 5.000000, 5.000000, 5.000000, GameSetting | |
| fDecapitateBloodTime, 5.000000, 5.000000, 5.000000, GameSetting | |
| iAINPCRacePowerChance, 5, 5, 5, GameSetting | |
| iCombatHighPriorityModifier, 100, 100, 100, GameSetting | |
| fAICombatUnreachableTargetPriorityMult, 0.900000, 0.900000, 0.900000, GameSetting | |
| fAICombatNoTargetLOSPriorityMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| iPerkAttackDisarmChance, 5, 50, 50, GameSetting | |
| iPerkBlockDisarmChance, 5, 50, 50, GameSetting | |
| iPerkBlockStaggerChance, 5, 5, 5, GameSetting | |
| iPerkMarksmanKnockdownChance, 5, 5, 5, GameSetting | |
| iPerkMarksmanParalyzeChance, 5, 5, 5, GameSetting | |
| iPerkHandToHandBlockRecoilChance, 25, 25, 25, GameSetting | |
| fPerkLightArmorMasterRatingMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| iPerkLightArmorMasterMinSum, 5, 5, 5, GameSetting | |
| fCombatGiantCreatureReachMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCreatureDefaultTurningSpeed, 45.000000, 45.000000, 45.000000, GameSetting | |
| iCombatCastDrainMinimumValue, 1, 1, 1, GameSetting | |
| fCombatLineOfSightTimer, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatCollectAlliesTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatMonitorBuffsTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatInTheWayTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBuffStandoffTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatBuffMaxTimer, 6.000000, 6.000000, 6.000000, GameSetting | |
| fCombatRangedStandoffTimer, 6.000000, 6.000000, 6.000000, GameSetting | |
| iAICombatMaxAllySummonCount, 3, 3, 3, GameSetting | |
| fAICombatTargetUnreachablePriorityMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| iAICombatRestoreHealthPercentage, 30, 60, 60, GameSetting | |
| iAICombatRestoreMagickaPercentage, 30, 30, 30, GameSetting | |
| fAIMagicTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| iAICombatMinDetection, -50, -50, -50, GameSetting | |
| fCheckPositionFallDistance, 72.000000, 72.000000, 72.000000, GameSetting | |
| fPhysicsDamage1Mass, 10.000000, 20.000000, 20.000000, GameSetting | |
| fPhysicsDamage2Mass, 50.000000, 50.000000, 50.000000, GameSetting | |
| fPhysicsDamage3Mass, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPhysicsDamage1Damage, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPhysicsDamage2Damage, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPhysicsDamage3Damage, 10.000000, 100.000000, 100.000000, GameSetting | |
| fPhysicsDamageSpeedBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPhysicsDamageSpeedMult, 0.000100, 0.000100, 0.000100, GameSetting | |
| fPhysicsDamageSpeedMin, 500.000000, 7.143750, 7.143750, GameSetting | |
| fGetHitPainMult, 1.500000, 1.000000, 1.000000, GameSetting | |
| fBeamVariableIntensityThreshold, 0.700000, 0.700000, 0.700000, GameSetting | |
| fBeamLowVariableIntensityColorR, 0.200000, 0.200000, 0.200000, GameSetting | |
| fBeamLowVariableIntensityColorG, 0.200000, 0.200000, 0.200000, GameSetting | |
| fBeamLowVariableIntensityColorB, 0.800000, 0.200000, 0.200000, GameSetting | |
| fBeamHighVariableIntensityColorR, 0.800000, 0.400000, 0.400000, GameSetting | |
| fBeamHighVariableIntensityColorG, 0.200000, 0.200000, 0.200000, GameSetting | |
| fBeamHighVariableIntensityColorB, 0.200000, 0.200000, 0.200000, GameSetting | |
| fSpaceshipContinuousFireNoiseScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fExplodeLimbRemovalDelay, 0.250000, 0.030000, 0.030000, GameSetting | |
| fExplodeLimbRemovalDelayVATS, 0.250000, 0.000000, 0.000000, GameSetting | |
| fBloodSplatterDuration, 5.000000, 20.000000, 20.000000, GameSetting | |
| fBloodSplatterFadeStart, 0.800000, 0.400000, 0.400000, GameSetting | |
| fBloodSplatterMinSize, 0.025000, 0.120000, 0.120000, GameSetting | |
| fBloodSplatterMaxSize, 0.125000, 0.180000, 0.180000, GameSetting | |
| fBloodSplatterMinOpacity, 0.100000, 0.500000, 0.500000, GameSetting | |
| fBloodSplatterMaxOpacity, 1.000000, 1.000000, 1.000000, GameSetting | |
| fBloodSplatterMinOpacity2, 0.100000, 0.300000, 0.300000, GameSetting | |
| fBloodSplatterMaxOpacity2, 1.000000, 0.600000, 0.600000, GameSetting | |
| fBloodSplatterOpacityChance, 0.800000, 0.300000, 0.300000, GameSetting | |
| fBloodSplatterFlareOffsetScale, 0.430000, 0.450000, 0.450000, GameSetting | |
| fBloodSplatterFlareSize, 0.065000, 0.065000, 0.065000, GameSetting | |
| fBloodSplatterFlareMult, 1.000000, 0.950000, 0.950000, GameSetting | |
| iBloodSplatterMaxCount, 10, 25, 25, GameSetting | |
| fBloodSplatterCountBase, 2.000000, 2.000000, 2.000000, GameSetting | |
| fBloodSplatterCountDamageBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fBloodSplatterCountDamageMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fBloodSplatterCountRandomMargin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatEnvironmentBloodChance, 0.750000, 0.750000, 0.750000, GameSetting | |
| fCombatSneakAttackCombatTimeThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatDamageBonusSneakingMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDamageBonusMeleeSneakingMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fCombatDamageMeleeCrippledSingleMult, 0.670000, 0.670000, 0.670000, GameSetting | |
| fCombatDamageMeleeCrippledMultipleMult, 0.330000, 0.330000, 0.330000, GameSetting | |
| fSneakAttackSkillUsageRanged, 2.500000, 2.500000, 2.500000, GameSetting | |
| fSneakAttackSkillUsageMelee, 20.000000, 30.000000, 30.000000, GameSetting | |
| iWeaponCriticalHitDropChance, 100, 100, 100, GameSetting | |
| fCombatPlayerLimbDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatPlayerBodyPartDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatDismemberedLimbVelocity, 150.000000, 2.143125, 2.143125, GameSetting | |
| fCombatDismemberedHomeRunHeadVelocity, 750.000000, 10.715626, 10.715626, GameSetting | |
| fCombatDismemberedHomeRunHeadLift, 0.400000, 0.400000, 0.400000, GameSetting | |
| fCombatKillMoveDamageMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fKillMoveMaxDuration, 10.000000, 10.000000, 10.000000, GameSetting | |
| fStaggerMaxDuration, 3.000000, 3.000000, 3.000000, GameSetting | |
| fStaggerCooldownTime, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSneakingStartDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSneakingStopDelay, 5.000000, 2.500000, 2.500000, GameSetting | |
| fDamageWeaponMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamageSkillMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamageSkillMax, 3.000000, 3.000000, 3.000000, GameSetting | |
| fDamagePCSkillMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamagePCSkillMax, 3.000000, 1.500000, 1.500000, GameSetting | |
| fDamageGunWeapCondBase, 0.000000, 0.660000, 0.660000, GameSetting | |
| fDamageGunWeapCondMult, 1.000000, 0.340000, 0.340000, GameSetting | |
| fDamageMeleeWeapCondBase, 0.000000, 0.500000, 0.500000, GameSetting | |
| fDamageMeleeWeapCondMult, 1.000000, 0.500000, 0.500000, GameSetting | |
| fDamageStrengthBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamageStrengthMult, 1.000000, 0.100000, 0.100000, GameSetting | |
| fDamageSneakAttackMult, 4.000000, 1.000000, 1.000000, GameSetting | |
| fDamageUnarmedPenalty, 0.200000, 0.200000, 0.200000, GameSetting | |
| fDamageArmConditionMult, 0.800000, 0.800000, 0.800000, GameSetting | |
| fDamageArmConditionBase, 0.200000, 0.200000, 0.200000, GameSetting | |
| fAutomaticWeaponBurstFireTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAutomaticWeaponBurstCooldownTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fScopeSteadyAPDrainPerSec, 10.000000, 15.000000, 15.000000, GameSetting | |
| fScopeSteadyOxygenToZeroGConversion, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCritEffectOnDeathPercent, 10.000000, 25.000000, 25.000000, GameSetting | |
| fBlockSkillBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fBlockSkillMult, 1.000000, 2.000000, 2.000000, GameSetting | |
| fBlockMax, 0.750000, 0.700000, 0.700000, GameSetting | |
| fBlockAmountWeaponMult, 0.500000, 1.000000, 1.000000, GameSetting | |
| fBlockAmountHandToHandMult, 0.250000, 0.500000, 0.500000, GameSetting | |
| fCombatDistance, 128.000000, 2.000000, 2.000000, GameSetting | |
| fHitReactionTimer, 0.200000, 0.200000, 0.200000, GameSetting | |
| fKnockdownAgilBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fKnockdownAgilMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fKnockdownDamageBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fKnockdownDamageMult, 0.300000, 0.300000, 0.300000, GameSetting | |
| fKnockdownChance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fKnockbackAgilBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fKnockbackAgilMult, -0.008000, -0.008000, -0.008000, GameSetting | |
| fKnockbackDamageBase, 50.000000, 50.000000, 50.000000, GameSetting | |
| fKnockbackDamageMult, 10.000000, 5.000000, 5.000000, GameSetting | |
| fKnockbackForceMax, 512.000000, 1.828800, 1.828800, GameSetting | |
| fKnockbackTime, 1.000000, 0.300000, 0.300000, GameSetting | |
| iArrowMaxCount, 32, 32, 32, GameSetting | |
| fArrowBounceRotateSpeed, 7.500000, 7.500000, 7.500000, GameSetting | |
| fArrowBounceLinearSpeed, 0.100000, 0.100000, 0.100000, GameSetting | |
| fArrowBounceBlockPercentage, 0.950000, 0.950000, 0.950000, GameSetting | |
| fArrowGravityBase, 0.300000, 0.300000, 0.300000, GameSetting | |
| fArrowGravityMult, 0.002000, 0.002000, 0.002000, GameSetting | |
| fArrowGravityMin, 0.050000, 0.050000, 0.050000, GameSetting | |
| fArrowBowMinTime, 0.800000, 0.800000, 0.800000, GameSetting | |
| fArrowBowFastMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fArrowBowSlowMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fBowDrawTime, 1.666700, 1.666700, 1.666700, GameSetting | |
| fArrowMinPower, 0.350000, 0.350000, 0.350000, GameSetting | |
| fArrowMinVelocity, 0.200000, 0.200000, 0.200000, GameSetting | |
| fArrowMinBowVelocity, 0.700000, 0.700000, 0.700000, GameSetting | |
| fArrowWeakGravity, 1.750000, 1.750000, 1.750000, GameSetting | |
| fArrowMinSpeedForTrails, 1500.000000, 21.431252, 21.431252, GameSetting | |
| fArrowMinDistanceForTrails, 300.000000, 4.286250, 4.286250, GameSetting | |
| fMissileSeekStrength, 0.001000, 0.000400, 0.000400, GameSetting | |
| fMissileStopSeekDistance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMissileIgnoreNearCollisionDist, 300.000000, 4.286250, 4.286250, GameSetting | |
| fMissileDefeatedVelocityScale, 0.600000, 0.600000, 0.600000, GameSetting | |
| fDeathForceForceMin, 35.000000, 4.000000, 4.000000, GameSetting | |
| fDeathForceForceMax, 85.000000, 12.000000, 12.000000, GameSetting | |
| fDeathForceDamageMin, 0.000000, 1.000000, 1.000000, GameSetting | |
| fDeathForceDamageMax, 50.000000, 40.000000, 40.000000, GameSetting | |
| fDeathForceRangedForceMin, 20.000000, 15.000000, 15.000000, GameSetting | |
| fDeathForceRangedForceMax, 40.000000, 24.000000, 24.000000, GameSetting | |
| fDeathForceRangedDamageMin, 0.100000, 1.000000, 1.000000, GameSetting | |
| fDeathForceRangedDamageMax, 10.000000, 50.000000, 50.000000, GameSetting | |
| fDeathForceSpellImpactMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDeathForceMassBase, 3.000000, 3.000000, 3.000000, GameSetting | |
| fDeathForceMassMult, 0.150000, 0.150000, 0.150000, GameSetting | |
| fCombatVulnerabilityMod, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCombatRelativeDamageMod, 100.000000, 100.000000, 100.000000, GameSetting | |
| fCombatDamageScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCombatDistanceMin, 400.000000, 5.715000, 5.715000, GameSetting | |
| fVATSMeleeMaxDistance, 400.000000, 5.715000, 5.715000, GameSetting | |
| fVATSMeleeValidDistExtension, 200.000000, 2.857500, 2.857500, GameSetting | |
| fVATSMeleeMaxDistancePathMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fKnockdownBaseHealthThreshold, 75.000000, 75.000000, 75.000000, GameSetting | |
| fKnockdownCurrentHealthThreshold, 25.000000, 50.000000, 50.000000, GameSetting | |
| fVATSThrownWeaponRangeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fVATSMaxChance, 95.000000, 95.000000, 95.000000, GameSetting | |
| fVATSRangeSpreadMax, 2.000000, 3.000000, 3.000000, GameSetting | |
| fVATSHitChanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSDistanceFactor, 2.000000, 2.000000, 2.000000, GameSetting | |
| fVATSSpreadMult, 1.000000, 0.500000, 0.500000, GameSetting | |
| fVATSScreenPercentFactor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSMeleeChanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSSkillFactor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSMeleeArmConditionMult, 0.800000, 0.800000, 0.800000, GameSetting | |
| fVATSMeleeArmConditionBase, 0.200000, 0.200000, 0.200000, GameSetting | |
| fVATSStealthMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fVATSDestructibleMult, 1.250000, 1.250000, 1.250000, GameSetting | |
| fVATSRangeSpreadUncertainty, 0.200000, 0.700000, 0.700000, GameSetting | |
| fOxygenBlockDmgMult, 0.250000, 0.000000, 0.000000, GameSetting | |
| fOxygenBlockStaggerMult, 5.000000, 0.000000, 0.000000, GameSetting | |
| fOxygenBlockBase, 10.000000, 0.000000, 0.000000, GameSetting | |
| fOxygenBashBase, 5.000000, 5.000000, 5.000000, GameSetting | |
| fOxygenPowerBashBase, 10.000000, 10.000000, 10.000000, GameSetting | |
| fCombatWeaponScoreEMDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatWeaponScoreShieldDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatBoundWeaponDPSBonus, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fCombatAttacksPerSecondMin, 0.001000, 0.001000, 0.001000, GameSetting | |
| fCombatAttacksDelayMin, 0.016000, 0.016000, 0.016000, GameSetting | |
| fWeaponTwoHandedAnimationSpeedMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCombatPlayerBleedoutHealthDamageMult, 1.000000, 0.000000, 0.000000, GameSetting | |
| fAimModelPlayerMovementIronSightsConeMult:AimModel, 0.000000, 2.000000, 2.000000, GameSetting | |
| fAimModelMinConeSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting | |
| fAimModelMinConeMultipleCrippledLimbMult:AimModel, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAimModelMaxConeSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting | |
| fAimModelMaxConeMultipleCrippledLimbMult:AimModel, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAimModelConeIronSightsSingleCrippledLimbMult:AimModel, 2.000000, 1.000000, 1.000000, GameSetting | |
| fAimModelConeIronsightsMultipleCrippledLimbMult:AimModel, 3.000000, 1.000000, 1.000000, GameSetting | |
| fAimModelRecoilArcDegSingleCrippledLimbMult:AimModel, 2.000000, 1.000000, 1.000000, GameSetting | |
| fAimModelRecoilArcDegMultipleCrippledLimbMult:AimModel, 3.000000, 1.500000, 1.500000, GameSetting | |
| fAimModelRecoilMinDegSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting | |
| fAimModelRecoilMinDegMultipleCrippledLimbMult:AimModel, 3.000000, 2.000000, 2.000000, GameSetting | |
| fAimModelRecoilMaxDegSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting | |
| fAimModelRecoilMaxDegMultipleCrippledLimbMult:AimModel, 3.000000, 2.000000, 2.000000, GameSetting | |
| fAimModelConePerceptionCrippledLimbMult:AimModel, 1.500000, 1.500000, 1.500000, GameSetting | |
| fAimModelRecoilRunawayExp:AimModel, 3.000000, 3.000000, 3.000000, GameSetting | |
| fAimModelRecoilDecreaseDelaySec:AimModel, 0.200000, 0.200000, 0.200000, GameSetting | |
| fAimModelRecoilMaxYawDeg:AimModel, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAimModelRecoilSpringForce:AimModel, 3000.000000, 3000.000000, 3000.000000, GameSetting | |
| fAimModelContinuousShotBreakSec:AimModel, 0.200000, 0.400000, 0.400000, GameSetting | |
| bAimModelCrippledLimbsAffectPlayer:AimModel, True, True, True, GameSetting | |
| fAimModelAIIronSightsConeMult:AimModel, 0.300000, 0.300000, 0.300000, GameSetting | |
| fAimModelAIWeaponScopeConeMult:AimModel, 0.050000, 0.050000, 0.050000, GameSetting | |
| fAimModelAIAccuracyConeMinExtentOffsetMin:AimModel, 5.000000, 5.000000, 5.000000, GameSetting | |
| fAimModelAIAccuracyConeMinExtentOffsetMax:AimModel, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAimModelAIAccuracyConeMaxExtentOffsetMin:AimModel, 10.000000, 10.000000, 10.000000, GameSetting | |
| fAimModelAIAccuracyConeMaxExtentOffsetMax:AimModel, 0.000000, 0.000000, 0.000000, GameSetting | |
| fAimModelPlayer3rdSightsConeMultMin:AimModel, 0.200000, 0.200000, 0.200000, GameSetting | |
| fAimModelFireConeAngleLimitMin:AimModel, 20.000000, 20.000000, 20.000000, GameSetting | |
| fAimModelFireConeAngleLimitMax:AimModel, 30.000000, 30.000000, 30.000000, GameSetting | |
| fWeaponEfficiencyMinValue, 0.500000, 0.500000, 0.500000, GameSetting | |
| fWeaponEfficiencyAngleForMin, 45.000000, 45.000000, 45.000000, GameSetting | |
| fWeaponEfficiencyAngleForMax, 0.000000, 0.000000, 0.000000, GameSetting | |
| fGunDownCombatUpdateTimeUp, 0.050000, 0.050000, 0.050000, GameSetting | |
| fGunDownCombatUpdateTimeDown, 0.250000, 0.250000, 0.250000, GameSetting | |
| fGunDownUpdateTimeUp, 0.100000, 0.100000, 0.100000, GameSetting | |
| fGunDownUpdateTimeDown, 1.500000, 1.500000, 1.500000, GameSetting | |
| fGunDownCollisionRadiusUp, 2.000000, 0.028575, 0.028575, GameSetting | |
| fGunDownCollisionRadiusDown, 10.000000, 0.142875, 0.142875, GameSetting | |
| fGunDownCollisionVerticalOffset, 4.000000, 0.057150, 0.057150, GameSetting | |
| fGunDownRetryTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fGunRelaxedWaitTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| fGunPlayerRelaxedWaitTime, 6.000000, 10.000000, 10.000000, GameSetting | |
| fPlayerCoverUpdateGunBlockedTime, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPlayerCoverGunBlockedDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fPlayerCoverGunDownDelayTime, 0.300000, 0.100000, 0.100000, GameSetting | |
| fPlayerCoverGunUpDelayTime, 0.200000, 0.100000, 0.100000, GameSetting | |
| fPlayerCoverPeekTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fPlayerCoverPeekLOFDistance, 4.000000, 4.000000, 4.000000, GameSetting | |
| fPlayerCoverPeekIntervalDistance, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPlayerCoverPeekBufferDistance, 0.050000, 0.050000, 0.050000, GameSetting | |
| iPlayerCoverPeekIntervalCount, 8, 8, 8, GameSetting | |
| iPlayerCoverPeekOverIntervalCount, 2, 2, 2, GameSetting | |
| fPlayerCoverPeekMaxMovementDistance, 0.250000, 0.250000, 0.250000, GameSetting | |
| fPlayerCoverMoveHeightCheck, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPlayerDialogueGunDownAimConeAngle, 90.000000, 90.000000, 90.000000, GameSetting | |
| fPlayerDialogueGunDownDistance, 2.743200, 2.743200, 2.743200, GameSetting | |
| iPartialCrippleAV, 30, 30, 30, GameSetting | |
| fCombatExplosionStaggerPowerThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCombatPredictDamageExplosionDistance, 64.000000, 0.914400, 0.914400, GameSetting | |
| fCombatPredictDamageExplosionAltDistance, 192.000000, 2.743200, 2.743200, GameSetting | |
| iPerkGrenadeTrajectorySplineColor, 7076989, 16777215, 16777215, GameSetting | |
| iPerkGrenadeTrajectorySplineSliceCount, 12, 12, 12, GameSetting | |
| fPerkGrenadeTrajectorySplineSegmentLength, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPerkGrenadeTrajectorySplineSegmentLengthMult, 1.100000, 1.100000, 1.100000, GameSetting | |
| fPerkGrenadeTrajectorySplineThickness, 2.000000, 0.017700, 0.017700, GameSetting | |
| fPerkGrenadeTrajectoryStartHeightOffset, -65536.000000, -936.000000, -936.000000, GameSetting | |
| fPerkGrenadeTrajectoryAimDistance, 8192.000000, 117.000000, 117.000000, GameSetting | |
| fPerkGrenadeTrajectoryStartOffsetX, -44.000000, -0.600000, -0.600000, GameSetting | |
| fPerkGrenadeTrajectoryStartOffsetY, 12.000000, 0.020000, 0.020000, GameSetting | |
| fPerkGrenadeTrajectoryStartOffsetZ, -16.000000, 0.020000, 0.020000, GameSetting | |
| iPerkGrenadeTrajectoryStartSegmentCount, 10, 10, 10, GameSetting | |
| fPerkGrenadeTrajectoryStartTangentStartLength, 0.429000, 0.000000, 0.000000, GameSetting | |
| fPerkGrenadeTrajectoryStartTangentEndLength, 0.714000, 3.000000, 3.000000, GameSetting | |
| fDispMeleeRoFHitsPerFile, 5.000000, 5.000000, 5.000000, GameSetting | |
| fDispRoFShotsPerFile, 20.000000, 20.000000, 20.000000, GameSetting | |
| fDispRoFMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDispRoFMaxShotsPerSecond, 10.000000, 100.000000, 100.000000, GameSetting | |
| fCombatDetectionDialogueAlertLostMinSearchTime, 5.000000, 3.000000, 3.000000, GameSetting | |
| fIronSightsTimeToMarkTargetSeconds, 2.000000, 1.500000, 1.500000, GameSetting | |
| fEquippedArmorChanceToDrop, 1.000000, 0.100000, 0.100000, GameSetting | |
| fAIExplosiveWeaponDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAIExplosiveWeaponRangeMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCombatGrenadeBounceTimeMin, 0.500000, 500.000000, 500.000000, GameSetting | |
| fCombatGrenadeBounceTimeMax, 5.000000, 5.000000, 5.000000, GameSetting | |
| fWeaponAccuracyConeOfFireNormalizationMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponAccuracyConeOfFireNormalizationMax, 20.000000, 20.000000, 20.000000, GameSetting | |
| fWeaponAccuracyRecoilNormalizationMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponAccuracyRecoilNormalizationMax, 30.000000, 30.000000, 30.000000, GameSetting | |
| fWeaponAccuracyFOVNormalizationMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponAccuracyFOVNormalizationMax, 12.000000, 12.000000, 12.000000, GameSetting | |
| fWeaponAccuracyConeOfFireWeight, 0.600000, 0.600000, 0.600000, GameSetting | |
| fWeaponAccuracyRecoilWeight, 0.200000, 0.200000, 0.200000, GameSetting | |
| fWeaponAccuracyFOVWeight, 0.400000, 0.400000, 0.400000, GameSetting | |
| fPhysicalArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fPhysicalArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPhysicalMaxDamageReduction, 0.850000, 0.850000, 0.850000, GameSetting | |
| fPhysicalMinDamageReduction, 0.010000, 0.050000, 0.050000, GameSetting | |
| fFireArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fFireArmorRatingBase, 0.000000, 2.000000, 2.000000, GameSetting | |
| fFireMaxDamageReduction, 0.850000, 0.990000, 0.990000, GameSetting | |
| fFireMinDamageReduction, 0.010000, 0.050000, 0.050000, GameSetting | |
| fFrostArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fFrostArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fFrostMaxDamageReduction, 0.850000, 0.990000, 0.990000, GameSetting | |
| fFrostMinDamageReduction, 0.010000, 0.050000, 0.050000, GameSetting | |
| fEnergyArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fEnergyArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEnergyMaxDamageReduction, 0.850000, 0.990000, 0.990000, GameSetting | |
| fEnergyMinDamageReduction, 0.010000, 0.050000, 0.050000, GameSetting | |
| fShockArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fShockArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShockMaxDamageReduction, 0.850000, 0.990000, 0.990000, GameSetting | |
| fShockMinDamageReduction, 0.010000, 0.050000, 0.050000, GameSetting | |
| fRadsArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fRadsArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fRadsMaxDamageReduction, 0.850000, 0.990000, 0.990000, GameSetting | |
| fRadsMinDamageReduction, 0.010000, 0.010000, 0.010000, GameSetting | |
| fPoisonArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fPoisonArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPoisonMaxDamageReduction, 0.850000, 0.850000, 0.850000, GameSetting | |
| fPoisonMinDamageReduction, 0.010000, 0.010000, 0.010000, GameSetting | |
| fElectromagneticArmorBaseFactor, 0.001000, 0.001000, 0.001000, GameSetting | |
| fElectromagneticArmorRatingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fElectromagneticMaxDamageReduction, 0.850000, 0.850000, 0.850000, GameSetting | |
| fElectromagneticMinDamageReduction, 0.010000, 0.010000, 0.010000, GameSetting | |
| fShieldBashSkillUseBase, 5.000000, 5.000000, 5.000000, GameSetting | |
| fShieldBashSkillUseMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fWeaponBashSkillUseBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWeaponBashSkillUseMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fBlockRatingMax, 2.500000, 2.500000, 2.500000, GameSetting | |
| fBlockRatingBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShieldScalingFactor, 0.250000, 0.200000, 0.200000, GameSetting | |
| fShieldBaseFactor, 0.080000, 0.450000, 0.450000, GameSetting | |
| fBlockWeaponBase, 0.050000, 0.500000, 0.500000, GameSetting | |
| fBlockWeaponScaling, 0.050000, 0.000000, 0.000000, GameSetting | |
| fBlockPowerAttackMult, 0.750000, 1.000000, 1.000000, GameSetting | |
| fVATSChanceVisibilityMultiplier, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSChanceWeaponBaseMultiplier, 0.007000, 0.030000, 0.030000, GameSetting | |
| fVATSChanceBodyPartMultiplier, 0.031000, 0.075000, 0.075000, GameSetting | |
| fVATSChancePerceptionMultiplier, 0.035000, 0.004000, 0.004000, GameSetting | |
| fVATSChanceDistanceMultiplier, 1.000000, 3.000000, 3.000000, GameSetting | |
| fVATSChancePartVisibilityMax, 0.800000, 0.800000, 0.800000, GameSetting | |
| fVATSChanceWeaponPerceptionOffset, 0.000000, 0.050000, 0.050000, GameSetting | |
| fVATSChanceBodyPartOffset, 0.000000, 0.000000, 0.000000, GameSetting | |
| fVATSChanceDistanceOffset, 0.001000, 0.050000, 0.050000, GameSetting | |
| fVATSChanceWeaponDistanceMultiplier, 1.000000, 1.250000, 1.250000, GameSetting | |
| fVATSChanceDistanceTermMin, 0.010000, 0.050000, 0.050000, GameSetting | |
| fVATSChanceConeDistanceBonus, 0.800000, 0.800000, 0.800000, GameSetting | |
| fVATSChanceConeDistanceOffset, 300.000000, 4.286250, 4.286250, GameSetting | |
| fVATSChanceConeDistanceMult, 400.000000, 5.715000, 5.715000, GameSetting | |
| fVATSChanceConeDistanceMaxDegrees, 20.000000, 20.000000, 20.000000, GameSetting | |
| fVATSChanceArmConditionBase, 0.200000, 0.200000, 0.200000, GameSetting | |
| fVATSChanceArmConditionMult, 0.800000, 0.800000, 0.800000, GameSetting | |
| fVATSChanceOffset, 0.000000, 0.000000, 0.000000, GameSetting | |
| fVATSChanceNonActorBodyTerm, 100.000000, 50.000000, 50.000000, GameSetting | |
| fOxygenAttackWeaponBase, 7.000000, 7.000000, 7.000000, GameSetting | |
| fOxygenAttackWeaponMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPowerAttackOxygenPenalty, 5.000000, 4.000000, 4.000000, GameSetting | |
| fKillCamBaseOdds, 0.100000, 1.000000, 1.000000, GameSetting | |
| fKillCamLevelBias, 0.010000, 0.010000, 0.010000, GameSetting | |
| fKillCamLevelMaxBias, 0.100000, 0.100000, 0.100000, GameSetting | |
| iKillCamLevelOffset, 4, 4, 4, GameSetting | |
| fKillCamLevelFactor, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAimStabilityCrippledArmPenalty, -0.200000, -0.200000, -0.200000, GameSetting | |
| fAimStabilityCrouchedScopeMult, 1.000000, 1.050000, 1.050000, GameSetting | |
| fAimStabilityHoldBreathSpeed, 1.330000, 1.330000, 1.330000, GameSetting | |
| fAimCrippleWobbleSingleLimb, 0.500000, 0.500000, 0.500000, GameSetting | |
| fAimCrippleWobbleMultipleLimbs, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAimCrippleWobbleHipMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAimCrippleWobbleIronSightMult, 1.000000, 0.100000, 0.100000, GameSetting | |
| fAimCrippleWobbleScopeMult, 1.000000, 0.100000, 0.100000, GameSetting | |
| fLimbDamageFactor, 0.250000, 0.150000, 0.150000, GameSetting | |
| fLimbDamageBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLimbArmorFactor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fLimbArmorBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLimbArmorDmgReductionExp, 0.500000, 0.365000, 0.365000, GameSetting | |
| fLimbMinDamageReduction, 0.010000, 0.010000, 0.010000, GameSetting | |
| fLimbMaxDamageReduction, 0.850000, 0.850000, 0.850000, GameSetting | |
| fDispRangeMinRangeMult, 0.046800, 1.000000, 1.000000, GameSetting | |
| fDispRangeMaxRangeMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMinGravityJumping, 0.200000, 0.200000, 0.200000, GameSetting | |
| fMaxGravityJumping, 2.180000, 2.180000, 2.180000, GameSetting | |
| fMaxGravityCarryWeight, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMinGravityCarryWeight, 0.500000, 1.000000, 1.000000, GameSetting | |
| iActorLuckSkillBase, -20, -20, -20, GameSetting | |
| fActorLuckSkillMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fArmorWeightLightMaxMod, 0.600000, 0.600000, 0.600000, GameSetting | |
| iArmorBaseSkill, 50, 50, 50, GameSetting | |
| fActorWeaponDesirabilityDamageMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fActorWeaponDesirabilitySkillMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fActorArmorDesirabilityDamageMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fActorArmorDesirabilitySkillMult, 10.000000, 10.000000, 10.000000, GameSetting | |
| fValueofItemForNoOwnership, 45.000000, 45.000000, 45.000000, GameSetting | |
| fFeetUnderwaterThreshold, 0.300000, 0.100000, 0.100000, GameSetting | |
| fShouldersUnderwaterThreshold, 0.700000, 0.700000, 0.700000, GameSetting | |
| fShouldersUnderwaterExitThreshold, 0.650000, 0.650000, 0.650000, GameSetting | |
| fNeckUnderwaterThreshold, 0.875000, 0.875000, 0.875000, GameSetting | |
| fStopSneakingInWaterThreshold, 0.550000, 0.550000, 0.550000, GameSetting | |
| fJumpFallHeightMin, 600.000000, 8.572500, 8.572500, GameSetting | |
| fJumpFallDistanceToDamageExponent, 1.450000, 2.000000, 2.000000, GameSetting | |
| fJumpFallDistanceToDamageMult, 7.000000, 0.700000, 0.700000, GameSetting | |
| fJumpFallHeightMinNPC, 300.000000, 6.429375, 6.429375, GameSetting | |
| fJumpFallDistanceToDamageExponentNPC, 1.650000, 2.000000, 2.000000, GameSetting | |
| fJumpFallDistanceToDamageMultNPC, 7.000000, 0.700000, 0.700000, GameSetting | |
| fJumpFallVelocityMin, 600.000000, 10.001250, 10.001250, GameSetting | |
| fJumpFallDamageMult, 0.004440, 0.003300, 0.003300, GameSetting | |
| fJumpHeightMin, 1.285900, 1.285875, 1.285875, GameSetting | |
| fJumpHeightMax, 6.500000, 6.500000, 6.500000, GameSetting | |
| fJumpMinimumOxygenSpend, 0.000000, 5.000000, 5.000000, GameSetting | |
| fAirborneJumpingStandardGravity, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAirborneFallingStandardGravity, 1.850000, 1.850000, 1.850000, GameSetting | |
| fAirborneJumpingLowGravity, 0.280000, 0.420000, 0.420000, GameSetting | |
| fAirborneFallingLowGravity, 0.380000, 0.450000, 0.450000, GameSetting | |
| fAirborneJumpingHighGravity, 2.600000, 1.000000, 1.000000, GameSetting | |
| fAirborneFallingHighGravity, 3.000000, 3.000000, 3.000000, GameSetting | |
| fJumpSwimmingMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fJumpMoveBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fJumpMoveMult, 0.300000, 0.300000, 0.300000, GameSetting | |
| fForceGeometryTimeBoostJump, 8.000000, 8.000000, 8.000000, GameSetting | |
| iPerkHeavyArmorJumpSum, 35, 35, 35, GameSetting | |
| iPerkHeavyArmorSinkSum, 35, 35, 35, GameSetting | |
| fPerkHeavyArmorSinkGravityMult, 15.000000, 15.000000, 15.000000, GameSetting | |
| fPerkHeavyArmorExpertSpeedMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPerkHeavyArmorMasterSpeedMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPerkLightArmorExpertSpeedMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPerkLightArmorNoviceDamageMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fPerkHeavyArmorNoviceDamageMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fPerkHeavyArmorJourneymanDamageMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPerkLightArmorJourneymanDamageMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| iHorseTurnDegreesPerSecond, 45, 45, 45, GameSetting | |
| iHorseTurnDegreesRampUpPerSecond, 80, 80, 80, GameSetting | |
| fFallLegDamageMult, 0.500000, 0.000000, 0.000000, GameSetting | |
| iFallLegDamageChance, 50, 50, 50, GameSetting | |
| fOutOfBreathOxygenRegenDelay, 2.000000, 2.000000, 2.000000, GameSetting | |
| fOutOfOxygenEffectTimer, 4.000000, 4.000000, 4.000000, GameSetting | |
| fOutOfCarbonDioxideEffectTimer, 4.000000, 4.000000, 4.000000, GameSetting | |
| fBowZoomOxygenDrainMult, 15.000000, 15.000000, 15.000000, GameSetting | |
| fBowZoomOxygenRegenDelay, 0.000000, 0.000000, 0.000000, GameSetting | |
| fEncumberedOxygenMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMantlingOxygenMult, 25.000000, 5.000000, 5.000000, GameSetting | |
| fActorStrengthEncumbranceMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fActorSwimBreathTime, 35.000000, 35.000000, 35.000000, GameSetting | |
| fActorSwimBreathDamage, 0.200000, 0.080000, 0.080000, GameSetting | |
| fActorLeaveWaterBreathTimer, 4.000000, 4.000000, 4.000000, GameSetting | |
| iCrimeGoldAttack, 40, 650, 650, GameSetting | |
| iCrimeGoldMurder, 1000, 15000, 15000, GameSetting | |
| fCrimeGoldSteal, 0.500000, 0.500000, 0.500000, GameSetting | |
| iCrimeGoldPickpocket, 25, 500, 500, GameSetting | |
| iCrimeGoldTrespass, 5, 350, 350, GameSetting | |
| iCrimeGoldStealHorse, 25, 1000, 1000, GameSetting | |
| iCrimeGoldMinValue, 10, 20, 20, GameSetting | |
| iCrimeGoldEscape, 100, 1500, 1500, GameSetting | |
| iCrimeGoldPiracy, 100, 1500, 1500, GameSetting | |
| fCrimeGoldSmugglingMult, 0.500000, 0.004500, 0.004500, GameSetting | |
| iCrimeGoldSmuggling, 750, 750, 750, GameSetting | |
| fCrimeGoldSkillPenaltyMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCrimeDispAttack, -10.000000, -10.000000, -10.000000, GameSetting | |
| fCrimeDispMurder, -50.000000, -50.000000, -50.000000, GameSetting | |
| fCrimeDispSteal, -0.500000, -0.500000, -0.500000, GameSetting | |
| fCrimeDispPickpocket, -25.000000, -25.000000, -25.000000, GameSetting | |
| fCrimeDispTresspass, -20.000000, -20.000000, -20.000000, GameSetting | |
| fCrimeDispPersonal, 2.000000, 2.000000, 2.000000, GameSetting | |
| iCrimeDaysInPrisonMod, 100, 100, 100, GameSetting | |
| iCrimeMaxNumberofDaysinJail, 7, 7, 7, GameSetting | |
| fCrimeServeTimeXPLossMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fCrimeServeTimeXPMaxLossMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| iCrimeValueAttackValue, 100, 150000, 150000, GameSetting | |
| fStatsHealthStartMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fStatsHealthLevelMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPCBaseMagickaMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fNPCBaseMagickaMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fPCBaseHealthMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPCHealthLevelBonus, 5.000000, 0.000000, 0.000000, GameSetting | |
| fNPCHealthLevelBonus, 5.000000, 20.000000, 20.000000, GameSetting | |
| fTorchLightLevelExterior, 15.000000, 15.000000, 15.000000, GameSetting | |
| fTorchLightLevelInterior, 55.000000, 45.000000, 45.000000, GameSetting | |
| fPersAdmireAggr, -5.000000, -5.000000, -5.000000, GameSetting | |
| fPersAdmireConf, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersAdmireEner, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersAdmireResp, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersAdmireStre, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersAdmireIntel, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersAdmireWillp, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersAdmirePers, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersJokeAggr, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPersJokeConf, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersJokeEner, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersJokeResp, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersJokeStre, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersJokeIntel, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersJokeWillp, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersJokePers, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersBullyAggr, -10.000000, -10.000000, -10.000000, GameSetting | |
| fPersBullyConf, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersBullyEner, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersBullyResp, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersBullyStre, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersBullyIntel, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersBullyWillp, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersBullyPers, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersBoastAggr, 10.000000, 10.000000, 10.000000, GameSetting | |
| fPersBoastConf, -2.000000, -2.000000, -2.000000, GameSetting | |
| fPersBoastEner, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersBoastResp, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersBoastStre, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersBoastIntel, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPersBoastWillp, -1.000000, -1.000000, -1.000000, GameSetting | |
| fPersBoastPers, -2.000000, -2.000000, -2.000000, GameSetting | |
| iPersuasionPower1, 5, 5, 5, GameSetting | |
| iPersuasionPower2, 20, 20, 20, GameSetting | |
| iPersuasionPower3, 40, 40, 40, GameSetting | |
| iPersuasionAngleMin, 10, 10, 10, GameSetting | |
| iPersuasionAngleMax, 90, 90, 90, GameSetting | |
| iPersuasionBribeGold, 10, 10, 10, GameSetting | |
| iPersuasionDemandGold, 10, 10, 10, GameSetting | |
| iPersuasionOuter, 50, 50, 50, GameSetting | |
| iPersuasionMiddle, 25, 25, 25, GameSetting | |
| iPersuasionInner, 15, 15, 15, GameSetting | |
| iPersuasionDemandDisposition, -2, -2, -2, GameSetting | |
| fChaseDetectionTimerSetting, 3.000000, 3.000000, 3.000000, GameSetting | |
| iDeathDropWeaponChance, 0, 100, 100, GameSetting | |
| fSpeechCraftBase, 100.000000, 100.000000, 100.000000, GameSetting | |
| fSpeechCraftMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fBribeBase, 10.000000, 10.000000, 10.000000, GameSetting | |
| fBribeMult, 0.300000, 0.300000, 0.300000, GameSetting | |
| fDemandBase, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDemandMult, 0.300000, 0.300000, 0.300000, GameSetting | |
| fPersuasionShape, 10.000000, 10.000000, 10.000000, GameSetting | |
| fPersuasionMinDispostion, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPersuasionMaxDisposition, 50.000000, 50.000000, 50.000000, GameSetting | |
| fPersuasionBaseValueShape, 14.500000, 14.500000, 14.500000, GameSetting | |
| fPersuasionBaseValueMinDispostion, 0.400000, 0.400000, 0.400000, GameSetting | |
| fPersuasionBaseValueMaxDisposition, 5.000000, 5.000000, 5.000000, GameSetting | |
| fPersuasionAccuracyMinDispostion, 0.050000, 0.050000, 0.050000, GameSetting | |
| fPersuasionAccuracyMaxDisposition, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPersuasionAccuracyMinSelect, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPersuasionAccuracyMaxSelect, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPersuasionBaseValueMinSelect, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPersuasionBaseValueMaxSelect, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPersuasionMinSelect, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPersuasionMaxSelect, 100.000000, 100.000000, 100.000000, GameSetting | |
| iPersuasionBribeScale, 5, 5, 5, GameSetting | |
| iPersuasionBribeRefuse, 60, 60, 60, GameSetting | |
| iPersuasionBribeCrime, 90, 90, 90, GameSetting | |
| iPersuasionDemandScale, 5, 5, 5, GameSetting | |
| iPersuasionDemandRefuse, 75, 75, 75, GameSetting | |
| fPersuasionMaxInput, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPersuasionMinInput, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPersuasionMinPercentCircle, 25.000000, 25.000000, 25.000000, GameSetting | |
| fRepairMin, 0.500000, 0.500000, 0.500000, GameSetting | |
| fRepairMax, 2.000000, 2.000000, 2.000000, GameSetting | |
| fRepairScavengeMult, 0.050000, 0.050000, 0.050000, GameSetting | |
| fRepairSkillBase, 4.000000, 4.000000, 4.000000, GameSetting | |
| fRepairSkillMax, 9.000000, 10.000000, 10.000000, GameSetting | |
| fItemRepairCostMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fRechargeGoldMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPotionMortPestleMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fPotionT1MagMult, 2.500000, 2.500000, 2.500000, GameSetting | |
| fPotionT1RetMagMult, 0.005000, 0.005000, 0.005000, GameSetting | |
| fPotionT1RetDurMult, 0.003000, 0.003000, 0.003000, GameSetting | |
| fPotionT1CalMagMult, 0.003500, 0.003500, 0.003500, GameSetting | |
| fPotionT1CalDurMult, 0.002500, 0.002500, 0.002500, GameSetting | |
| fPotionT1AleMagMult, -0.010000, -0.010000, -0.010000, GameSetting | |
| fPotionT1AleDurMult, -0.010000, -0.010000, -0.010000, GameSetting | |
| fPotionT2RetDurMult, 0.003500, 0.003500, 0.003500, GameSetting | |
| fPotionT2CalDurMult, 0.002500, 0.002500, 0.002500, GameSetting | |
| fPotionT2AleDurMult, -0.020000, -0.020000, -0.020000, GameSetting | |
| fPotionT3RetMagMult, 0.005000, 0.005000, 0.005000, GameSetting | |
| fPotionT3CalMagMult, 0.003000, 0.003000, 0.003000, GameSetting | |
| fPotionT3AleMagMult, -0.010000, -0.010000, -0.010000, GameSetting | |
| fPotionGoldValueMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDetectionNightEyeBonus, 3.000000, 3.000000, 3.000000, GameSetting | |
| fTorchEvaluationTimer, 5.000000, 5.000000, 5.000000, GameSetting | |
| fTorchMoveDistanceToTurnOff, 12.000000, 12.000000, 12.000000, GameSetting | |
| fDisenchantSkillUse, 6.000000, 0.002500, 0.002500, GameSetting | |
| iPCStartSpellSkillLevel, 30, 30, 30, GameSetting | |
| fSubmergedMaxSpeed, 2.000000, 2.000000, 2.000000, GameSetting | |
| fSubmergedLODDistance, 384.000000, 5.486400, 5.486400, GameSetting | |
| fSubmergedMaxWaterDistance, 48.000000, 0.685800, 0.685800, GameSetting | |
| fSubmergedAngularDamping, 0.750000, 0.750000, 0.750000, GameSetting | |
| fSplashSoundHeavy, 50.000000, 35.000000, 35.000000, GameSetting | |
| fSplashSoundMedium, 25.000000, 20.000000, 20.000000, GameSetting | |
| fSplashSoundLight, 5.000000, 5.000000, 5.000000, GameSetting | |
| fSplashSoundTimer, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSplashSoundVelocityMult, 0.050000, 0.050000, 0.050000, GameSetting | |
| fSplashSoundOutMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSplashScale1, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSplashScale2, 0.750000, 0.750000, 0.750000, GameSetting | |
| fSplashScale3, 0.400000, 0.400000, 0.400000, GameSetting | |
| fGrabMaxWeightWalking, 100.000000, 100.000000, 100.000000, GameSetting | |
| fGrabRagdollMaxWeightWalking, 200.000000, 200.000000, 200.000000, GameSetting | |
| fGrabMaxWeightRunning, 50.000000, 50.000000, 50.000000, GameSetting | |
| fHostileActorInteriorDistance, 2000.000000, 14.287500, 14.287500, GameSetting | |
| fHostileActorExteriorDistance, 3000.000000, 21.431252, 21.431252, GameSetting | |
| fHostileFlyingActorExteriorDistance, 15000.000000, 107.156258, 107.156258, GameSetting | |
| fDifficultyMinValue, -2.000000, -2.000000, -2.000000, GameSetting | |
| fDifficultyMaxValue, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDifficultyDefaultValue, 0.000000, 0.000000, 0.000000, GameSetting | |
| fClothingJewelryBase, 5.000000, 5.000000, 5.000000, GameSetting | |
| fClothingJewelryScale, 0.050000, 0.050000, 0.050000, GameSetting | |
| fClothingBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fClothingClassScale, 2.000000, 2.000000, 2.000000, GameSetting | |
| fClothingArmorScale, 0.250000, 1.000000, 1.000000, GameSetting | |
| fClothingArmorBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLowLevelNPCBaseHealthMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| iLowLevelNPCMaxLevel, 3, 3, 3, GameSetting | |
| iNPCBasePerLevelHealthMult, 4, 4, 4, GameSetting | |
| fNPCAttributeHealthMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPlayerHealthHeartbeatSlow, 0.200000, 0.200000, 0.200000, GameSetting | |
| fPlayerHealthHeartbeatFast, 0.100000, 0.100000, 0.100000, GameSetting | |
| iPlayerHealthHeartbeatFadeMS, 1000, 1000, 1000, GameSetting | |
| fConcussionIModInterval, 40.000000, 40.000000, 40.000000, GameSetting | |
| fPlayerHealthAudioEffectsStateCriticalPercent:PlayerHealthAudio, 0.050000, 0.050000, 0.050000, GameSetting | |
| fPlayerHealthAudioEffectsStateLowPercent:PlayerHealthAudio, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPlayerHealthAudioEffectsStateSustainSeconds:PlayerHealthAudio, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDamagedAVRegenDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamagedHealthRegenDelay, 1.000000, 0.500000, 0.500000, GameSetting | |
| fDamagedOxygenRegenDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamagedStaminaRegenDelay, 1.000000, 0.500000, 0.500000, GameSetting | |
| fDamagedConditionRegenDelay, 5.000000, 30.000000, 30.000000, GameSetting | |
| fDamagedRadsRegenDelay, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDamagedCarbonDioxideRegenDelay, 2.000000, 2.000000, 2.000000, GameSetting | |
| fPainDelay, 1.500000, 1.500000, 1.500000, GameSetting | |
| iClassAcrobat, 145320, 145320, 145320, GameSetting | |
| iClassAgent, 145298, 145298, 145298, GameSetting | |
| iClassAssassin, 145299, 145299, 145299, GameSetting | |
| iClassPilgrim, 2098, 2098, 2098, GameSetting | |
| iClassKnight, 2102, 2102, 2102, GameSetting | |
| iClassHealer, 2320, 2320, 2320, GameSetting | |
| iClassMage, 67030, 67030, 67030, GameSetting | |
| iClassBard, 116772, 116772, 116772, GameSetting | |
| iPlayerCustomClass, 141379, 141379, 141379, GameSetting | |
| iClassPriest, 145285, 145285, 145285, GameSetting | |
| iClassWarrior, 145287, 145287, 145287, GameSetting | |
| iClassBarbarian, 145288, 145288, 145288, GameSetting | |
| iClassCrusader, 145289, 145289, 145289, GameSetting | |
| iClassScout, 145290, 145290, 145290, GameSetting | |
| iClassArcher, 145291, 145291, 145291, GameSetting | |
| iClassRogue, 145292, 145292, 145292, GameSetting | |
| iClassThief, 145295, 145295, 145295, GameSetting | |
| iClassMonk, 145321, 145321, 145321, GameSetting | |
| iClassSorcerer, 145324, 145324, 145324, GameSetting | |
| iClassBattlemage, 145815, 145815, 145815, GameSetting | |
| iClassWitchhunter, 145816, 145816, 145816, GameSetting | |
| iClassSpellsword, 146439, 146439, 146439, GameSetting | |
| iClassNightblade, 146440, 146440, 146440, GameSetting | |
| iClassCharactergenClass, 143590, 143590, 143590, GameSetting | |
| fEssentialHostileDeathTimeMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fEssentialHealthPercentReGain, 0.300000, 0.300000, 0.300000, GameSetting | |
| iNumberActorsGoThroughLoadDoorInCombat, 2, 2, 2, GameSetting | |
| fPlayerMaxBlockResistance, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPlayerDropDistance, 1.428571, 1.428571, 1.428571, GameSetting | |
| fActivatePickLength, 2.142857, 2.142857, 2.142857, GameSetting | |
| fObjectHitWeaponReach, 2.142857, 2.143125, 2.143125, GameSetting | |
| fObjectHitH2HReach, 0.914286, 0.914400, 0.914400, GameSetting | |
| fObjectHitTwoHandReach, 1.600000, 1.600200, 1.600200, GameSetting | |
| iFlyLandingPreferredSpeed, 2, 3, 3, GameSetting | |
| iFlyMountedFastTravelPreferredSpeed, 2, 1, 1, GameSetting | |
| fPlayerFlyingMountMaxPitch, 30.000000, 0.000000, 0.000000, GameSetting | |
| fPlayerFlyingMountMaxRoll, 45.000000, 45.000000, 45.000000, GameSetting | |
| fRemoveExcessDeadTime, 10.000000, 10.000000, 10.000000, GameSetting | |
| iRemoveExcessDeadCount, 15, 15, 15, GameSetting | |
| iRemoveExcessDeadTotalActorCount, 20, 20, 20, GameSetting | |
| fRemoveExcessComplexDeadTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| iRemoveExcessDeadComplexCount, 3, 3, 3, GameSetting | |
| iRemoveExcessDeadComplexTotalActorCount, 20, 20, 20, GameSetting | |
| fActorAnimZAdjust, 1.800000, 1.800000, 1.800000, GameSetting | |
| fDeathSoundMaxDistance, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fAshPileCastToGroundDistUp, 0.450000, 0.450000, 0.450000, GameSetting | |
| fAshPileCastToGroundDistDown, 3.650000, 3.650000, 3.650000, GameSetting | |
| fExplosionKnockStateExplodeDownTime, 15.000000, 15.000000, 15.000000, GameSetting | |
| fTimeBeforeTestingKnockedDownRest, 0.100000, 0.100000, 0.100000, GameSetting | |
| fExplosionForceKnockdownMinimum, 0.150000, 0.150000, 0.150000, GameSetting | |
| fExplosionForceClutterUpBias, 0.500000, 0.500000, 0.500000, GameSetting | |
| fExplosionForceMultLinear, 1.000000, 1.000000, 1.000000, GameSetting | |
| fExplosionForceMultAngular, 1.000000, 1.000000, 1.000000, GameSetting | |
| fExplosionLOSBuffer, 3.000000, 0.042900, 0.042900, GameSetting | |
| fExplosionImageSpaceSwapPower, 0.600000, 0.750000, 0.750000, GameSetting | |
| fExplosionSplashRadius, 1.000000, 3.571875, 3.571875, GameSetting | |
| fExplosionMaxImpulse, 8000.000000, 8000.000000, 8000.000000, GameSetting | |
| fExplosionLOSBufferDistance, 24.000000, 0.342900, 0.342900, GameSetting | |
| fExplosionWaterRadiusRatio, 0.750000, 0.100000, 0.100000, GameSetting | |
| fExplosionDecalMinObjectSize, 40.000000, 0.600000, 0.600000, GameSetting | |
| fExplosionSourceRefMult, 1.000000, 3.000000, 3.000000, GameSetting | |
| fParalysisKnockdownGetUpWaitTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fConeProjectileForceBase, 0.500000, 0.500000, 0.500000, GameSetting | |
| fConeProjectileForceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fConeProjectileForceMultLinear, 1.000000, 1.000000, 1.000000, GameSetting | |
| fConeProjectileForceMultAngular, 0.500000, 0.500000, 0.500000, GameSetting | |
| fConeProjectileEnvironmentTimer, 0.100000, 0.125000, 0.125000, GameSetting | |
| fConeProjectileEnvironmentDistance, 152.399994, 0.750000, 0.750000, GameSetting | |
| fConeProjectileWaterScaleMult, 100.000000, 100.000000, 100.000000, GameSetting | |
| fConeProjectileMineMass, 10.000000, 10.000000, 10.000000, GameSetting | |
| fHazardDropMaxDistance, 5.000000, 14.630401, 14.630401, GameSetting | |
| fGameplayImpulseScale, 150.000000, 5.000000, 5.000000, GameSetting | |
| fGameplayImpulseMultTrap, 0.150000, 1.000000, 1.000000, GameSetting | |
| fGameplayImpulseMultBiped, 0.200000, 0.600000, 0.600000, GameSetting | |
| fGameplayImpulseMultProp, 0.100000, 1.000000, 1.000000, GameSetting | |
| fGameplayImpulseMultClutter, 1.000000, 0.600000, 0.600000, GameSetting | |
| fGameplayImpulseMinMass, 5.000000, 5.000000, 5.000000, GameSetting | |
| fGameplayImpulseMultDebrisLarge, 1.000000, 1.000000, 1.000000, GameSetting | |
| fGameplayImpulseMultSpaceShip, 30.000000, 30.000000, 30.000000, GameSetting | |
| iGameplayiSpeakingEmotionDeltaChange, 10, 10, 10, GameSetting | |
| iGameplayiSpeakingEmotionListenValue, 50, 50, 50, GameSetting | |
| fGameplayiSpeakingEmotionMinDeltaChange, 30.000000, 100.000000, 100.000000, GameSetting | |
| fGameplayiSpeakingEmotionMaxDeltaChange, 30.000000, 100.000000, 100.000000, GameSetting | |
| fGameplaySpeakingEmotionMaxChangeValue, 1.500000, 1.500000, 1.500000, GameSetting | |
| fGameplaySpeakingEmotionMinChangeValue, 0.000000, 1.500000, 1.500000, GameSetting | |
| fGameOutofDialogueMenuTimer, 25.000000, 0.500000, 0.500000, GameSetting | |
| fGameOutofDialogueCameraMenuTimer, 0.100000, 0.100000, 0.100000, GameSetting | |
| fGameplayVoiceFilePadding, 0.000000, 0.500000, 0.500000, GameSetting | |
| fDialogueMenuFOV, 50.000000, 80.000000, 80.000000, GameSetting | |
| fDialogueFirstMenuFOV, 50.000000, 70.000000, 70.000000, GameSetting | |
| fDialogueChangeRateFOV, 1.000000, 0.200000, 0.200000, GameSetting | |
| fDialogueMenuPlayerSlowDownMult, 0.400000, 1.000000, 1.000000, GameSetting | |
| fReFocusOnDialogueActor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPlayerFireWeaponEvent, 10.000000, 10.000000, 10.000000, GameSetting | |
| iXPRewardKillOpponent, 20, 20, 20, GameSetting | |
| iXPRewardDiscoverMapMarker, 10, 20, 20, GameSetting | |
| iXPRewardDiscoverSecretArea, 10, 20, 20, GameSetting | |
| iDialogueDispositionFriendValue, 50, 50, 50, GameSetting | |
| fZKeySpringDamping, 0.500000, 0.500000, 0.500000, GameSetting | |
| fZKeySpringElasticity, 0.200000, 0.200000, 0.200000, GameSetting | |
| fZKeyObjectDamping, 0.750000, 0.750000, 0.750000, GameSetting | |
| fZKeyMaxForce, 250.000000, 250.000000, 250.000000, GameSetting | |
| fZKeyMaxContactMassRatio, 4.000000, 4.000000, 4.000000, GameSetting | |
| fZKeyMaxContactDistance, 0.140000, 0.142900, 0.142900, GameSetting | |
| fZKeyComplexHelperWeightMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fZKeyComplexHelperWeightMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fZKeyHeavyWeight, 75.000000, 75.000000, 75.000000, GameSetting | |
| fZKeyActorMassTheshold, 6.000000, 6.000000, 6.000000, GameSetting | |
| fZKeyMaxRotationSpeed, 180.000000, 180.000000, 180.000000, GameSetting | |
| fZKeyMaxTranslationSpeed, 2.000000, 2.000000, 2.000000, GameSetting | |
| fCommentOnPlayerActionsTimer, 10.000000, 20.000000, 20.000000, GameSetting | |
| fSayOncePerDayInfoTimer, 12.000000, 12.000000, 12.000000, GameSetting | |
| fCommentOnPlayerKnockingThings, 20.000000, 40.000000, 40.000000, GameSetting | |
| fCameraShakeTime, 1.250000, 1.250000, 1.250000, GameSetting | |
| fCameraShakeFadeTime, 0.250000, 0.250000, 0.250000, GameSetting | |
| fCameraShakeMultMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fCameraShakeDistMin, 4.000000, 4.286250, 4.286250, GameSetting | |
| fCameraShakeDistFadeStart, 28.000000, 28.575001, 28.575001, GameSetting | |
| fCameraShakeDistFadeDelta, 35.000000, 35.718750, 35.718750, GameSetting | |
| fCameraShakeExplosionMult, 0.070000, 0.070000, 0.070000, GameSetting | |
| fCameraShakeExplosionMultSpace, 0.010000, 0.010000, 0.010000, GameSetting | |
| fCameraShakeExplosionDistMultSpace, 16.000000, 16.000000, 16.000000, GameSetting | |
| fCameraShakePlayerShipBoost, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCameraShakePlayerShipBoostTime, 1.500000, 1.500000, 1.500000, GameSetting | |
| fCameraShakePlayerShipHit, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCameraShakePlayerShipHitTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fCameraShakePlayerShipHitChance, 0.300000, 1.000000, 1.000000, GameSetting | |
| fCameraShakePlayerShipShieldHit, 0.100000, 0.100000, 0.100000, GameSetting | |
| fCameraShakePlayerShipShieldHitTime, 0.300000, 0.300000, 0.300000, GameSetting | |
| f3rdPersonImodTransitionTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fVATSSmartCameraCheckStepDistance, 128.000000, 0.585788, 0.585788, GameSetting | |
| fVATSSmartCameraCheckStepCount, 5.000000, 5.000000, 5.000000, GameSetting | |
| fVATSSmartCameraCheckHeightOffset, -30.000000, -0.642938, -0.642938, GameSetting | |
| fVATSSmartCameraCheckHeightMin, 60.000000, 0.642938, 0.642938, GameSetting | |
| fDialogueSmartCameraCheckHeightOffset, -10.000000, -0.085725, -0.085725, GameSetting | |
| fPlayerDetectActorValue, -35.000000, -30.000000, -30.000000, GameSetting | |
| fFastTravelSpeedMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDistanceAutomaticallyActivateDoor, 250.000000, 3.571875, 3.571875, GameSetting | |
| fDistanceFadeActorAutoLoadDoor, 150.000000, 2.143125, 2.143125, GameSetting | |
| iTrainingNumAllowedPerLevel, 5, 5, 5, GameSetting | |
| iTrainingJourneymanSkill, 50, 50, 50, GameSetting | |
| iTrainingExpertSkill, 75, 75, 75, GameSetting | |
| iTrainingMasterSkill, 90, 90, 90, GameSetting | |
| iTrainingJourneymanCost, 1, 1, 1, GameSetting | |
| iTrainingExpertCost, 3, 3, 3, GameSetting | |
| iTrainingMasterCost, 5, 5, 5, GameSetting | |
| fTrainingBaseCost, 50.000000, 50.000000, 50.000000, GameSetting | |
| fTrainingMultCost, 2.000000, 10.000000, 10.000000, GameSetting | |
| fTimerForPlayerFurnitureEnter, 3.000000, 3.000000, 3.000000, GameSetting | |
| fLowHealthTutorialPercentage, 0.250000, 0.250000, 0.250000, GameSetting | |
| fLowMagickaTutorialPercentage, 0.250000, 0.250000, 0.250000, GameSetting | |
| fLowStaminaTutorialPercentage, 0.250000, 0.250000, 0.250000, GameSetting | |
| fLethalEnvDmg, 100.000000, 100.000000, 100.000000, GameSetting | |
| fLethalCarbonDyoxide, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fOxygenToCarbonDioxideMult, 1.000000, 2.000000, 2.000000, GameSetting | |
| fOxygenToHealthMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMinimumHealthPercentageForOxygenUse, 0.100000, 0.100000, 0.100000, GameSetting | |
| fSprintBatteryDrainRate, 15.000000, 15.000000, 15.000000, GameSetting | |
| fTryTalkAnimationTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| iTryTalkAnimationAmount, 5, 5, 5, GameSetting | |
| fDialogueDefaultInterruptPercent, 0.080000, 0.800000, 0.800000, GameSetting | |
| fDialoguePaddedAudioSubtitlePercent, 0.300000, 0.300000, 0.300000, GameSetting | |
| fDialoguePaddedAudioLengthMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fActorFadoutMinValue, 0.000000, 0.000000, 0.000000, GameSetting | |
| fReactionRadiusCoolDownDetection, 15.000000, 5.000000, 5.000000, GameSetting | |
| fNewBatteryCapacity, 100.000000, 100.000000, 100.000000, GameSetting | |
| fPowerArmorNPCArmorDamageMultiplier, 2.000000, 3.000000, 3.000000, GameSetting | |
| fPowerArmorPCArmorDamageMultiplier, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAPRestoredOnPowerArmorExit, 30.000000, 30.000000, 30.000000, GameSetting | |
| fPowerArmorPowerDrainPerOxygen, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPowerArmorPowerDrainPerSecondRunning, 0.500000, 0.050000, 0.050000, GameSetting | |
| fPowerArmorPowerDrainPerMeleeAttack, 5.000000, 0.000000, 0.000000, GameSetting | |
| fPowerArmorPowerDrainPerJump, 5.000000, 0.000000, 0.000000, GameSetting | |
| fPowerArmorPowerDrainPerImpactLand, 10.000000, 0.000000, 0.000000, GameSetting | |
| fPowerArmorLowBatterySoundThreshold, 25.000000, 25.000000, 25.000000, GameSetting | |
| fPerkComponentRadarCheckDistance, 192.000000, 2.743200, 2.743200, GameSetting | |
| fPerkComponentRadarDeactivateDistance, 96.000000, 1.371600, 1.371600, GameSetting | |
| fPerkComponentRadarVATSBurstAmount, -1.500000, -1.500000, -1.500000, GameSetting | |
| fPerkComponentRadarVATSBrightness, 0.330000, 0.330000, 0.330000, GameSetting | |
| fCargoValuePiracyScale, 0.000010, 0.001000, 0.001000, GameSetting | |
| fNamePlateRailRadiusMultiplier, 0.460000, 0.460000, 0.460000, GameSetting | |
| iHideEditorDeadTurretGeo, 1, 1, 1, GameSetting | |
| iShowEditorDeadTurretGeo, 2, 2, 2, GameSetting | |
| fMoveWeightMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMoveWeightMax, 150.000000, 60.000000, 60.000000, GameSetting | |
| fMoveWeightFactorSpeedPercentageMin, 0.500000, 0.600000, 0.600000, GameSetting | |
| fImpactShaderMaxDistance, 5000.000000, 71.437500, 71.437500, GameSetting | |
| fImpactShaderMinMagnitude, 0.100000, 0.100000, 0.100000, GameSetting | |
| fImpactShaderMaxMagnitude, 5.000000, 5.000000, 5.000000, GameSetting | |
| fXPBase, 75.000000, 75.000000, 75.000000, GameSetting | |
| fXPExpMult, 0.010000, 0.001500, 0.001500, GameSetting | |
| fXPStart, 200.000000, 200.000000, 200.000000, GameSetting | |
| fHackingExperienceBase, 10.000000, 10.000000, 10.000000, GameSetting | |
| fDiffMultHPToPCVE, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDiffMultHPToPCE, 0.750000, 0.750000, 0.750000, GameSetting | |
| fDiffMultHPToPCN, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultHPToPCH, 1.500000, 1.500000, 1.500000, GameSetting | |
| fDiffMultHPToPCVH, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultHPToPCSV, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultHPToPCTSV, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultHPByPCVE, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultHPByPCE, 1.500000, 1.500000, 1.500000, GameSetting | |
| fDiffMultHPByPCN, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultHPByPCH, 0.750000, 0.750000, 0.750000, GameSetting | |
| fDiffMultHPByPCVH, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDiffMultHPByPCSV, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDiffMultHPByPCTSV, 0.500000, 0.500000, 0.500000, GameSetting | |
| fDiffMultXPVE, 0.500000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPE, 0.750000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPN, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPH, 1.500000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPVH, 2.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPSV, 2.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultXPTSV, 2.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultLegendaryChance_VE, 0.500000, 0.250000, 0.250000, GameSetting | |
| fDiffMultLegendaryChance_E, 1.000000, 0.500000, 0.500000, GameSetting | |
| fDiffMultLegendaryChance_N, 2.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryChance_H, 5.000000, 1.500000, 1.500000, GameSetting | |
| fDiffMultLegendaryChance_VH, 10.000000, 2.000000, 2.000000, GameSetting | |
| fDiffMultLegendaryChance_SV, 20.000000, 3.000000, 3.000000, GameSetting | |
| fDiffMultLegendaryChance_TSV, 20.000000, 20.000000, 20.000000, GameSetting | |
| fDiffMultLegendaryRarity_VE, 10.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_E, 5.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_N, 2.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_H, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_VH, 0.500000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_SV, 0.100000, 1.000000, 1.000000, GameSetting | |
| fDiffMultLegendaryRarity_TSV, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDiffMultEffectMagnitude_VE, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectMagnitude_E, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectMagnitude_N, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectMagnitude_H, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectMagnitude_VH, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectMagnitude_SV, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDiffMultEffectMagnitude_TSV, 0.100000, 0.100000, 0.100000, GameSetting | |
| fDiffMultEffectDuration_VE, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectDuration_E, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectDuration_N, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectDuration_H, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectDuration_VH, 1.000000, 1.000000, 1.000000, GameSetting | |
| fDiffMultEffectDuration_SV, 0.100000, 10.000000, 10.000000, GameSetting | |
| fDiffMultEffectDuration_TSV, 0.100000, 0.100000, 0.100000, GameSetting | |
| fXPDeathRewardHealthThreshold, 0.750000, 0.250000, 0.250000, GameSetting | |
| fLockSkillBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fLockSkillMult, 12.000000, 12.000000, 12.000000, GameSetting | |
| fLockMaxChance, 1.000000, 1.000000, 1.000000, GameSetting | |
| fLockMinChance, 0.000000, 0.000000, 0.000000, GameSetting | |
| iHackingMinWords, 6, 6, 6, GameSetting | |
| iHackingMaxWords, 20, 20, 20, GameSetting | |
| fLockpickXPRewardEasy, 30.000000, 5.000000, 5.000000, GameSetting | |
| fLockpickXPRewardAverage, 40.000000, 10.000000, 10.000000, GameSetting | |
| fLockpickXPRewardHard, 50.000000, 15.000000, 15.000000, GameSetting | |
| fLockpickXPRewardVeryHard, 60.000000, 20.000000, 20.000000, GameSetting | |
| fSkillUsageLockPickEasy, 2.000000, 3.000000, 3.000000, GameSetting | |
| fSkillUsageLockPickAverage, 3.000000, 5.000000, 5.000000, GameSetting | |
| fSkillUsageLockPickHard, 4.000000, 8.000000, 8.000000, GameSetting | |
| fSkillUsageLockPickVeryHard, 5.000000, 13.000000, 13.000000, GameSetting | |
| fSkillUsageLockPickBroken, 1.000000, 0.250000, 0.250000, GameSetting | |
| fLockpickBrokenPicksMult, 5.000000, 0.000000, 0.000000, GameSetting | |
| fLockpickSkillSweetSpotBase, 0.820000, 0.200000, 0.200000, GameSetting | |
| fLockpickSkillSweetSpotMult, 0.012000, 0.006000, 0.006000, GameSetting | |
| fSweetSpotEasy, 17.000000, 80.000000, 80.000000, GameSetting | |
| fSweetSpotAverage, 8.000000, 60.000000, 60.000000, GameSetting | |
| fSweetSpotHard, 5.000000, 40.000000, 40.000000, GameSetting | |
| fSweetSpotVeryHard, 3.000000, 20.000000, 20.000000, GameSetting | |
| fLockpickSkillPartialPickBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fLockpickSkillPartialPickMult, 0.000000, 0.015000, 0.015000, GameSetting | |
| fPartialPickEasy, 26.000000, 45.000000, 45.000000, GameSetting | |
| fPartialPickAverage, 26.000000, 35.000000, 35.000000, GameSetting | |
| fPartialPickHard, 26.000000, 25.000000, 25.000000, GameSetting | |
| fPartialPickVeryHard, 26.000000, 15.000000, 15.000000, GameSetting | |
| fLockpickBreakSkillBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fLockpickBreakSkillMult, 0.005000, 0.005000, 0.005000, GameSetting | |
| fLockpickBreakApprentice, 1.000000, 2.000000, 2.000000, GameSetting | |
| fLockpickBreakAdept, 0.750000, 2.000000, 2.000000, GameSetting | |
| fLockpickBreakExpert, 0.500000, 2.000000, 2.000000, GameSetting | |
| fLockpickBreakMaster, 0.250000, 2.000000, 2.000000, GameSetting | |
| iSkillUsageSneakMinDetection, -18, -18, -18, GameSetting | |
| iSkillUsageSneakFullDetection, 100, 100, 100, GameSetting | |
| fSkillUsageSneakPerSecond, 0.500000, 0.625000, 0.625000, GameSetting | |
| fSkillUsageSneakHidden, 2.500000, 2.500000, 2.500000, GameSetting | |
| fSkillUsageRechargeMult, 1.000000, 0.000200, 0.000200, GameSetting | |
| fEnchantingSkillFactor, 3.000000, 1.250000, 1.250000, GameSetting | |
| fEnchantingSkillCostBase, 0.005000, 0.005000, 0.005000, GameSetting | |
| fEnchantingSkillCostMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fEnchantingSkillCostScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fEnchantingCostExponent, 1.100000, 1.100000, 1.100000, GameSetting | |
| fAlchemyIngredientInitMult, 4.000000, 4.000000, 4.000000, GameSetting | |
| fAlchemySkillFactor, 2.000000, 1.500000, 1.500000, GameSetting | |
| fSmithingWeaponMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fSmithingArmorMax, 10.000000, 10.000000, 10.000000, GameSetting | |
| fVendorSellPriceMult, 0.500000, 0.125000, 0.125000, GameSetting | |
| fSocialSkillChanceMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSocialSkillChanceMax, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSocialSkillChanceLevelMaxDeltaDefault, 10.000000, 0.000000, 0.000000, GameSetting | |
| fSprintOxygenWeightBase, 1.000000, 1.000000, 1.000000, GameSetting | |
| fSprintOxygenWeightMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSprintOxygenEndBase, 1.000000, 1.050000, 1.050000, GameSetting | |
| fSprintOxygenEndMult, 0.000000, -0.050000, -0.050000, GameSetting | |
| fSprintOxygenDrainMult, 30.000000, 8.000000, 8.000000, GameSetting | |
| fRunningOxygenEncumberedBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fRunningOxygenEncumberedMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fPickpocketSkillUsesCurve, 1.000000, 0.800000, 0.800000, GameSetting | |
| fVATSCriticalChargeMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fVATSCriticalChargeBase, 5.000000, 5.000000, 5.000000, GameSetting | |
| fVATSCriticalChargeBonusMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fBuildableScrapCountMultBase, 0.500000, 0.500000, 0.500000, GameSetting | |
| iHandScannerAnimalCountBase, 12, 8, 8, GameSetting | |
| iHandScannerPlantsCountBase, 12, 8, 8, GameSetting | |
| fHandScannerAnimalCountZoologyMult, 2.000000, 1.000000, 1.000000, GameSetting | |
| fHandScannerAnimalCountScanningMult, 1.000000, 0.000000, 0.000000, GameSetting | |
| fHandScannerPlantCountBotanyMult, 2.000000, 1.000000, 1.000000, GameSetting | |
| fHandScannerPlantCountScanningMult, 1.000000, 0.000000, 0.000000, GameSetting | |
| fHandScannerMapMarkerMinRange, 1000.000000, 1000.000000, 1000.000000, GameSetting | |
| fHandScannerMapMarkerSkillMult, 100.000000, 100.000000, 100.000000, GameSetting | |
| fLegendaryChance_Weight_Rank_1, 60.000000, 60.000000, 60.000000, GameSetting | |
| fLegendaryChance_Weight_Rank_2, 30.000000, 30.000000, 30.000000, GameSetting | |
| fLegendaryChance_Weight_Rank_3, 10.000000, 10.000000, 10.000000, GameSetting | |
| fMagicAreaBaseCostMult, 0.150000, 0.000000, 0.000000, GameSetting | |
| fMagicDurMagBaseCostMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMagicRangeTargetCostMult, 1.500000, 1.000000, 1.000000, GameSetting | |
| fMagicCasterSkillCostBase, 0.005000, 0.005000, 0.005000, GameSetting | |
| fMagicCasterSkillCostMult, 1.000000, 0.500000, 0.500000, GameSetting | |
| fMagicCasterPCSkillCostBase, 0.005000, 0.002500, 0.002500, GameSetting | |
| fMagicCasterPCSkillCostMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicEnchantmentChargeBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicEnchantmentChargeMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicEnchantmentDrainBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicEnchantmentDrainMult, 0.250000, 0.250000, 0.250000, GameSetting | |
| fMagicResistActorSkillBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicResistActorSkillMult, -0.002500, -0.002500, -0.002500, GameSetting | |
| fMagicResistTargetWillpowerBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicResistTargetWillpowerMult, 0.005000, 0.005000, 0.005000, GameSetting | |
| fMagicAbsorbDistanceReachMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMagicBoltDuration, 1.500000, 1.500000, 1.500000, GameSetting | |
| fMagicExplosionPowerMin, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicExplosionPowerMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fMagnitudeToIdleTimeScaler, 0.200000, 0.200000, 0.200000, GameSetting | |
| fMagicExplosionPowerBase, 100.000000, 100.000000, 100.000000, GameSetting | |
| fMagicExplosionPowerMult, 0.400000, 0.400000, 0.400000, GameSetting | |
| fMagicExplosionAgilityMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicExplosionIncorporealMult, 600.000000, 600.000000, 600.000000, GameSetting | |
| fMagicExplosionIncorporealTime, 1.250000, 1.250000, 1.250000, GameSetting | |
| fMagicChainExplosionEffectivenessDelta, 0.350000, 0.350000, 0.350000, GameSetting | |
| fMagicExplosionClutterMult, 6.500000, 6.500000, 6.500000, GameSetting | |
| fMagicAreaScale, 1.750000, 1.750000, 1.750000, GameSetting | |
| fMagicAreaScaleMax, 100.000000, 100.000000, 100.000000, GameSetting | |
| fMagicAreaScaleMin, 2.500000, 2.500000, 2.500000, GameSetting | |
| fMagickaReturnBase, 0.750000, 0.750000, 0.750000, GameSetting | |
| fMagickaReturnMult, 0.020000, 0.020000, 0.020000, GameSetting | |
| fWortcraftChanceIntDenom, 5.000000, 5.000000, 5.000000, GameSetting | |
| fWortcraftChanceLuckDenom, 10.000000, 10.000000, 10.000000, GameSetting | |
| fWortcraftStrChanceDenom, 4.000000, 4.000000, 4.000000, GameSetting | |
| fWortcraftStrCostDenom, 10.000000, 10.000000, 10.000000, GameSetting | |
| fWortalchmult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fWortStrMult, 0.200000, 0.200000, 0.200000, GameSetting | |
| fWortFailSkillUseMagnitude, 1.000000, 5.000000, 5.000000, GameSetting | |
| fSpellmakingGoldMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fEnchantmentGoldMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fAlchemyGoldMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fItemPointsMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicPlayerMinimumInvisibility, 0.100000, 0.100000, 0.100000, GameSetting | |
| iMagicLightMaxCount, 4, 4, 4, GameSetting | |
| fMagicTelekinesisMoveBase, 50.000000, 0.714375, 0.714375, GameSetting | |
| fMagicTelekinesisMoveAccelerate, 400.000000, 5.715000, 5.715000, GameSetting | |
| fMagicTelekinesisMoveMax, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicTelekinesisDistanceMin, 48.000000, 0.914400, 0.914400, GameSetting | |
| fMagicTelekinesisThrow, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicTelekinesisSpringDamping, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMagicTelekinesisSpringElasticity, 0.075000, 0.075000, 0.075000, GameSetting | |
| fMagicTelekinesisObjectDamping, 0.950000, 0.950000, 0.950000, GameSetting | |
| fMagicTelekinesisMaxForce, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicTelekinesisComplexSpringDamping, 0.900000, 0.900000, 0.900000, GameSetting | |
| fMagicTelekinesisComplexSpringElasticity, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMagicTelekinesisComplexObjectDamping, 0.700000, 0.700000, 0.700000, GameSetting | |
| fMagicTelekinesisComplexMaxForce, 1000.000000, 14.287500, 14.287500, GameSetting | |
| fMagicTelekinesisLiftPowerMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMagicTelekinesiDistanceMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicTelekinesisThrowMax, 30.000000, 0.428625, 0.428625, GameSetting | |
| fMagicTelekinesisThrowAccelerate, 10.000000, 0.142875, 0.142875, GameSetting | |
| fMagicTelekinesisDualCastThrowMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fMagicTelekinesisBaseDistance, 15.000000, 30.003752, 30.003752, GameSetting | |
| fMagicTelekinesisDamageMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicTelekinesisDualCastDamageMult, 2.000000, 2.000000, 2.000000, GameSetting | |
| fMagicTelekinesisDamageBase, 5.000000, 5.000000, 5.000000, GameSetting | |
| fMagicNightEyeAmbient, 0.750000, 0.750000, 0.750000, GameSetting | |
| fMagicDispelMagnitudeMult, 5.000000, 5.000000, 5.000000, GameSetting | |
| fMagicCEEnchantMagOffset, 5.000000, 5.000000, 5.000000, GameSetting | |
| fMagicDiseaseTransferBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicDiseaseTransferMult, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicTrackingLimit, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMagicTrackingLimitComplex, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicTrackingMultBall, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicTrackingMultBolt, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMagicTrackingMultFog, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShockCoreColorR, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShockCoreColorG, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShockCoreColorB, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShockGlowColorR, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShockGlowColorG, 0.600000, 0.600000, 0.600000, GameSetting | |
| fShockGlowColorB, 1.000000, 1.000000, 1.000000, GameSetting | |
| iShockSegmentsPerBolt, 25, 25, 25, GameSetting | |
| iShockSubSegments, 1, 1, 1, GameSetting | |
| fShockSubSegmentVariance, 0.000000, 0.000000, 0.000000, GameSetting | |
| iShockBranchNumBolts, 3, 3, 3, GameSetting | |
| fShockBranchBoltsRadius, 24.000000, 24.000000, 24.000000, GameSetting | |
| fShockBranchBoltsRadiusStrength, 3.000000, 3.000000, 3.000000, GameSetting | |
| iShockBranchSegmentsPerBolt, 50, 50, 50, GameSetting | |
| fShockBranchSegmentLength, 32.000000, 32.000000, 32.000000, GameSetting | |
| fShockBranchSegmentVariance, 20.000000, 20.000000, 20.000000, GameSetting | |
| fSubSegmentVariance, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShockBranchLifetime, 1.000000, 1.000000, 1.000000, GameSetting | |
| iShockDebug, 0, 0, 0, GameSetting | |
| fMagicAbsorbVisualTimer, 4.000000, 2.500000, 2.500000, GameSetting | |
| fMagicCostScale, 1.100000, 1.100000, 1.100000, GameSetting | |
| fMagicSkillCostScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMagicPCSkillCostScale, 0.500000, 0.650000, 0.650000, GameSetting | |
| fScrollCostMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| iMaxSummonedCreatures, 1, 1, 1, GameSetting | |
| fMagicSummonMaxAppearTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| fSummonedCreatureSearchRadius, 512.000000, 7.315200, 7.315200, GameSetting | |
| fReflectedAbsorbChanceReduction, 0.500000, 0.500000, 0.500000, GameSetting | |
| fActiveEffectConditionUpdateInterval, 1.000000, 1.000000, 1.000000, GameSetting | |
| fConcussionTimer, 15.000000, 40.000000, 40.000000, GameSetting | |
| fMagicVACPartTargetedMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fMagicVACNoPartTargetedMult, 0.100000, 1.000000, 1.000000, GameSetting | |
| fShoutTime1, 0.200000, 0.200000, 0.200000, GameSetting | |
| fShoutTime2, 0.900000, 0.900000, 0.900000, GameSetting | |
| fShoutTimeout, 8.000000, 8.000000, 8.000000, GameSetting | |
| fMagicBarrierSpacing, 25.000000, 0.357188, 0.357188, GameSetting | |
| fMagicBarrierHeight, 500.000000, 7.143750, 7.143750, GameSetting | |
| fMagicBarrierDepth, 30.000000, 0.428625, 0.428625, GameSetting | |
| fMagicPostDrawCastDelay, 1.500000, 1.500000, 1.500000, GameSetting | |
| fModelReferenceEffectMaxWaitTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fHazardMaxWaitTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| fHazardSpacingMult, 0.800000, 0.000000, 0.000000, GameSetting | |
| fHazardGravityPointStrengthMin, 9.810000, 9.810000, 9.810000, GameSetting | |
| fSummonDistanceCheckThreshold, 750.000000, 10.715626, 10.715626, GameSetting | |
| iLesserSoulActorLevel, 2, 4, 4, GameSetting | |
| iCommonSoulActorLevel, 8, 16, 16, GameSetting | |
| iGreaterSoulActorLevel, 14, 28, 28, GameSetting | |
| iGrandSoulActorLevel, 19, 38, 38, GameSetting | |
| iMagicGuideWaypoints, 10, 50, 50, GameSetting | |
| fMagicGuideSpacing, 500.000000, 2.250000, 2.250000, GameSetting | |
| fMagicGuideUpdateFrequency, 3.000000, 1.500000, 1.500000, GameSetting | |
| fMagicGuideTargetRadius, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMagicGuideAdvancedTraversalCostMult, 8.000000, 8.000000, 8.000000, GameSetting | |
| fMagicGuideEffectPathingRadiusMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fVANSButtonHeldThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fWardAngleForExplosions, 90.000000, 90.000000, 90.000000, GameSetting | |
| fMagicLesserPowerCooldownTimer, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMagicConcentrationNotCasterMaintainedTimer, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicAccumulatingModifierEffectHoldDuration, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMagicDefaultAccumulatingModifierEffectRate, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMagicWardPowerMaxBase, 0.500000, 1.300000, 1.300000, GameSetting | |
| fMagicWardPowerMaxMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicDualCastingTimeBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicDualCastingTimeMult, 1.500000, 1.000000, 1.000000, GameSetting | |
| fMagicDualCastingEffectivenessBase, 2.000000, 2.200000, 2.200000, GameSetting | |
| fMagicDualCastingEffectivenessMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicDualCastingCostBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fMagicDualCastingCostMult, 1.500000, 2.800000, 2.800000, GameSetting | |
| iMaxPlayerRunes, 6, 1, 1, GameSetting | |
| fDataMenuPaperDollClearColorR, 0.014000, 0.014000, 0.014000, GameSetting | |
| fDataMenuPaperDollClearColorG, 0.024000, 0.024000, 0.024000, GameSetting | |
| fDataMenuPaperDollClearColorB, 0.039000, 0.039000, 0.039000, GameSetting | |
| fInspectMenuMaxZoomOut, 0.500000, 0.500000, 0.500000, GameSetting | |
| fInspectMenuMaxZoomIn, -0.200000, -0.200000, -0.200000, GameSetting | |
| fPickpocketEasyThreshold, 66.000000, 66.000000, 66.000000, GameSetting | |
| fPickpocketMediumThreshold, 33.000000, 33.000000, 33.000000, GameSetting | |
| fPickpocketHardThreshold, 10.000000, 10.000000, 10.000000, GameSetting | |
| fPickpocketMaxAngleDegrees, 45.000000, 45.000000, 45.000000, GameSetting | |
| fPickpocketMaxDistance, 2.800000, 2.800000, 2.800000, GameSetting | |
| fPickPocketActorSkillBase, 50.000000, 75.000000, 75.000000, GameSetting | |
| fPickPocketActorSkillMult, 5.000000, 0.000000, 0.000000, GameSetting | |
| fPickPocketTargetSkillBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPickPocketTargetSkillMult, -5.000000, -2.000000, -2.000000, GameSetting | |
| fPickPocketAmountBase, 0.000000, 5.000000, 5.000000, GameSetting | |
| fPickPocketAmountMult, -0.250000, -0.240000, -0.240000, GameSetting | |
| fPickpocketAmountExponent, 0.600000, 0.600000, 0.600000, GameSetting | |
| fPickPocketDetected, 25.000000, 25.000000, 25.000000, GameSetting | |
| fPickPocketWeightBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPickPocketWeightMult, -0.500000, -0.500000, -0.500000, GameSetting | |
| fPickPocketMinChance, 5.000000, 0.000000, 0.000000, GameSetting | |
| fPickPocketMaxChance, 95.000000, 90.000000, 90.000000, GameSetting | |
| fPickpocketMaxWeightTakeGroup, 1.000000, 1.000000, 1.000000, GameSetting | |
| uPickpocketTakeGroupCount, 5, 5, 5, GameSetting | |
| fModelRenderScale, 0.330000, 0.330000, 0.330000, GameSetting | |
| fModdingModelRenderScale, 0.500000, 0.500000, 0.500000, GameSetting | |
| fMaxShipTransferDistance, 500.000000, 250.000000, 250.000000, GameSetting | |
| fShipJettisonContainerOffset, 100.000000, 100.000000, 100.000000, GameSetting | |
| bAllowCancelInTopLevelSceneSelection, True, True, True, GameSetting | |
| bAllowCancelInSpeechChallenge, True, True, True, GameSetting | |
| uPopulateCrewDataDelay, 5, 5, 5, GameSetting | |
| fCutterEffectiveRange, 1.500000, 1.500000, 1.500000, GameSetting | |
| fSubtitleSpeechDelay, 1.500000, 8.000000, 8.000000, GameSetting | |
| fFloatQuestMarkerMinDistance, 90.000000, 117.000000, 117.000000, GameSetting | |
| fFloatQuestMarkerMaxDistance, 100.000000, 130.000000, 130.000000, GameSetting | |
| fFloatSpaceQuestMarkerMaxDistance, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| fFloatQuestMarkerFloatHeight, 20.000000, 0.285750, 0.285750, GameSetting | |
| fFloatQuestMarkerMinAlpha, 0.400000, 0.400000, 0.400000, GameSetting | |
| iHUDEnemyHealthSkullIconLevelDifference, 10, 10, 10, GameSetting | |
| iObjectivesWaitTime, 250, 250, 250, GameSetting | |
| iQuestWaitTime, 1000, 1000, 1000, GameSetting | |
| fExplosiveIndicatorRadiusBuffer, 512.000000, 7.000000, 7.000000, GameSetting | |
| fExplosiveIndicatorRadiusBufferSpace, 4000.000000, 500.000000, 500.000000, GameSetting | |
| fExplosiveIndicatorEvalRange, 1024.000000, 1024.000000, 1024.000000, GameSetting | |
| fExplosiveIndicatorMinDamage, 0.000100, 0.000100, 0.000100, GameSetting | |
| fExplosiveIndicatorMinTime, 3.000000, 3.000000, 3.000000, GameSetting | |
| iMaxOutpostNameCharacters, 26, 26, 26, GameSetting | |
| uTextInputMenuDefaultMaxCharacter, 26, 26, 26, GameSetting | |
| fSocialCommandIconHeadOffset, 0.250000, 0.250000, 0.250000, GameSetting | |
| bEvaluateForCommandTypeAllowRetrieve, True, True, True, GameSetting | |
| fMapMarkerMaxAlpha_Dist, 143.000000, 143.000000, 143.000000, GameSetting | |
| fMapMarkerMinAlpha_Dist, 800.000000, 800.000000, 800.000000, GameSetting | |
| fExtraMaxDistPerHeightDiff, 2.000000, 2.000000, 2.000000, GameSetting | |
| fMapMarkerNearPercent, 0.250000, 0.250000, 0.250000, GameSetting | |
| fMapMarkerRevealDistance, 14.000000, 14.000000, 14.000000, GameSetting | |
| fMapMarkerFarScaleFactor, 0.650000, 0.650000, 0.650000, GameSetting | |
| fPerceptionCompassBase, 768.000000, 10000.000000, 10000.000000, GameSetting | |
| fPerceptionCompassMult, 128.000000, 3.000000, 3.000000, GameSetting | |
| fScannedCompassDistanceMult, 3.000000, 3.000000, 3.000000, GameSetting | |
| fMapMarkerMinFadeAlpha, 0.600000, 0.600000, 0.600000, GameSetting | |
| fMapMarkerMinPercentSize, 0.360000, 0.360000, 0.360000, GameSetting | |
| fMapMarkerMaxPercentSize, 0.600000, 0.600000, 0.600000, GameSetting | |
| fDoorMarkerDisplayHeight, 64.000000, 0.914400, 0.914400, GameSetting | |
| fNPCMarkerDisplayHeight, 0.400000, 0.400000, 0.400000, GameSetting | |
| fQuestMarkerZDiffThreshold, 250.000000, 3.571875, 3.571875, GameSetting | |
| uHUDWatchPlanetInfoAlertTimeMS, 3000, 6000, 6000, GameSetting | |
| uHUDWatchPersonalEffectAlertTimeMS, 3000, 3000, 3000, GameSetting | |
| uHUDWatchEnvEffectAlertTimeMS, 3000, 3000, 3000, GameSetting | |
| uHUDWatchHazardPulseRateMS_Min, 200, 200, 200, GameSetting | |
| uHUDWatchHazardPulseRateMS_Max, 2000, 2000, 2000, GameSetting | |
| fHandScannerBaseRange, 50.000000, 50.000000, 50.000000, GameSetting | |
| fHandScannerSocialRange, 30.000000, 30.000000, 30.000000, GameSetting | |
| fHandScannerSkillMult, 25.000000, 25.000000, 25.000000, GameSetting | |
| fScanCompleteXPReward, 20.000000, 20.000000, 20.000000, GameSetting | |
| fHandScannerScanRange, 30.000000, 10.000000, 10.000000, GameSetting | |
| fHandScannerScanRangeSkillMult, 7.500000, 10.000000, 10.000000, GameSetting | |
| iPlanetResourceInorganicAbundance00:Planet, 0, 0, 0, GameSetting | |
| iPlanetResourceInorganicAbundance01:Planet, 3, 3, 3, GameSetting | |
| iPlanetResourceInorganicAbundance02:Planet, 6, 6, 6, GameSetting | |
| iPlanetResourceInorganicAbundance03:Planet, 99, 99, 99, GameSetting | |
| iPlanetResourceOrganicAbundance00:Planet, 0, 0, 0, GameSetting | |
| iPlanetResourceOrganicAbundance01:Planet, 2, 2, 2, GameSetting | |
| iPlanetResourceOrganicAbundance02:Planet, 4, 4, 4, GameSetting | |
| iPlanetResourceOrganicAbundance03:Planet, 99, 99, 99, GameSetting | |
| fShipHudIgnoreEngineInputThreshold, 0.300000, 0.300000, 0.300000, GameSetting | |
| fShipHudTargetCycleRangeLowerBounds, 0.500000, 0.500000, 0.500000, GameSetting | |
| fShipHudTargetCycleRangeUpperBounds, 3.000000, 1.500000, 1.500000, GameSetting | |
| fShipHudLandingMarkerStickyModifier, 1.300000, 1.300000, 1.300000, GameSetting | |
| fShipHudSystemAlertThreshold, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShipHudHullAlertThreshold, 0.250000, 0.250000, 0.250000, GameSetting | |
| fSurvivalCompassLocationMaxDist, 5000.000000, 1200.000000, 1200.000000, GameSetting | |
| fSurvivalPerceptionCompassBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fSurvivalPerceptionCompassMult, 0.000000, 0.000000, 0.000000, GameSetting | |
| bEnableConsoleMenuDuringSurvival, False, False, False, GameSetting | |
| iHairColor00, 8289918, 8289918, 8289918, GameSetting | |
| iHairColor01, 3618617, 3618617, 3618617, GameSetting | |
| iHairColor02, 2039585, 2039585, 2039585, GameSetting | |
| iHairColor03, 4289146, 4289146, 4289146, GameSetting | |
| iHairColor04, 4680837, 4680837, 4680837, GameSetting | |
| iHairColor05, 3557724, 3557724, 3557724, GameSetting | |
| iHairColor06, 3360589, 3360589, 3360589, GameSetting | |
| iHairColor07, 2830157, 2830157, 2830157, GameSetting | |
| iHairColor08, 2965094, 2965094, 2965094, GameSetting | |
| iHairColor09, 4287105, 4287105, 4287105, GameSetting | |
| iHairColor10, 1000298, 1000298, 1000298, GameSetting | |
| iHairColor11, 1974080, 1974080, 1974080, GameSetting | |
| iHairColor12, 2958114, 2958114, 2958114, GameSetting | |
| iHairColor13, 2239537, 2239537, 2239537, GameSetting | |
| iHairColor14, 7237230, 7237230, 7237230, GameSetting | |
| iHairColor15, 5400188, 5400188, 5400188, GameSetting | |
| fCreditsScrollSpeed, 1.000000, 3.000000, 3.000000, GameSetting | |
| fMaxUTHourPerLocalHour, 100.000000, 100.000000, 100.000000, GameSetting | |
| uMessageControllerButtonDefaultFontSize, 34, 34, 34, GameSetting | |
| fVATSMaxEngageDistance, 5000.000000, 71.437500, 71.437500, GameSetting | |
| fVATSTimeMultTargetSelect, 0.080000, 0.040000, 0.040000, GameSetting | |
| fVATSTimeMultEnter, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSTimeMultExit, 1.000000, 1.000000, 1.000000, GameSetting | |
| fVATSCriticalChargeLimit, 100.000000, 100.000000, 100.000000, GameSetting | |
| fLockLevelAutoattemptPointsNovice, 0.200000, 0.200000, 0.200000, GameSetting | |
| fLockLevelAutoattemptPointsAverage, 0.300000, 0.300000, 0.300000, GameSetting | |
| fLockLevelAutoattemptPointsHard, 0.400000, 0.400000, 0.400000, GameSetting | |
| fLockLevelAutoattemptPointsVeryHard, 0.500000, 0.500000, 0.500000, GameSetting | |
| uSecurityPuzzleShapeCountNovice, 2, 2, 2, GameSetting | |
| uSecurityKeyMinSizeNovice, 2, 2, 2, GameSetting | |
| uSecurityKeyMaxSizeNovice, 4, 3, 3, GameSetting | |
| uSecurityMaxKeysNovice, 6, 4, 4, GameSetting | |
| uSecurityMinKeysPerRingNovice, 2, 2, 2, GameSetting | |
| uSecurityMaxKeysPerRingNovice, 3, 2, 2, GameSetting | |
| uSecurityPuzzleShapeCountAverage, 3, 2, 2, GameSetting | |
| uSecurityKeyMinSizeAverage, 2, 2, 2, GameSetting | |
| uSecurityKeyMaxSizeAverage, 4, 4, 4, GameSetting | |
| uSecurityMaxKeysAverage, 9, 6, 6, GameSetting | |
| uSecurityMinKeysPerRingAverage, 2, 2, 2, GameSetting | |
| uSecurityMaxKeysPerRingAverage, 3, 3, 3, GameSetting | |
| uSecurityPuzzleShapeCountHard, 4, 3, 3, GameSetting | |
| uSecurityKeyMinSizeHard, 2, 1, 1, GameSetting | |
| uSecurityKeyMaxSizeHard, 4, 4, 4, GameSetting | |
| uSecurityMaxKeysHard, 12, 9, 9, GameSetting | |
| uSecurityMinKeysPerRingHard, 2, 2, 2, GameSetting | |
| uSecurityMaxKeysPerRingHard, 3, 3, 3, GameSetting | |
| uSecurityPuzzleShapeCountVeryHard, 4, 4, 4, GameSetting | |
| uSecurityKeyMinSizeVeryHard, 2, 1, 1, GameSetting | |
| uSecurityKeyMaxSizeVeryHard, 4, 4, 4, GameSetting | |
| uSecurityMaxKeysVeryHard, 16, 12, 12, GameSetting | |
| uSecurityMinKeysPerRingVeryHard, 2, 2, 2, GameSetting | |
| uSecurityMaxKeysPerRingVeryHard, 4, 3, 3, GameSetting | |
| uSecurityMenuSolutionTimeoutMS, 500, 500, 500, GameSetting | |
| fSecuritySingleToothedKeyAllowance, 1.500000, 1.500000, 1.500000, GameSetting | |
| fTerminalHoldButtonClose, 0.500000, 0.500000, 0.500000, GameSetting | |
| iTerminalDisplayRate, 60, 60, 60, GameSetting | |
| fTrespassMessageDelayTime, 5.000000, 30.000000, 30.000000, GameSetting | |
| fRepairPatchConditionPercent, 0.250000, 0.250000, 0.250000, GameSetting | |
| uMaxCustomItemNameCharacters, 26, 26, 26, GameSetting | |
| fCookingExpMult, 0.500000, 0.010000, 0.010000, GameSetting | |
| fCookingExpBase, 0.000000, 1.000000, 1.000000, GameSetting | |
| fCookingExpMax, 200.000000, 10.000000, 10.000000, GameSetting | |
| fCookingExpMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fResearchExpMult, 0.100000, 0.100000, 0.100000, GameSetting | |
| fResearchExpBase, 8.000000, 8.000000, 8.000000, GameSetting | |
| fResearchExpMax, 200.000000, 200.000000, 200.000000, GameSetting | |
| fScopeEnteringFadeInSec, 0.250000, 0.150000, 0.150000, GameSetting | |
| fScopeEnteringFadeOutSec, 0.750000, 0.150000, 0.150000, GameSetting | |
| fScopeExitingFadeOutSec, 0.250000, 0.150000, 0.150000, GameSetting | |
| fScopeScalingXMultiplier, 1.000000, 1.400000, 1.400000, GameSetting | |
| fScopeScalingYMultiplier, 1.000000, 1.400000, 1.400000, GameSetting | |
| fMaxScopeAdjustementAngle, 10.000000, 10.000000, 10.000000, GameSetting | |
| fMaxDeltaScopeAdjustementAngle, 35.000000, 35.000000, 35.000000, GameSetting | |
| fMinDistanceToAdjustAngles, 1.000000, 1.000000, 1.000000, GameSetting | |
| fMaxDeltaAngleToAdjustAngles, 45.000000, 45.000000, 45.000000, GameSetting | |
| fWorkbenchExperienceMult, 0.500000, 0.010000, 0.010000, GameSetting | |
| fWorkbenchExperienceBase, 0.000000, 1.000000, 1.000000, GameSetting | |
| fWorkbenchExperienceMax, 200.000000, 20.000000, 20.000000, GameSetting | |
| fWorkbenchExperienceMin, 1.000000, 1.000000, 1.000000, GameSetting | |
| fRepairHealthMaxPercent, 2.000000, 2.000000, 2.000000, GameSetting | |
| fRefuelStickDeadzone, 0.400000, 0.400000, 0.400000, GameSetting | |
| fDefaultEyeLevel, 1.680000, 1.680000, 1.680000, GameSetting | |
| fCrewMenuCurrentOutpostMaxDistance, 500.000000, 500.000000, 500.000000, GameSetting | |
| iChargenTraitCountMax, 3, 3, 3, GameSetting | |
| fChargenZoomDistanceNear, -0.500000, -0.750000, -0.750000, GameSetting | |
| fChargenZoomDistanceFar, 0.000000, 0.500000, 0.500000, GameSetting | |
| fChargenCamOffset, 0.500000, -0.010000, -0.010000, GameSetting | |
| fChargenZoomNearTab1, -1.000000, -0.750000, -0.750000, GameSetting | |
| fChargenZoomFarTab1, 1.000000, 0.500000, 0.500000, GameSetting | |
| fChargenCamOffsetTab1, -0.050000, -0.010000, -0.010000, GameSetting | |
| fChargenZoomNearTab2, -5.000000, -5.000000, -5.000000, GameSetting | |
| fChargenZoomFarTab2, 0.000000, 0.000000, 0.000000, GameSetting | |
| fChargenCamOffsetTab2, -0.150000, -0.135000, -0.135000, GameSetting | |
| fChargenZoomNearTab3, -1.000000, -0.650000, -0.650000, GameSetting | |
| fChargenZoomFarTab3, 1.000000, 1.000000, 1.000000, GameSetting | |
| fChargenCamOffsetTab3, -0.050000, -0.010000, -0.010000, GameSetting | |
| fChargenZoomNearTab4, -3.000000, -2.500000, -2.500000, GameSetting | |
| fChargenZoomFarTab4, 0.000000, 0.000000, 0.000000, GameSetting | |
| fChargenCamOffsetTab4, -0.100000, -0.135000, -0.135000, GameSetting | |
| fChargenZoomNearTab5, -2.000000, -2.000000, -2.000000, GameSetting | |
| fChargenZoomFarTab5, 0.000000, 0.000000, 0.000000, GameSetting | |
| fChargenCamOffsetTab5, -0.200000, -0.225000, -0.225000, GameSetting | |
| fChargenMenuFadeBackToGameTime, 4.500000, 4.500000, 4.500000, GameSetting | |
| fShipTargetingCamFacingLerp, 0.750000, 0.750000, 0.750000, GameSetting | |
| fShipTargetingCamFOV, 55.000000, 55.000000, 55.000000, GameSetting | |
| fShipTargetingCamDistanceMod, 1.000000, 1.000000, 1.000000, GameSetting | |
| bShipTargetingCamSpringDampening, True, True, True, GameSetting | |
| fShipTargetingCamSpringDampeningConstant, 30.000000, 30.000000, 30.000000, GameSetting | |
| fShipTargetingCamMaxAngleSpringDampeningConstant, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipTargetingCamMaxSpringDampeningAngle, 20.000000, 20.000000, 20.000000, GameSetting | |
| fTargetingModeMaxCameraDistance:Spaceship, 2300.000000, 2000.000000, 2000.000000, GameSetting | |
| fShipTargetingMinBounds, 20.000000, 20.000000, 20.000000, GameSetting | |
| fShipTargetingMaxBounds, 175.000000, 175.000000, 175.000000, GameSetting | |
| fShipTargetingIdealBounds, 50.000000, 50.000000, 50.000000, GameSetting | |
| fShipTargetingMinBoundsModifier, 2.000000, 2.000000, 2.000000, GameSetting | |
| fShipTargetingMaxBoundsModifier, 0.500000, 0.500000, 0.500000, GameSetting | |
| bShipTargetingConsiderFOVForDistance, True, True, True, GameSetting | |
| bShipTargetingIntroLerpDistance, True, True, True, GameSetting | |
| fShipTargetingIntroLerpStartDistanceMod, 1.200000, 1.200000, 1.200000, GameSetting | |
| fShipTargetingIntroLerpDistanceTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| bShipTargetingIntroLerpFOV, False, False, False, GameSetting | |
| fShipTargetingIntroLerpStartFOV, 80.000000, 80.000000, 80.000000, GameSetting | |
| fShipTargetingIntroLerpFOVTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| bShipTargetingDestructionLerpDistance, True, True, True, GameSetting | |
| fShipTargetingDestructionLerpTargetDistance, 1.500000, 1.500000, 1.500000, GameSetting | |
| bShipTargetingDestructionLerpFOV, False, False, False, GameSetting | |
| fShipTargetingDestructionLerpTargetFOV, 80.000000, 80.000000, 80.000000, GameSetting | |
| bShipTargetingDestructionLerpTimeUseRealTime, False, False, False, GameSetting | |
| fShipTargetingDestructionLerpTime, 2.500000, 2.500000, 2.500000, GameSetting | |
| iShipTargetingCamDOFMode, 0, 0, 0, GameSetting | |
| fShipTargetingCamDOFStrength, 1.000000, 0.500000, 0.500000, GameSetting | |
| fShipTargetingCamDOFNearStart, 0.000000, 0.000000, 0.000000, GameSetting | |
| fShipTargetingCamDOFNearEnd, -7.000000, -7.000000, -7.000000, GameSetting | |
| fShipTargetingCamDOFFarStartOffset, 50.000000, 100.000000, 100.000000, GameSetting | |
| fShipTargetingCamDOFFarPlaneOffset, 200.000000, 500.000000, 500.000000, GameSetting | |
| fShipTargetingCamDOFNearOpacity, 15.000000, 15.000000, 15.000000, GameSetting | |
| fShipTargetingCamDOFFarOpacity, 15.000000, 5.000000, 5.000000, GameSetting | |
| fShipTargetingCamNoiseFrequency, 0.300000, 0.300000, 0.300000, GameSetting | |
| fShipTargetingCamNoiseMaxAngle, 3.000000, 3.000000, 3.000000, GameSetting | |
| fShipTargetingCamDialogNoiseFrequency, 0.100000, 0.100000, 0.100000, GameSetting | |
| fShipTargetingCamDialogNoiseMaxAngle, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipTargetingCamDefaultFireShakeIntesity, 0.300000, 0.000000, 0.000000, GameSetting | |
| fShipTargetingCamDefaultFireShakeDuration, 0.500000, 0.000000, 0.000000, GameSetting | |
| fEyeUpMaximumAngleDegrees, 20.000000, 8.000000, 8.000000, GameSetting | |
| fEyeDownMaximumAngleDegrees, -24.000000, -30.000000, -30.000000, GameSetting | |
| fEyeUpDownOffsetAtNeutralDegrees, -2.000000, 2.000000, 2.000000, GameSetting | |
| fEyeLeftRightMaximumAngleDegrees, 45.000000, 28.000000, 28.000000, GameSetting | |
| fEyeMaxLeftRightPerSecondDegrees, 5.000000, 5.000000, 5.000000, GameSetting | |
| fEyeMaxUpDownPerSecondDegrees, 4.000000, 4.000000, 4.000000, GameSetting | |
| fEyeMinTimeOnTargetBeforeSaccade, 1.200000, 1.000000, 1.000000, GameSetting | |
| fEyeMaxTimeOnTargetBeforeSaccade, 2.000000, 2.000000, 2.000000, GameSetting | |
| fEyeMinTimeOnSaccadeBeforeTransition, 0.600000, 0.600000, 0.600000, GameSetting | |
| fEyeMaxTimeOnSaccadeBeforeTransition, 0.900000, 0.900000, 0.900000, GameSetting | |
| fEyeUpMaximumSaccadeDegrees, 3.000000, 3.500000, 3.500000, GameSetting | |
| fEyeDownMaximumSaccadeDegrees, -7.000000, -5.000000, -5.000000, GameSetting | |
| fEyeLeftRightMaximumSaccadeDegrees, 12.000000, 3.500000, 3.500000, GameSetting | |
| fEyeSecondarySaccadeMult, 0.250000, 1.000000, 1.000000, GameSetting | |
| fEyeUpReleaseOnExtents, 0.070000, 0.070000, 0.070000, GameSetting | |
| fEyeDownReleaseOnExtents, -0.080000, -0.080000, -0.080000, GameSetting | |
| fEyeLeftRightReleaseOnExtents, 0.160000, 0.160000, 0.160000, GameSetting | |
| fEyeTrackTimeToDiscomfort, 0.250000, 2.500000, 2.500000, GameSetting | |
| fEyeTrackTimeToRestAfterDiscomfort, 0.500000, 7.000000, 7.000000, GameSetting | |
| fEyeCancelSaccadeOnTargetDeltaDeg, 25.000000, 25.000000, 25.000000, GameSetting | |
| fEyeTrackCameraZDeltaMeters, 0.050000, 0.050000, 0.050000, GameSetting | |
| fTimeBetweenHeadtrackSelectAndEyeMove, 0.400000, 0.100000, 0.100000, GameSetting | |
| fEyeHoldTimeDuringSpeaking, 3.500000, 3.500000, 3.500000, GameSetting | |
| fEyeLeftRightInnerEyeMult, 0.800000, 0.900000, 0.900000, GameSetting | |
| fEyeTargetAnimationMult, 100.000000, 100.000000, 100.000000, GameSetting | |
| fEyeAnimUpMult, 0.400000, 0.750000, 0.750000, GameSetting | |
| fEyeAnimDownMult, -0.400000, -0.750000, -0.750000, GameSetting | |
| fEyeAnimLeftRightMult, 0.400000, 0.750000, 0.750000, GameSetting | |
| fEyeForceBlinkMaxTime, 6.000000, 6.000000, 6.000000, GameSetting | |
| fEyeForceBlinkMinAngleOffset, 7.000000, 7.000000, 7.000000, GameSetting | |
| fEyeProjectionDistance, 8.000000, 1.000000, 1.000000, GameSetting | |
| fBlinkDownTime, 0.200000, 0.060000, 0.060000, GameSetting | |
| fBlinkHoldTime, 0.000000, 0.060000, 0.060000, GameSetting | |
| fBlinkUpTime, 0.170000, 0.120000, 0.120000, GameSetting | |
| fBlinkDelayMin, 4.000000, 3.000000, 3.000000, GameSetting | |
| fBlinkDelayMax, 10.000000, 5.000000, 5.000000, GameSetting | |
| fLidsFollowingEyesUpMult, 2.500000, 4.000000, 4.000000, GameSetting | |
| fLidsFollowingEyesDownMult, 2.500000, 2.000000, 2.000000, GameSetting | |
| fLidsFollowingEyesLeftRightMult, 2.500000, 2.000000, 2.000000, GameSetting | |
| fBlinkStopperLidsValue, 0.250000, 0.250000, 0.250000, GameSetting | |
| fBlinkStopperSquintValue, 0.600000, 0.600000, 0.600000, GameSetting | |
| fFGBlinkClosedValue, 1.000000, 1.000000, 1.000000, GameSetting | |
| fBlendInTimeAtStartOfLineGeneratedLips, 0.070000, 0.300000, 0.300000, GameSetting | |
| fBlendInTimeAtStartOfLineGenerated, 0.500000, 0.400000, 0.400000, GameSetting | |
| fBlendInTimeAtStartOfLine, 0.500000, 0.200000, 0.200000, GameSetting | |
| bAllowBlinksDuringSpeech, False, True, True, GameSetting | |
| fVATSEmotionTransitionTime, 0.050000, 0.050000, 0.050000, GameSetting | |
| fDefaultEmotionTransitionTime, 0.100000, 1.300000, 1.300000, GameSetting | |
| fDefaultDialogueEmotionTransitionTime, 0.500000, 0.900000, 0.900000, GameSetting | |
| fAllowedBlendLipMorphOutSpeedPerSecond, 5.000000, 0.200000, 0.200000, GameSetting | |
| fBlendOutTimeAtEndOfLine, 0.500000, 0.600000, 0.600000, GameSetting | |
| fOxygenAttackUnarmed, 1.000000, 22.000000, 22.000000, GameSetting | |
| fOxygenAttackOneHandMelee, 1.000000, 15.000000, 15.000000, GameSetting | |
| fOxygenAttackTwoHandMelee, 1.000000, 30.000000, 30.000000, GameSetting | |
| fOxygenAttackMagic, 1.000000, 1.000000, 1.000000, GameSetting | |
| fOxygenAttackRanged, 20.000000, 30.000000, 30.000000, GameSetting | |
| fOxygenReload, 10.000000, 10.000000, 10.000000, GameSetting | |
| fOxygenSwitchWeapon, 1.000000, 10.000000, 10.000000, GameSetting | |
| fOxygenToggleWeaponDrawn, 1.000000, 10.000000, 10.000000, GameSetting | |
| fOxygenHeal, 1.000000, 10.000000, 10.000000, GameSetting | |
| fOxygenPowerAttackMult, 1.500000, 1.500000, 1.500000, GameSetting | |
| fOxygenRunAndGunMult, 0.500000, 0.000000, 0.000000, GameSetting | |
| fOxygenVATSMeleeMult, 5.000000, 1.000000, 1.000000, GameSetting | |
| fOxygenRestoreRate, 1.000000, 4.000000, 4.000000, GameSetting | |
| fPlayerZeroGAccelerationDampenTimeRank0:Controls, 1.500000, 4.000000, 4.000000, GameSetting | |
| fPlayerZeroGAccelerationDampenTimeRank1:Controls, 2.625000, 5.000000, 5.000000, GameSetting | |
| fPlayerZeroGAccelerationDampenTimeRank2:Controls, 3.750000, 5.000000, 5.000000, GameSetting | |
| fPlayerZeroGAccelerationDampenTimeRank3:Controls, 4.875000, 6.000000, 6.000000, GameSetting | |
| fPlayerZeroGAccelerationDampenTimeRank4:Controls, 6.000000, 6.000000, 6.000000, GameSetting | |
| fPlayerZeroGDecelerationDampenTimeRank0:Controls, 0.500000, 1.250000, 1.250000, GameSetting | |
| fPlayerZeroGDecelerationDampenTimeRank1:Controls, 0.875000, 1.500000, 1.500000, GameSetting | |
| fPlayerZeroGDecelerationDampenTimeRank2:Controls, 1.250000, 1.500000, 1.500000, GameSetting | |
| fPlayerZeroGDecelerationDampenTimeRank3:Controls, 1.625000, 2.000000, 2.000000, GameSetting | |
| fPlayerZeroGDecelerationDampenTimeRank4:Controls, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFollowPlayerWarpAtDistanceRatio, 2.000000, 2.000000, 2.000000, GameSetting | |
| fTargetSearchRadius, 20000.000000, 285.750000, 285.750000, GameSetting | |
| fWeaponBloodLifetime, 10.000000, 10.000000, 10.000000, GameSetting | |
| fWeaponBloodFadeDuration, 2.000000, 60.000000, 60.000000, GameSetting | |
| b3rdPersonAimUseWeaponFOV:ThirdPersonCam, True, True, True, GameSetting | |
| f3rdPersonAimFOV:ThirdPersonCam, 50.000000, 50.000000, 50.000000, GameSetting | |
| f3rdPersonAimFOVAnimateSec:ThirdPersonCam, 0.150000, 0.150000, 0.150000, GameSetting | |
| f3rdPersonAimDist:ThirdPersonCam, 0.429000, 0.429000, 0.429000, GameSetting | |
| f3rdPersonAimDollySpeed:ThirdPersonCam, 6.000000, 6.000000, 6.000000, GameSetting | |
| fFlightCameraOffsetBaseX:FlightCamera, 0.000000, 0.000000, 0.000000, GameSetting | |
| fFlightCameraOffsetBaseY:FlightCamera, -5.780000, -5.780000, -5.780000, GameSetting | |
| fFlightCameraOffsetBaseZ:FlightCamera, 5.110000, 5.110000, 5.110000, GameSetting | |
| fFlightCameraOffsetMaxLandedDistance:FlightCamera, 38.000000, 38.000000, 38.000000, GameSetting | |
| fFlightCameraOffsetMaxLandingHeightOffset:FlightCamera, 30.000000, 30.000000, 30.000000, GameSetting | |
| fFlightCameraSpeedOffsetMinX:FlightCamera, -8.000000, -8.000000, -8.000000, GameSetting | |
| fFlightCameraSpeedOffsetMinY:FlightCamera, -16.000000, -16.000000, -16.000000, GameSetting | |
| fFlightCameraSpeedOffsetMinZ:FlightCamera, -8.000000, -8.000000, -8.000000, GameSetting | |
| fFlightCameraSpeedOffsetMaxX:FlightCamera, 8.000000, 8.000000, 8.000000, GameSetting | |
| fFlightCameraSpeedOffsetMaxY:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFlightCameraSpeedOffsetMaxZ:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFlightCameraMaxSpeedOffsetInterpolationValue:FlightCamera, 7.000000, 7.000000, 7.000000, GameSetting | |
| fFlightCameraRotSpringsX:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting | |
| fFlightCameraRotSpringsY:FlightCamera, 15.000000, 15.000000, 15.000000, GameSetting | |
| fFlightCameraRotSpringsZ:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting | |
| fFlightCameraPosOffsetSpring:FlightCamera, 50.000000, 50.000000, 50.000000, GameSetting | |
| fFlightCameraFreeLookSpring:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting | |
| fFlightCameraVanityLandedMinAngle:FlightCamera, -0.300000, -0.090000, -0.090000, GameSetting | |
| fFlightCameraVanityLandedMaxAngle:FlightCamera, 0.950000, 0.950000, 0.950000, GameSetting | |
| fFlightCameraVanityDockedMaxHorizontalAngle:FlightCamera, 0.500000, 0.100000, 0.100000, GameSetting | |
| fFlightCameraVanityDockedMaxVerticalAngle:FlightCamera, 0.500000, 0.050000, 0.050000, GameSetting | |
| fFlightCameraFOV:FlightCamera, 90.000000, 90.000000, 90.000000, GameSetting | |
| fFlightCameraPOVDelay:FlightCamera, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFlightCameraFocusDist:FlightCamera, 50000.000000, 50000.000000, 50000.000000, GameSetting | |
| fFlightCameraFreeLookSensitivity:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting | |
| fFlightCamPadlockMaxDistance:FlightCamera, 3000.000000, 3000.000000, 3000.000000, GameSetting | |
| iShipFlightCameraDOFMode:FlightCamera, 4, 3, 3, GameSetting | |
| fShipFlightCameraDOFStrength:FlightCamera, 1.000000, 1.000000, 1.000000, GameSetting | |
| fShipFlightCameraDOFNearStart:FlightCamera, 42.869999, 42.869999, 42.869999, GameSetting | |
| fShipFlightCameraDOFNearEnd:FlightCamera, -18.171000, -18.171000, -18.171000, GameSetting | |
| fShipFlightCameraDOFFarStart:FlightCamera, 1000000000.000000, 1000000000.000000, 1000000000.000000, GameSetting | |
| fShipFlightCameraDOFFarPlaneOffset:FlightCamera, 100000.000000, 100000.000000, 100000.000000, GameSetting | |
| fShipFlightCameraDOFNearOpacity:FlightCamera, 10.000000, 10.000000, 10.000000, GameSetting | |
| fShipFlightCameraDOFFarOpacity:FlightCamera, 10.000000, 10.000000, 10.000000, GameSetting | |
| fShipFlightCameraFreeLookFOVMinMultiplier:FlightCamera, 0.500000, 0.900000, 0.900000, GameSetting | |
| fShipFlightCameraFreeLookFOVMaxMultiplier:FlightCamera, 1.300000, 1.100000, 1.100000, GameSetting | |
| fShipFlightCameraFreeLookFOVChangeSpeed:FlightCamera, 0.300000, 0.100000, 0.100000, GameSetting | |
| fSpeedOfSoundDefault, 340.290009, 340.290009, 340.290009, GameSetting | |
| fRadioStationFuzzyRange, 0.500000, 0.500000, 0.500000, GameSetting | |
| uiRadioStaticAttackTimeMS, 250, 250, 250, GameSetting | |
| fPipboyRadioMinFrequency, 80.000000, 80.000000, 80.000000, GameSetting | |
| fPipboyRadioMaxFrequency, 110.000000, 110.000000, 110.000000, GameSetting | |
| fWallaBubbleRadius, 10.000000, 40.000000, 40.000000, GameSetting | |
| fEchoDefaultSpeedOfSoundMultiplier, 1.000000, 1.000000, 1.000000, GameSetting | |
| fEchoSpaceSpeedOfSoundMultiplier, 0.500000, 0.500000, 0.500000, GameSetting | |
| uWorkshopMenuMaxRecentItems, 50, 50, 50, GameSetting | |
| uWorkshopNumBlueprints, 50, 50, 50, GameSetting | |
| uWorkshopBlueprintBudget, 50, 50, 50, GameSetting | |
| uWorkshopAutoFoundationMaxHeight, 20, 5, 5, GameSetting | |
| fWorkshopRepairComponentMult, 0.500000, 0.500000, 0.500000, GameSetting | |
| fWorkshopRestrictedBuildSpacing, 0.457000, 0.457000, 0.457000, GameSetting | |
| fBuildAreaPreviewHeight, 80.000000, 80.000000, 80.000000, GameSetting | |
| fWorkshopVisibleBorderHeight, 3.660000, 3.660000, 3.660000, GameSetting | |
| fPlayerOutsideBuildAreaTimerDuration, 5.000000, 5.000000, 5.000000, GameSetting | |
| bWorkshopFixedPackinGrouping, True, True, True, GameSetting | |
| fWorkshopBuildHeight, 14.600000, 100.000000, 100.000000, GameSetting | |
| fWorkshopMinimumSnapReferenceDistance, 6.000000, 0.500000, 0.500000, GameSetting | |
| fWorkshopBudgetActorCost, 1.000000, 0.000000, 0.000000, GameSetting | |
| fWorkshopBudgetContainerCost, 1.000000, 0.000000, 0.000000, GameSetting | |
| fWorkshopBudgetLightCost, 4.000000, 0.000000, 0.000000, GameSetting | |
| fWorkshopBudgetNavmeshCost, 1.000000, 0.000000, 0.000000, GameSetting | |
| fFollowPlayerMinPathDistanceToWarp, 30.000000, 30.000000, 30.000000, GameSetting | |
| fFollowPlayerMaxPathDistanceToWarp, 60.000000, 60.000000, 60.000000, GameSetting | |
| fFollowPlayerCriticalPathDistanceToWarp, 100.000000, 100.000000, 100.000000, GameSetting | |
| fFollowPlayerWarpDistanceFromPlayer, 20.000000, 20.000000, 20.000000, GameSetting | |
| fFollowPlayerWarpDistanceModForInterior, 0.700000, 0.700000, 0.700000, GameSetting | |
| fFarTravelCamDampeningConstant, 0.100000, 0.100000, 0.100000, GameSetting | |
| fFarTravelCamDampeningLowPassFilterValue, 0.100000, 0.100000, 0.100000, GameSetting | |
| bThrottleDecreasesToMaxTurnRate:Controls, True, True, True, GameSetting | |
| bThrottleIncreasesToMaxTurnRate:Controls, False, False, False, GameSetting | |
| fThrottleResumesManualSettingDelay, 0.600000, 0.600000, 0.600000, GameSetting | |
| fAttackQueueThresholdSec, 0.166700, 0.166700, 0.166700, GameSetting | |
| fHoldEventButtonDelay, 0.400000, 0.400000, 0.400000, GameSetting | |
| fPowerArmorLimbDamageFactor, 0.250000, 0.250000, 0.250000, GameSetting | |
| fPowerArmorLimbDamageBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPowerArmorLimbArmorFactor, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPowerArmorLimbArmorBase, 0.000000, 0.000000, 0.000000, GameSetting | |
| fPowerArmorLimbArmorDmgReductionExp, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPowerArmorLimbMinDamageReduction, 0.010000, 0.010000, 0.010000, GameSetting | |
| fPowerArmorLimbMaxDamageReduction, 0.850000, 0.850000, 0.850000, GameSetting | |
| fDataMenuDesiredWeaponBoundSize, 0.200000, 0.200000, 0.200000, GameSetting | |
| fEnemyHealthBarOffset, 0.025000, 0.025000, 0.025000, GameSetting | |
| fEnemyHealthBarPoseBoundOffset, 0.100000, 0.100000, 0.100000, GameSetting | |
| fEnemeyHealthBarLingerTimeSeconds, 0.500000, 0.500000, 0.500000, GameSetting | |
| bInventoryApplyOverrideTransform, True, True, True, GameSetting | |
| fStarMapGalaxyStarfieldBackgroundRotationYaw:StarMap, -20.000000, -20.000000, -20.000000, GameSetting | |
| fStarMapGalaxyStarfieldBackgroundRotationPitch:StarMap, 0.000000, 0.000000, 0.000000, GameSetting | |
| fStarMapGalaxyStarfieldBackgroundRotationRoll:StarMap, 0.000000, 0.000000, 0.000000, GameSetting | |
| uStarMapGalaxySystemPointRenderMethod:StarMap, 0, 0, 0, GameSetting | |
| bStarMapGalaxySystemAccumulateBackground:StarMap, False, False, False, GameSetting | |
| fStarMapInspectPOIGroupingDistance, 0.100000, 0.100000, 0.100000, GameSetting | |
| iStarMapInspectPOIGroupOutpostMax, 4, 4, 4, GameSetting | |
| bStarMapGalaxyLinearizeDiscoveredColor:StarMap, True, True, True, GameSetting | |
| fStarMapGalaxyStarfieldBackgroundScale:StarMap, 0.000000, 0.000000, 0.000000, GameSetting | |
| fStarMapGalaxyStarfieldStarBrightnessScale:StarMap, 30.000000, 30.000000, 30.000000, GameSetting | |
| fStarMapGalaxyStarfieldSpaceGlowBackgroundScale:StarMap, 20.000000, 20.000000, 20.000000, GameSetting | |
| fStarMapGalaxyStarfieldTransitionBlackDurationAsPercent:StarMap, 0.300000, 0.300000, 0.300000, GameSetting | |
| fStarMapOffscreenMarkerPadding, 30.000000, 30.000000, 30.000000, GameSetting | |
| fStarMapOffscreenMarkerDistanceMult, 10000.000000, 10000.000000, 10000.000000, GameSetting | |
| aStarMapMobileFillLightDefaultColor:StarMap, "255,104,155,249", "255,104,155,249", "255,104,155,249", GameSetting | |
| fStarMapMobileFillLightDefaultIntensity:StarMap, 250.000000, 250.000000, 250.000000, GameSetting | |
| aStarMapMobileStarLightDefaultColor:StarMap, "255,255,255,255", "255,255,255,255", "255,255,255,255", GameSetting | |
| fStarMapMobileStarLightDefaultIntensity:StarMap, 500.000000, 500.000000, 500.000000, GameSetting | |
| fStarMapMobileStarLightDefaultRadius:StarMap, 5000.000000, 5000.000000, 5000.000000, GameSetting | |
| aStarMapClearColor:StarMap, "255,4,6,10", "255,4,6,10", "255,4,6,10", GameSetting | |
| fStarMapSystemMobileStarfieldBackgroundScale:StarMap, 35.000000, 35.000000, 35.000000, GameSetting | |
| fStarMapSystemMobileStarfieldStarBrightnessScale:StarMap, 25.000000, 25.000000, 25.000000, GameSetting | |
| fStarMapSystemMobileStarfieldSpaceGlowBackgroundScale:StarMap, 3.000000, 3.000000, 3.000000, GameSetting | |
| fStarMapSystemMobileStarfieldTransitionBlackDurationAsPercent:StarMap, 0.300000, 0.300000, 0.300000, GameSetting | |
| fHavokTauRatio, 0.500000, 0.500000, 0.500000, GameSetting | |
| fPlayerVelocitySampleTime, 1.000000, 1.000000, 1.000000, GameSetting | |
| fPlayerVelocitySampleInterval, 0.050000, 0.050000, 0.050000, GameSetting | |
| fPlayerVelocityCacheTime, 0.050000, 0.050000, 0.050000, GameSetting | |
| fPlayerTemporaryAlignementToCameraDuration, 0.500000, 0.500000, 0.500000, GameSetting | |
| fFirstPersonDOFNearStart, 0.240000, 0.240000, 0.240000, GameSetting | |
| fFirstPersonDOFNearEnd, 0.000000, 0.000000, 0.000000, GameSetting | |
| fFirstPersonDOFStrength, 1.000000, 1.000000, 1.000000, GameSetting | |
| bPlayerDivingEnabled, False, False, False, GameSetting | |
| fVisibilityMarkerBoxExitHalfExtent, 0.100000, 0.100000, 0.100000, GameSetting | |
| fPathPointZDistanceAllowance, 0.142857, 0.142857, 0.142857, GameSetting | |
| fWarpWithoutPathOffset, 5.700000, 5.700000, 5.700000, GameSetting | |
| iExplosionDebug, 0, 0, 0, GameSetting | |
| fVATS1stPersonOffset, -2.000000, -2.000000, -2.000000, GameSetting | |
| fOverShoulderRangedMountedPosX, 0.000000, 0.000000, 0.000000, GameSetting | |
| fOverShoulderRangedMountedPosZ, 1.285875, 1.285875, 1.285875, GameSetting | |
| fOverShoulderRangedMountedAddY, -2.143125, -2.143125, -2.143125, GameSetting | |
| fHorseMaxUpwardPitch, 25.000000, 25.000000, 25.000000, GameSetting | |
| fVATSCameraCasterSpringStrength, 10.000000, 10.000000, 10.000000, GameSetting | |
| iHUDElementDisplayTime, 5000, 5000, 5000, GameSetting | |
| iHUDElementDisplayTimeShort, 2500, 2500, 2500, GameSetting | |
| fPlayerShieldImpactRadius, 20.000000, 20.000000, 20.000000, GameSetting | |
| fPlayerShieldImpactTime, 0.500000, 0.500000, 0.500000, GameSetting | |
| bShowShieldImpactInFirstPerson, False, False, False, GameSetting | |
| fEnemyShieldImpactRadius, 15.000000, 15.000000, 15.000000, GameSetting | |
| fEnemyShieldImpactTime, 0.500000, 0.500000, 0.500000, GameSetting |
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